Created
June 5, 2018 19:07
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function randomInt(min: number, max: number): number { | |
return Math.floor(Math.random() * (max - min + 1)) + min; | |
} | |
// 0 = left | |
// 1 = right | |
// 2 = up | |
// 3 = down | |
function randomDirection() { | |
return randomInt(0, 3); | |
} | |
function randomGoodDirection() { | |
let direction = 0 | |
while(direction == 0) { | |
direction = randomInt(0, 3); | |
} | |
return direction; | |
} | |
function addSpace(direction: number) { | |
if (direction === 0) { | |
spaces.push([lastSpace()[0] - 1, lastSpace()[1]]) | |
} | |
else if (direction === 1) { | |
spaces.push([lastSpace()[0] + 1, lastSpace()[1]]) | |
} | |
else if (direction === 2) { | |
spaces.push([lastSpace()[0], lastSpace()[1] + 1]) | |
} | |
else if (direction === 3) { | |
spaces.push([lastSpace()[0], lastSpace()[1] - 1]) | |
} | |
} | |
function checkWalls(nextDirection: number): boolean { | |
if(nextDirection == 2 && lastSpace()[1] >= height - 1) | |
return false; | |
if(nextDirection == 3 && lastSpace()[1] <= 0) | |
return false; | |
return true; | |
} | |
function lastSpace(): Array<number> { | |
return spaces[spaces.length - 1]; | |
} | |
function printMaze() { | |
for(let y = 0; y < height - 1; y++) { | |
let line = ''; | |
for(let x = 0; x < width - 1; x++) { | |
if(spaces.find(space => { | |
return space[0] === x && space[1] === y; | |
})) { | |
line += ' '; | |
} | |
else { | |
line += '#'; | |
} | |
} | |
console.log(line); | |
} | |
} | |
const height = 8; | |
const width = 23; | |
const spaces:Array<Array<number>> = []; | |
const startingPoint = randomInt(1, height-2); | |
let x = 0; | |
spaces.push([0, startingPoint]); | |
while(lastSpace()[0] < width - 1) { | |
let nextDirection = randomGoodDirection(); | |
while(!checkWalls(nextDirection)) { | |
nextDirection = randomGoodDirection(); | |
} | |
addSpace(nextDirection); | |
} | |
printMaze(); |
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