Created
October 16, 2015 18:02
-
-
Save bendoane/c84ad3eb2e87aaada75d to your computer and use it in GitHub Desktop.
Homework: day 8
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class Cards | |
attr_accessor :suit, :face, :value | |
def initialize(face, suit) | |
self.face = face | |
self.suit = suit | |
if face == "Ace" | |
self.value = 14 | |
elsif face == "King" | |
self.value = 13 | |
elsif face == "Queen" | |
self.value = 12 | |
elsif face == "Jack" | |
self.value = 11 | |
else | |
self.value = face.to_i | |
end | |
end | |
def >(this_card) | |
self.value > this_card.value | |
end | |
def <(this_card) | |
self.value < this_card.value | |
end | |
end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
require_relative "cards" | |
class Deck | |
attr_accessor :cards | |
def initialize | |
poss_cards = %w(2 3 4 5 6 7 8 9 10 Jack Queen King Ace) | |
poss_suits = %w(Clubs Spades Hearts Diamonds) | |
self.cards = [] | |
poss_suits.each do |suit| | |
poss_cards.each do |face| | |
self.cards << Cards.new(face,suit) | |
end | |
end | |
end | |
def shuffle | |
self.cards = cards.shuffle | |
end | |
def draw | |
cards.shift | |
end | |
end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
require_relative "cards" | |
require_relative "deck" | |
require_relative "players" | |
class War | |
attr_accessor :p1_hand, :p2_hand, :p1_winnings, :p2_winnings, :rounds, :wars | |
def initialize | |
puts "We're going to play the card game: War." | |
self.p1_winnings = [] | |
self.p2_winnings = [] | |
self.rounds = 0 | |
self.wars = 0 | |
self.p1_hand = Deck.new | |
self.p2_hand = Deck.new | |
p1_hand.shuffle | |
p2_hand.shuffle | |
end | |
def play | |
until p1_hand.cards.empty? || p2_hand.cards.empty? | |
fight | |
end | |
results | |
puts "The game is over" | |
puts "Dare to declare WAR again? (Yes/No)" | |
answer = STDIN.gets.chomp | |
answer.downcase | |
if answer == "yes" | |
initialize | |
play | |
else | |
puts "Thanks for playing" | |
end | |
end | |
def fight | |
self.rounds = self.rounds + 1 | |
puts "ROUND #{self.rounds}! Fight!" | |
p1_card = p1_hand.draw | |
p2_card = p2_hand.draw | |
if p1_card > p2_card | |
p1_winnings << p1_card | |
p1_winnings << p2_card | |
puts "Player 1's #{p1_card.face} of #{p1_card.suit} beat Player 2's #{p2_card.face} of #{p2_card.suit}" | |
elsif p2_card > p1_card | |
p2_winnings << p1_card | |
p2_winnings << p2_card | |
puts "Player 2's #{p2_card.face} of #{p2_card.suit} beat Player 1's #{p1_card.face} of #{p1_card.suit}" | |
else | |
self.wars = self.wars + 1 | |
puts "This means WAR!" | |
end | |
end | |
def results | |
if p1_winnings.count > p2_winnings.count | |
puts "Player 1 triumphs after #{rounds} rounds, surviving #{wars} wars!" | |
else p2_winnings.count > p1_winnings.count | |
puts "Player 2 triumphs after #{rounds} rounds, surviving #{wars} wars!" | |
end | |
end | |
end |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment