View connect4.go
// A little "Connect Four" game
package main
import (
View server.go
// Simple HTTP server with regex-based router
package main
import (
View tiny-vdom-speed.html
<head><title>More speed tests</title></head>
<h1>More speed tests</h1>
<div id="main"></div>
{% for item in items %}
<li>item: {{ item }}</li>
View test_dom.html
<title>Test speed of various methods of building DOM</title>
Test speed of various methods of building DOM
View is_none_bytecode.diff
diff --git a/Include/opcode.h b/Include/opcode.h
index 99c3b0ef81..dceedc662a 100644
--- a/Include/opcode.h
+++ b/Include/opcode.h
@@ -12,6 +12,8 @@ extern "C" {
#define ROT_THREE 3
#define DUP_TOP 4
#define DUP_TOP_TWO 5
+#define COMPARE_IS_NONE 6
"""Efficient sliding-window sorting of time-series data in CSV file.
Demo for
Tested on Python 3.5.
import collections
import csv
import datetime
"""Test how many threads we can run at once."""
import itertools
import threading
import time
import sys
import requests
"""Calculate the average number of moves in a snakes and ladders game.
Because as a parent one gets roped into these board (boring?) games
every so often, and I wanted to calculate the average duration of a
snakes and ladders game. Turns out it's about 36 moves (though
admittedly that's for a single-player game). :-)
> python
Played 10000 rounds, averaged 36.0559 moves, max 324 moves, took 0.508s
"""Calculate the probability of generating a duplicate random number after
generating "n" random numbers in the range "d".
Usage: python n [d=365]
Each value can either be an integer directly, or in the format "2**x", where
x is the number of bits in the value.
For example, to calculate the probability that two people will have the same
birthday in a room with 23 people:
"""An atomic, thread-safe incrementing counter."""
import threading
class AtomicCounter:
"""An atomic, thread-safe incrementing counter.
>>> counter = AtomicCounter()
>>> counter.increment()