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@belathus
Created October 27, 2019 00:32
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# Configuration file
crystals {
"minecraft:prismarine_crystals" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=0
}
"minecraft:emerald" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=0
}
"minecraft:quartz" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=0
}
"minecraft:diamond" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=0
}
"ebwizardry:magic_crystal" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=0
}
"appliedenergistics2:material" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=0
}
"evilcraft:dark_gem" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=0
}
"biomesoplenty:gem" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=1
}
"biomesoplenty:gem" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=2
}
"biomesoplenty:gem" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=3
}
"biomesoplenty:gem" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=4
}
"biomesoplenty:gem" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=5
}
"biomesoplenty:gem" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=6
}
"biomesoplenty:gem" {
# Metadata of the crystal item [range: 0 ~ 2147483647, default: 0]
I:metadata=7
}
}
fuelvalues {
diesel {
# Number of ticks this fluid will burn for [range: 1 ~ 10000, default: 350]
I:burnTime=350
# Amount of Mana produced each Tick [range: 1 ~ 10000, default: 50]
I:powerPreTick=50
}
oil {
# Number of ticks this fluid will burn for [range: 1 ~ 10000, default: 100]
I:burnTime=100
# Amount of Mana produced each Tick [range: 1 ~ 10000, default: 50]
I:powerPreTick=50
}
fuel {
# Number of ticks this fluid will burn for [range: 1 ~ 10000, default: 750]
I:burnTime=750
# Amount of Mana produced each Tick [range: 1 ~ 10000, default: 50]
I:powerPreTick=50
}
biodiesel {
# Number of ticks this fluid will burn for [range: 1 ~ 10000, default: 250]
I:burnTime=250
# Amount of Mana produced each Tick [range: 1 ~ 10000, default: 50]
I:powerPreTick=50
}
}
general {
# Regenerate Default Fuel Values
B:generateDefaults=false
}
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