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September 26, 2018 08:31
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using System; | |
using UnityEditor; | |
using UnityEngine; | |
namespace Pixeland.Tools.Router.Editor | |
{ | |
public abstract class EditorBase : UnityEditor.Editor | |
{ | |
protected void ChangeCheck<T>(T val, Action<T> onChanged) where T : class | |
{ | |
EditorGUI.BeginChangeCheck(); | |
T newVal; | |
if (val is string) | |
newVal = EditorGUILayout.TextField(val as string) as T; | |
else if (val is SceneAsset) | |
newVal = EditorGUILayout.ObjectField(val as SceneAsset, typeof(SceneAsset), false) as T; | |
else | |
throw new Exception("Unsupported ChangeCheck type: " + val.GetType().Name); | |
if (EditorGUI.EndChangeCheck()) | |
{ | |
onChanged(newVal); | |
} | |
} | |
protected void Vertical(GUIStyle style, Action<Rect> addContent) | |
{ | |
Rect layout = style != null ? EditorGUILayout.BeginVertical(style) : EditorGUILayout.BeginVertical(); | |
addContent(layout); | |
EditorGUILayout.EndVertical(); | |
} | |
protected void Vertical(Action<Rect> addContent) | |
{ | |
Vertical(null, addContent); | |
} | |
protected void Horizontal(Action<Rect> addContent) | |
{ | |
Rect layout = EditorGUILayout.BeginHorizontal(); | |
addContent(layout); | |
EditorGUILayout.EndHorizontal(); | |
} | |
} | |
} |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using UnityEngine; | |
using UnityEditor; | |
namespace Pixeland.Tools.Router.Editor | |
{ | |
[CustomEditor(typeof(GameRouter))] | |
public class GameRouterEditor : EditorBase | |
{ | |
private GameRouter m_Router; | |
private void OnEnable() | |
{ | |
m_Router = target as GameRouter; | |
} | |
private void DrawRouteItem(int index) | |
{ | |
RouteDefinition route = m_Router.routes[index]; | |
// Find all routes that have a parent id of this route's id | |
List<RouteDefinition> children = m_Router.routes | |
.Where(r => r.parentId == route.id) | |
.ToList(); | |
Horizontal(_ => | |
{ | |
EditorGUILayout.PrefixLabel("Route:", | |
EditorStyles.label, | |
EditorStyles.miniBoldLabel); | |
if (GUILayout.Button("Delete", EditorStyles.miniButton)) | |
{ | |
Undo.RecordObject(m_Router, "Delete subroute"); | |
ArrayUtility.RemoveAt(ref m_Router.routes, index); | |
// Clear out all the children | |
for (int i = m_Router.routes.Length - 1; i >= 0; i--) | |
if (m_Router.routes[i].parentId == route.id) | |
ArrayUtility.RemoveAt(ref m_Router.routes, i); | |
EditorUtility.SetDirty(m_Router); | |
} | |
}); | |
// Get current scene and update it in the inspector... | |
var currentScene = AssetDatabase.LoadAssetAtPath<SceneAsset>(route.scenePath); | |
serializedObject.Update(); | |
// Start drawing our list item | |
Horizontal(_ => | |
{ | |
// Name field | |
ChangeCheck(route.name, newName => | |
{ | |
Undo.RecordObject(m_Router, "Update route name"); | |
m_Router.routes[index].name = newName; | |
EditorUtility.SetDirty(m_Router); | |
}); | |
// Scene field | |
if (!children.Any()) | |
{ | |
ChangeCheck(currentScene, newScene => | |
{ | |
Undo.RecordObject(m_Router, "Update route scene"); | |
string newPath = AssetDatabase.GetAssetPath(newScene); | |
m_Router.routes[index].scenePath = newPath; | |
EditorUtility.SetDirty(m_Router); | |
}); | |
} | |
serializedObject.ApplyModifiedProperties(); | |
}); | |
// Child routes... | |
if (children.Any()) | |
{ | |
Vertical(new GUIStyle { padding = new RectOffset(16, 0, 16, 0) }, rect => | |
{ | |
foreach (RouteDefinition subroute in children) | |
{ | |
Horizontal(_ => | |
{ | |
EditorGUILayout.PrefixLabel("Subroute:", EditorStyles.label, EditorStyles.miniBoldLabel); | |
if (GUILayout.Button("Delete", EditorStyles.miniButton)) | |
{ | |
Undo.RecordObject(m_Router, "Delete subroute"); | |
ArrayUtility.RemoveAt(ref m_Router.routes, m_Router.routes.ToList().IndexOf(subroute)); | |
EditorUtility.SetDirty(m_Router); | |
} | |
}); | |
// Get current scene and update it in the inspector... | |
var currentChildScene = AssetDatabase.LoadAssetAtPath<SceneAsset>(subroute.scenePath); | |
serializedObject.Update(); | |
// Start drawing our list item | |
Horizontal(_ => | |
{ | |
// Name field | |
ChangeCheck(subroute.name, subNewName => | |
{ | |
Undo.RecordObject(m_Router, "Update subroute name"); | |
subroute.name = subNewName; | |
EditorUtility.SetDirty(m_Router); | |
}); | |
// Scene field | |
ChangeCheck(currentChildScene, newSubScene => | |
{ | |
Undo.RecordObject(m_Router, "Update route scene"); | |
string newPath = AssetDatabase.GetAssetPath(newSubScene); | |
subroute.scenePath = newPath; | |
EditorUtility.SetDirty(m_Router); | |
}); | |
serializedObject.ApplyModifiedProperties(); | |
}); | |
EditorGUILayout.Space(); | |
} | |
}); | |
} | |
Horizontal(_r => | |
{ | |
if (GUILayout.Button("+ subroute", EditorStyles.miniButton)) | |
{ | |
Undo.RecordObject(m_Router, "Add subroute"); | |
ArrayUtility.Add(ref m_Router.routes, new RouteDefinition | |
{ | |
id = m_Router.routes.Max(r => r.id) + 1, | |
name = "subroute", | |
parentId = route.id | |
}); | |
EditorUtility.SetDirty(m_Router); | |
} | |
}); | |
} | |
public override void OnInspectorGUI() | |
{ | |
serializedObject.Update(); | |
Vertical(_ => | |
{ | |
for (var i = 0; i < m_Router.routes.Length; i++) | |
{ | |
// If this is a subroute, don't render it (yet) | |
if (m_Router.routes[i].parentId >= 0) | |
continue; | |
DrawRouteItem(i); | |
// Draw separator | |
Vertical(sep => | |
{ | |
EditorGUI.DrawRect(new Rect(sep.x, sep.y += EditorGUIUtility.standardVerticalSpacing, sep.width, 1.0f), Color.grey); | |
EditorGUILayout.Space(); | |
}); | |
} | |
}); | |
Horizontal(_ => | |
{ | |
if (GUILayout.Button("+ route", EditorStyles.miniButton)) | |
{ | |
Undo.RecordObject(m_Router, "Add route"); | |
ArrayUtility.Add(ref m_Router.routes, new RouteDefinition | |
{ | |
id = m_Router.routes.Any() ? m_Router.routes.Max(r => r.id) + 1 : 0, | |
name = "my-route" | |
}); | |
EditorUtility.SetDirty(m_Router); | |
} | |
}); | |
serializedObject.ApplyModifiedProperties(); | |
} | |
} | |
} |
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