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@befelix
Created June 15, 2017 18:39
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Using jemalloc.
Increasing per-process limit of core file size to infinity.
LogInit:Display: Running engine for game: MyProject
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1782704291) SRandInit(1782704294).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.023361
LogInit: Version: 4.12.5-0+UE4
LogInit: API Version: 0
LogInit: Net Version: 0
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Jun 12 2017 17:24:29
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: UE4
LogInit: Command line: DEBUG=1
LogInit: Base directory: /home/felix/tmp/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogInit: Using libcurl 7.46.0
LogInit: - built for x86_64-pc-linux-gnu
LogInit: - supports SSL with OpenSSL/1.0.2d
LogInit: - supports HTTP deflate (compression) using libz 1.2.5
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2017.06.15-18.32.38:206][ 0]LogInit: Initializing SDL.
[2017.06.15-18.32.38:383][ 0]LogInit: Initialized SDL 2.0.4 (compiled against 2.0.4)
[2017.06.15-18.32.38:383][ 0]LogInit: Display metrics:
[2017.06.15-18.32.38:383][ 0]LogInit: PrimaryDisplayWidth: 1920
[2017.06.15-18.32.38:383][ 0]LogInit: PrimaryDisplayHeight: 1200
[2017.06.15-18.32.38:383][ 0]LogInit: PrimaryDisplayWorkAreaRect:
[2017.06.15-18.32.38:383][ 0]LogInit: Left=1200, Top=321, Right=3120, Bottom=1521
[2017.06.15-18.32.38:383][ 0]LogInit: VirtualDisplayRect:
[2017.06.15-18.32.38:383][ 0]LogInit: Left=0, Top=0, Right=3120, Bottom=1920
[2017.06.15-18.32.38:383][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000
[2017.06.15-18.32.38:383][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000
[2017.06.15-18.32.38:383][ 0]LogInit: Number of monitors: 2
[2017.06.15-18.32.38:383][ 0]LogInit: Monitor 0
[2017.06.15-18.32.38:383][ 0]LogInit: Name: DELL U2412M 24"
[2017.06.15-18.32.38:383][ 0]LogInit: ID: display0
[2017.06.15-18.32.38:383][ 0]LogInit: NativeWidth: 1920
[2017.06.15-18.32.38:383][ 0]LogInit: NativeHeight: 1200
[2017.06.15-18.32.38:383][ 0]LogInit: bIsPrimary: true
[2017.06.15-18.32.38:383][ 0]LogInit: Monitor 1
[2017.06.15-18.32.38:384][ 0]LogInit: Name: DELL U2412M 24"
[2017.06.15-18.32.38:384][ 0]LogInit: ID: display1
[2017.06.15-18.32.38:384][ 0]LogInit: NativeWidth: 1200
[2017.06.15-18.32.38:384][ 0]LogInit: NativeHeight: 1920
[2017.06.15-18.32.38:384][ 0]LogInit: bIsPrimary: false
[2017.06.15-18.32.38:384][ 0]LogLinux: Selected Device Profile: [Linux]
[2017.06.15-18.32.38:384][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2017.06.15-18.32.38:392][ 0]LogInit: Linux hardware info:
[2017.06.15-18.32.38:392][ 0]LogInit: - we are not the first instance of this executable
[2017.06.15-18.32.38:392][ 0]LogInit: - this process' id (pid) is 12536, parent process' id (ppid) is 5639
[2017.06.15-18.32.38:392][ 0]LogInit: - we are not running under debugger
[2017.06.15-18.32.38:392][ 0]LogInit: - machine network name is 'felix-HP-Z440-Workstation'
[2017.06.15-18.32.38:392][ 0]LogInit: - user name is 'felix' (felix)
[2017.06.15-18.32.38:392][ 0]LogInit: - we're logged in locally
[2017.06.15-18.32.38:392][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Xeon(R) CPU E5-1620 v4 @ 3.50GHz' (signature: 0x406F1)
[2017.06.15-18.32.38:392][ 0]LogInit: - Number of physical cores available for the process: 4
[2017.06.15-18.32.38:392][ 0]LogInit: - Number of logical cores available for the process: 8
[2017.06.15-18.32.38:392][ 0]LogInit: - Cache line size: 64
[2017.06.15-18.32.38:393][ 0]LogInit: - Memory allocator used: jemalloc
[2017.06.15-18.32.38:393][ 0]LogLinux: Benchmarking clocks
[2017.06.15-18.32.38:493][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 60733415 (60733K, 61M) calls per second without zero deltas
[2017.06.15-18.32.38:593][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 61839495 (61839K, 62M) calls per second without zero deltas
[2017.06.15-18.32.38:693][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 13094624 (13095K, 13M) calls per second without zero deltas
[2017.06.15-18.32.38:793][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 200366081 (200366K, 200M) calls per second with 99.999870% zero deltas
[2017.06.15-18.32.38:793][ 0]LogInit: Linux-specific commandline switches:
[2017.06.15-18.32.38:793][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2017.06.15-18.32.38:793][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2017.06.15-18.32.38:793][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2017.06.15-18.32.38:793][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2017.06.15-18.32.38:793][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2017.06.15-18.32.38:793][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2017.06.15-18.32.38:793][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2017.06.15-18.32.38:793][ 0]LogInit: - Physical RAM available (not considering process quota): 32 GB (32064 MB, 32833968 KB, 33621983232 bytes)
[2017.06.15-18.32.38:803][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
[2017.06.15-18.32.39:200][ 0]LogRHI: Initializing OpenGL RHI
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_RENDERER: GeForce GTX 1080/PCIe/SSE2
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_VERSION: 3.2.0 NVIDIA 375.66
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler
[2017.06.15-18.32.39:200][ 0]LogRHI: OpenGL Extensions:
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_AMD_multi_draw_indirect
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_AMD_vertex_shader_viewport_index
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_AMD_vertex_shader_layer
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_arrays_of_arrays
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_base_instance
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_bindless_texture
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_blend_func_extended
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_buffer_storage
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_clear_buffer_object
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_clear_texture
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_clip_control
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_color_buffer_float
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_conservative_depth
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_compute_shader
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_compute_variable_group_size
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_conditional_render_inverted
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_copy_buffer
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_copy_image
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_cull_distance
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_debug_output
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_depth_buffer_float
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_depth_clamp
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_depth_texture
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_derivative_control
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_direct_state_access
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_draw_buffers
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_draw_buffers_blend
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_draw_indirect
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_draw_instanced
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_enhanced_layouts
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_ES2_compatibility
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_ES3_compatibility
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_ES3_1_compatibility
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_ES3_2_compatibility
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_explicit_attrib_location
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_explicit_uniform_location
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_fragment_coord_conventions
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_fragment_layer_viewport
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_fragment_program
[2017.06.15-18.32.39:200][ 0]LogRHI: GL_ARB_fragment_program_shadow
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_fragment_shader
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_fragment_shader_interlock
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_framebuffer_object
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_framebuffer_sRGB
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_geometry_shader4
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_get_program_binary
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_get_texture_sub_image
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_gl_spirv
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_gpu_shader5
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_gpu_shader_fp64
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_gpu_shader_int64
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_half_float_pixel
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_half_float_vertex
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_imaging
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_indirect_parameters
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_instanced_arrays
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_internalformat_query
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_internalformat_query2
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_invalidate_subdata
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_map_buffer_alignment
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_map_buffer_range
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_multi_bind
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_multi_draw_indirect
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_multisample
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_multitexture
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_occlusion_query
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_occlusion_query2
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_parallel_shader_compile
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_pipeline_statistics_query
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_pixel_buffer_object
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_point_parameters
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_point_sprite
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_post_depth_coverage
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_program_interface_query
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_provoking_vertex
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_query_buffer_object
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_robustness
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_sample_locations
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_sample_shading
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_sampler_objects
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_seamless_cube_map
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_separate_shader_objects
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_atomic_counter_ops
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_atomic_counters
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_ballot
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_bit_encoding
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_clock
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_draw_parameters
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_group_vote
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_image_load_store
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_image_size
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_objects
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_precision
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_subroutine
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_texture_image_samples
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_texture_lod
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shading_language_100
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shader_viewport_layer_array
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shading_language_420pack
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shading_language_include
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shading_language_packing
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_shadow
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_sparse_buffer
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_sparse_texture
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_sparse_texture2
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_sparse_texture_clamp
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_stencil_texturing
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_sync
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_tessellation_shader
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_barrier
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_border_clamp
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_buffer_object
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_buffer_range
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_compression
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_compression_bptc
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_compression_rgtc
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_cube_map
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_cube_map_array
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_env_add
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_env_combine
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_env_crossbar
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_env_dot3
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_filter_minmax
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_float
[2017.06.15-18.32.39:201][ 0]LogRHI: GL_ARB_texture_gather
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_multisample
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_non_power_of_two
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_query_levels
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_query_lod
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_rectangle
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_rg
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_stencil8
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_storage
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_storage_multisample
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_swizzle
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_texture_view
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_timer_query
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_transform_feedback2
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_transform_feedback3
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_transform_feedback_instanced
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_transpose_matrix
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_uniform_buffer_object
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_vertex_array_bgra
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_vertex_array_object
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_vertex_attrib_binding
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_vertex_buffer_object
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_vertex_program
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_vertex_shader
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_viewport_array
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ARB_window_pos
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ATI_draw_buffers
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ATI_texture_float
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_ATI_texture_mirror_once
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_S3_s3tc
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_texture_env_add
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_abgr
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_bgra
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_bindable_uniform
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_blend_color
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_blend_equation_separate
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_blend_func_separate
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_blend_minmax
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_blend_subtract
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_compiled_vertex_array
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_Cg_shader
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_depth_bounds_test
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_direct_state_access
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_draw_buffers2
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_draw_instanced
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_draw_range_elements
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_fog_coord
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_framebuffer_blit
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_framebuffer_multisample
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_framebuffer_object
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_framebuffer_sRGB
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_geometry_shader4
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_gpu_program_parameters
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_gpu_shader4
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_multi_draw_arrays
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_packed_depth_stencil
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_packed_float
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_packed_pixels
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_pixel_buffer_object
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_point_parameters
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_polygon_offset_clamp
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_post_depth_coverage
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_provoking_vertex
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_raster_multisample
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_rescale_normal
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_secondary_color
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_separate_shader_objects
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_separate_specular_color
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_shader_image_load_formatted
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_shader_image_load_store
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_shader_integer_mix
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_shadow_funcs
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_sparse_texture2
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_stencil_two_side
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_stencil_wrap
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_texture3D
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_texture_array
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_texture_buffer_object
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_texture_compression_dxt1
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_texture_compression_latc
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_texture_compression_rgtc
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_texture_compression_s3tc
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_texture_cube_map
[2017.06.15-18.32.39:202][ 0]LogRHI: GL_EXT_texture_edge_clamp
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_env_combine
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_env_dot3
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_filter_minmax
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_integer
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_lod
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_lod_bias
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_mirror_clamp
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_object
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_shared_exponent
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_sRGB
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_sRGB_decode
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_storage
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_texture_swizzle
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_timer_query
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_transform_feedback2
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_vertex_array
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_vertex_array_bgra
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_window_rectangles
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_x11_sync_object
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_EXT_import_sync_object
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_robustness_video_memory_purge
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_IBM_rasterpos_clip
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_KHR_context_flush_control
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_KHR_debug
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_KHR_no_error
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_KHR_robustness
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_KTX_buffer_region
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_alpha_to_coverage_dither_control
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_bindless_texture
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_blend_equation_advanced
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_blend_equation_advanced_coherent
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NVX_blend_equation_advanced_multi_draw_buffers
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_blend_square
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_clip_space_w_scaling
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_command_list
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_compute_program5
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_conditional_render
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_conservative_raster
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_conservative_raster_dilate
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_conservative_raster_pre_snap_triangles
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_copy_depth_to_color
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_copy_image
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_depth_buffer_float
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_depth_clamp
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_draw_texture
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_draw_vulkan_image
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_ES1_1_compatibility
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_ES3_1_compatibility
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_explicit_multisample
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_fence
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_fill_rectangle
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_float_buffer
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_fog_distance
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_fragment_coverage_to_color
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_fragment_program
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_fragment_program_option
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_fragment_program2
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_fragment_shader_interlock
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_framebuffer_mixed_samples
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_geometry_shader4
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_geometry_shader_passthrough
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_gpu_program4
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_internalformat_sample_query
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_gpu_program4_1
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_gpu_program5
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_gpu_program5_mem_extended
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_gpu_program_fp64
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_gpu_shader5
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_half_float
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_light_max_exponent
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_multisample_coverage
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_multisample_filter_hint
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_occlusion_query
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_packed_depth_stencil
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_parameter_buffer_object
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_parameter_buffer_object2
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_path_rendering
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_path_rendering_shared_edge
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_pixel_data_range
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_point_sprite
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_primitive_restart
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_register_combiners
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_register_combiners2
[2017.06.15-18.32.39:203][ 0]LogRHI: GL_NV_sample_locations
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_sample_mask_override_coverage
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_shader_atomic_counters
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_shader_atomic_float
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_shader_atomic_float64
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_shader_atomic_fp16_vector
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_shader_atomic_int64
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_shader_buffer_load
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_shader_storage_buffer_object
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_stereo_view_rendering
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_texgen_reflection
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_texture_barrier
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_texture_compression_vtc
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_texture_env_combine4
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_texture_multisample
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_texture_rectangle
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_texture_shader
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_texture_shader2
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_texture_shader3
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_transform_feedback
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_transform_feedback2
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_uniform_buffer_unified_memory
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_vdpau_interop
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_vertex_array_range
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_vertex_array_range2
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_vertex_program
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_vertex_program1_1
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_vertex_program2
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_vertex_program2_option
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_vertex_program3
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_viewport_array2
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_viewport_swizzle
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NVX_conditional_render
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NVX_gpu_memory_info
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NVX_nvenc_interop
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_shader_thread_group
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_NV_shader_thread_shuffle
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_KHR_blend_equation_advanced
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_KHR_blend_equation_advanced_coherent
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_SGIS_generate_mipmap
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_SGIS_texture_lod
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_SGIX_depth_texture
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_SGIX_shadow
[2017.06.15-18.32.39:204][ 0]LogRHI: GL_SUN_slice_accum
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 32768
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 32768
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 16384
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 32768
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_SAMPLES: 32
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
[2017.06.15-18.32.39:205][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2017.06.15-18.32.39:205][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
[2017.06.15-18.32.39:210][ 0]LogRHI: Texture pool is 5734 MB (70% of 8192 MB)
[2017.06.15-18.32.39:210][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../Documents/Unreal Projects/MyProject/Intermediate/Shaders/WorkingDirectory/12536/).
[2017.06.15-18.32.39:210][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../Documents/Unreal Projects/MyProject/Intermediate/Shaders/tmp/00033F1227060B0F002000D26A9D9BE5/'.
[2017.06.15-18.32.39:210][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2017.06.15-18.32.40:634][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/usr/bin/mono "/home/felix/tmp/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe" -validateplatform -allplatforms'
[2017.06.15-18.32.40:637][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 12558
[2017.06.15-18.32.41:492][ 0]LogHAL: Child 12558 is no longer running (zombie), Wait()ing immediately.
[2017.06.15-18.32.41:492][ 0]LogHAL: Child 12558's return code is 0.
[2017.06.15-18.32.41:492][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2017.06.15-18.32.42:107][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2017.06.15-18.32.42:720][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2017.06.15-18.32.43:313][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2017.06.15-18.32.43:922][ 0]LogTemp:Display: Failed to get target platform HTML5TargetPlatform
[2017.06.15-18.32.43:922][ 0]LogTargetPlatformManager:Display: Building Assets For Linux
[2017.06.15-18.32.45:090][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2017.06.15-18.32.45:149][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 97MB ../../../../../Documents/Unreal Projects/MyProject/DerivedDataCache/Boot.ddc.
[2017.06.15-18.32.45:149][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../../Documents/Unreal Projects/MyProject/DerivedDataCache/Boot.ddc
[2017.06.15-18.32.45:149][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Documents/Unreal Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2017.06.15-18.32.45:149][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2017.06.15-18.32.45:149][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2017.06.15-18.32.45:150][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2017.06.15-18.32.45:150][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
[2017.06.15-18.32.45:150][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2017.06.15-18.32.45:150][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2017.06.15-18.32.45:297][ 0]LogLinux: Selected Device Profile: [Linux]
[2017.06.15-18.32.45:298][ 0]LogContentStreaming: Texture pool size is 0.00 MB
[2017.06.15-18.32.46:064][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2017.06.15-18.32.46:064][ 0]LogMeshUtilities: No automatic mesh merging module available
[2017.06.15-18.32.46:064][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
[2017.06.15-18.32.47:459][ 0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor
[2017.06.15-18.32.47:461][ 0]LogAssetRegistry: FAssetRegistry took 0.0011 seconds to start up
[2017.06.15-18.32.47:509][ 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.010133 seconds
[2017.06.15-18.32.47:513][ 0]LogUObjectArray: 29872 objects as part of root set at end of initial load.
[2017.06.15-18.32.47:513][ 0]LogUObjectAllocator: 6060672 out of 0 bytes used by permanent object pool.
[2017.06.15-18.32.47:513][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.06.15-18.32.56:702][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2017.06.15-18.32.56:702][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2017.06.15-18.32.58:071][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2017.06.15-18.32.58:687][ 0]LogUnrealCV:Warning: Can not recognize visualization mode
[2017.06.15-18.32.58:688][ 0]LogUnrealCV:Warning: The UriTemplate vrun ([^ ]*)[ ]*$ already exist, overwrited.
[2017.06.15-18.32.58:688][ 0]LogUnrealCV:Warning: Start listening on 9000
[2017.06.15-18.33.04:089][ 0]LogDesktopPlatform: DesktopPlatformLinux is not using LinuxNativeDialogs.
[2017.06.15-18.33.05:026][ 0]SourceControl: Info Source control is disabled
[2017.06.15-18.33.05:026][ 0]SourceControl: Info Source control is disabled
[2017.06.15-18.33.05:612][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/usr/bin/git version'
[2017.06.15-18.33.05:619][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 12579
[2017.06.15-18.33.05:625][ 0]LogHAL: Child 12579 is no longer running (zombie), Wait()ing immediately.
[2017.06.15-18.33.05:625][ 0]LogHAL: Child 12579's return code is 0.
[2017.06.15-18.33.06:125][ 0]SourceControl: Info Source control is disabled
[2017.06.15-18.33.06:626][ 0]SourceControl: Info Source control is disabled
[2017.06.15-18.33.15:765][ 0]LogEngine: Initializing Engine...
[2017.06.15-18.33.17:490][ 0]LogAIModule: Creating AISystem for world NewWorld
[2017.06.15-18.33.17:495][ 0]LogALAudio: ALAudio device opened : OpenAL Soft
[2017.06.15-18.33.17:496][ 0]LogALAudio: AL_VENDOR : OpenAL Community
[2017.06.15-18.33.17:496][ 0]LogALAudio: AL_RENDERER : OpenAL Soft
[2017.06.15-18.33.17:496][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
[2017.06.15-18.33.17:496][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[2017.06.15-18.33.17:496][ 0]LogInit: FAudioDevice initialized.
[2017.06.15-18.33.17:554][ 0]LogDerivedDataCache: Saved boot cache 0.06s 97MB ../../../../../Documents/Unreal Projects/MyProject/DerivedDataCache/Boot.ddc.
[2017.06.15-18.33.17:576][ 0]LogInit: Texture streaming: Enabled
[2017.06.15-18.33.18:628][ 0]LogInit: Transaction tracking system initialized
[2017.06.15-18.33.22:720][ 0]BlueprintLog: New page: Editor Load
[2017.06.15-18.33.32:421][ 0]LocalizationService: Info Localization service is disabled
[2017.06.15-18.33.37:515][ 0]LogConsoleResponse:Display:
[2017.06.15-18.33.38:033][ 0]LogFileCache: Scanning file cache for directory '/home/felix/Documents/Unreal Projects/MyProject/Content/' took 0.00s
[2017.06.15-18.33.38:033][ 0]LogCook:Display: Max memory allowance for cook 8192mb
[2017.06.15-18.33.38:033][ 0]LogCook:Display: Mobile HDR setting 1
[2017.06.15-18.33.46:376][ 0]SourceControl: Info Source control is disabled
[2017.06.15-18.33.46:420][ 0]LogPackageName: SearchForPackageOnDisk took 0.044s, but failed to resolve DEBUG=1.
[2017.06.15-18.33.46:420][ 0]Cmd: MAP LOAD FILE="../../../../../Documents/Unreal Projects/MyProject/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=2
[2017.06.15-18.33.46:421][ 0]LightingResults: New page: Lighting Build
[2017.06.15-18.33.46:950][ 0]MapCheck: New page: Map Check
[2017.06.15-18.33.46:950][ 0]LightingResults: New page: Lighting Build
[2017.06.15-18.33.47:262][ 0]LogAIModule: Creating AISystem for world Minimal_Default
[2017.06.15-18.33.47:267][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2017.06.15-18.33.47:267][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2017.06.15-18.33.47:279][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 11.495ms to complete.
[2017.06.15-18.33.47:279][ 0]LogFileHelpers: Loading map 'Minimal_Default' took 0.859
[2017.06.15-18.33.47:969][ 0]LogCollectionManager: Loaded 1 collections in 0.000948 seconds
[2017.06.15-18.33.47:978][ 0]LogFileCache: Scanning file cache for directory '/home/felix/Documents/Unreal Projects/MyProject/Saved/Collections/' took 0.00s
[2017.06.15-18.33.47:978][ 0]LogFileCache: Scanning file cache for directory '/home/felix/Documents/Unreal Projects/MyProject/Content/Developers/felix/Collections/' took 0.00s
[2017.06.15-18.33.47:978][ 0]LogFileCache: Scanning file cache for directory '/home/felix/Documents/Unreal Projects/MyProject/Content/Collections/' took 0.00s
[2017.06.15-18.33.47:978][ 0]LogContentBrowser: Native class hierarchy populated in 0.0075 seconds. Added 2048 classes and 366 folders.
[2017.06.15-18.33.47:980][ 0]LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000036 seconds
[2017.06.15-18.33.47:980][ 0]LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
[2017.06.15-18.33.49:010][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2017.06.15-18.33.49:010][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2017.06.15-18.33.49:010][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0004 seconds. Added 12 classes and 0 folders.
[2017.06.15-18.33.49:541][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
[2017.06.15-18.33.49:558][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
[2017.06.15-18.33.50:042][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 0 folders.
[2017.06.15-18.33.50:585][ 0]LogCrashTracker: Crashtracker disabled due to settings.
[2017.06.15-18.33.51:199][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 1 classes and 0 folders.
[2017.06.15-18.33.51:199][ 0]LogLoad: Full Startup: 78.02 seconds (BP compile: 0.03 seconds)
[2017.06.15-18.33.51:199][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
[2017.06.15-18.33.51:638][ 0]LogRenderer: Reallocating scene render targets to support 1208x664 (Frame:2).
[2017.06.15-18.33.51:763][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2017.06.15-18.33.51:822][ 1]LogAssetRegistry: Asset discovery search completed in 64.3621 seconds
[2017.06.15-18.33.51:823][ 1]LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000010 seconds (found 0 objects)
[2017.06.15-18.33.51:823][ 1]LogCollectionManager: Fixed up redirectors for 1 collections in 0.000068 seconds (updated 0 objects)
[2017.06.15-18.34.14:040][452]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel' has LevelScriptBlueprint '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default' with GeneratedClass '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default_C' with ClassGeneratedBy '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default'
[2017.06.15-18.34.14:040][452]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2017.06.15-18.34.14:044][452]PIE: New page: PIE session: Minimal_Default (Jun 15, 2017, 4:34:14 AM)
[2017.06.15-18.34.14:044][452]LogPlayLevel: Creating play world package: /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default
[2017.06.15-18.34.14:065][452]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021001s)
[2017.06.15-18.34.14:066][452]LogAIModule: Creating AISystem for world Minimal_Default
[2017.06.15-18.34.14:066][452]LogPlayLevel: PIE: World Init took: (0.000685s)
[2017.06.15-18.34.14:066][452]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/StarterContent/Maps/Minimal_Default.Minimal_Default to /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default.Minimal_Default (0.021966s)
[2017.06.15-18.34.14:084][452]LogALAudio: ALAudio device opened : OpenAL Soft
[2017.06.15-18.34.14:084][452]LogALAudio: AL_VENDOR : OpenAL Community
[2017.06.15-18.34.14:084][452]LogALAudio: AL_RENDERER : OpenAL Soft
[2017.06.15-18.34.14:084][452]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
[2017.06.15-18.34.14:084][452]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[2017.06.15-18.34.14:084][452]LogInit: FAudioDevice initialized.
[2017.06.15-18.34.14:161][452]LogWorld: Game class is 'UE4CVGameMode'
[2017.06.15-18.34.14:171][452]LogWorld: Bringing World /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default.Minimal_Default up for play (max tick rate 0) at 2017.06.15-11.34.14
[2017.06.15-18.34.14:172][452]LogWorld: Bringing up level for play took: 0.009581
[2017.06.15-18.34.14:682][452]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 11 classes and 0 folders.
[2017.06.15-18.34.14:684][452]PIE: Info Play in editor start time for /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default 0.644
[2017.06.15-18.34.14:684][452]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel' has LevelScriptBlueprint '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default' with GeneratedClass '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default_C' with ClassGeneratedBy '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default'
[2017.06.15-18.34.16:492][654]LogUnrealCV:Warning: Mouse Clicked
[2017.06.15-18.34.23:492][493]Cmd: vget /unrealcv/version
[2017.06.15-18.34.23:493][493]LogUnrealCV:Warning: Can not recognize visualization mode
[2017.06.15-18.34.23:493][493]LogUnrealCV:Warning: Can not recognize visualization mode lit
[2017.06.15-18.34.23:494][493]LogUnrealCV:Warning: Can not recognize visualization mode object_mask
[2017.06.15-18.34.23:494][493]LogUnrealCV:Warning: Can not recognize visualization mode default
[2017.06.15-18.34.23:494][493]LogUnrealCV:Warning: Can not recognize visualization mode
[2017.06.15-18.34.23:494][493]LogUnrealCV:Warning: Can not recognize visualization mode lit
[2017.06.15-18.34.23:494][493]LogUnrealCV:Warning: Can not recognize visualization mode object_mask
[2017.06.15-18.34.23:494][493]LogUnrealCV:Warning: Can not recognize visualization mode default
[2017.06.15-18.34.23:494][493]LogUnrealCV:Warning: vget helper function, the real command is vget /unrealcv/version
[2017.06.15-18.34.23:494][493]LogUnrealCV:Warning: 0.3.9
[2017.06.15-18.34.23:494][493]0.3.9
[2017.06.15-18.34.33:688][537]LogLinuxWindowEvent:Warning: Suppressing too large relative mouse movement due to an apparent bug (1307, -308 is larger than treshold 100)
[2017.06.15-18.34.52:643][ 84]LogUnrealCV:Warning: New client connected from 127.0.0.1:58672
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
Malloc Size=49152 LargeMemoryPoolOffset=245824
Using jemalloc.
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1934887282) SRandInit(1934887287).
LogTaskGraph: Started task graph with 3 named threads and 6 total threads with 1 sets of task threads.
LogInit: Version: 4.12.5-0+UE4
LogInit: API Version: 0
LogInit: Net Version: 0
LogInit: Compiled (64-bit): Jun 12 2017 16:41:44
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: UE4
LogInit: Command line: /home/felix/Documents/Unreal Projects/MyProject/Saved/Crashes/crashinfo-MyProject-pid-12536-0780E75105060B0F002301747353C83D/
LogInit: Base directory: /home/felix/tmp/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2017.06.15-18.35.05:524][ 0]LogInit: Linux hardware info:
[2017.06.15-18.35.05:524][ 0]LogInit: - we are the first instance of this executable
[2017.06.15-18.35.05:524][ 0]LogInit: - this process' id (pid) is 12800, parent process' id (ppid) is 12536
[2017.06.15-18.35.05:524][ 0]LogInit: - we are not running under debugger
[2017.06.15-18.35.05:524][ 0]LogInit: - machine network name is 'felix-HP-Z440-Workstation'
[2017.06.15-18.35.05:524][ 0]LogInit: - user name is 'felix' (felix)
[2017.06.15-18.35.05:524][ 0]LogInit: - we're logged in locally
[2017.06.15-18.35.05:524][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Xeon(R) CPU E5-1620 v4 @ 3.50GHz' (signature: 0x406F1)
[2017.06.15-18.35.05:524][ 0]LogInit: - Number of physical cores available for the process: 4
[2017.06.15-18.35.05:524][ 0]LogInit: - Number of logical cores available for the process: 8
[2017.06.15-18.35.05:524][ 0]LogInit: - Cache line size: 64
[2017.06.15-18.35.05:524][ 0]LogInit: - Memory allocator used: jemalloc
[2017.06.15-18.35.05:524][ 0]LogInit: Linux-specific commandline switches:
[2017.06.15-18.35.05:524][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2017.06.15-18.35.05:524][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2017.06.15-18.35.05:524][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2017.06.15-18.35.05:524][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2017.06.15-18.35.05:524][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2017.06.15-18.35.05:524][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2017.06.15-18.35.05:524][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2017.06.15-18.35.05:524][ 0]LogInit: - Physical RAM available (not considering process quota): 32 GB (32064 MB, 32833968 KB, 33621983232 bytes)
[2017.06.15-18.35.05:524][ 0]LogTextLocalizationManager: No translations for ('') exist, falling back to 'en' for localization and internationalization data.
[2017.06.15-18.35.05:524][ 0]CrashReportClientLog: CrashReportReceiverIP: http://crashreporter.epicgames.com:57005
[2017.06.15-18.35.05:524][ 0]CrashReportClientLog: DataRouterUrl: https://datarouter-public-service-prod06.ol.epicgames.com/datarouter/api/v1/public/data
[2017.06.15-18.35.05:524][ 0]LogExit: Preparing to exit.
[2017.06.15-18.35.05:524][ 0]LogObj: Freed 0b from 0 cluster array pools.
[2017.06.15-18.35.05:524][ 0]LogExit: Object subsystem successfully closed.
[2017.06.15-18.35.05:527][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (1)
[2017.06.15-18.35.05:528][ 0]LogExit: Exiting.
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)
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