Created
September 27, 2016 20:47
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import maya.OpenMaya as om | |
import maya.OpenMayaUI as omui | |
import maya.cmds as cmds | |
ctx = 'myCtx' | |
sel = cmds.ls(sl=True)[0] | |
selectedMesh = cmds.listRelatives(sel, s=True)[0] | |
''' | |
closestIntersection(raySource, rayDirection, space, maxParam, | |
testBothDirections, faceIds=None, triIds=None, idsSorted=False, | |
accelParams=None, tolerance=kIntersectTolerance) | |
-> (hitPoint, hitRayParam, hitFace, hitTriangle, hitBary1, hitBary2) | |
''' | |
def onDrag(): | |
vpX, vpY, _ = cmds.draggerContext(ctx, query=True, dragPoint=True) | |
#print(vpX, vpY) | |
pos = om.MPoint() | |
dir = om.MVector() | |
omui.M3dView().active3dView().viewToWorld(int(vpX), int(vpY), pos, dir) | |
pos2 = om.MFloatPoint(pos.x, pos.y, pos.z) | |
#for mesh in cmds.ls(type='mesh'): | |
selectionList = om.MSelectionList() | |
selectionList.add(selectedMesh) | |
dagPath = om.MDagPath() | |
selectionList.getDagPath(0, dagPath) | |
fnMesh = om.MFnMesh(dagPath) | |
raySource = om.MFloatPoint(pos2) | |
rayDirection = om.MFloatVector(dir) | |
faceIds = None | |
triIds = None | |
idsSorted = False | |
maxParamPtr = 99999999 | |
testBothDirections = False | |
accelParams = None | |
hitpoint = om.MFloatPoint() | |
hitRayParam = None | |
hitFacePtr = om.MScriptUtil().asIntPtr() | |
hitTriangle = None | |
hitBary1 = None | |
hitBary2 = None | |
intersection = fnMesh.closestIntersection(raySource, | |
rayDirection, | |
faceIds, | |
triIds, | |
idsSorted, | |
om.MSpace.kWorld, | |
maxParamPtr, | |
testBothDirections, | |
accelParams, | |
hitpoint, | |
hitRayParam, | |
hitFacePtr, | |
hitTriangle, | |
hitBary1, | |
hitBary2) | |
if intersection: | |
print hitFacePtr | |
#x = hitpoint.x | |
#y = hitpoint.y | |
#z = hitpoint.z | |
#print x, y, z | |
#cmds.spaceLocator(p=(x,y,z)) | |
def main(): | |
if cmds.draggerContext(ctx, exists=True): | |
cmds.deleteUI(ctx) | |
cmds.draggerContext(ctx, dragCommand=onDrag, name=ctx, cursor='crossHair') | |
cmds.setToolTo(ctx) | |
if __name__ == '__main__': | |
main() |
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