Created
March 12, 2017 16:41
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#ifdef _WIN32 | |
#include <Windows.h> | |
#define muhSleep(x) Sleep((x)) | |
#else | |
#include <unistd.h> | |
#define muhSleep(x) sleep((x)) | |
#endif | |
void fillOffsets( int **offsets, char *str ) | |
{ | |
int n = strlen(str), base = 50, spaces = 0, | |
b = rand() % 4 + 3, stutters = rand() % 4 + 1; | |
*offsets = calloc(sizeof(int), n); | |
for (int i = 0; i < n; i++) | |
{ | |
switch (str[i]) | |
{ | |
case ' ': | |
spaces++; | |
if (spaces == b) | |
{ | |
(*offsets)[i] = base * 5 + 10 * (5 + rand() % 5); | |
spaces = 0; | |
b = rand() % 3 + 2; | |
} | |
else | |
(*offsets)[i] = base; | |
break; | |
default: | |
(*offsets)[i] = base + 10 + rand() % 10; | |
break; | |
} | |
} | |
for (int j = 0; j < stutters; j++) | |
(*offsets)[rand() % n] = -1; | |
} | |
int main( void ) | |
{ | |
int i, *offsets = 0; | |
char Buf[1000] = "How can I print text in c which make it feels like someone is typing?\nLike characters would print one after another pausing for a brief 1 to 2 secs?"; | |
int n = strlen(Buf); | |
getchar(); | |
srand((int)time(NULL)); | |
fillOffsets(&offsets, Buf); | |
for (int i = 0; i < n; i++) | |
{ | |
printf("%c", Buf[i]); | |
if (offsets[i] == -1) | |
{ | |
offsets[i] = 50; | |
for (int k = 0; k < 4; k++, i--) | |
{ | |
printf("\b \b"); | |
muhSleep(50); | |
} | |
if (i < 0) | |
i = 0; | |
muhSleep(500); | |
} | |
else | |
muhSleep(offsets[i]); | |
} | |
getchar(); | |
free(offsets); | |
return 0; | |
} |
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