Created
November 21, 2012 00:43
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Deathbot
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require 'rrobots' | |
class Deathbot | |
include Robot | |
def tick events | |
@turn_speed = 2 if @turn_speed.nil? | |
@time_turned = 0 if @time_turned.nil? | |
if (!events['robot_scanned'].empty?) | |
accelerate -1 | |
turn @turn_speed *= -1 | |
fire 1 | |
end | |
if against_wall? | |
change_direction | |
@time_turned = time | |
else | |
accelerate 1 | |
turn @turn_speed | |
turn_gun @turn_speed * 1.1 | |
end | |
#slow down if recently got hit, otherwise speed up | |
if @last_hit && time - @last_hit < 20 | |
accelerate(-1) | |
else | |
accelerate 1 | |
end | |
end | |
def against_wall? | |
if x <= size or x >= battlefield_width-size or | |
y <= size or y >= battlefield_width-size | |
return true | |
end | |
return false | |
end | |
def change_direction | |
if x <= size | |
if heading > 270 | |
turn 10 | |
else | |
turn -10 | |
end | |
end | |
if x >= battlefield_width-size | |
if heading > 90 | |
turn 10 | |
else | |
turn -10 | |
end | |
end | |
if y <= size | |
if heading > 180 | |
turn 10 | |
else | |
turn -10 | |
end | |
end | |
if y >= battlefield_height-size | |
if heading > 0 and heading < 90 | |
turn 10 | |
else | |
turn -10 | |
end | |
end | |
end | |
end |
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