Theses scripts are extracted from a recent scaleway instance, and can be used to replace the very old scripts existing in /usr/local/sbin of a VC1S instance. It will allow you to change kernel in the scaleway client interface, and get the proper modules installed
This strategy assumes that you have created (at least) two character sheets. You should make sure to make a "custom" character sheet for this game. You can use HTML and CSS to style it if you prefer, but it is not needed since we have the character sheet in the Google sheet ( https://docs.google.com/spreadsheets/d/1ty892ds1VMRs2l5GwFIiWR1_Ov8S5YeYdzm-bYu_e24/edit?usp=sharing ).
After having made two sheets, name one Player
and the other Monster
. In the sheet under the Attributes and abilities
tab you can click the Add
button to add any number of custom attributes. You must add all the ones that are mentioned in macros you will use, but it is perfectly ok for them to have no values (will be functionally the same as 0).
The macros look up values from both Player and Monster using a syntax like this @{
then character name then |
followed by the attribute to look up and ends with }
. So to look up the strength score (str) on the player, it will use @{Player|str}
.
For each of the m
I hereby claim:
- I am bikerduweb on github.
- I am bikerduweb (https://keybase.io/bikerduweb) on keybase.
- I have a public key ASArYpM_45w2kuA5YugNN2Y6e7CNSAn_LzHTB5EGaI-mEAo
To claim this, I am signing this object:
I hereby claim:
- I am veilleperso on github.
- I am veilleperso (https://keybase.io/veilleperso) on keybase.
- I have a public key ASCWtdDql4Odn5Lmq_SI3z5TffeeY22WlYVfIvQ5knHhWwo
To claim this, I am signing this object:
* Install sphinx 2.1.9 (latest 2.1 stable version) with brew: | |
brew install https://gist.githubusercontent.com/veilleperso/dc13a6a4186a4ec32a57/raw/sphinx.rb | |
* To prevent automatic upgrade: | |
brew pin sphinx | |
* To upgrade again: | |
brew unpin sphinx |
var a = jQuery('#booksBody tr'); | |
var monthName2Int = new Array(); | |
monthName2Int['Dec'] = 12; | |
monthName2Int['Nov'] = 11; | |
monthName2Int['Oct'] = 10; | |
monthName2Int['Sep'] = 9; | |
monthName2Int['Aug'] = 8; | |
monthName2Int['Jul'] = 7; | |
monthName2Int['Jun'] = 6; | |
monthName2Int['May'] = 5; |
#!/bin/sh | |
# compile vlckit through command-line | |
# make sure to set the proper target in xcode project first (ie 10.9) | |
# cleanup | |
rm -fr ./vlc-unstable/contrib/x86_64-apple-darwin10 | |
# build | |
xcodebuild -project VLCKit.xcodeproj -verbose -target "Fetch libvlc" | |
xcodebuild -project VLCKit.xcodeproj -verbose -target "Setup VLC contribs" -configuration Release |
{ | |
"Version": "2008-10-17", | |
"Statement": [ | |
{ | |
"Sid": "IPDeny", | |
"Effect": "Deny", | |
"Principal": { | |
"AWS": "*" | |
}, | |
"Action": "s3:*", |