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December 19, 2014 00:38
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3. Exalted (kind of): A Better World | |
This is a weird one: | |
Probably best for a quite small group, this is a politics/economics | |
game set loosely in the Exalted setting (but not using the Exalted | |
system at all). For those of you who aren't familiar with the | |
setting, basically it's a fantasy world which had a lost golden (?) | |
age in which humanity was ruled by demigods called Solars. The Solars | |
were alleged to be corrupt and overthrown by the Dragon-Blooded | |
(different, lesser demigods), who themselves ruled the world for a few | |
centuries. Now new Solars are being created again. | |
You would play Solars who have decided that you do not actually dig on | |
ruling people per se, and are not interested in raising an army to | |
destroy the Dragon Blooded. Instead, you thought you might try to | |
make the world a better place by going around to the various little | |
communities and kingdoms and using your powers to make things better | |
-- and then move on before you either draw the Dragon Blooded to turn | |
the area into a battleground or become de facto rulers. | |
Players would have the ability to train people supernaturally well, | |
allowing you to do things like turn a group of farmers into incredibly | |
gifted alchemists in the course of a few days. You are quite capable | |
of doing things like personally overthrowing a ruler you judge to be | |
unjust. You can help them set up infrastructure and dig canals in the | |
course of days. You come into the community, make decisions about | |
what to change, make those changes, and then see what comes of the | |
place. | |
But you have powerful enemies who can crush the "little people" who | |
you hope to help. The more interventions you make in the local area, | |
the more attention you bring to the area. We use a Jenga set to | |
simulate this: every time you make a big noticeable intervention in | |
the area, you pull a block from the tower. If the tower falls, then | |
the Dragon Blooded send an army over here, and let's just say the | |
community is not better off. | |
This is a game for people who enjoy making maps, imagining weird | |
economies, and judging ethics. I don't think there will be good | |
niches for more than 4 people on the outside -- 3 might be better. |
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