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import peasy.*;
import peasy.org.apache.commons.math.*;
import peasy.org.apache.commons.math.geometry.*;
PeasyCam cam;
float x,y,z;
void setup(){
size(800,800,P3D);
cam = new PeasyCam(this,100);
x=random(-800,800);
y=random(-800,800);
import peasy.*;
PeasyCam cam;
float flatrate = 1;
float scl = 5;
float hue=0;
int sat=255;
int sat1=255;
int br1=255;
void setup(){
cam = new PeasyCam(this,0,0,0,1000);
import peasy.*;
PeasyCam cam;
float inc=0.1;
float linelen=200;
float scl=20;
float hue=0;
float toff=0;
int depth=600;
int cols,rows,dpt;
float a=PI;