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@belegdol
Created August 29, 2021 22:52
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mame vulkan bgfx backend failure on amd
$ ./mamed -rompath /mnt/openmediavault/emu/mame/roms/ -window -video bgfx -bgfx_backend vulkan -bgfx_path bgfx -bgfx_debug pacman
Driver 8bpm (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver 8ballact
Driver beastfp (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver suprglob
Driver eeekkp (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver eeekk
Driver pengojpm (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver pengo
Driver pengomc1 (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver pengo
Driver pengomc2 (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver pengo
Driver pengopac (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver pengo
Driver pinguinos (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver pengo
Driver sprglbpg (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver suprglob
Driver sprglobp (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver suprglob
Driver theglobme (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver suprglob
Driver theglobp (file pacman.cpp): 1 errors, 0 warnings
Errors:
Driver is a clone of nonexistent driver suprglob
../../../../../3rdparty/bgfx/src/bgfx.cpp (3523): BGFX Init...
../../../../../3rdparty/bgfx/src/bgfx.cpp (3530): BGFX Version 1.115.7816 (commit: e642efb03af78e04bec8e81118fe3dec88e0176e)
../../../../../3rdparty/bgfx/src/bgfx.cpp (1723): BGFX Reset back-buffer swap chain:
../../../../../3rdparty/bgfx/src/bgfx.cpp (1724): BGFX 774x1032, format: RGBA8, numBackBuffers: 2, maxFrameLatency: 0
../../../../../3rdparty/bgfx/src/bgfx.cpp (1733): BGFX [ ] MSAAx1
../../../../../3rdparty/bgfx/src/bgfx.cpp (1734): BGFX [ ] Fullscreen
../../../../../3rdparty/bgfx/src/bgfx.cpp (1735): BGFX [ ] V-sync
../../../../../3rdparty/bgfx/src/bgfx.cpp (1736): BGFX [ ] Max Anisotropy
../../../../../3rdparty/bgfx/src/bgfx.cpp (1737): BGFX [ ] Capture
../../../../../3rdparty/bgfx/src/bgfx.cpp (1738): BGFX [ ] Flush After Render
../../../../../3rdparty/bgfx/src/bgfx.cpp (1739): BGFX [ ] Flip After Render
../../../../../3rdparty/bgfx/src/bgfx.cpp (1740): BGFX [ ] sRGB Back Buffer
../../../../../3rdparty/bgfx/src/bgfx.cpp (1741): BGFX [ ] HDR10
../../../../../3rdparty/bgfx/src/bgfx.cpp (1742): BGFX [ ] Hi-DPI
../../../../../3rdparty/bgfx/src/bgfx.cpp (1743): BGFX [ ] Depth Clamp
../../../../../3rdparty/bgfx/src/bgfx.cpp (1744): BGFX [ ] Suspend
../../../../../3rdparty/bgfx/src/bgfx.cpp (1917): BGFX Creating rendering thread.
../../../../../3rdparty/bgfx/src/bgfx.cpp (1926): BGFX Running in multi-threaded mode
../../../../../3rdparty/bgfx/src/bgfx_p.h (3008): BGFX render thread start
../../../../../3rdparty/bgfx/src/bgfx.cpp (413): BGFX Graphics debugger is not present.
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1137): BGFX Shared library functions:
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1144): BGFX 0x93f378c0 vkCreateInstance
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1144): BGFX 0x93f293f0 vkGetInstanceProcAddr
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1144): BGFX 0x93f328f0 vkGetDeviceProcAddr
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1144): BGFX 0x93f37070 vkEnumerateInstanceExtensionProperties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1144): BGFX 0x93f37340 vkEnumerateInstanceLayerProperties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1144): BGFX 0x93f37600 vkEnumerateInstanceVersion
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (678): BGFX Global extensions (18):
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_device_group_creation
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v23 VK_KHR_display
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_fence_capabilities
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_memory_capabilities
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_semaphore_capabilities
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_get_display_properties2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_KHR_get_physical_device_properties2 (supported)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_get_surface_capabilities2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v25 VK_KHR_surface
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_surface_protected_capabilities
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v6 VK_KHR_wayland_surface
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v6 VK_KHR_xcb_surface
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v6 VK_KHR_xlib_surface
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_acquire_xlib_display
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v9 VK_EXT_debug_report (supported)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_direct_mode_display
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_display_surface_counter
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_EXT_debug_utils (supported)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (717): BGFX Layer extensions (2):
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (729): BGFX VK_LAYER_MESA_device_select (s: 0x00402049, i: 0x00000001), Linux device selection layer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (729): BGFX VK_LAYER_KHRONOS_validation (s: 0x004020a2, i: 0x00000001), Khronos Validation Layer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (762): BGFX VK_EXT_debug_report (s: 0x00000009)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (762): BGFX VK_EXT_debug_utils (s: 0x00000001)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (762): BGFX VK_EXT_validation_features (s: 0x00000002)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1178): BGFX Enabled instance layers:
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1188): BGFX VK_LAYER_KHRONOS_validation
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1219): BGFX Enabled instance extensions:
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1223): BGFX VK_KHR_surface
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1223): BGFX VK_KHR_xcb_surface
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1223): BGFX VK_EXT_debug_utils
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1223): BGFX VK_EXT_debug_report
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1223): BGFX VK_KHR_get_physical_device_properties2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1286): BGFX Instance API Version Selected: 1.2.162
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1295): BGFX Instance functions:
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f36270 vkDestroyInstance
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f391b0 vkEnumeratePhysicalDevices
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f35e60 vkEnumerateDeviceExtensionProperties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f35ec0 vkEnumerateDeviceLayerProperties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f318d0 vkGetPhysicalDeviceProperties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f31890 vkGetPhysicalDeviceFormatProperties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f31870 vkGetPhysicalDeviceFeatures
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f318b0 vkGetPhysicalDeviceImageFormatProperties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f31910 vkGetPhysicalDeviceMemoryProperties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f318f0 vkGetPhysicalDeviceQueueFamilyProperties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f36700 vkCreateDevice
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f36760 vkDestroyDevice
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f32510 vkGetPhysicalDeviceSurfaceCapabilitiesKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f32530 vkGetPhysicalDeviceSurfaceFormatsKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f32550 vkGetPhysicalDeviceSurfacePresentModesKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f324f0 vkGetPhysicalDeviceSurfaceSupportKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f324e0 vkDestroySurfaceKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f320a0 vkGetPhysicalDeviceFeatures2KHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f321e0 vkGetPhysicalDeviceMemoryProperties2KHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f36140 vkCreateDebugReportCallbackEXT
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f361e0 vkDestroyDebugReportCallbackEXT
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x0 vkCreateXlibSurfaceKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x0 vkGetPhysicalDeviceXlibPresentationSupportKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f325f0 vkCreateXcbSurfaceKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1301): BGFX 0x93f32600 vkGetPhysicalDeviceXcbPresentationSupportKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1332): BGFX ---
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1368): BGFX Physical device 0:
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1369): BGFX Name: AMD RADV RENOIR (ACO)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1370): BGFX API version: 1.2.168
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1374): BGFX Driver version: 5401007
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1375): BGFX VendorId: 1002
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1376): BGFX DeviceId: 1636
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1377): BGFX Type: 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1400): BGFX Memory type count: 8
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1403): BGFX 0: flags 0x00000001, index 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1403): BGFX 1: flags 0x00000006, index 0
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1403): BGFX 2: flags 0x00000007, index 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1403): BGFX 3: flags 0x0000000e, index 0
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1403): BGFX 4: flags 0x000000c1, index 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1403): BGFX 5: flags 0x000000c6, index 0
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1403): BGFX 6: flags 0x000000c7, index 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1403): BGFX 7: flags 0x000000ce, index 0
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1410): BGFX Memory heap count: 2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1415): BGFX 0: flags 0x00000000, size 3.00 GiB
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1415): BGFX 1: flags 0x00000001, size 512.00 MiB
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (678): BGFX Global extensions (117):
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_8bit_storage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_16bit_storage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_bind_memory2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_buffer_device_address
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_copy_commands2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_create_renderpass2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v3 VK_KHR_dedicated_allocation
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v4 VK_KHR_deferred_host_operations
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_depth_stencil_resolve
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_descriptor_update_template
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v4 VK_KHR_device_group
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_draw_indirect_count
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_driver_properties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_fence
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_fence_fd
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_memory
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_memory_fd
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_semaphore
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_semaphore_fd
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_get_memory_requirements2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_image_format_list
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_imageless_framebuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_incremental_present
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_KHR_maintenance1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_maintenance2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_maintenance3
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_multiview
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_pipeline_executable_properties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_KHR_push_descriptor
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_relaxed_block_layout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v3 VK_KHR_sampler_mirror_clamp_to_edge
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v14 VK_KHR_sampler_ycbcr_conversion
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_separate_depth_stencil_layouts
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_shader_atomic_int64
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_shader_clock
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_shader_draw_parameters
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_shader_float16_int8
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v4 VK_KHR_shader_float_controls
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_shader_non_semantic_info
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_shader_subgroup_extended_types
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_shader_terminate_invocation
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_spirv_1_4
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_storage_buffer_storage_class
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v70 VK_KHR_swapchain
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_swapchain_mutable_format
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_KHR_timeline_semaphore
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_uniform_buffer_standard_layout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_variable_pointers
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v3 VK_KHR_vulkan_memory_model
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_workgroup_memory_explicit_layout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_zero_initialize_workgroup_memory
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_4444_formats
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_EXT_buffer_device_address
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_calibrated_timestamps
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_EXT_conditional_rendering
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_conservative_rasterization (supported)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v12 VK_EXT_custom_border_color (supported)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_depth_clip_enable
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_depth_range_unrestricted
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_EXT_descriptor_indexing
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_discard_rectangles
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_display_control
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_extended_dynamic_state
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_external_memory_dma_buf
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_external_memory_host
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_EXT_global_priority
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_host_query_reset
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_image_drm_format_modifier
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_image_robustness
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_index_type_uint8
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_inline_uniform_block
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_line_rasterization (supported)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_memory_budget (supported)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_memory_priority
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_EXT_pci_bus_info
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v3 VK_EXT_pipeline_creation_cache_control
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_pipeline_creation_feedback
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_private_data
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_queue_family_foreign
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_robustness2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_sample_locations
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_EXT_sampler_filter_minmax
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_scalar_block_layout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_shader_atomic_float
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_shader_demote_to_helper_invocation
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_shader_image_atomic_int64
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_shader_stencil_export
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_shader_subgroup_ballot
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_shader_subgroup_vote
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_shader_viewport_index_layer (supported)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_EXT_subgroup_size_control
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_texel_buffer_alignment
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_transform_feedback
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v3 VK_EXT_vertex_attribute_divisor
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_ycbcr_image_arrays
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_buffer_marker
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_device_coherent_memory
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_AMD_draw_indirect_count
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_gcn_shader
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_AMD_gpu_shader_half_float
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_AMD_gpu_shader_int16
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_memory_overallocation_behavior
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_mixed_attachment_samples
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_shader_ballot
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_AMD_shader_core_properties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_shader_core_properties2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_shader_explicit_vertex_parameter
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_shader_fragment_mask
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_shader_image_load_store_lod
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_shader_info
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_shader_trinary_minmax
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_AMD_texture_gather_bias_lod
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_GOOGLE_decorate_string
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_GOOGLE_hlsl_functionality1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_GOOGLE_user_type
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_NV_compute_shader_derivatives
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_VALVE_mutable_descriptor_type
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (717): BGFX Layer extensions (2):
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (729): BGFX VK_LAYER_MESA_device_select (s: 0x00402049, i: 0x00000001), Linux device selection layer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (729): BGFX VK_LAYER_KHRONOS_validation (s: 0x004020a2, i: 0x00000001), Khronos Validation Layer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (762): BGFX VK_EXT_validation_cache (s: 0x00000001)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (762): BGFX VK_EXT_debug_marker (s: 0x00000004)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (762): BGFX VK_EXT_tooling_info (s: 0x00000001)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1368): BGFX Physical device 1:
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../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1370): BGFX API version: 1.1.168
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1374): BGFX Driver version: 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1375): BGFX VendorId: 10005
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1376): BGFX DeviceId: 0
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1377): BGFX Type: 4
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1400): BGFX Memory type count: 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1403): BGFX 0: flags 0x0000000f, index 0
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1410): BGFX Memory heap count: 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1415): BGFX 0: flags 0x00000001, size 2.00 GiB
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (678): BGFX Global extensions (46):
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_8bit_storage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_16bit_storage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_bind_memory2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_buffer_device_address
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_copy_commands2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_create_renderpass2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v3 VK_KHR_dedicated_allocation
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_descriptor_update_template
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v4 VK_KHR_device_group
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_draw_indirect_count
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_driver_properties
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_fence
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_memory
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_external_semaphore
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_get_memory_requirements2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_image_format_list
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_imageless_framebuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_incremental_present
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_KHR_maintenance1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_maintenance2
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_maintenance3
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_multiview
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_KHR_push_descriptor
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_relaxed_block_layout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v3 VK_KHR_sampler_mirror_clamp_to_edge
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_shader_atomic_int64
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_shader_draw_parameters
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_storage_buffer_storage_class
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v70 VK_KHR_swapchain
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_uniform_buffer_standard_layout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_KHR_variable_pointers
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_calibrated_timestamps
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_EXT_conditional_rendering
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_extended_dynamic_state
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_host_query_reset
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_index_type_uint8
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_post_depth_coverage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_private_data
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v2 VK_EXT_sampler_filter_minmax
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_scalar_block_layout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_shader_stencil_export
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_shader_viewport_index_layer (supported)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_EXT_transform_feedback
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v3 VK_EXT_vertex_attribute_divisor
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_GOOGLE_decorate_string
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (691): BGFX v1 VK_GOOGLE_hlsl_functionality1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (717): BGFX Layer extensions (2):
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (729): BGFX VK_LAYER_MESA_device_select (s: 0x00402049, i: 0x00000001), Linux device selection layer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (729): BGFX VK_LAYER_KHRONOS_validation (s: 0x004020a2, i: 0x00000001), Khronos Validation Layer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (762): BGFX VK_EXT_validation_cache (s: 0x00000001)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (762): BGFX VK_EXT_debug_marker (s: 0x00000004)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (762): BGFX VK_EXT_tooling_info (s: 0x00000001)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1442): BGFX Using physical device 0: AMD RADV RENOIR (ACO)
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1658): BGFX ---
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1678): BGFX Queue family property 0:
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1679): BGFX Queue flags: 0x0000000f
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1680): BGFX Queue count: 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1681): BGFX TS valid bits: 0x00000040
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1682): BGFX Min image: 1 x 1 x 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1678): BGFX Queue family property 1:
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1679): BGFX Queue flags: 0x0000000e
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1680): BGFX Queue count: 4
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1681): BGFX TS valid bits: 0x00000040
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1682): BGFX Min image: 1 x 1 x 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1711): BGFX Enabled device layers:
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1721): BGFX VK_LAYER_KHRONOS_validation
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1750): BGFX Enabled device extensions:
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1754): BGFX VK_KHR_maintenance1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1754): BGFX VK_KHR_swapchain
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1754): BGFX VK_EXT_memory_budget
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1754): BGFX VK_EXT_conservative_rasterization
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1754): BGFX VK_EXT_line_rasterization
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1754): BGFX VK_EXT_shader_viewport_index_layer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1754): BGFX VK_EXT_custom_border_color
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1794): BGFX Device functions:
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x93f317c0 vkGetDeviceQueue
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c931c0 vkCreateFence
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c934f0 vkDestroyFence
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c94500 vkCreateSemaphore
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c94830 vkDestroySemaphore
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c93890 vkResetFences
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9bf30 vkCreateCommandPool
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9c1e0 vkDestroyCommandPool
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9c440 vkResetCommandPool
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x93f31820 vkAllocateCommandBuffers
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9c970 vkFreeCommandBuffers
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8f270 vkGetBufferMemoryRequirements
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8f4d0 vkGetImageMemoryRequirements
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c97340 vkGetImageSubresourceLayout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8db80 vkAllocateMemory
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8de30 vkFreeMemory
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c96e30 vkCreateImage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c970e0 vkDestroyImage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c975d0 vkCreateImageView
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c979c0 vkDestroyImageView
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8b610 vkCreateBuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c96460 vkDestroyBuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9ae40 vkCreateFramebuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9b390 vkDestroyFramebuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9b730 vkCreateRenderPass
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca2b50 vkDestroyRenderPass
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8ac00 vkCreateShaderModule
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c97d60 vkDestroyShaderModule
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c97fc0 vkCreatePipelineCache
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c982f0 vkDestroyPipelineCache
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c98690 vkGetPipelineCacheData
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c98970 vkMergePipelineCaches
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8fd40 vkCreateGraphicsPipelines
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c90de0 vkCreateComputePipelines
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c98e20 vkDestroyPipeline
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8a900 vkCreatePipelineLayout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c99080 vkDestroyPipelineLayout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c992e0 vkCreateSampler
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c996c0 vkDestroySampler
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c99a60 vkCreateDescriptorSetLayout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c99d10 vkDestroyDescriptorSetLayout
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c99f70 vkCreateDescriptorPool
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9a220 vkDestroyDescriptorPool
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9a9d0 vkResetDescriptorPool
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8afd0 vkAllocateDescriptorSets
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9a480 vkFreeDescriptorSets
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9a730 vkUpdateDescriptorSets
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c95a50 vkCreateQueryPool
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c95d80 vkDestroyQueryPool
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8d450 vkQueueSubmit
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8d700 vkQueueWaitIdle
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8d940 vkDeviceWaitIdle
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c93f60 vkWaitForFences
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9cc00 vkBeginCommandBuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9ce60 vkEndCommandBuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca3010 vkCmdPipelineBarrier
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca98c0 vkCmdBeginRenderPass
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca4630 vkCmdEndRenderPass
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9d560 vkCmdSetViewport
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9f5c0 vkCmdDraw
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9f870 vkCmdDrawIndexed
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9fb30 vkCmdDrawIndirect
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9fe00 vkCmdDrawIndexedIndirect
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca00d0 vkCmdDispatch
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca0370 vkCmdDispatchIndirect
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9d300 vkCmdBindPipeline
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9e8f0 vkCmdSetStencilReference
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9df60 vkCmdSetBlendConstants
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9d800 vkCmdSetScissor
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9eb60 vkCmdBindDescriptorSets
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9ee50 vkCmdBindIndexBuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c9f110 vkCmdBindVertexBuffers
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca1a90 vkCmdClearColorImage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca1d80 vkCmdClearDepthStencilImage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca2070 vkCmdClearAttachments
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca2320 vkCmdResolveImage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca0600 vkCmdCopyBuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca0ef0 vkCmdCopyBufferToImage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca08a0 vkCmdCopyImage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca11e0 vkCmdCopyImageToBuffer
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca0bb0 vkCmdBlitImage
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca3890 vkCmdResetQueryPool
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca3b50 vkCmdWriteTimestamp
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca3340 vkCmdBeginQuery
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca3600 vkCmdEndQuery
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ca3e10 vkCmdCopyQueryPoolResults
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8e090 vkMapMemory
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8e340 vkUnmapMemory
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8e580 vkFlushMappedMemoryRanges
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8e800 vkInvalidateMappedMemoryRanges
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8ed10 vkBindBufferMemory
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51c8efc0 vkBindImageMemory
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51cb4850 vkCreateSwapchainKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51cad4c0 vkDestroySwapchainKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51cad970 vkGetSwapchainImagesKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51cadef0 vkAcquireNextImageKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51cae210 vkQueuePresentKHR
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51ccda10 vkSetDebugUtilsObjectNameEXT
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51cc9340 vkCmdBeginDebugUtilsLabelEXT
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51cc9590 vkCmdEndDebugUtilsLabelEXT
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1799): BGFX 0x51cc97b0 vkCmdInsertDebugUtilsLabelEXT
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (7256): BGFX findSurfaceFormat: Surface format RGBA8 not found! Defaulting to BGRA8.
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (6911): BGFX Create swapchain error: vkGetSwapchainImagesKHR: numSwapchainImages 5 > countof(m_backBufferColorImage) 4.
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (6489): BGFX Create swap chain error: creating swapchain and image views failed -3: VK_ERROR_INITIALIZATION_FAILED
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (6521): BGFX errorState 1
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1857): BGFX Init error: creating swap chain failed -3: VK_ERROR_INITIALIZATION_FAILED.
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (1971): BGFX errorState 4
../../../../../3rdparty/bgfx/src/renderer_vk.cpp (628): BGFX ---E- Instance, Validation, 0: Validation Error: [ VUID-vkDestroySurfaceKHR-surface-01266 ] Object 0: handle = 0x7fd85c021be8, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xbed408e4 | vkDestroySurfaceKHR() called before its associated VkSwapchainKHR was destroyed. The Vulkan spec states: All VkSwapchainKHR objects created for surface must have been destroyed prior to destroying surface (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-vkDestroySurfaceKHR-surface-01266)
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (125): BGFX GLX extensions:
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_ARB_create_context
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_ARB_create_context_no_error
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_ARB_create_context_profile
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_ARB_create_context_robustness
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_ARB_fbconfig_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_ARB_framebuffer_sRGB
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_ARB_get_proc_address
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_ARB_multisample
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_buffer_age
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_create_context_es2_profile
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_create_context_es_profile
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_fbconfig_packed_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_framebuffer_sRGB
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_import_context
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_swap_control
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_swap_control_tear
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_texture_from_pixmap
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_visual_info
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_EXT_visual_rating
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_MESA_copy_sub_buffer
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_MESA_query_renderer
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_MESA_swap_control
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_OML_swap_method
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_OML_sync_control
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_SGIS_multisample
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_SGIX_fbconfig
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_SGIX_pbuffer
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_SGIX_visual_select_group
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_SGI_make_current_read
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1165): BGFX GLX_SGI_video_sync
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (148): BGFX glX num configs 17
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (155): BGFX ---
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (161): BGFX glX 0/17 3: 8, 8 ( 8)
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (161): BGFX glX 0/17 4: a, 8 ( 8)
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (161): BGFX glX 0/17 5: 9, 8 ( 8)
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (161): BGFX glX 0/17 6: c, 18 ( 18)
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (161): BGFX glX 0/17 7: d, 8 ( 8)
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (183): BGFX Best config 0.
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (195): BGFX Create GL 2.1 context.
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (203): BGFX Create GL 2.1 context.
../../../../../3rdparty/bgfx/src/glcontext_glx.cpp (369): BGFX Import:
../../../../../3rdparty/bgfx/src/glimports.h (233): BGFX 0xabaa90e0 glActiveTexture (glActiveTexture)
../../../../../3rdparty/bgfx/src/glimports.h (234): BGFX 0xabaa93c0 glAttachShader (glAttachShader)
../../../../../3rdparty/bgfx/src/glimports.h (235): BGFX 0xabaa94e0 glBeginQuery (glBeginQuery)
../../../../../3rdparty/bgfx/src/glimports.h (236): BGFX 0xabaa9660 glBindBuffer (glBindBuffer)
../../../../../3rdparty/bgfx/src/glimports.h (237): BGFX 0xabaa96a0 glBindBufferBase (glBindBufferBase)
../../../../../3rdparty/bgfx/src/glimports.h (238): BGFX 0xabaa9740 glBindBufferRange (glBindBufferRange)
../../../../../3rdparty/bgfx/src/glimports.h (239): BGFX 0xabaa97e0 glBindFragDataLocation (glBindFragDataLocation)
../../../../../3rdparty/bgfx/src/glimports.h (240): BGFX 0xabaa9880 glBindFramebuffer (glBindFramebuffer)
../../../../../3rdparty/bgfx/src/glimports.h (241): BGFX 0xabaa98e0 glBindImageTexture (glBindImageTexture)
../../../../../3rdparty/bgfx/src/glimports.h (242): BGFX 0xabaa9a40 glBindRenderbuffer (glBindRenderbuffer)
../../../../../3rdparty/bgfx/src/glimports.h (243): BGFX 0xabaa9aa0 glBindSampler (glBindSampler)
../../../../../3rdparty/bgfx/src/glimports.h (244): BGFX 0xabaa9b20 glBindTexture (glBindTexture)
../../../../../3rdparty/bgfx/src/glimports.h (245): BGFX 0xabaa9c20 glBindVertexArray (glBindVertexArray)
../../../../../3rdparty/bgfx/src/glimports.h (246): BGFX 0xabaa9f20 glBlendColor (glBlendColor)
../../../../../3rdparty/bgfx/src/glimports.h (247): BGFX 0xabaa9f80 glBlendEquation (glBlendEquation)
../../../../../3rdparty/bgfx/src/glimports.h (248): BGFX 0xabaaa100 glBlendEquationi (glBlendEquationi)
../../../../../3rdparty/bgfx/src/glimports.h (249): BGFX 0xabaaa000 glBlendEquationSeparate (glBlendEquationSeparate)
../../../../../3rdparty/bgfx/src/glimports.h (250): BGFX 0xabaaa080 glBlendEquationSeparatei (glBlendEquationSeparatei)
../../../../../3rdparty/bgfx/src/glimports.h (251): BGFX 0xabaaa180 glBlendFunc (glBlendFunc)
../../../../../3rdparty/bgfx/src/glimports.h (252): BGFX 0xabaaa2e0 glBlendFunci (glBlendFunci)
../../../../../3rdparty/bgfx/src/glimports.h (253): BGFX 0xabaaa1c0 glBlendFuncSeparate (glBlendFuncSeparate)
../../../../../3rdparty/bgfx/src/glimports.h (254): BGFX 0xabaaa260 glBlendFuncSeparatei (glBlendFuncSeparatei)
../../../../../3rdparty/bgfx/src/glimports.h (255): BGFX 0xabaaa380 glBlitFramebuffer (glBlitFramebuffer)
../../../../../3rdparty/bgfx/src/glimports.h (256): BGFX 0xabaaa460 glBufferData (glBufferData)
../../../../../3rdparty/bgfx/src/glimports.h (257): BGFX 0xabaaa580 glBufferSubData (glBufferSubData)
../../../../../3rdparty/bgfx/src/glimports.h (258): BGFX 0xabaaa620 glCheckFramebufferStatus (glCheckFramebufferStatus)
../../../../../3rdparty/bgfx/src/glimports.h (259): BGFX 0xabaaa700 glClear (glClear)
../../../../../3rdparty/bgfx/src/glimports.h (260): BGFX 0xabaaa7c0 glClearBufferfv (glClearBufferfv)
../../../../../3rdparty/bgfx/src/glimports.h (261): BGFX 0xabaaa820 glClearColor (glClearColor)
../../../../../3rdparty/bgfx/src/glimports.h (262): BGFX 0xabaaaac0 glClearStencil (glClearStencil)
../../../../../3rdparty/bgfx/src/glimports.h (263): BGFX 0xabaaac60 glClipControl (glClipControl)
../../../../../3rdparty/bgfx/src/glimports.h (264): BGFX 0xabaab440 glColorMask (glColorMask)
../../../../../3rdparty/bgfx/src/glimports.h (265): BGFX 0xabaab840 glCompileShader (glCompileShader)
../../../../../3rdparty/bgfx/src/glimports.h (266): BGFX 0xabaab9a0 glCompressedTexImage2D (glCompressedTexImage2D)
../../../../../3rdparty/bgfx/src/glimports.h (267): BGFX 0xabaabaa0 glCompressedTexSubImage2D (glCompressedTexSubImage2D)
../../../../../3rdparty/bgfx/src/glimports.h (268): BGFX 0xabaab9e0 glCompressedTexImage3D (glCompressedTexImage3D)
../../../../../3rdparty/bgfx/src/glimports.h (269): BGFX 0xabaabae0 glCompressedTexSubImage3D (glCompressedTexSubImage3D)
../../../../../3rdparty/bgfx/src/glimports.h (270): BGFX 0xabaabfc0 glCopyImageSubData (glCopyImageSubData)
../../../../../3rdparty/bgfx/src/glimports.h (271): BGFX 0xabaac200 glCopyTexSubImage2D (glCopyTexSubImage2D)
../../../../../3rdparty/bgfx/src/glimports.h (272): BGFX 0xabaac580 glCreateProgram (glCreateProgram)
../../../../../3rdparty/bgfx/src/glimports.h (273): BGFX 0xabaac660 glCreateShader (glCreateShader)
../../../../../3rdparty/bgfx/src/glimports.h (274): BGFX 0xabaac7a0 glCullFace (glCullFace)
../../../../../3rdparty/bgfx/src/glimports.h (275): BGFX 0xabaac8e0 glDebugMessageControl (glDebugMessageControl)
../../../../../3rdparty/bgfx/src/glimports.h (276): BGFX 0xabaac980 glDebugMessageInsert (glDebugMessageInsert)
../../../../../3rdparty/bgfx/src/glimports.h (277): BGFX 0xabaac840 glDebugMessageCallback (glDebugMessageCallback)
../../../../../3rdparty/bgfx/src/glimports.h (278): BGFX 0xabaacaa0 glDeleteBuffers (glDeleteBuffers)
../../../../../3rdparty/bgfx/src/glimports.h (279): BGFX 0xabaacb60 glDeleteFramebuffers (glDeleteFramebuffers)
../../../../../3rdparty/bgfx/src/glimports.h (280): BGFX 0xabaacce0 glDeleteProgram (glDeleteProgram)
../../../../../3rdparty/bgfx/src/glimports.h (281): BGFX 0xabaacd80 glDeleteQueries (glDeleteQueries)
../../../../../3rdparty/bgfx/src/glimports.h (282): BGFX 0xabaace00 glDeleteRenderbuffers (glDeleteRenderbuffers)
../../../../../3rdparty/bgfx/src/glimports.h (283): BGFX 0xabaace60 glDeleteSamplers (glDeleteSamplers)
../../../../../3rdparty/bgfx/src/glimports.h (284): BGFX 0xabaacea0 glDeleteShader (glDeleteShader)
../../../../../3rdparty/bgfx/src/glimports.h (285): BGFX 0xabaacf20 glDeleteTextures (glDeleteTextures)
../../../../../3rdparty/bgfx/src/glimports.h (286): BGFX 0xabaacfc0 glDeleteVertexArrays (glDeleteVertexArrays)
../../../../../3rdparty/bgfx/src/glimports.h (287): BGFX 0xabaad080 glDepthFunc (glDepthFunc)
../../../../../3rdparty/bgfx/src/glimports.h (288): BGFX 0xabaad0a0 glDepthMask (glDepthMask)
../../../../../3rdparty/bgfx/src/glimports.h (289): BGFX 0xabaad2a0 glDetachShader (glDetachShader)
../../../../../3rdparty/bgfx/src/glimports.h (290): BGFX 0xabaad320 glDisable (glDisable)
../../../../../3rdparty/bgfx/src/glimports.h (291): BGFX 0xabaad4c0 glDisablei (glDisablei)
../../../../../3rdparty/bgfx/src/glimports.h (292): BGFX 0xabaad480 glDisableVertexAttribArray (glDisableVertexAttribArray)
../../../../../3rdparty/bgfx/src/glimports.h (293): BGFX 0xabaad560 glDispatchCompute (glDispatchCompute)
../../../../../3rdparty/bgfx/src/glimports.h (294): BGFX 0xabaad5a0 glDispatchComputeIndirect (glDispatchComputeIndirect)
../../../../../3rdparty/bgfx/src/glimports.h (295): BGFX 0xabaad5c0 glDrawArrays (glDrawArrays)
../../../../../3rdparty/bgfx/src/glimports.h (296): BGFX 0xabaad600 glDrawArraysIndirect (glDrawArraysIndirect)
../../../../../3rdparty/bgfx/src/glimports.h (297): BGFX 0xabaad620 glDrawArraysInstanced (glDrawArraysInstanced)
../../../../../3rdparty/bgfx/src/glimports.h (298): BGFX 0xabaad700 glDrawBuffer (glDrawBuffer)
../../../../../3rdparty/bgfx/src/glimports.h (299): BGFX 0xabaad720 glDrawBuffers (glDrawBuffers)
../../../../../3rdparty/bgfx/src/glimports.h (300): BGFX 0xabaad8a0 glDrawElements (glDrawElements)
../../../../../3rdparty/bgfx/src/glimports.h (301): BGFX 0xabaad920 glDrawElementsIndirect (glDrawElementsIndirect)
../../../../../3rdparty/bgfx/src/glimports.h (302): BGFX 0xabaad940 glDrawElementsInstanced (glDrawElementsInstanced)
../../../../../3rdparty/bgfx/src/glimports.h (303): BGFX 0xabaadfe0 glEnable (glEnable)
../../../../../3rdparty/bgfx/src/glimports.h (304): BGFX 0xabaae180 glEnablei (glEnablei)
../../../../../3rdparty/bgfx/src/glimports.h (305): BGFX 0xabaae140 glEnableVertexAttribArray (glEnableVertexAttribArray)
../../../../../3rdparty/bgfx/src/glimports.h (306): BGFX 0xabaae320 glEndQuery (glEndQuery)
../../../../../3rdparty/bgfx/src/glimports.h (307): BGFX 0xabaae920 glFinish (glFinish)
../../../../../3rdparty/bgfx/src/glimports.h (308): BGFX 0xabaae9e0 glFlush (glFlush)
../../../../../3rdparty/bgfx/src/glimports.h (309): BGFX 0xabaaf160 glFramebufferRenderbuffer (glFramebufferRenderbuffer)
../../../../../3rdparty/bgfx/src/glimports.h (310): BGFX 0xabaaf220 glFramebufferTexture (glFramebufferTexture)
../../../../../3rdparty/bgfx/src/glimports.h (311): BGFX 0xabaaf280 glFramebufferTexture2D (glFramebufferTexture2D)
../../../../../3rdparty/bgfx/src/glimports.h (312): BGFX 0xabaaf420 glFramebufferTextureLayer (glFramebufferTextureLayer)
../../../../../3rdparty/bgfx/src/glimports.h (313): BGFX 0xabaaf540 glFrontFace (glFrontFace)
../../../../../3rdparty/bgfx/src/glimports.h (314): BGFX 0xabaaf620 glGenBuffers (glGenBuffers)
../../../../../3rdparty/bgfx/src/glimports.h (315): BGFX 0xabaafaa0 glGenerateMipmap (glGenerateMipmap)
../../../../../3rdparty/bgfx/src/glimports.h (316): BGFX 0xabaaf6c0 glGenFramebuffers (glGenFramebuffers)
../../../../../3rdparty/bgfx/src/glimports.h (317): BGFX 0xabaaf8c0 glGenRenderbuffers (glGenRenderbuffers)
../../../../../3rdparty/bgfx/src/glimports.h (318): BGFX 0xabaaf840 glGenQueries (glGenQueries)
../../../../../3rdparty/bgfx/src/glimports.h (319): BGFX 0xabaaf920 glGenSamplers (glGenSamplers)
../../../../../3rdparty/bgfx/src/glimports.h (320): BGFX 0xabaaf980 glGenTextures (glGenTextures)
../../../../../3rdparty/bgfx/src/glimports.h (321): BGFX 0xabaafa20 glGenVertexArrays (glGenVertexArrays)
../../../../../3rdparty/bgfx/src/glimports.h (322): BGFX 0xabaafb80 glGetActiveAttrib (glGetActiveAttrib)
../../../../../3rdparty/bgfx/src/glimports.h (323): BGFX 0xabaafd80 glGetAttribLocation (glGetAttribLocation)
../../../../../3rdparty/bgfx/src/glimports.h (324): BGFX 0xabaafc20 glGetActiveUniform (glGetActiveUniform)
../../../../../3rdparty/bgfx/src/glimports.h (325): BGFX 0xabab01e0 glGetCompressedTexImage (glGetCompressedTexImage)
../../../../../3rdparty/bgfx/src/glimports.h (326): BGFX 0xabab03a0 glGetDebugMessageLog (glGetDebugMessageLog)
../../../../../3rdparty/bgfx/src/glimports.h (327): BGFX 0xabab0520 glGetError (glGetError)
../../../../../3rdparty/bgfx/src/glimports.h (328): BGFX 0xabab06a0 glGetFloatv (glGetFloatv)
../../../../../3rdparty/bgfx/src/glimports.h (329): BGFX 0xabab0c20 glGetIntegerv (glGetIntegerv)
../../../../../3rdparty/bgfx/src/glimports.h (330): BGFX 0xabab0c80 glGetInternalformativ (glGetInternalformativ)
../../../../../3rdparty/bgfx/src/glimports.h (331): BGFX 0xabab0c60 glGetInternalformati64v (glGetInternalformati64v)
../../../../../3rdparty/bgfx/src/glimports.h (332): BGFX 0xabab1620 glGetObjectLabel (glGetObjectLabel)
../../../../../3rdparty/bgfx/src/glimports.h (333): BGFX 0xabab1700 glGetObjectPtrLabel (glGetObjectPtrLabel)
../../../../../3rdparty/bgfx/src/glimports.h (334): BGFX 0xabab1bc0 glGetPointerv (glGetPointerv)
../../../../../3rdparty/bgfx/src/glimports.h (335): BGFX 0xabab1c60 glGetProgramBinary (glGetProgramBinary)
../../../../../3rdparty/bgfx/src/glimports.h (336): BGFX 0xabab2040 glGetProgramiv (glGetProgramiv)
../../../../../3rdparty/bgfx/src/glimports.h (337): BGFX 0xabab1d20 glGetProgramInfoLog (glGetProgramInfoLog)
../../../../../3rdparty/bgfx/src/glimports.h (338): BGFX 0xabab1d40 glGetProgramInterfaceiv (glGetProgramInterfaceiv)
../../../../../3rdparty/bgfx/src/glimports.h (339): BGFX 0xabab1ee0 glGetProgramResourceIndex (glGetProgramResourceIndex)
../../../../../3rdparty/bgfx/src/glimports.h (340): BGFX 0xabab1fa0 glGetProgramResourceiv (glGetProgramResourceiv)
../../../../../3rdparty/bgfx/src/glimports.h (341): BGFX 0xabab1f60 glGetProgramResourceName (glGetProgramResourceName)
../../../../../3rdparty/bgfx/src/glimports.h (342): BGFX 0xabab1f00 glGetProgramResourceLocation (glGetProgramResourceLocation)
../../../../../3rdparty/bgfx/src/glimports.h (343): BGFX 0xabab1f20 glGetProgramResourceLocationIndex (glGetProgramResourceLocationIndex)
../../../../../3rdparty/bgfx/src/glimports.h (344): BGFX 0xabab2860 glGetTexImage (glGetTexImage)
../../../../../3rdparty/bgfx/src/glimports.h (345): BGFX 0xabab22a0 glGetQueryiv (glGetQueryiv)
../../../../../3rdparty/bgfx/src/glimports.h (346): BGFX 0xabab2180 glGetQueryObjectiv (glGetQueryObjectiv)
../../../../../3rdparty/bgfx/src/glimports.h (347): BGFX 0xabab2140 glGetQueryObjecti64v (glGetQueryObjecti64v)
../../../../../3rdparty/bgfx/src/glimports.h (348): BGFX 0xabab2240 glGetQueryObjectuiv (glGetQueryObjectuiv)
../../../../../3rdparty/bgfx/src/glimports.h (349): BGFX 0xabab21e0 glGetQueryObjectui64v (glGetQueryObjectui64v)
../../../../../3rdparty/bgfx/src/glimports.h (350): BGFX 0xabab2540 glGetShaderiv (glGetShaderiv)
../../../../../3rdparty/bgfx/src/glimports.h (351): BGFX 0xabab24c0 glGetShaderInfoLog (glGetShaderInfoLog)
../../../../../3rdparty/bgfx/src/glimports.h (352): BGFX 0xabab25e0 glGetString (glGetString)
../../../../../3rdparty/bgfx/src/glimports.h (353): BGFX 0xabab2ea0 glGetUniformLocation (glGetUniformLocation)
../../../../../3rdparty/bgfx/src/glimports.h (356): BGFX 0xabab2600 glGetStringi (glGetStringi)
../../../../../3rdparty/bgfx/src/glimports.h (357): BGFX 0xabab42e0 glInvalidateFramebuffer (glInvalidateFramebuffer)
../../../../../3rdparty/bgfx/src/glimports.h (365): BGFX 0xabab4de0 glLinkProgram (glLinkProgram)
../../../../../3rdparty/bgfx/src/glimports.h (366): BGFX 0xabab5b60 glMemoryBarrier (glMemoryBarrier)
../../../../../3rdparty/bgfx/src/glimports.h (367): BGFX 0xabab5e00 glMultiDrawArraysIndirect (glMultiDrawArraysIndirect)
../../../../../3rdparty/bgfx/src/glimports.h (368): BGFX 0xabab5f80 glMultiDrawElementsIndirect (glMultiDrawElementsIndirect)
../../../../../3rdparty/bgfx/src/glimports.h (369): BGFX 0xabab7da0 glObjectLabel (glObjectLabel)
../../../../../3rdparty/bgfx/src/glimports.h (370): BGFX 0xabab7e00 glObjectPtrLabel (glObjectPtrLabel)
../../../../../3rdparty/bgfx/src/glimports.h (371): BGFX 0xabab8480 glPixelStorei (glPixelStorei)
../../../../../3rdparty/bgfx/src/glimports.h (372): BGFX 0xabab8ac0 glPopDebugGroup (glPopDebugGroup)
../../../../../3rdparty/bgfx/src/glimports.h (373): BGFX 0xabab8d20 glProgramBinary (glProgramBinary)
../../../../../3rdparty/bgfx/src/glimports.h (374): BGFX 0xabab9180 glProgramParameteri (glProgramParameteri)
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2291): BGFX 2: 83f3 BC3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2291): BGFX 3: 9274 ETC2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2291): BGFX 4: 9278 ETC2A
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2291): BGFX 5: 9270 <unknown>
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2291): BGFX 6: 9272 <unknown>
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2291): BGFX 7: 9271 <unknown>
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2291): BGFX 8: 9273 <unknown>
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2291): BGFX 9: 9276 ETC2A1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2298): BGFX Defaults:
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2306): BGFX GL_MAX_VARYING_FLOATS 128 (min: 32)
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2308): BGFX GL_MAX_VERTEX_ATTRIBS 16 (min: 8)
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2309): BGFX GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 192 (min: 8)
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2310): BGFX GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 (min: 16)
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2311): BGFX GL_MAX_TEXTURE_IMAGE_UNITS 32 (min: 8)
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2312): BGFX GL_MAX_TEXTURE_SIZE 16384 (min: 64)
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2313): BGFX GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 32 (min: 0)
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2314): BGFX GL_MAX_RENDERBUFFER_SIZE 16384 (min: 1)
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2315): BGFX GL_MAX_COLOR_ATTACHMENTS 8 (min: 1)
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2316): BGFX GL_MAX_DRAW_BUFFERS 8 (min: 1)
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2320): BGFX Vendor: AMD
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2323): BGFX GLSL version: 4.60
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_multisample
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_bgra
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_blend_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_blend_minmax
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_blend_subtract
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_copy_texture
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_vertex_array
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_compiled_vertex_array
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture3D
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_draw_range_elements
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_packed_pixels
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_point_parameters
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_separate_specular_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_edge_clamp
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_SGIS_generate_mipmap
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_SGIS_texture_border_clamp
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_SGIS_texture_edge_clamp
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_SGIS_texture_lod
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_framebuffer_sRGB
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_multitexture
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_framebuffer_sRGB
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_IBM_multimode_draw_arrays
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_IBM_texture_mirrored_repeat
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_transpose_matrix
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_blend_func_separate
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_multi_draw_arrays
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_env_add
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_texture_filter_anisotropic
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_lod_bias
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_INGR_blend_func_separate
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_texture_env_combine4
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_SUN_multi_draw_arrays
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_border_clamp
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_compression
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_framebuffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_texture_compression_s3tc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_env_combine
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_env_dot3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_MESA_window_pos
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_packed_depth_stencil
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_texture_rectangle
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_depth_texture
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_occlusion_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shadow
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_env_combine
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_env_crossbar
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_env_dot3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_mirrored_repeat
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_window_pos
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ATI_fragment_shader
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_stencil_two_side
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_cube_map
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_copy_depth_to_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_depth_clamp
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_fog_distance
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_half_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_APPLE_packed_pixels
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_draw_buffers
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_fragment_program
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_fragment_shader
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_objects
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_vertex_program
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_vertex_shader
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ATI_draw_buffers
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ATI_texture_env_combine3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ATI_texture_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_depth_bounds_test
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_shadow_funcs
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_stencil_wrap
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_MESA_pack_invert
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_primitive_restart
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_depth_clamp
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_fragment_program_shadow
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_half_float_pixel
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_occlusion_query2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_point_sprite
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shading_language_100
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_sync
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_vertex_buffer_object
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../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_blend_equation_separate
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_OES_read_format
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_color_buffer_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_pixel_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_texture_compression_rgtc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_texture_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_rectangle
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ATI_texture_compression_3dc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_packed_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_pixel_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_texture_compression_dxt1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_texture_compression_rgtc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_mirror_clamp
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_rectangle
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_texture_sRGB
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_texture_shared_exponent
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_framebuffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_framebuffer_blit
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_framebuffer_multisample
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_packed_depth_stencil
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_vertex_array_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ATI_separate_stencil
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ATI_texture_mirror_once
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_draw_buffers2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_draw_instanced
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_gpu_program_parameters
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_gpu_shader4
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_texture_array
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_texture_compression_latc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_integer
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_sRGB_decode
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_timer_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_OES_EGL_image
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_performance_monitor
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_texture_texture4
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_copy_buffer
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_depth_buffer_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_draw_instanced
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_half_float_vertex
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_instanced_arrays
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_map_buffer_range
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_texture_rg
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_texture_swizzle
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_vertex_array_bgra
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_texture_swizzle
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_vertex_array_bgra
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_conditional_render
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_AMD_conservative_depth
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_depth_clamp_separate
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_draw_buffers_blend
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_seamless_cubemap_per_texture
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_shader_stencil_export
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_ES2_compatibility
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_blend_func_extended
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_compatibility
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_debug_output
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_draw_buffers_blend
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_draw_elements_base_vertex
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_explicit_attrib_location
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_fragment_coord_conventions
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_provoking_vertex
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_sample_shading
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_sampler_objects
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_seamless_cube_map
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_stencil_export
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_shader_texture_lod
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_tessellation_shader
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_buffer_object_rgb32
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_texture_cube_map_array
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_gather
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_texture_multisample
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_query_lod
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_texture_rgb10_a2ui
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_uniform_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_vertex_type_2_10_10_10_rev
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ATI_meminfo
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_provoking_vertex
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_texture_snorm
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_MESA_texture_signed_rgba
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_NV_copy_image
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_texture_barrier
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_draw_indirect
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_get_program_binary
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_gpu_shader5
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_gpu_shader_fp64
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_robustness
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_separate_shader_objects
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_shader_bit_encoding
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_precision
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_subroutine
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_texture_compression_bptc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_timer_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_transform_feedback2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_transform_feedback3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_vertex_attrib_64bit
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_viewport_array
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_direct_state_access
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_EXT_shader_image_load_store
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_vertex_attrib_64bit
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_vdpau_interop
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_AMD_multi_draw_indirect
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ANGLE_texture_compression_dxt3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ANGLE_texture_compression_dxt5
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_base_instance
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_compressed_texture_pixel_storage
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_conservative_depth
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_internalformat_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_map_buffer_alignment
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_atomic_counters
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_shader_image_load_store
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shading_language_420pack
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shading_language_packing
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_texture_storage
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_transform_feedback_instanced
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_framebuffer_multisample_blit_scaled
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_transform_feedback
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_query_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_shader_trinary_minmax
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_vertex_shader_layer
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_vertex_shader_viewport_index
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_ES3_compatibility
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_arrays_of_arrays
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_clear_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_compute_shader
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_copy_image
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_explicit_uniform_location
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_fragment_layer_viewport
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_framebuffer_no_attachments
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_invalidate_subdata
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_multi_draw_indirect
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_program_interface_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_robust_buffer_access_behavior
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_image_size
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_shader_storage_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_stencil_texturing
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_buffer_range
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_query_levels
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_storage_multisample
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_view
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_vertex_attrib_binding
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_KHR_debug
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_KHR_robustness
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_KHR_texture_compression_astc_ldr
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_pinned_memory
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_bindless_texture
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_buffer_storage
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_clear_texture
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_compute_variable_group_size
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_enhanced_layouts
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_indirect_parameters
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_internalformat_query2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_multi_bind
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_query_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_seamless_cubemap_per_texture
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_draw_parameters
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_group_vote
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shading_language_include
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_mirror_clamp_to_edge
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_texture_stencil8
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_vertex_type_10f_11f_11f_rev
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_shader_integer_mix
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_NVX_gpu_memory_info
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_ES3_1_compatibility
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_clip_control
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_conditional_render_inverted
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_cull_distance
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_derivative_control
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_direct_state_access
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_get_texture_sub_image
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_pipeline_statistics_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_texture_image_samples
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_sparse_buffer
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_barrier
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_transform_feedback_overflow_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_polygon_offset_clamp
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_shader_image_load_formatted
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_KHR_blend_equation_advanced
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_KHR_context_flush_control
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_KHR_robust_buffer_access_behavior
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_shader_atomic_int64
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_gpu_shader_int64
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_parallel_shader_compile
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_atomic_counter_ops
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_ballot
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_shader_clock
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_ARB_shader_viewport_layer_array
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_shader_samples_identical
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_sRGB_R8
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION (supported): GL_KHR_no_error
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_KHR_texture_compression_astc_sliced_3d
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_gl_spirv
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_spirv_extensions
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_window_rectangles
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_MESA_shader_integer_functions
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_polygon_offset_clamp
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_ARB_texture_filter_anisotropic
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_memory_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_memory_object_fd
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_semaphore
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_semaphore_fd
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_KHR_parallel_shader_compile
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_alpha_to_coverage_dither_control
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_AMD_framebuffer_multisample_advanced
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_EGL_image_storage
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_texture_shadow_lod
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_INTEL_blackhole_render
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_MESA_framebuffer_flip_y
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_NV_compute_shader_derivatives
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_EGL_sync
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2130): BGFX GL_EXTENSION : GL_EXT_demote_to_helper_invocation
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2381): BGFX Supported extensions:
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 0: AMD_conservative_depth
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 1: AMD_multi_draw_indirect
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 7: ANGLE_texture_compression_dxt3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 8: ANGLE_texture_compression_dxt5
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 13: ARB_clip_control
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 14: ARB_compute_shader
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 15: ARB_conservative_depth
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 16: ARB_copy_image
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 18: ARB_debug_output
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 19: ARB_depth_buffer_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 20: ARB_depth_clamp
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 21: ARB_draw_buffers_blend
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 22: ARB_draw_indirect
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 23: ARB_draw_instanced
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 24: ARB_ES3_compatibility
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 25: ARB_framebuffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 26: ARB_framebuffer_sRGB
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 27: ARB_get_program_binary
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 28: ARB_half_float_pixel
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 29: ARB_half_float_vertex
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 30: ARB_instanced_arrays
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 31: ARB_internalformat_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 32: ARB_internalformat_query2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 33: ARB_invalidate_subdata
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 34: ARB_map_buffer_range
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 35: ARB_multi_draw_indirect
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 36: ARB_multisample
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 37: ARB_occlusion_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 38: ARB_occlusion_query2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 39: ARB_program_interface_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 40: ARB_provoking_vertex
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 41: ARB_sampler_objects
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 42: ARB_seamless_cube_map
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 43: ARB_shader_bit_encoding
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 44: ARB_shader_image_load_store
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 45: ARB_shader_storage_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 46: ARB_shader_texture_lod
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 47: ARB_shader_viewport_layer_array
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 48: ARB_texture_compression_bptc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 49: ARB_texture_compression_rgtc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 50: ARB_texture_cube_map_array
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 51: ARB_texture_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 52: ARB_texture_multisample
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 53: ARB_texture_rg
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 54: ARB_texture_rgb10_a2ui
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 55: ARB_texture_stencil8
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 56: ARB_texture_storage
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 57: ARB_texture_swizzle
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 58: ARB_timer_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 59: ARB_uniform_buffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 60: ARB_vertex_array_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 61: ARB_vertex_type_2_10_10_10_rev
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 62: ATI_meminfo
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 69: EXT_bgra
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 70: EXT_blend_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 71: EXT_blend_minmax
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 72: EXT_blend_subtract
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 83: EXT_draw_instanced
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 86: EXT_framebuffer_blit
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 87: EXT_framebuffer_object
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 88: EXT_framebuffer_sRGB
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 89: EXT_gpu_shader4
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 92: EXT_packed_float
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 94: EXT_shader_image_load_store
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 98: EXT_texture_array
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 99: EXT_texture_compression_dxt1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 10: EXT_texture_compression_latc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 10: EXT_texture_compression_rgtc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 10: EXT_texture_compression_s3tc
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 10: EXT_texture_filter_anisotropic
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 10: EXT_texture_shared_exponent
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 10: EXT_texture_snorm
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 10: EXT_texture_sRGB
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 11: EXT_texture_swizzle
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 11: EXT_timer_query
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 12: KHR_debug
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 12: KHR_no_error
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 13: NV_copy_image
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 13: NVX_gpu_memory_info
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (2386): BGFX 14: OES_read_format
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::PTC12 is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::PTC14 is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::PTC12A is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::PTC14A is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::PTC22 is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::PTC24 is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::ATC is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::ATCE is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::ATCI is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::ASTC5x5 is not supported (501: GL_INVALID_VALUE).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::ASTC6x6 is not supported (501: GL_INVALID_VALUE).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::ASTC10x5 is not supported (501: GL_INVALID_VALUE).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::R32I is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RG8I is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RG8U is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RG16I is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RG16U is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RG32I is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGB8I is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGB8U is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGBA8I is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGBA8U is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGBA16I is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGBA16U is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGBA32I is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::ETC2A +sRGB is not supported (501: GL_INVALID_VALUE).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::PTC12 +sRGB is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::PTC14 +sRGB is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::PTC12A +sRGB is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::PTC14A +sRGB is not supported (500: GL_INVALID_ENUM).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::ASTC5x5 +sRGB is not supported (501: GL_INVALID_VALUE).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::ASTC6x6 +sRGB is not supported (501: GL_INVALID_VALUE).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::ASTC10x5 +sRGB is not supported (501: GL_INVALID_VALUE).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::R32I +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RG8I +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RG8U +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RG16I +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RG16U +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RG32I +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGB8I +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGB8U +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGBA8I +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGBA8U +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGBA16I +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGBA16U +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (1813): BGFX WARN TextureFormat::RGBA32I +mipAutoGen is not supported (502: GL_INVALID_OPERATION).
../../../../../3rdparty/bgfx/src/bgfx.cpp (413): BGFX Graphics debugger is not present.
../../../../../3rdparty/bgfx/src/bgfx.cpp (1564): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1568): BGFX Detected GPUs (2):
../../../../../3rdparty/bgfx/src/bgfx.cpp (1569): BGFX +---------------- Index
../../../../../3rdparty/bgfx/src/bgfx.cpp (1570): BGFX | +------------- Device ID
../../../../../3rdparty/bgfx/src/bgfx.cpp (1571): BGFX | | +-------- Vendor ID
../../../../../3rdparty/bgfx/src/bgfx.cpp (1577): BGFX 0: 1636 1002
../../../../../3rdparty/bgfx/src/bgfx.cpp (1577): BGFX 1: 0000 0005
../../../../../3rdparty/bgfx/src/bgfx.cpp (1584): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1590): BGFX Supported renderer backends (2):
../../../../../3rdparty/bgfx/src/bgfx.cpp (1593): BGFX - Noop
../../../../../3rdparty/bgfx/src/bgfx.cpp (1593): BGFX - OpenGL 2.1
../../../../../3rdparty/bgfx/src/bgfx.cpp (1596): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1597): BGFX Sort key masks:
../../../../../3rdparty/bgfx/src/bgfx.cpp (1598): BGFX View 3fc0000000000000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1599): BGFX Draw bit 0020000000000000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1601): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1602): BGFX D Type 0018000000000000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1604): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1605): BGFX D0 Blend 0006000000000000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1606): BGFX D0 Program 0001ff0000000000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1607): BGFX D0 Depth 000000ffffffff00
../../../../../3rdparty/bgfx/src/bgfx.cpp (1609): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1610): BGFX D1 Depth 0007fffffff80000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1611): BGFX D1 Blend 0000000000060000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1612): BGFX D1 Program 000000000001ff00
../../../../../3rdparty/bgfx/src/bgfx.cpp (1614): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1615): BGFX D2 Seq 0007ffff80000000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1616): BGFX D2 Blend 0000000060000000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1617): BGFX D2 Program 000000001ff00000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1619): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1620): BGFX C Seq 001ffffe00000000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1621): BGFX C Program 00000001ff000000
../../../../../3rdparty/bgfx/src/bgfx.cpp (1623): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1624): BGFX Capabilities (renderer OpenGL 2.1, vendor 0x1002, device 0x1636):
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_ALPHA_TO_COVERAGE
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_BLEND_INDEPENDENT
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_COMPUTE
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_CONSERVATIVE_RASTER
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_DRAW_INDIRECT
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_FRAGMENT_DEPTH
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [ ] BGFX_CAPS_FRAGMENT_ORDERING
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [ ] BGFX_CAPS_GRAPHICS_DEBUGGER
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [ ] BGFX_CAPS_HDR10
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [ ] BGFX_CAPS_HIDPI
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_IMAGE_RW
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_INDEX32
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_INSTANCING
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_OCCLUSION_QUERY
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_RENDERER_MULTITHREADED
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_SWAP_CHAIN
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_TEXTURE_2D_ARRAY
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_TEXTURE_3D
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_TEXTURE_BLIT
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_TEXTURE_COMPARE_ALL
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_TEXTURE_COMPARE_LEQUAL
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_TEXTURE_CUBE_ARRAY
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [ ] BGFX_CAPS_TEXTURE_DIRECT_ACCESS
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_TEXTURE_READ_BACK
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_VERTEX_ATTRIB_HALF
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_VERTEX_ATTRIB_UINT10
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_VERTEX_ID
../../../../../3rdparty/bgfx/src/bgfx.cpp (1631): BGFX [x] BGFX_CAPS_VIEWPORT_LAYER_ARRAY
../../../../../3rdparty/bgfx/src/bgfx.cpp (1638): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1639): BGFX Limits:
../../../../../3rdparty/bgfx/src/bgfx.cpp (1641): BGFX maxDrawCalls 65535
../../../../../3rdparty/bgfx/src/bgfx.cpp (1642): BGFX maxBlits 1024
../../../../../3rdparty/bgfx/src/bgfx.cpp (1643): BGFX maxTextureSize 16384
../../../../../3rdparty/bgfx/src/bgfx.cpp (1644): BGFX maxTextureLayers 2048
../../../../../3rdparty/bgfx/src/bgfx.cpp (1645): BGFX maxViews 256
../../../../../3rdparty/bgfx/src/bgfx.cpp (1646): BGFX maxFrameBuffers 128
../../../../../3rdparty/bgfx/src/bgfx.cpp (1647): BGFX maxFBAttachments 8
../../../../../3rdparty/bgfx/src/bgfx.cpp (1648): BGFX maxPrograms 512
../../../../../3rdparty/bgfx/src/bgfx.cpp (1649): BGFX maxShaders 512
../../../../../3rdparty/bgfx/src/bgfx.cpp (1650): BGFX maxTextures 4096
../../../../../3rdparty/bgfx/src/bgfx.cpp (1651): BGFX maxTextureSamplers 16
../../../../../3rdparty/bgfx/src/bgfx.cpp (1652): BGFX maxComputeBindings 16
../../../../../3rdparty/bgfx/src/bgfx.cpp (1653): BGFX maxVertexLayouts 64
../../../../../3rdparty/bgfx/src/bgfx.cpp (1654): BGFX maxVertexStreams 4
../../../../../3rdparty/bgfx/src/bgfx.cpp (1655): BGFX maxIndexBuffers 4096
../../../../../3rdparty/bgfx/src/bgfx.cpp (1656): BGFX maxVertexBuffers 4096
../../../../../3rdparty/bgfx/src/bgfx.cpp (1657): BGFX maxDynamicIndexBuffers 4096
../../../../../3rdparty/bgfx/src/bgfx.cpp (1658): BGFX maxDynamicVertexBuffers 4096
../../../../../3rdparty/bgfx/src/bgfx.cpp (1659): BGFX maxUniforms 512
../../../../../3rdparty/bgfx/src/bgfx.cpp (1660): BGFX maxOcclusionQueries 256
../../../../../3rdparty/bgfx/src/bgfx.cpp (1661): BGFX maxEncoders 8
../../../../../3rdparty/bgfx/src/bgfx.cpp (1662): BGFX minResourceCbSize 65536
../../../../../3rdparty/bgfx/src/bgfx.cpp (1663): BGFX transientVbSize 6291456
../../../../../3rdparty/bgfx/src/bgfx.cpp (1664): BGFX transientIbSize 2097152
../../../../../3rdparty/bgfx/src/bgfx.cpp (1667): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1668): BGFX Supported texture formats:
../../../../../3rdparty/bgfx/src/bgfx.cpp (1669): BGFX +---------------- 2D: x = supported / * = emulated
../../../../../3rdparty/bgfx/src/bgfx.cpp (1670): BGFX |+--------------- 2D: sRGB format
../../../../../3rdparty/bgfx/src/bgfx.cpp (1671): BGFX ||+-------------- 3D: x = supported / * = emulated
../../../../../3rdparty/bgfx/src/bgfx.cpp (1672): BGFX |||+------------- 3D: sRGB format
../../../../../3rdparty/bgfx/src/bgfx.cpp (1673): BGFX ||||+------------ Cube: x = supported / * = emulated
../../../../../3rdparty/bgfx/src/bgfx.cpp (1674): BGFX |||||+----------- Cube: sRGB format
../../../../../3rdparty/bgfx/src/bgfx.cpp (1675): BGFX ||||||+---------- vertex format
../../../../../3rdparty/bgfx/src/bgfx.cpp (1676): BGFX |||||||+--------- image: i = read-write / r = read / w = write
../../../../../3rdparty/bgfx/src/bgfx.cpp (1677): BGFX ||||||||+-------- framebuffer
../../../../../3rdparty/bgfx/src/bgfx.cpp (1678): BGFX |||||||||+------- MSAA framebuffer
../../../../../3rdparty/bgfx/src/bgfx.cpp (1679): BGFX ||||||||||+------ MSAA texture
../../../../../3rdparty/bgfx/src/bgfx.cpp (1680): BGFX |||||||||||+----- Auto-generated mips
../../../../../3rdparty/bgfx/src/bgfx.cpp (1681): BGFX |||||||||||| +-- name
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [xlxlxl +m ] BC1
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [xlxlxl +m ] BC2
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [xlxlxl +m ] BC3
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x +m ] BC4
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x +m ] BC5
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x +m ] BC6H
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x +m ] BC7
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x +m ] ETC1
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x +m ] ETC2
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x +m ] ETC2A
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [xlxlxl +m ] ETC2A1
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] PTC12
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] PTC14
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] PTC12A
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] PTC14A
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] PTC22
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] PTC24
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] ATC
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] ATCE
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] ATCI
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [xlxlxl +m ] ASTC4x4
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] ASTC5x5
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] ASTC6x6
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [xlxlxl +m ] ASTC8x5
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [xlxlxl +m ] ASTC8x6
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * +m ] ASTC10x5
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [ +m ] R1
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] A8
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] R8
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+m ] R8I
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+m ] R8U
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] R8S
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] R16
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+m ] R16I
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+m ] R16U
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] R16F
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] R16S
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] R32I
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+m ] R32U
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] R32F
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RG8
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] RG8I
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] RG8U
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RG8S
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RG16
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] RG16I
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] RG16U
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RG16F
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RG16S
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] RG32I
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+m ] RG32U
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RG32F
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [xlxlxl f+mM] RGB8
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * f+m ] RGB8I
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * f+m ] RGB8U
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] RGB8S
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] RGB9E5
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [xlxlxl if+mM] BGRA8
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [xlxlxl if+mM] RGBA8
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] RGBA8I
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] RGBA8U
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RGBA8S
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RGBA16
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] RGBA16I
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] RGBA16U
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RGBA16F
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RGBA16S
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [* * * if+m ] RGBA32I
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+m ] RGBA32U
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RGBA32F
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] R5G6B5
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] RGBA4
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] RGB5A1
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RGB10A2
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x if+mM] RG11B10F
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] D16
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] D24
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+m ] D24S8
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] D32
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] D16F
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] D24F
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] D32F
../../../../../3rdparty/bgfx/src/bgfx.cpp (1688): BGFX [x x x f+mM] D0S8
../../../../../3rdparty/bgfx/src/bgfx.cpp (1708): BGFX
../../../../../3rdparty/bgfx/src/bgfx.cpp (1709): BGFX NDC depth [-1, 1], origin bottom left.
../../../../../3rdparty/bgfx/src/bgfx.cpp (1714): BGFX
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 0) s_texColor
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 1) bgfx_clear_depth
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 2) bgfx_clear_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 0: R8 (requested: R8), layers 1, 2048x24x0.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Vertex Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL3: GL1, GL2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (4):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC4 a_color0 is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC4 a_color1 is at location 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC2 a_texcoord0 is at location 3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_MAT4 u_modelViewProj* is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5007): BGFX Sampler #0 at location 1.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store s_texColor 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_SAMPLER_2D s_texColor is at location 1, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_color0: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_color1: 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_texcoord0: 3
../../../../../3rdparty/bgfx/src/bgfx.cpp (527): BGFX VertexLayout 74c34f26 (d443ed7f), stride 28
../../../../../3rdparty/bgfx/src/bgfx.cpp (543): BGFX attr 0: Attrib::Position num 3, type 4, norm [ ], asint [ ], offset 0
../../../../../3rdparty/bgfx/src/bgfx.cpp (543): BGFX attr 4: Attrib::Color0 num 4, type 0, norm [x], asint [ ], offset 12
../../../../../3rdparty/bgfx/src/bgfx.cpp (543): BGFX attr 5: Attrib::Color1 num 4, type 0, norm [x], asint [ ], offset 16
../../../../../3rdparty/bgfx/src/bgfx.cpp (543): BGFX attr 10: Attrib::TexCoord0 num 2, type 4, norm [ ], asint [ ], offset 20
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Vertex Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL6: GL4, GL5
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 6
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (1):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_depth 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_depth is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4960): BGFX --- bgfx_clear_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_color 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_color is at location 1, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL8: GL4, GL7
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 8
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (1):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_depth 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_depth is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4960): BGFX --- bgfx_clear_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_color 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_color is at location 1, size 2, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL10: GL4, GL9
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 10
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (1):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_depth 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_depth is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4960): BGFX --- bgfx_clear_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_color 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_color is at location 1, size 3, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL12: GL4, GL11
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 12
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (1):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_depth 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_depth is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4960): BGFX --- bgfx_clear_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_color 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_color is at location 1, size 4, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL14: GL4, GL13
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 14
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (1):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_depth 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_depth is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4960): BGFX --- bgfx_clear_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_color 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_color is at location 1, size 5, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL16: GL4, GL15
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 16
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (1):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_depth 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_depth is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4960): BGFX --- bgfx_clear_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_color 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_color is at location 1, size 6, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL18: GL4, GL17
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 18
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (1):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_depth 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_depth is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4960): BGFX --- bgfx_clear_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_color 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_color is at location 1, size 7, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL20: GL4, GL19
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 20
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (1):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_depth 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_depth is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4960): BGFX --- bgfx_clear_color
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store bgfx_clear_color 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 bgfx_clear_color is at location 1, size 8, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 0
../../../../../3rdparty/bgfx/src/bgfx.cpp (527): BGFX VertexLayout aaaa40da (e0896034), stride 8
../../../../../3rdparty/bgfx/src/bgfx.cpp (543): BGFX attr 0: Attrib::Position num 2, type 4, norm [ ], asint [ ], offset 0
../../../../../3rdparty/bgfx/src/bgfx.cpp (3537): BGFX Init complete.
../../../../../3rdparty/bgfx/src/bgfx.cpp (1723): BGFX Reset back-buffer swap chain:
../../../../../3rdparty/bgfx/src/bgfx.cpp (1724): BGFX 774x1032, format: RGBA8, numBackBuffers: 2, maxFrameLatency: 0
../../../../../3rdparty/bgfx/src/bgfx.cpp (1733): BGFX [ ] MSAAx1
../../../../../3rdparty/bgfx/src/bgfx.cpp (1734): BGFX [ ] Fullscreen
../../../../../3rdparty/bgfx/src/bgfx.cpp (1735): BGFX [ ] V-sync
../../../../../3rdparty/bgfx/src/bgfx.cpp (1736): BGFX [ ] Max Anisotropy
../../../../../3rdparty/bgfx/src/bgfx.cpp (1737): BGFX [ ] Capture
../../../../../3rdparty/bgfx/src/bgfx.cpp (1738): BGFX [ ] Flush After Render
../../../../../3rdparty/bgfx/src/bgfx.cpp (1739): BGFX [ ] Flip After Render
../../../../../3rdparty/bgfx/src/bgfx.cpp (1740): BGFX [ ] sRGB Back Buffer
../../../../../3rdparty/bgfx/src/bgfx.cpp (1741): BGFX [ ] HDR10
../../../../../3rdparty/bgfx/src/bgfx.cpp (1742): BGFX [ ] Hi-DPI
../../../../../3rdparty/bgfx/src/bgfx.cpp (1743): BGFX [ ] Depth Clamp
../../../../../3rdparty/bgfx/src/bgfx.cpp (1744): BGFX [ ] Suspend
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 3) s_tex
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 4) u_tint
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 5) s_pal
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 6) u_tex_size0
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 7) u_inv_tex_size0
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 8) u_inv_tex_size1
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 9) u_imageLodEnabled
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Vertex Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL23: GL21, GL22
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 23
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (3):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC4 a_color0 is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC2 a_texcoord0 is at location 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_MAT4 u_viewProj* is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5007): BGFX Sampler #0 at location 1.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store s_tex 3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_SAMPLER_2D s_tex is at location 1, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_color0: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_texcoord0: 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 5
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL25: GL21, GL24
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 25
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (3):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC4 a_color0 is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC2 a_texcoord0 is at location 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (6):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_MAT4 u_viewProj* is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5007): BGFX Sampler #0 at location 1.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store s_tex 3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_SAMPLER_2D s_tex is at location 1, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5007): BGFX Sampler #1 at location 2.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store s_pal 5
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_SAMPLER_2D s_pal is at location 2, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store u_tex_size0 6
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 u_tex_size0 is at location 3, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store u_inv_tex_size0 7
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 u_inv_tex_size0 is at location 4, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store u_inv_tex_size1 8
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 u_inv_tex_size1 is at location 5, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_color0: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_texcoord0: 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL27: GL21, GL26
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 27
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (3):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC4 a_color0 is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC2 a_texcoord0 is at location 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_MAT4 u_viewProj* is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5007): BGFX Sampler #0 at location 1.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store s_tex 3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_SAMPLER_2D s_tex is at location 1, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_color0: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_texcoord0: 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL29: GL21, GL28
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 29
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (3):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC4 a_color0 is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC2 a_texcoord0 is at location 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (4):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_MAT4 u_viewProj* is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5007): BGFX Sampler #0 at location 1.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store s_tex 3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_SAMPLER_2D s_tex is at location 1, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store u_tex_size0 6
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 u_tex_size0 is at location 2, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store u_inv_tex_size0 7
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 u_inv_tex_size0 is at location 3, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_color0: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_texcoord0: 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL31: GL21, GL30
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 31
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (3):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC4 a_color0 is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC3 a_position is at location 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC2 a_texcoord0 is at location 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (4):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_MAT4 u_viewProj* is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5007): BGFX Sampler #0 at location 1.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store s_tex 3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_SAMPLER_2D s_tex is at location 1, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5007): BGFX Sampler #1 at location 2.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store s_pal 5
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_SAMPLER_2D s_pal is at location 2, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store u_inv_tex_size1 8
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 u_inv_tex_size1 is at location 3, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_color0: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_texcoord0: 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 1: BGRA8 (requested: BGRA8), layers 1, 1024x1024x0.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Vertex Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL34: GL33, GL32
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 34
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (3):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC4 a_color0 is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC2 a_position is at location 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC2 a_texcoord0 is at location 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_MAT4 u_viewProj* is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5007): BGFX Sampler #0 at location 1.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store s_tex 3
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_SAMPLER_2D s_tex is at location 1, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_color0: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_texcoord0: 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Fragment Shader consts 2
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5975): BGFX Vertex Shader consts 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4761): BGFX Program create: GL37: GL36, GL35
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4871): BGFX Program 37
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4872): BGFX Attributes (2):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC2 a_position is at location 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4897): BGFX GL_FLOAT_VEC2 a_texcoord0 is at location 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (4907): BGFX Uniforms (3):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_MAT4 u_viewProj* is at location 0, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store u_imageLodEnabled 9
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_FLOAT_VEC4 u_imageLodEnabled is at location 1, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5007): BGFX Sampler #0 at location 2.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5047): BGFX store s_texColor 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5051): BGFX uniform GL_SAMPLER_2D s_texColor is at location 2, size 1, offset 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5076): BGFX Buffers (0):
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_position: 0
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5112): BGFX attr a_texcoord0: 1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 2: BGRA8 (requested: BGRA8), layers 1, 1024x1024x0.
../../../../../3rdparty/bgfx/src/bgfx.cpp (527): BGFX VertexLayout 30726566 (1dbe9673), stride 24
../../../../../3rdparty/bgfx/src/bgfx.cpp (543): BGFX attr 0: Attrib::Position num 3, type 4, norm [ ], asint [ ], offset 0
../../../../../3rdparty/bgfx/src/bgfx.cpp (543): BGFX attr 4: Attrib::Color0 num 4, type 0, norm [x], asint [ ], offset 12
../../../../../3rdparty/bgfx/src/bgfx.cpp (543): BGFX attr 10: Attrib::TexCoord0 num 2, type 4, norm [ ], asint [ ], offset 16
../../../../../3rdparty/bgfx/src/bgfx.cpp (1723): BGFX Reset back-buffer swap chain:
../../../../../3rdparty/bgfx/src/bgfx.cpp (1724): BGFX 774x1011, format: RGBA8, numBackBuffers: 2, maxFrameLatency: 0
../../../../../3rdparty/bgfx/src/bgfx.cpp (1733): BGFX [ ] MSAAx1
../../../../../3rdparty/bgfx/src/bgfx.cpp (1734): BGFX [ ] Fullscreen
../../../../../3rdparty/bgfx/src/bgfx.cpp (1735): BGFX [ ] V-sync
../../../../../3rdparty/bgfx/src/bgfx.cpp (1736): BGFX [ ] Max Anisotropy
../../../../../3rdparty/bgfx/src/bgfx.cpp (1737): BGFX [ ] Capture
../../../../../3rdparty/bgfx/src/bgfx.cpp (1738): BGFX [ ] Flush After Render
../../../../../3rdparty/bgfx/src/bgfx.cpp (1739): BGFX [ ] Flip After Render
../../../../../3rdparty/bgfx/src/bgfx.cpp (1740): BGFX [ ] sRGB Back Buffer
../../../../../3rdparty/bgfx/src/bgfx.cpp (1741): BGFX [ ] HDR10
../../../../../3rdparty/bgfx/src/bgfx.cpp (1742): BGFX [ ] Hi-DPI
../../../../../3rdparty/bgfx/src/bgfx.cpp (1743): BGFX [ ] Depth Clamp
../../../../../3rdparty/bgfx/src/bgfx.cpp (1744): BGFX [ ] Suspend
Speaker ':mono' Ch.0 @ 48000
Default Resampler ':mono' Ch.0 @ 48000
Namco ':namco' Ch.0 @ 192000
../../../../../3rdparty/bgfx/src/bgfx_p.h (4749): BGFX Creating uniform (handle 10) u_tex_size1
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 3: BGRA8 (requested: BGRA8), layers 1, 192x224x0.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 4: BGRA8 (requested: BGRA8), layers 1, 256x3x0.
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 5: BGRA8 (requested: BGRA8), layers 1, 1011x758x0 (render target).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 6: D32F (requested: D32F), layers 1, 1011x758x0 (render target).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 7: BGRA8 (requested: BGRA8), layers 1, 288x224x0 (render target).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 8: D32F (requested: D32F), layers 1, 288x224x0 (render target).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 9: BGRA8 (requested: BGRA8), layers 1, 288x224x0 (render target).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 10: D32F (requested: D32F), layers 1, 288x224x0 (render target).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 11: BGRA8 (requested: BGRA8), layers 1, 288x224x0 (render target).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 12: D32F (requested: D32F), layers 1, 288x224x0 (render target).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 13: BGRA8 (requested: BGRA8), layers 1, 288x224x0 (render target).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 14: D32F (requested: D32F), layers 1, 288x224x0 (render target).
../../../../../3rdparty/bgfx/src/renderer_gl.cpp (5496): BGFX Texture2D 15: BGRA8 (requested: BGRA8), layers 1, 32x32x0.
Average speed: 100.00% (7 seconds)
../../../../../3rdparty/bgfx/src/bgfx.cpp (3575): BGFX Shutdown...
../../../../../3rdparty/bgfx/src/bgfx_p.h (3011): BGFX render thread exit
../../../../../3rdparty/bgfx/src/bgfx.cpp (2170): BGFX LEAK: ShaderHandle 6 (max: 512)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2170): BGFX 0: 16 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2170): BGFX 1: 15 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2170): BGFX 2: 11 (count 16)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2170): BGFX 3: 14 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2170): BGFX 4: 13 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2170): BGFX 5: 12 (count 12)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2171): BGFX LEAK: ProgramHandle 5 (max: 512)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2171): BGFX 0: 13
../../../../../3rdparty/bgfx/src/bgfx.cpp (2171): BGFX 1: 12
../../../../../3rdparty/bgfx/src/bgfx.cpp (2171): BGFX 2: 11
../../../../../3rdparty/bgfx/src/bgfx.cpp (2171): BGFX 3: 10
../../../../../3rdparty/bgfx/src/bgfx.cpp (2171): BGFX 4: 9
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX LEAK: TextureHandle 14 (max: 4096)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 0: 14 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 1: 1 (count 1)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 2: 15 (count 1)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 3: 3 (count 1)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 4: 4 (count 1)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 5: 5 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 6: 6 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 7: 7 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 8: 8 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 9: 9 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 10: 10 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 11: 11 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 12: 12 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2172): BGFX 13: 13 (count 2)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2173): BGFX LEAK: FrameBufferHandle 5 (max: 128)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2173): BGFX 0: 0
../../../../../3rdparty/bgfx/src/bgfx.cpp (2173): BGFX 1: 1
../../../../../3rdparty/bgfx/src/bgfx.cpp (2173): BGFX 2: 2
../../../../../3rdparty/bgfx/src/bgfx.cpp (2173): BGFX 3: 3
../../../../../3rdparty/bgfx/src/bgfx.cpp (2173): BGFX 4: 4
../../../../../3rdparty/bgfx/src/bgfx.cpp (2174): BGFX LEAK: UniformHandle 7 (max: 512)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2174): BGFX 0: 10 u_tex_size1 (count 1)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2174): BGFX 1: 8 u_inv_tex_size1 (count 5)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2174): BGFX 2: 7 u_inv_tex_size0 (count 5)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2174): BGFX 3: 3 s_tex (count 19)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2174): BGFX 4: 4 u_tint (count 3)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2174): BGFX 5: 5 s_pal (count 6)
../../../../../3rdparty/bgfx/src/bgfx.cpp (2174): BGFX 6: 6 u_tex_size0 (count 5)
../../../../../3rdparty/bgfx/src/bgfx.cpp (3584): BGFX Shutdown complete.
../../../../../3rdparty/bgfx/src/bgfx.cpp (328): BGFX WARN
########################################################
MEMORY LEAK: Number of leaked blocks 33 (Max blocks: 1397)
########################################################
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