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extends Node | |
""" | |
Assign to a single Node in the scene. | |
Define the following actions as keys: | |
- debug_switch_pause_mode | |
Switches pause from either _physics_process or _process (current mode | |
outputs in console) | |
- debug_step_frame | |
Pauses/Steps one frame (either physics or regular frame depending on mode) |
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pub const Data = struct { | |
count: u8, | |
pub fn init() Data { | |
return Data{ | |
.count = 0, | |
}; | |
} | |
pub fn append(self: Data, value: u8) !void { |
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@namespace url("http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"); /* only needed once */ | |
#sidebar { min-width:0px !important; max-width:none !important; } |