https://www.nytimes.com/interactive/2017/05/12/world/europe/wannacry-ransomware-map.html
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May 17, 2017 09:45
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(function (global, factory) { | |
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : | |
typeof define === 'function' && define.amd ? define(['exports'], factory) : | |
(factory((global.d3 = global.d3 || {}))); | |
}(this, (function (exports) { 'use strict'; | |
var version = "4.7.3"; | |
var ascending = function(a, b) { | |
return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; | |
}; | |
var bisector = function(compare) { | |
if (compare.length === 1) compare = ascendingComparator(compare); | |
return { | |
left: function(a, x, lo, hi) { | |
if (lo == null) lo = 0; | |
if (hi == null) hi = a.length; | |
while (lo < hi) { | |
var mid = lo + hi >>> 1; | |
if (compare(a[mid], x) < 0) lo = mid + 1; | |
else hi = mid; | |
} | |
return lo; | |
}, | |
right: function(a, x, lo, hi) { | |
if (lo == null) lo = 0; | |
if (hi == null) hi = a.length; | |
while (lo < hi) { | |
var mid = lo + hi >>> 1; | |
if (compare(a[mid], x) > 0) hi = mid; | |
else lo = mid + 1; | |
} | |
return lo; | |
} | |
}; | |
}; | |
function ascendingComparator(f) { | |
return function(d, x) { | |
return ascending(f(d), x); | |
}; | |
} | |
var ascendingBisect = bisector(ascending); | |
var bisectRight = ascendingBisect.right; | |
var bisectLeft = ascendingBisect.left; | |
var pairs = function(array, f) { | |
if (f == null) f = pair; | |
var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n); | |
while (i < n) pairs[i] = f(p, p = array[++i]); | |
return pairs; | |
}; | |
function pair(a, b) { | |
return [a, b]; | |
} | |
var cross = function(a, b, f) { | |
var na = a.length, nb = b.length, c = new Array(na * nb), ia, ib, ic, va; | |
if (f == null) f = pair; | |
for (ia = ic = 0; ia < na; ++ia) for (va = a[ia], ib = 0; ib < nb; ++ib, ++ic) c[ic] = f(va, b[ib]); | |
return c; | |
}; | |
var descending = function(a, b) { | |
return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; | |
}; | |
var number = function(x) { | |
return x === null ? NaN : +x; | |
}; | |
var variance = function(array, f) { | |
var n = array.length, | |
m = 0, | |
a, | |
d, | |
s = 0, | |
i = -1, | |
j = 0; | |
if (f == null) { | |
while (++i < n) { | |
if (!isNaN(a = number(array[i]))) { | |
d = a - m; | |
m += d / ++j; | |
s += d * (a - m); | |
} | |
} | |
} | |
else { | |
while (++i < n) { | |
if (!isNaN(a = number(f(array[i], i, array)))) { | |
d = a - m; | |
m += d / ++j; | |
s += d * (a - m); | |
} | |
} | |
} | |
if (j > 1) return s / (j - 1); | |
}; | |
var deviation = function(array, f) { | |
var v = variance(array, f); | |
return v ? Math.sqrt(v) : v; | |
}; | |
var extent = function(array, f) { | |
var i = -1, | |
n = array.length, | |
a, | |
b, | |
c; | |
if (f == null) { | |
while (++i < n) if ((b = array[i]) != null && b >= b) { a = c = b; break; } | |
while (++i < n) if ((b = array[i]) != null) { | |
if (a > b) a = b; | |
if (c < b) c = b; | |
} | |
} | |
else { | |
while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = c = b; break; } | |
while (++i < n) if ((b = f(array[i], i, array)) != null) { | |
if (a > b) a = b; | |
if (c < b) c = b; | |
} | |
} | |
return [a, c]; | |
}; | |
var array = Array.prototype; | |
var slice = array.slice; | |
var map = array.map; | |
var constant = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
var identity = function(x) { | |
return x; | |
}; | |
var range = function(start, stop, step) { | |
start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step; | |
var i = -1, | |
n = Math.max(0, Math.ceil((stop - start) / step)) | 0, | |
range = new Array(n); | |
while (++i < n) { | |
range[i] = start + i * step; | |
} | |
return range; | |
}; | |
var e10 = Math.sqrt(50); | |
var e5 = Math.sqrt(10); | |
var e2 = Math.sqrt(2); | |
var ticks = function(start, stop, count) { | |
var step = tickStep(start, stop, count); | |
return range( | |
Math.ceil(start / step) * step, | |
Math.floor(stop / step) * step + step / 2, // inclusive | |
step | |
); | |
}; | |
function tickStep(start, stop, count) { | |
var step0 = Math.abs(stop - start) / Math.max(0, count), | |
step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)), | |
error = step0 / step1; | |
if (error >= e10) step1 *= 10; | |
else if (error >= e5) step1 *= 5; | |
else if (error >= e2) step1 *= 2; | |
return stop < start ? -step1 : step1; | |
} | |
var thresholdSturges = function(values) { | |
return Math.ceil(Math.log(values.length) / Math.LN2) + 1; | |
}; | |
var histogram = function() { | |
var value = identity, | |
domain = extent, | |
threshold = thresholdSturges; | |
function histogram(data) { | |
var i, | |
n = data.length, | |
x, | |
values = new Array(n); | |
for (i = 0; i < n; ++i) { | |
values[i] = value(data[i], i, data); | |
} | |
var xz = domain(values), | |
x0 = xz[0], | |
x1 = xz[1], | |
tz = threshold(values, x0, x1); | |
// Convert number of thresholds into uniform thresholds. | |
if (!Array.isArray(tz)) tz = ticks(x0, x1, tz); | |
// Remove any thresholds outside the domain. | |
var m = tz.length; | |
while (tz[0] <= x0) tz.shift(), --m; | |
while (tz[m - 1] >= x1) tz.pop(), --m; | |
var bins = new Array(m + 1), | |
bin; | |
// Initialize bins. | |
for (i = 0; i <= m; ++i) { | |
bin = bins[i] = []; | |
bin.x0 = i > 0 ? tz[i - 1] : x0; | |
bin.x1 = i < m ? tz[i] : x1; | |
} | |
// Assign data to bins by value, ignoring any outside the domain. | |
for (i = 0; i < n; ++i) { | |
x = values[i]; | |
if (x0 <= x && x <= x1) { | |
bins[bisectRight(tz, x, 0, m)].push(data[i]); | |
} | |
} | |
return bins; | |
} | |
histogram.value = function(_) { | |
return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value; | |
}; | |
histogram.domain = function(_) { | |
return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain; | |
}; | |
histogram.thresholds = function(_) { | |
return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold; | |
}; | |
return histogram; | |
}; | |
var threshold = function(array, p, f) { | |
if (f == null) f = number; | |
if (!(n = array.length)) return; | |
if ((p = +p) <= 0 || n < 2) return +f(array[0], 0, array); | |
if (p >= 1) return +f(array[n - 1], n - 1, array); | |
var n, | |
h = (n - 1) * p, | |
i = Math.floor(h), | |
a = +f(array[i], i, array), | |
b = +f(array[i + 1], i + 1, array); | |
return a + (b - a) * (h - i); | |
}; | |
var freedmanDiaconis = function(values, min, max) { | |
values = map.call(values, number).sort(ascending); | |
return Math.ceil((max - min) / (2 * (threshold(values, 0.75) - threshold(values, 0.25)) * Math.pow(values.length, -1 / 3))); | |
}; | |
var scott = function(values, min, max) { | |
return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3))); | |
}; | |
var max = function(array, f) { | |
var i = -1, | |
n = array.length, | |
a, | |
b; | |
if (f == null) { | |
while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; } | |
while (++i < n) if ((b = array[i]) != null && b > a) a = b; | |
} | |
else { | |
while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = b; break; } | |
while (++i < n) if ((b = f(array[i], i, array)) != null && b > a) a = b; | |
} | |
return a; | |
}; | |
var mean = function(array, f) { | |
var s = 0, | |
n = array.length, | |
a, | |
i = -1, | |
j = n; | |
if (f == null) { | |
while (++i < n) if (!isNaN(a = number(array[i]))) s += a; else --j; | |
} | |
else { | |
while (++i < n) if (!isNaN(a = number(f(array[i], i, array)))) s += a; else --j; | |
} | |
if (j) return s / j; | |
}; | |
var median = function(array, f) { | |
var numbers = [], | |
n = array.length, | |
a, | |
i = -1; | |
if (f == null) { | |
while (++i < n) if (!isNaN(a = number(array[i]))) numbers.push(a); | |
} | |
else { | |
while (++i < n) if (!isNaN(a = number(f(array[i], i, array)))) numbers.push(a); | |
} | |
return threshold(numbers.sort(ascending), 0.5); | |
}; | |
var merge = function(arrays) { | |
var n = arrays.length, | |
m, | |
i = -1, | |
j = 0, | |
merged, | |
array; | |
while (++i < n) j += arrays[i].length; | |
merged = new Array(j); | |
while (--n >= 0) { | |
array = arrays[n]; | |
m = array.length; | |
while (--m >= 0) { | |
merged[--j] = array[m]; | |
} | |
} | |
return merged; | |
}; | |
var min = function(array, f) { | |
var i = -1, | |
n = array.length, | |
a, | |
b; | |
if (f == null) { | |
while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; } | |
while (++i < n) if ((b = array[i]) != null && a > b) a = b; | |
} | |
else { | |
while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = b; break; } | |
while (++i < n) if ((b = f(array[i], i, array)) != null && a > b) a = b; | |
} | |
return a; | |
}; | |
var permute = function(array, indexes) { | |
var i = indexes.length, permutes = new Array(i); | |
while (i--) permutes[i] = array[indexes[i]]; | |
return permutes; | |
}; | |
var scan = function(array, compare) { | |
if (!(n = array.length)) return; | |
var i = 0, | |
n, | |
j = 0, | |
xi, | |
xj = array[j]; | |
if (!compare) compare = ascending; | |
while (++i < n) if (compare(xi = array[i], xj) < 0 || compare(xj, xj) !== 0) xj = xi, j = i; | |
if (compare(xj, xj) === 0) return j; | |
}; | |
var shuffle = function(array, i0, i1) { | |
var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0), | |
t, | |
i; | |
while (m) { | |
i = Math.random() * m-- | 0; | |
t = array[m + i0]; | |
array[m + i0] = array[i + i0]; | |
array[i + i0] = t; | |
} | |
return array; | |
}; | |
var sum = function(array, f) { | |
var s = 0, | |
n = array.length, | |
a, | |
i = -1; | |
if (f == null) { | |
while (++i < n) if (a = +array[i]) s += a; // Note: zero and null are equivalent. | |
} | |
else { | |
while (++i < n) if (a = +f(array[i], i, array)) s += a; | |
} | |
return s; | |
}; | |
var transpose = function(matrix) { | |
if (!(n = matrix.length)) return []; | |
for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) { | |
for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) { | |
row[j] = matrix[j][i]; | |
} | |
} | |
return transpose; | |
}; | |
function length(d) { | |
return d.length; | |
} | |
var zip = function() { | |
return transpose(arguments); | |
}; | |
var slice$1 = Array.prototype.slice; | |
var identity$1 = function(x) { | |
return x; | |
}; | |
var top = 1; | |
var right = 2; | |
var bottom = 3; | |
var left = 4; | |
var epsilon = 1e-6; | |
function translateX(x) { | |
return "translate(" + x + ",0)"; | |
} | |
function translateY(y) { | |
return "translate(0," + y + ")"; | |
} | |
function center(scale) { | |
var offset = scale.bandwidth() / 2; | |
if (scale.round()) offset = Math.round(offset); | |
return function(d) { | |
return scale(d) + offset; | |
}; | |
} | |
function entering() { | |
return !this.__axis; | |
} | |
function axis(orient, scale) { | |
var tickArguments = [], | |
tickValues = null, | |
tickFormat = null, | |
tickSizeInner = 6, | |
tickSizeOuter = 6, | |
tickPadding = 3, | |
k = orient === top || orient === left ? -1 : 1, | |
x, y = orient === left || orient === right ? (x = "x", "y") : (x = "y", "x"), | |
transform = orient === top || orient === bottom ? translateX : translateY; | |
function axis(context) { | |
var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues, | |
format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity$1) : tickFormat, | |
spacing = Math.max(tickSizeInner, 0) + tickPadding, | |
range = scale.range(), | |
range0 = range[0] + 0.5, | |
range1 = range[range.length - 1] + 0.5, | |
position = (scale.bandwidth ? center : identity$1)(scale.copy()), | |
selection = context.selection ? context.selection() : context, | |
path = selection.selectAll(".domain").data([null]), | |
tick = selection.selectAll(".tick").data(values, scale).order(), | |
tickExit = tick.exit(), | |
tickEnter = tick.enter().append("g").attr("class", "tick"), | |
line = tick.select("line"), | |
text = tick.select("text"); | |
path = path.merge(path.enter().insert("path", ".tick") | |
.attr("class", "domain") | |
.attr("stroke", "#000")); | |
tick = tick.merge(tickEnter); | |
line = line.merge(tickEnter.append("line") | |
.attr("stroke", "#000") | |
.attr(x + "2", k * tickSizeInner) | |
.attr(y + "1", 0.5) | |
.attr(y + "2", 0.5)); | |
text = text.merge(tickEnter.append("text") | |
.attr("fill", "#000") | |
.attr(x, k * spacing) | |
.attr(y, 0.5) | |
.attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em")); | |
if (context !== selection) { | |
path = path.transition(context); | |
tick = tick.transition(context); | |
line = line.transition(context); | |
text = text.transition(context); | |
tickExit = tickExit.transition(context) | |
.attr("opacity", epsilon) | |
.attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); }); | |
tickEnter | |
.attr("opacity", epsilon) | |
.attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); }); | |
} | |
tickExit.remove(); | |
path | |
.attr("d", orient === left || orient == right | |
? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter | |
: "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter); | |
tick | |
.attr("opacity", 1) | |
.attr("transform", function(d) { return transform(position(d)); }); | |
line | |
.attr(x + "2", k * tickSizeInner); | |
text | |
.attr(x, k * spacing) | |
.text(format); | |
selection.filter(entering) | |
.attr("fill", "none") | |
.attr("font-size", 10) | |
.attr("font-family", "sans-serif") | |
.attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle"); | |
selection | |
.each(function() { this.__axis = position; }); | |
} | |
axis.scale = function(_) { | |
return arguments.length ? (scale = _, axis) : scale; | |
}; | |
axis.ticks = function() { | |
return tickArguments = slice$1.call(arguments), axis; | |
}; | |
axis.tickArguments = function(_) { | |
return arguments.length ? (tickArguments = _ == null ? [] : slice$1.call(_), axis) : tickArguments.slice(); | |
}; | |
axis.tickValues = function(_) { | |
return arguments.length ? (tickValues = _ == null ? null : slice$1.call(_), axis) : tickValues && tickValues.slice(); | |
}; | |
axis.tickFormat = function(_) { | |
return arguments.length ? (tickFormat = _, axis) : tickFormat; | |
}; | |
axis.tickSize = function(_) { | |
return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner; | |
}; | |
axis.tickSizeInner = function(_) { | |
return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner; | |
}; | |
axis.tickSizeOuter = function(_) { | |
return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter; | |
}; | |
axis.tickPadding = function(_) { | |
return arguments.length ? (tickPadding = +_, axis) : tickPadding; | |
}; | |
return axis; | |
} | |
function axisTop(scale) { | |
return axis(top, scale); | |
} | |
function axisRight(scale) { | |
return axis(right, scale); | |
} | |
function axisBottom(scale) { | |
return axis(bottom, scale); | |
} | |
function axisLeft(scale) { | |
return axis(left, scale); | |
} | |
var noop = {value: function() {}}; | |
function dispatch() { | |
for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) { | |
if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t); | |
_[t] = []; | |
} | |
return new Dispatch(_); | |
} | |
function Dispatch(_) { | |
this._ = _; | |
} | |
function parseTypenames(typenames, types) { | |
return typenames.trim().split(/^|\s+/).map(function(t) { | |
var name = "", i = t.indexOf("."); | |
if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); | |
if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t); | |
return {type: t, name: name}; | |
}); | |
} | |
Dispatch.prototype = dispatch.prototype = { | |
constructor: Dispatch, | |
on: function(typename, callback) { | |
var _ = this._, | |
T = parseTypenames(typename + "", _), | |
t, | |
i = -1, | |
n = T.length; | |
// If no callback was specified, return the callback of the given type and name. | |
if (arguments.length < 2) { | |
while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t; | |
return; | |
} | |
// If a type was specified, set the callback for the given type and name. | |
// Otherwise, if a null callback was specified, remove callbacks of the given name. | |
if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback); | |
while (++i < n) { | |
if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback); | |
else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null); | |
} | |
return this; | |
}, | |
copy: function() { | |
var copy = {}, _ = this._; | |
for (var t in _) copy[t] = _[t].slice(); | |
return new Dispatch(copy); | |
}, | |
call: function(type, that) { | |
if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2]; | |
if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); | |
for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); | |
}, | |
apply: function(type, that, args) { | |
if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); | |
for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); | |
} | |
}; | |
function get(type, name) { | |
for (var i = 0, n = type.length, c; i < n; ++i) { | |
if ((c = type[i]).name === name) { | |
return c.value; | |
} | |
} | |
} | |
function set(type, name, callback) { | |
for (var i = 0, n = type.length; i < n; ++i) { | |
if (type[i].name === name) { | |
type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1)); | |
break; | |
} | |
} | |
if (callback != null) type.push({name: name, value: callback}); | |
return type; | |
} | |
var xhtml = "http://www.w3.org/1999/xhtml"; | |
var namespaces = { | |
svg: "http://www.w3.org/2000/svg", | |
xhtml: xhtml, | |
xlink: "http://www.w3.org/1999/xlink", | |
xml: "http://www.w3.org/XML/1998/namespace", | |
xmlns: "http://www.w3.org/2000/xmlns/" | |
}; | |
var namespace = function(name) { | |
var prefix = name += "", i = prefix.indexOf(":"); | |
if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); | |
return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; | |
}; | |
function creatorInherit(name) { | |
return function() { | |
var document = this.ownerDocument, | |
uri = this.namespaceURI; | |
return uri === xhtml && document.documentElement.namespaceURI === xhtml | |
? document.createElement(name) | |
: document.createElementNS(uri, name); | |
}; | |
} | |
function creatorFixed(fullname) { | |
return function() { | |
return this.ownerDocument.createElementNS(fullname.space, fullname.local); | |
}; | |
} | |
var creator = function(name) { | |
var fullname = namespace(name); | |
return (fullname.local | |
? creatorFixed | |
: creatorInherit)(fullname); | |
}; | |
var nextId = 0; | |
function local$1() { | |
return new Local; | |
} | |
function Local() { | |
this._ = "@" + (++nextId).toString(36); | |
} | |
Local.prototype = local$1.prototype = { | |
constructor: Local, | |
get: function(node) { | |
var id = this._; | |
while (!(id in node)) if (!(node = node.parentNode)) return; | |
return node[id]; | |
}, | |
set: function(node, value) { | |
return node[this._] = value; | |
}, | |
remove: function(node) { | |
return this._ in node && delete node[this._]; | |
}, | |
toString: function() { | |
return this._; | |
} | |
}; | |
var matcher = function(selector) { | |
return function() { | |
return this.matches(selector); | |
}; | |
}; | |
if (typeof document !== "undefined") { | |
var element = document.documentElement; | |
if (!element.matches) { | |
var vendorMatches = element.webkitMatchesSelector | |
|| element.msMatchesSelector | |
|| element.mozMatchesSelector | |
|| element.oMatchesSelector; | |
matcher = function(selector) { | |
return function() { | |
return vendorMatches.call(this, selector); | |
}; | |
}; | |
} | |
} | |
var matcher$1 = matcher; | |
var filterEvents = {}; | |
exports.event = null; | |
if (typeof document !== "undefined") { | |
var element$1 = document.documentElement; | |
if (!("onmouseenter" in element$1)) { | |
filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"}; | |
} | |
} | |
function filterContextListener(listener, index, group) { | |
listener = contextListener(listener, index, group); | |
return function(event) { | |
var related = event.relatedTarget; | |
if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) { | |
listener.call(this, event); | |
} | |
}; | |
} | |
function contextListener(listener, index, group) { | |
return function(event1) { | |
var event0 = exports.event; // Events can be reentrant (e.g., focus). | |
exports.event = event1; | |
try { | |
listener.call(this, this.__data__, index, group); | |
} finally { | |
exports.event = event0; | |
} | |
}; | |
} | |
function parseTypenames$1(typenames) { | |
return typenames.trim().split(/^|\s+/).map(function(t) { | |
var name = "", i = t.indexOf("."); | |
if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); | |
return {type: t, name: name}; | |
}); | |
} | |
function onRemove(typename) { | |
return function() { | |
var on = this.__on; | |
if (!on) return; | |
for (var j = 0, i = -1, m = on.length, o; j < m; ++j) { | |
if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) { | |
this.removeEventListener(o.type, o.listener, o.capture); | |
} else { | |
on[++i] = o; | |
} | |
} | |
if (++i) on.length = i; | |
else delete this.__on; | |
}; | |
} | |
function onAdd(typename, value, capture) { | |
var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener; | |
return function(d, i, group) { | |
var on = this.__on, o, listener = wrap(value, i, group); | |
if (on) for (var j = 0, m = on.length; j < m; ++j) { | |
if ((o = on[j]).type === typename.type && o.name === typename.name) { | |
this.removeEventListener(o.type, o.listener, o.capture); | |
this.addEventListener(o.type, o.listener = listener, o.capture = capture); | |
o.value = value; | |
return; | |
} | |
} | |
this.addEventListener(typename.type, listener, capture); | |
o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture}; | |
if (!on) this.__on = [o]; | |
else on.push(o); | |
}; | |
} | |
var selection_on = function(typename, value, capture) { | |
var typenames = parseTypenames$1(typename + ""), i, n = typenames.length, t; | |
if (arguments.length < 2) { | |
var on = this.node().__on; | |
if (on) for (var j = 0, m = on.length, o; j < m; ++j) { | |
for (i = 0, o = on[j]; i < n; ++i) { | |
if ((t = typenames[i]).type === o.type && t.name === o.name) { | |
return o.value; | |
} | |
} | |
} | |
return; | |
} | |
on = value ? onAdd : onRemove; | |
if (capture == null) capture = false; | |
for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture)); | |
return this; | |
}; | |
function customEvent(event1, listener, that, args) { | |
var event0 = exports.event; | |
event1.sourceEvent = exports.event; | |
exports.event = event1; | |
try { | |
return listener.apply(that, args); | |
} finally { | |
exports.event = event0; | |
} | |
} | |
var sourceEvent = function() { | |
var current = exports.event, source; | |
while (source = current.sourceEvent) current = source; | |
return current; | |
}; | |
var point = function(node, event) { | |
var svg = node.ownerSVGElement || node; | |
if (svg.createSVGPoint) { | |
var point = svg.createSVGPoint(); | |
point.x = event.clientX, point.y = event.clientY; | |
point = point.matrixTransform(node.getScreenCTM().inverse()); | |
return [point.x, point.y]; | |
} | |
var rect = node.getBoundingClientRect(); | |
return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop]; | |
}; | |
var mouse = function(node) { | |
var event = sourceEvent(); | |
if (event.changedTouches) event = event.changedTouches[0]; | |
return point(node, event); | |
}; | |
function none() {} | |
var selector = function(selector) { | |
return selector == null ? none : function() { | |
return this.querySelector(selector); | |
}; | |
}; | |
var selection_select = function(select) { | |
if (typeof select !== "function") select = selector(select); | |
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { | |
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { | |
if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { | |
if ("__data__" in node) subnode.__data__ = node.__data__; | |
subgroup[i] = subnode; | |
} | |
} | |
} | |
return new Selection(subgroups, this._parents); | |
}; | |
function empty$1() { | |
return []; | |
} | |
var selectorAll = function(selector) { | |
return selector == null ? empty$1 : function() { | |
return this.querySelectorAll(selector); | |
}; | |
}; | |
var selection_selectAll = function(select) { | |
if (typeof select !== "function") select = selectorAll(select); | |
for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { | |
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { | |
if (node = group[i]) { | |
subgroups.push(select.call(node, node.__data__, i, group)); | |
parents.push(node); | |
} | |
} | |
} | |
return new Selection(subgroups, parents); | |
}; | |
var selection_filter = function(match) { | |
if (typeof match !== "function") match = matcher$1(match); | |
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { | |
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { | |
if ((node = group[i]) && match.call(node, node.__data__, i, group)) { | |
subgroup.push(node); | |
} | |
} | |
} | |
return new Selection(subgroups, this._parents); | |
}; | |
var sparse = function(update) { | |
return new Array(update.length); | |
}; | |
var selection_enter = function() { | |
return new Selection(this._enter || this._groups.map(sparse), this._parents); | |
}; | |
function EnterNode(parent, datum) { | |
this.ownerDocument = parent.ownerDocument; | |
this.namespaceURI = parent.namespaceURI; | |
this._next = null; | |
this._parent = parent; | |
this.__data__ = datum; | |
} | |
EnterNode.prototype = { | |
constructor: EnterNode, | |
appendChild: function(child) { return this._parent.insertBefore(child, this._next); }, | |
insertBefore: function(child, next) { return this._parent.insertBefore(child, next); }, | |
querySelector: function(selector) { return this._parent.querySelector(selector); }, | |
querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); } | |
}; | |
var constant$1 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
var keyPrefix = "$"; // Protect against keys like “__proto__”. | |
function bindIndex(parent, group, enter, update, exit, data) { | |
var i = 0, | |
node, | |
groupLength = group.length, | |
dataLength = data.length; | |
// Put any non-null nodes that fit into update. | |
// Put any null nodes into enter. | |
// Put any remaining data into enter. | |
for (; i < dataLength; ++i) { | |
if (node = group[i]) { | |
node.__data__ = data[i]; | |
update[i] = node; | |
} else { | |
enter[i] = new EnterNode(parent, data[i]); | |
} | |
} | |
// Put any non-null nodes that don’t fit into exit. | |
for (; i < groupLength; ++i) { | |
if (node = group[i]) { | |
exit[i] = node; | |
} | |
} | |
} | |
function bindKey(parent, group, enter, update, exit, data, key) { | |
var i, | |
node, | |
nodeByKeyValue = {}, | |
groupLength = group.length, | |
dataLength = data.length, | |
keyValues = new Array(groupLength), | |
keyValue; | |
// Compute the key for each node. | |
// If multiple nodes have the same key, the duplicates are added to exit. | |
for (i = 0; i < groupLength; ++i) { | |
if (node = group[i]) { | |
keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group); | |
if (keyValue in nodeByKeyValue) { | |
exit[i] = node; | |
} else { | |
nodeByKeyValue[keyValue] = node; | |
} | |
} | |
} | |
// Compute the key for each datum. | |
// If there a node associated with this key, join and add it to update. | |
// If there is not (or the key is a duplicate), add it to enter. | |
for (i = 0; i < dataLength; ++i) { | |
keyValue = keyPrefix + key.call(parent, data[i], i, data); | |
if (node = nodeByKeyValue[keyValue]) { | |
update[i] = node; | |
node.__data__ = data[i]; | |
nodeByKeyValue[keyValue] = null; | |
} else { | |
enter[i] = new EnterNode(parent, data[i]); | |
} | |
} | |
// Add any remaining nodes that were not bound to data to exit. | |
for (i = 0; i < groupLength; ++i) { | |
if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) { | |
exit[i] = node; | |
} | |
} | |
} | |
var selection_data = function(value, key) { | |
if (!value) { | |
data = new Array(this.size()), j = -1; | |
this.each(function(d) { data[++j] = d; }); | |
return data; | |
} | |
var bind = key ? bindKey : bindIndex, | |
parents = this._parents, | |
groups = this._groups; | |
if (typeof value !== "function") value = constant$1(value); | |
for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { | |
var parent = parents[j], | |
group = groups[j], | |
groupLength = group.length, | |
data = value.call(parent, parent && parent.__data__, j, parents), | |
dataLength = data.length, | |
enterGroup = enter[j] = new Array(dataLength), | |
updateGroup = update[j] = new Array(dataLength), | |
exitGroup = exit[j] = new Array(groupLength); | |
bind(parent, group, enterGroup, updateGroup, exitGroup, data, key); | |
// Now connect the enter nodes to their following update node, such that | |
// appendChild can insert the materialized enter node before this node, | |
// rather than at the end of the parent node. | |
for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { | |
if (previous = enterGroup[i0]) { | |
if (i0 >= i1) i1 = i0 + 1; | |
while (!(next = updateGroup[i1]) && ++i1 < dataLength); | |
previous._next = next || null; | |
} | |
} | |
} | |
update = new Selection(update, parents); | |
update._enter = enter; | |
update._exit = exit; | |
return update; | |
}; | |
var selection_exit = function() { | |
return new Selection(this._exit || this._groups.map(sparse), this._parents); | |
}; | |
var selection_merge = function(selection) { | |
for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { | |
for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { | |
if (node = group0[i] || group1[i]) { | |
merge[i] = node; | |
} | |
} | |
} | |
for (; j < m0; ++j) { | |
merges[j] = groups0[j]; | |
} | |
return new Selection(merges, this._parents); | |
}; | |
var selection_order = function() { | |
for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) { | |
for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) { | |
if (node = group[i]) { | |
if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); | |
next = node; | |
} | |
} | |
} | |
return this; | |
}; | |
var selection_sort = function(compare) { | |
if (!compare) compare = ascending$1; | |
function compareNode(a, b) { | |
return a && b ? compare(a.__data__, b.__data__) : !a - !b; | |
} | |
for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) { | |
for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) { | |
if (node = group[i]) { | |
sortgroup[i] = node; | |
} | |
} | |
sortgroup.sort(compareNode); | |
} | |
return new Selection(sortgroups, this._parents).order(); | |
}; | |
function ascending$1(a, b) { | |
return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; | |
} | |
var selection_call = function() { | |
var callback = arguments[0]; | |
arguments[0] = this; | |
callback.apply(null, arguments); | |
return this; | |
}; | |
var selection_nodes = function() { | |
var nodes = new Array(this.size()), i = -1; | |
this.each(function() { nodes[++i] = this; }); | |
return nodes; | |
}; | |
var selection_node = function() { | |
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { | |
for (var group = groups[j], i = 0, n = group.length; i < n; ++i) { | |
var node = group[i]; | |
if (node) return node; | |
} | |
} | |
return null; | |
}; | |
var selection_size = function() { | |
var size = 0; | |
this.each(function() { ++size; }); | |
return size; | |
}; | |
var selection_empty = function() { | |
return !this.node(); | |
}; | |
var selection_each = function(callback) { | |
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { | |
for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) { | |
if (node = group[i]) callback.call(node, node.__data__, i, group); | |
} | |
} | |
return this; | |
}; | |
function attrRemove(name) { | |
return function() { | |
this.removeAttribute(name); | |
}; | |
} | |
function attrRemoveNS(fullname) { | |
return function() { | |
this.removeAttributeNS(fullname.space, fullname.local); | |
}; | |
} | |
function attrConstant(name, value) { | |
return function() { | |
this.setAttribute(name, value); | |
}; | |
} | |
function attrConstantNS(fullname, value) { | |
return function() { | |
this.setAttributeNS(fullname.space, fullname.local, value); | |
}; | |
} | |
function attrFunction(name, value) { | |
return function() { | |
var v = value.apply(this, arguments); | |
if (v == null) this.removeAttribute(name); | |
else this.setAttribute(name, v); | |
}; | |
} | |
function attrFunctionNS(fullname, value) { | |
return function() { | |
var v = value.apply(this, arguments); | |
if (v == null) this.removeAttributeNS(fullname.space, fullname.local); | |
else this.setAttributeNS(fullname.space, fullname.local, v); | |
}; | |
} | |
var selection_attr = function(name, value) { | |
var fullname = namespace(name); | |
if (arguments.length < 2) { | |
var node = this.node(); | |
return fullname.local | |
? node.getAttributeNS(fullname.space, fullname.local) | |
: node.getAttribute(fullname); | |
} | |
return this.each((value == null | |
? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function" | |
? (fullname.local ? attrFunctionNS : attrFunction) | |
: (fullname.local ? attrConstantNS : attrConstant)))(fullname, value)); | |
}; | |
var window$1 = function(node) { | |
return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node | |
|| (node.document && node) // node is a Window | |
|| node.defaultView; // node is a Document | |
}; | |
function styleRemove(name) { | |
return function() { | |
this.style.removeProperty(name); | |
}; | |
} | |
function styleConstant(name, value, priority) { | |
return function() { | |
this.style.setProperty(name, value, priority); | |
}; | |
} | |
function styleFunction(name, value, priority) { | |
return function() { | |
var v = value.apply(this, arguments); | |
if (v == null) this.style.removeProperty(name); | |
else this.style.setProperty(name, v, priority); | |
}; | |
} | |
var selection_style = function(name, value, priority) { | |
var node; | |
return arguments.length > 1 | |
? this.each((value == null | |
? styleRemove : typeof value === "function" | |
? styleFunction | |
: styleConstant)(name, value, priority == null ? "" : priority)) | |
: window$1(node = this.node()) | |
.getComputedStyle(node, null) | |
.getPropertyValue(name); | |
}; | |
function propertyRemove(name) { | |
return function() { | |
delete this[name]; | |
}; | |
} | |
function propertyConstant(name, value) { | |
return function() { | |
this[name] = value; | |
}; | |
} | |
function propertyFunction(name, value) { | |
return function() { | |
var v = value.apply(this, arguments); | |
if (v == null) delete this[name]; | |
else this[name] = v; | |
}; | |
} | |
var selection_property = function(name, value) { | |
return arguments.length > 1 | |
? this.each((value == null | |
? propertyRemove : typeof value === "function" | |
? propertyFunction | |
: propertyConstant)(name, value)) | |
: this.node()[name]; | |
}; | |
function classArray(string) { | |
return string.trim().split(/^|\s+/); | |
} | |
function classList(node) { | |
return node.classList || new ClassList(node); | |
} | |
function ClassList(node) { | |
this._node = node; | |
this._names = classArray(node.getAttribute("class") || ""); | |
} | |
ClassList.prototype = { | |
add: function(name) { | |
var i = this._names.indexOf(name); | |
if (i < 0) { | |
this._names.push(name); | |
this._node.setAttribute("class", this._names.join(" ")); | |
} | |
}, | |
remove: function(name) { | |
var i = this._names.indexOf(name); | |
if (i >= 0) { | |
this._names.splice(i, 1); | |
this._node.setAttribute("class", this._names.join(" ")); | |
} | |
}, | |
contains: function(name) { | |
return this._names.indexOf(name) >= 0; | |
} | |
}; | |
function classedAdd(node, names) { | |
var list = classList(node), i = -1, n = names.length; | |
while (++i < n) list.add(names[i]); | |
} | |
function classedRemove(node, names) { | |
var list = classList(node), i = -1, n = names.length; | |
while (++i < n) list.remove(names[i]); | |
} | |
function classedTrue(names) { | |
return function() { | |
classedAdd(this, names); | |
}; | |
} | |
function classedFalse(names) { | |
return function() { | |
classedRemove(this, names); | |
}; | |
} | |
function classedFunction(names, value) { | |
return function() { | |
(value.apply(this, arguments) ? classedAdd : classedRemove)(this, names); | |
}; | |
} | |
var selection_classed = function(name, value) { | |
var names = classArray(name + ""); | |
if (arguments.length < 2) { | |
var list = classList(this.node()), i = -1, n = names.length; | |
while (++i < n) if (!list.contains(names[i])) return false; | |
return true; | |
} | |
return this.each((typeof value === "function" | |
? classedFunction : value | |
? classedTrue | |
: classedFalse)(names, value)); | |
}; | |
function textRemove() { | |
this.textContent = ""; | |
} | |
function textConstant(value) { | |
return function() { | |
this.textContent = value; | |
}; | |
} | |
function textFunction(value) { | |
return function() { | |
var v = value.apply(this, arguments); | |
this.textContent = v == null ? "" : v; | |
}; | |
} | |
var selection_text = function(value) { | |
return arguments.length | |
? this.each(value == null | |
? textRemove : (typeof value === "function" | |
? textFunction | |
: textConstant)(value)) | |
: this.node().textContent; | |
}; | |
function htmlRemove() { | |
this.innerHTML = ""; | |
} | |
function htmlConstant(value) { | |
return function() { | |
this.innerHTML = value; | |
}; | |
} | |
function htmlFunction(value) { | |
return function() { | |
var v = value.apply(this, arguments); | |
this.innerHTML = v == null ? "" : v; | |
}; | |
} | |
var selection_html = function(value) { | |
return arguments.length | |
? this.each(value == null | |
? htmlRemove : (typeof value === "function" | |
? htmlFunction | |
: htmlConstant)(value)) | |
: this.node().innerHTML; | |
}; | |
function raise() { | |
if (this.nextSibling) this.parentNode.appendChild(this); | |
} | |
var selection_raise = function() { | |
return this.each(raise); | |
}; | |
function lower() { | |
if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild); | |
} | |
var selection_lower = function() { | |
return this.each(lower); | |
}; | |
var selection_append = function(name) { | |
var create = typeof name === "function" ? name : creator(name); | |
return this.select(function() { | |
return this.appendChild(create.apply(this, arguments)); | |
}); | |
}; | |
function constantNull() { | |
return null; | |
} | |
var selection_insert = function(name, before) { | |
var create = typeof name === "function" ? name : creator(name), | |
select = before == null ? constantNull : typeof before === "function" ? before : selector(before); | |
return this.select(function() { | |
return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null); | |
}); | |
}; | |
function remove() { | |
var parent = this.parentNode; | |
if (parent) parent.removeChild(this); | |
} | |
var selection_remove = function() { | |
return this.each(remove); | |
}; | |
var selection_datum = function(value) { | |
return arguments.length | |
? this.property("__data__", value) | |
: this.node().__data__; | |
}; | |
function dispatchEvent(node, type, params) { | |
var window = window$1(node), | |
event = window.CustomEvent; | |
if (event) { | |
event = new event(type, params); | |
} else { | |
event = window.document.createEvent("Event"); | |
if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail; | |
else event.initEvent(type, false, false); | |
} | |
node.dispatchEvent(event); | |
} | |
function dispatchConstant(type, params) { | |
return function() { | |
return dispatchEvent(this, type, params); | |
}; | |
} | |
function dispatchFunction(type, params) { | |
return function() { | |
return dispatchEvent(this, type, params.apply(this, arguments)); | |
}; | |
} | |
var selection_dispatch = function(type, params) { | |
return this.each((typeof params === "function" | |
? dispatchFunction | |
: dispatchConstant)(type, params)); | |
}; | |
var root = [null]; | |
function Selection(groups, parents) { | |
this._groups = groups; | |
this._parents = parents; | |
} | |
function selection() { | |
return new Selection([[document.documentElement]], root); | |
} | |
Selection.prototype = selection.prototype = { | |
constructor: Selection, | |
select: selection_select, | |
selectAll: selection_selectAll, | |
filter: selection_filter, | |
data: selection_data, | |
enter: selection_enter, | |
exit: selection_exit, | |
merge: selection_merge, | |
order: selection_order, | |
sort: selection_sort, | |
call: selection_call, | |
nodes: selection_nodes, | |
node: selection_node, | |
size: selection_size, | |
empty: selection_empty, | |
each: selection_each, | |
attr: selection_attr, | |
style: selection_style, | |
property: selection_property, | |
classed: selection_classed, | |
text: selection_text, | |
html: selection_html, | |
raise: selection_raise, | |
lower: selection_lower, | |
append: selection_append, | |
insert: selection_insert, | |
remove: selection_remove, | |
datum: selection_datum, | |
on: selection_on, | |
dispatch: selection_dispatch | |
}; | |
var select = function(selector) { | |
return typeof selector === "string" | |
? new Selection([[document.querySelector(selector)]], [document.documentElement]) | |
: new Selection([[selector]], root); | |
}; | |
var selectAll = function(selector) { | |
return typeof selector === "string" | |
? new Selection([document.querySelectorAll(selector)], [document.documentElement]) | |
: new Selection([selector == null ? [] : selector], root); | |
}; | |
var touch = function(node, touches, identifier) { | |
if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches; | |
for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) { | |
if ((touch = touches[i]).identifier === identifier) { | |
return point(node, touch); | |
} | |
} | |
return null; | |
}; | |
var touches = function(node, touches) { | |
if (touches == null) touches = sourceEvent().touches; | |
for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) { | |
points[i] = point(node, touches[i]); | |
} | |
return points; | |
}; | |
function nopropagation() { | |
exports.event.stopImmediatePropagation(); | |
} | |
var noevent = function() { | |
exports.event.preventDefault(); | |
exports.event.stopImmediatePropagation(); | |
}; | |
var dragDisable = function(view) { | |
var root = view.document.documentElement, | |
selection$$1 = select(view).on("dragstart.drag", noevent, true); | |
if ("onselectstart" in root) { | |
selection$$1.on("selectstart.drag", noevent, true); | |
} else { | |
root.__noselect = root.style.MozUserSelect; | |
root.style.MozUserSelect = "none"; | |
} | |
}; | |
function yesdrag(view, noclick) { | |
var root = view.document.documentElement, | |
selection$$1 = select(view).on("dragstart.drag", null); | |
if (noclick) { | |
selection$$1.on("click.drag", noevent, true); | |
setTimeout(function() { selection$$1.on("click.drag", null); }, 0); | |
} | |
if ("onselectstart" in root) { | |
selection$$1.on("selectstart.drag", null); | |
} else { | |
root.style.MozUserSelect = root.__noselect; | |
delete root.__noselect; | |
} | |
} | |
var constant$2 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) { | |
this.target = target; | |
this.type = type; | |
this.subject = subject; | |
this.identifier = id; | |
this.active = active; | |
this.x = x; | |
this.y = y; | |
this.dx = dx; | |
this.dy = dy; | |
this._ = dispatch; | |
} | |
DragEvent.prototype.on = function() { | |
var value = this._.on.apply(this._, arguments); | |
return value === this._ ? this : value; | |
}; | |
// Ignore right-click, since that should open the context menu. | |
function defaultFilter$1() { | |
return !exports.event.button; | |
} | |
function defaultContainer() { | |
return this.parentNode; | |
} | |
function defaultSubject(d) { | |
return d == null ? {x: exports.event.x, y: exports.event.y} : d; | |
} | |
var drag = function() { | |
var filter = defaultFilter$1, | |
container = defaultContainer, | |
subject = defaultSubject, | |
gestures = {}, | |
listeners = dispatch("start", "drag", "end"), | |
active = 0, | |
mousemoving, | |
touchending; | |
function drag(selection$$1) { | |
selection$$1 | |
.on("mousedown.drag", mousedowned) | |
.on("touchstart.drag", touchstarted) | |
.on("touchmove.drag", touchmoved) | |
.on("touchend.drag touchcancel.drag", touchended) | |
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); | |
} | |
function mousedowned() { | |
if (touchending || !filter.apply(this, arguments)) return; | |
var gesture = beforestart("mouse", container.apply(this, arguments), mouse, this, arguments); | |
if (!gesture) return; | |
select(exports.event.view).on("mousemove.drag", mousemoved, true).on("mouseup.drag", mouseupped, true); | |
dragDisable(exports.event.view); | |
nopropagation(); | |
mousemoving = false; | |
gesture("start"); | |
} | |
function mousemoved() { | |
noevent(); | |
mousemoving = true; | |
gestures.mouse("drag"); | |
} | |
function mouseupped() { | |
select(exports.event.view).on("mousemove.drag mouseup.drag", null); | |
yesdrag(exports.event.view, mousemoving); | |
noevent(); | |
gestures.mouse("end"); | |
} | |
function touchstarted() { | |
if (!filter.apply(this, arguments)) return; | |
var touches$$1 = exports.event.changedTouches, | |
c = container.apply(this, arguments), | |
n = touches$$1.length, i, gesture; | |
for (i = 0; i < n; ++i) { | |
if (gesture = beforestart(touches$$1[i].identifier, c, touch, this, arguments)) { | |
nopropagation(); | |
gesture("start"); | |
} | |
} | |
} | |
function touchmoved() { | |
var touches$$1 = exports.event.changedTouches, | |
n = touches$$1.length, i, gesture; | |
for (i = 0; i < n; ++i) { | |
if (gesture = gestures[touches$$1[i].identifier]) { | |
noevent(); | |
gesture("drag"); | |
} | |
} | |
} | |
function touchended() { | |
var touches$$1 = exports.event.changedTouches, | |
n = touches$$1.length, i, gesture; | |
if (touchending) clearTimeout(touchending); | |
touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! | |
for (i = 0; i < n; ++i) { | |
if (gesture = gestures[touches$$1[i].identifier]) { | |
nopropagation(); | |
gesture("end"); | |
} | |
} | |
} | |
function beforestart(id, container, point, that, args) { | |
var p = point(container, id), s, dx, dy, | |
sublisteners = listeners.copy(); | |
if (!customEvent(new DragEvent(drag, "beforestart", s, id, active, p[0], p[1], 0, 0, sublisteners), function() { | |
if ((exports.event.subject = s = subject.apply(that, args)) == null) return false; | |
dx = s.x - p[0] || 0; | |
dy = s.y - p[1] || 0; | |
return true; | |
})) return; | |
return function gesture(type) { | |
var p0 = p, n; | |
switch (type) { | |
case "start": gestures[id] = gesture, n = active++; break; | |
case "end": delete gestures[id], --active; // nobreak | |
case "drag": p = point(container, id), n = active; break; | |
} | |
customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]); | |
}; | |
} | |
drag.filter = function(_) { | |
return arguments.length ? (filter = typeof _ === "function" ? _ : constant$2(!!_), drag) : filter; | |
}; | |
drag.container = function(_) { | |
return arguments.length ? (container = typeof _ === "function" ? _ : constant$2(_), drag) : container; | |
}; | |
drag.subject = function(_) { | |
return arguments.length ? (subject = typeof _ === "function" ? _ : constant$2(_), drag) : subject; | |
}; | |
drag.on = function() { | |
var value = listeners.on.apply(listeners, arguments); | |
return value === listeners ? drag : value; | |
}; | |
return drag; | |
}; | |
var define = function(constructor, factory, prototype) { | |
constructor.prototype = factory.prototype = prototype; | |
prototype.constructor = constructor; | |
}; | |
function extend(parent, definition) { | |
var prototype = Object.create(parent.prototype); | |
for (var key in definition) prototype[key] = definition[key]; | |
return prototype; | |
} | |
function Color() {} | |
var darker = 0.7; | |
var brighter = 1 / darker; | |
var reI = "\\s*([+-]?\\d+)\\s*"; | |
var reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*"; | |
var reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*"; | |
var reHex3 = /^#([0-9a-f]{3})$/; | |
var reHex6 = /^#([0-9a-f]{6})$/; | |
var reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$"); | |
var reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$"); | |
var reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$"); | |
var reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$"); | |
var reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$"); | |
var reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$"); | |
var named = { | |
aliceblue: 0xf0f8ff, | |
antiquewhite: 0xfaebd7, | |
aqua: 0x00ffff, | |
aquamarine: 0x7fffd4, | |
azure: 0xf0ffff, | |
beige: 0xf5f5dc, | |
bisque: 0xffe4c4, | |
black: 0x000000, | |
blanchedalmond: 0xffebcd, | |
blue: 0x0000ff, | |
blueviolet: 0x8a2be2, | |
brown: 0xa52a2a, | |
burlywood: 0xdeb887, | |
cadetblue: 0x5f9ea0, | |
chartreuse: 0x7fff00, | |
chocolate: 0xd2691e, | |
coral: 0xff7f50, | |
cornflowerblue: 0x6495ed, | |
cornsilk: 0xfff8dc, | |
crimson: 0xdc143c, | |
cyan: 0x00ffff, | |
darkblue: 0x00008b, | |
darkcyan: 0x008b8b, | |
darkgoldenrod: 0xb8860b, | |
darkgray: 0xa9a9a9, | |
darkgreen: 0x006400, | |
darkgrey: 0xa9a9a9, | |
darkkhaki: 0xbdb76b, | |
darkmagenta: 0x8b008b, | |
darkolivegreen: 0x556b2f, | |
darkorange: 0xff8c00, | |
darkorchid: 0x9932cc, | |
darkred: 0x8b0000, | |
darksalmon: 0xe9967a, | |
darkseagreen: 0x8fbc8f, | |
darkslateblue: 0x483d8b, | |
darkslategray: 0x2f4f4f, | |
darkslategrey: 0x2f4f4f, | |
darkturquoise: 0x00ced1, | |
darkviolet: 0x9400d3, | |
deeppink: 0xff1493, | |
deepskyblue: 0x00bfff, | |
dimgray: 0x696969, | |
dimgrey: 0x696969, | |
dodgerblue: 0x1e90ff, | |
firebrick: 0xb22222, | |
floralwhite: 0xfffaf0, | |
forestgreen: 0x228b22, | |
fuchsia: 0xff00ff, | |
gainsboro: 0xdcdcdc, | |
ghostwhite: 0xf8f8ff, | |
gold: 0xffd700, | |
goldenrod: 0xdaa520, | |
gray: 0x808080, | |
green: 0x008000, | |
greenyellow: 0xadff2f, | |
grey: 0x808080, | |
honeydew: 0xf0fff0, | |
hotpink: 0xff69b4, | |
indianred: 0xcd5c5c, | |
indigo: 0x4b0082, | |
ivory: 0xfffff0, | |
khaki: 0xf0e68c, | |
lavender: 0xe6e6fa, | |
lavenderblush: 0xfff0f5, | |
lawngreen: 0x7cfc00, | |
lemonchiffon: 0xfffacd, | |
lightblue: 0xadd8e6, | |
lightcoral: 0xf08080, | |
lightcyan: 0xe0ffff, | |
lightgoldenrodyellow: 0xfafad2, | |
lightgray: 0xd3d3d3, | |
lightgreen: 0x90ee90, | |
lightgrey: 0xd3d3d3, | |
lightpink: 0xffb6c1, | |
lightsalmon: 0xffa07a, | |
lightseagreen: 0x20b2aa, | |
lightskyblue: 0x87cefa, | |
lightslategray: 0x778899, | |
lightslategrey: 0x778899, | |
lightsteelblue: 0xb0c4de, | |
lightyellow: 0xffffe0, | |
lime: 0x00ff00, | |
limegreen: 0x32cd32, | |
linen: 0xfaf0e6, | |
magenta: 0xff00ff, | |
maroon: 0x800000, | |
mediumaquamarine: 0x66cdaa, | |
mediumblue: 0x0000cd, | |
mediumorchid: 0xba55d3, | |
mediumpurple: 0x9370db, | |
mediumseagreen: 0x3cb371, | |
mediumslateblue: 0x7b68ee, | |
mediumspringgreen: 0x00fa9a, | |
mediumturquoise: 0x48d1cc, | |
mediumvioletred: 0xc71585, | |
midnightblue: 0x191970, | |
mintcream: 0xf5fffa, | |
mistyrose: 0xffe4e1, | |
moccasin: 0xffe4b5, | |
navajowhite: 0xffdead, | |
navy: 0x000080, | |
oldlace: 0xfdf5e6, | |
olive: 0x808000, | |
olivedrab: 0x6b8e23, | |
orange: 0xffa500, | |
orangered: 0xff4500, | |
orchid: 0xda70d6, | |
palegoldenrod: 0xeee8aa, | |
palegreen: 0x98fb98, | |
paleturquoise: 0xafeeee, | |
palevioletred: 0xdb7093, | |
papayawhip: 0xffefd5, | |
peachpuff: 0xffdab9, | |
peru: 0xcd853f, | |
pink: 0xffc0cb, | |
plum: 0xdda0dd, | |
powderblue: 0xb0e0e6, | |
purple: 0x800080, | |
rebeccapurple: 0x663399, | |
red: 0xff0000, | |
rosybrown: 0xbc8f8f, | |
royalblue: 0x4169e1, | |
saddlebrown: 0x8b4513, | |
salmon: 0xfa8072, | |
sandybrown: 0xf4a460, | |
seagreen: 0x2e8b57, | |
seashell: 0xfff5ee, | |
sienna: 0xa0522d, | |
silver: 0xc0c0c0, | |
skyblue: 0x87ceeb, | |
slateblue: 0x6a5acd, | |
slategray: 0x708090, | |
slategrey: 0x708090, | |
snow: 0xfffafa, | |
springgreen: 0x00ff7f, | |
steelblue: 0x4682b4, | |
tan: 0xd2b48c, | |
teal: 0x008080, | |
thistle: 0xd8bfd8, | |
tomato: 0xff6347, | |
turquoise: 0x40e0d0, | |
violet: 0xee82ee, | |
wheat: 0xf5deb3, | |
white: 0xffffff, | |
whitesmoke: 0xf5f5f5, | |
yellow: 0xffff00, | |
yellowgreen: 0x9acd32 | |
}; | |
define(Color, color, { | |
displayable: function() { | |
return this.rgb().displayable(); | |
}, | |
toString: function() { | |
return this.rgb() + ""; | |
} | |
}); | |
function color(format) { | |
var m; | |
format = (format + "").trim().toLowerCase(); | |
return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00 | |
: (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000 | |
: (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0) | |
: (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%) | |
: (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1) | |
: (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1) | |
: (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%) | |
: (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1) | |
: named.hasOwnProperty(format) ? rgbn(named[format]) | |
: format === "transparent" ? new Rgb(NaN, NaN, NaN, 0) | |
: null; | |
} | |
function rgbn(n) { | |
return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1); | |
} | |
function rgba(r, g, b, a) { | |
if (a <= 0) r = g = b = NaN; | |
return new Rgb(r, g, b, a); | |
} | |
function rgbConvert(o) { | |
if (!(o instanceof Color)) o = color(o); | |
if (!o) return new Rgb; | |
o = o.rgb(); | |
return new Rgb(o.r, o.g, o.b, o.opacity); | |
} | |
function rgb(r, g, b, opacity) { | |
return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity); | |
} | |
function Rgb(r, g, b, opacity) { | |
this.r = +r; | |
this.g = +g; | |
this.b = +b; | |
this.opacity = +opacity; | |
} | |
define(Rgb, rgb, extend(Color, { | |
brighter: function(k) { | |
k = k == null ? brighter : Math.pow(brighter, k); | |
return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); | |
}, | |
darker: function(k) { | |
k = k == null ? darker : Math.pow(darker, k); | |
return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); | |
}, | |
rgb: function() { | |
return this; | |
}, | |
displayable: function() { | |
return (0 <= this.r && this.r <= 255) | |
&& (0 <= this.g && this.g <= 255) | |
&& (0 <= this.b && this.b <= 255) | |
&& (0 <= this.opacity && this.opacity <= 1); | |
}, | |
toString: function() { | |
var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a)); | |
return (a === 1 ? "rgb(" : "rgba(") | |
+ Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", " | |
+ Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", " | |
+ Math.max(0, Math.min(255, Math.round(this.b) || 0)) | |
+ (a === 1 ? ")" : ", " + a + ")"); | |
} | |
})); | |
function hsla(h, s, l, a) { | |
if (a <= 0) h = s = l = NaN; | |
else if (l <= 0 || l >= 1) h = s = NaN; | |
else if (s <= 0) h = NaN; | |
return new Hsl(h, s, l, a); | |
} | |
function hslConvert(o) { | |
if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity); | |
if (!(o instanceof Color)) o = color(o); | |
if (!o) return new Hsl; | |
if (o instanceof Hsl) return o; | |
o = o.rgb(); | |
var r = o.r / 255, | |
g = o.g / 255, | |
b = o.b / 255, | |
min = Math.min(r, g, b), | |
max = Math.max(r, g, b), | |
h = NaN, | |
s = max - min, | |
l = (max + min) / 2; | |
if (s) { | |
if (r === max) h = (g - b) / s + (g < b) * 6; | |
else if (g === max) h = (b - r) / s + 2; | |
else h = (r - g) / s + 4; | |
s /= l < 0.5 ? max + min : 2 - max - min; | |
h *= 60; | |
} else { | |
s = l > 0 && l < 1 ? 0 : h; | |
} | |
return new Hsl(h, s, l, o.opacity); | |
} | |
function hsl(h, s, l, opacity) { | |
return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity); | |
} | |
function Hsl(h, s, l, opacity) { | |
this.h = +h; | |
this.s = +s; | |
this.l = +l; | |
this.opacity = +opacity; | |
} | |
define(Hsl, hsl, extend(Color, { | |
brighter: function(k) { | |
k = k == null ? brighter : Math.pow(brighter, k); | |
return new Hsl(this.h, this.s, this.l * k, this.opacity); | |
}, | |
darker: function(k) { | |
k = k == null ? darker : Math.pow(darker, k); | |
return new Hsl(this.h, this.s, this.l * k, this.opacity); | |
}, | |
rgb: function() { | |
var h = this.h % 360 + (this.h < 0) * 360, | |
s = isNaN(h) || isNaN(this.s) ? 0 : this.s, | |
l = this.l, | |
m2 = l + (l < 0.5 ? l : 1 - l) * s, | |
m1 = 2 * l - m2; | |
return new Rgb( | |
hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2), | |
hsl2rgb(h, m1, m2), | |
hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2), | |
this.opacity | |
); | |
}, | |
displayable: function() { | |
return (0 <= this.s && this.s <= 1 || isNaN(this.s)) | |
&& (0 <= this.l && this.l <= 1) | |
&& (0 <= this.opacity && this.opacity <= 1); | |
} | |
})); | |
/* From FvD 13.37, CSS Color Module Level 3 */ | |
function hsl2rgb(h, m1, m2) { | |
return (h < 60 ? m1 + (m2 - m1) * h / 60 | |
: h < 180 ? m2 | |
: h < 240 ? m1 + (m2 - m1) * (240 - h) / 60 | |
: m1) * 255; | |
} | |
var deg2rad = Math.PI / 180; | |
var rad2deg = 180 / Math.PI; | |
var Kn = 18; | |
var Xn = 0.950470; | |
var Yn = 1; | |
var Zn = 1.088830; | |
var t0 = 4 / 29; | |
var t1 = 6 / 29; | |
var t2 = 3 * t1 * t1; | |
var t3 = t1 * t1 * t1; | |
function labConvert(o) { | |
if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity); | |
if (o instanceof Hcl) { | |
var h = o.h * deg2rad; | |
return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity); | |
} | |
if (!(o instanceof Rgb)) o = rgbConvert(o); | |
var b = rgb2xyz(o.r), | |
a = rgb2xyz(o.g), | |
l = rgb2xyz(o.b), | |
x = xyz2lab((0.4124564 * b + 0.3575761 * a + 0.1804375 * l) / Xn), | |
y = xyz2lab((0.2126729 * b + 0.7151522 * a + 0.0721750 * l) / Yn), | |
z = xyz2lab((0.0193339 * b + 0.1191920 * a + 0.9503041 * l) / Zn); | |
return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity); | |
} | |
function lab(l, a, b, opacity) { | |
return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity); | |
} | |
function Lab(l, a, b, opacity) { | |
this.l = +l; | |
this.a = +a; | |
this.b = +b; | |
this.opacity = +opacity; | |
} | |
define(Lab, lab, extend(Color, { | |
brighter: function(k) { | |
return new Lab(this.l + Kn * (k == null ? 1 : k), this.a, this.b, this.opacity); | |
}, | |
darker: function(k) { | |
return new Lab(this.l - Kn * (k == null ? 1 : k), this.a, this.b, this.opacity); | |
}, | |
rgb: function() { | |
var y = (this.l + 16) / 116, | |
x = isNaN(this.a) ? y : y + this.a / 500, | |
z = isNaN(this.b) ? y : y - this.b / 200; | |
y = Yn * lab2xyz(y); | |
x = Xn * lab2xyz(x); | |
z = Zn * lab2xyz(z); | |
return new Rgb( | |
xyz2rgb( 3.2404542 * x - 1.5371385 * y - 0.4985314 * z), // D65 -> sRGB | |
xyz2rgb(-0.9692660 * x + 1.8760108 * y + 0.0415560 * z), | |
xyz2rgb( 0.0556434 * x - 0.2040259 * y + 1.0572252 * z), | |
this.opacity | |
); | |
} | |
})); | |
function xyz2lab(t) { | |
return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0; | |
} | |
function lab2xyz(t) { | |
return t > t1 ? t * t * t : t2 * (t - t0); | |
} | |
function xyz2rgb(x) { | |
return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055); | |
} | |
function rgb2xyz(x) { | |
return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4); | |
} | |
function hclConvert(o) { | |
if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity); | |
if (!(o instanceof Lab)) o = labConvert(o); | |
var h = Math.atan2(o.b, o.a) * rad2deg; | |
return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity); | |
} | |
function hcl(h, c, l, opacity) { | |
return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity); | |
} | |
function Hcl(h, c, l, opacity) { | |
this.h = +h; | |
this.c = +c; | |
this.l = +l; | |
this.opacity = +opacity; | |
} | |
define(Hcl, hcl, extend(Color, { | |
brighter: function(k) { | |
return new Hcl(this.h, this.c, this.l + Kn * (k == null ? 1 : k), this.opacity); | |
}, | |
darker: function(k) { | |
return new Hcl(this.h, this.c, this.l - Kn * (k == null ? 1 : k), this.opacity); | |
}, | |
rgb: function() { | |
return labConvert(this).rgb(); | |
} | |
})); | |
var A = -0.14861; | |
var B = +1.78277; | |
var C = -0.29227; | |
var D = -0.90649; | |
var E = +1.97294; | |
var ED = E * D; | |
var EB = E * B; | |
var BC_DA = B * C - D * A; | |
function cubehelixConvert(o) { | |
if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity); | |
if (!(o instanceof Rgb)) o = rgbConvert(o); | |
var r = o.r / 255, | |
g = o.g / 255, | |
b = o.b / 255, | |
l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB), | |
bl = b - l, | |
k = (E * (g - l) - C * bl) / D, | |
s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1 | |
h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN; | |
return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity); | |
} | |
function cubehelix(h, s, l, opacity) { | |
return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity); | |
} | |
function Cubehelix(h, s, l, opacity) { | |
this.h = +h; | |
this.s = +s; | |
this.l = +l; | |
this.opacity = +opacity; | |
} | |
define(Cubehelix, cubehelix, extend(Color, { | |
brighter: function(k) { | |
k = k == null ? brighter : Math.pow(brighter, k); | |
return new Cubehelix(this.h, this.s, this.l * k, this.opacity); | |
}, | |
darker: function(k) { | |
k = k == null ? darker : Math.pow(darker, k); | |
return new Cubehelix(this.h, this.s, this.l * k, this.opacity); | |
}, | |
rgb: function() { | |
var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad, | |
l = +this.l, | |
a = isNaN(this.s) ? 0 : this.s * l * (1 - l), | |
cosh = Math.cos(h), | |
sinh = Math.sin(h); | |
return new Rgb( | |
255 * (l + a * (A * cosh + B * sinh)), | |
255 * (l + a * (C * cosh + D * sinh)), | |
255 * (l + a * (E * cosh)), | |
this.opacity | |
); | |
} | |
})); | |
function basis(t1, v0, v1, v2, v3) { | |
var t2 = t1 * t1, t3 = t2 * t1; | |
return ((1 - 3 * t1 + 3 * t2 - t3) * v0 | |
+ (4 - 6 * t2 + 3 * t3) * v1 | |
+ (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2 | |
+ t3 * v3) / 6; | |
} | |
var basis$1 = function(values) { | |
var n = values.length - 1; | |
return function(t) { | |
var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n), | |
v1 = values[i], | |
v2 = values[i + 1], | |
v0 = i > 0 ? values[i - 1] : 2 * v1 - v2, | |
v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1; | |
return basis((t - i / n) * n, v0, v1, v2, v3); | |
}; | |
}; | |
var basisClosed = function(values) { | |
var n = values.length; | |
return function(t) { | |
var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n), | |
v0 = values[(i + n - 1) % n], | |
v1 = values[i % n], | |
v2 = values[(i + 1) % n], | |
v3 = values[(i + 2) % n]; | |
return basis((t - i / n) * n, v0, v1, v2, v3); | |
}; | |
}; | |
var constant$3 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
function linear(a, d) { | |
return function(t) { | |
return a + t * d; | |
}; | |
} | |
function exponential(a, b, y) { | |
return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) { | |
return Math.pow(a + t * b, y); | |
}; | |
} | |
function hue(a, b) { | |
var d = b - a; | |
return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant$3(isNaN(a) ? b : a); | |
} | |
function gamma(y) { | |
return (y = +y) === 1 ? nogamma : function(a, b) { | |
return b - a ? exponential(a, b, y) : constant$3(isNaN(a) ? b : a); | |
}; | |
} | |
function nogamma(a, b) { | |
var d = b - a; | |
return d ? linear(a, d) : constant$3(isNaN(a) ? b : a); | |
} | |
var interpolateRgb = ((function rgbGamma(y) { | |
var color$$1 = gamma(y); | |
function rgb$$1(start, end) { | |
var r = color$$1((start = rgb(start)).r, (end = rgb(end)).r), | |
g = color$$1(start.g, end.g), | |
b = color$$1(start.b, end.b), | |
opacity = nogamma(start.opacity, end.opacity); | |
return function(t) { | |
start.r = r(t); | |
start.g = g(t); | |
start.b = b(t); | |
start.opacity = opacity(t); | |
return start + ""; | |
}; | |
} | |
rgb$$1.gamma = rgbGamma; | |
return rgb$$1; | |
}))(1); | |
function rgbSpline(spline) { | |
return function(colors) { | |
var n = colors.length, | |
r = new Array(n), | |
g = new Array(n), | |
b = new Array(n), | |
i, color$$1; | |
for (i = 0; i < n; ++i) { | |
color$$1 = rgb(colors[i]); | |
r[i] = color$$1.r || 0; | |
g[i] = color$$1.g || 0; | |
b[i] = color$$1.b || 0; | |
} | |
r = spline(r); | |
g = spline(g); | |
b = spline(b); | |
color$$1.opacity = 1; | |
return function(t) { | |
color$$1.r = r(t); | |
color$$1.g = g(t); | |
color$$1.b = b(t); | |
return color$$1 + ""; | |
}; | |
}; | |
} | |
var rgbBasis = rgbSpline(basis$1); | |
var rgbBasisClosed = rgbSpline(basisClosed); | |
var array$1 = function(a, b) { | |
var nb = b ? b.length : 0, | |
na = a ? Math.min(nb, a.length) : 0, | |
x = new Array(nb), | |
c = new Array(nb), | |
i; | |
for (i = 0; i < na; ++i) x[i] = interpolateValue(a[i], b[i]); | |
for (; i < nb; ++i) c[i] = b[i]; | |
return function(t) { | |
for (i = 0; i < na; ++i) c[i] = x[i](t); | |
return c; | |
}; | |
}; | |
var date = function(a, b) { | |
var d = new Date; | |
return a = +a, b -= a, function(t) { | |
return d.setTime(a + b * t), d; | |
}; | |
}; | |
var reinterpolate = function(a, b) { | |
return a = +a, b -= a, function(t) { | |
return a + b * t; | |
}; | |
}; | |
var object = function(a, b) { | |
var i = {}, | |
c = {}, | |
k; | |
if (a === null || typeof a !== "object") a = {}; | |
if (b === null || typeof b !== "object") b = {}; | |
for (k in b) { | |
if (k in a) { | |
i[k] = interpolateValue(a[k], b[k]); | |
} else { | |
c[k] = b[k]; | |
} | |
} | |
return function(t) { | |
for (k in i) c[k] = i[k](t); | |
return c; | |
}; | |
}; | |
var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g; | |
var reB = new RegExp(reA.source, "g"); | |
function zero(b) { | |
return function() { | |
return b; | |
}; | |
} | |
function one(b) { | |
return function(t) { | |
return b(t) + ""; | |
}; | |
} | |
var interpolateString = function(a, b) { | |
var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b | |
am, // current match in a | |
bm, // current match in b | |
bs, // string preceding current number in b, if any | |
i = -1, // index in s | |
s = [], // string constants and placeholders | |
q = []; // number interpolators | |
// Coerce inputs to strings. | |
a = a + "", b = b + ""; | |
// Interpolate pairs of numbers in a & b. | |
while ((am = reA.exec(a)) | |
&& (bm = reB.exec(b))) { | |
if ((bs = bm.index) > bi) { // a string precedes the next number in b | |
bs = b.slice(bi, bs); | |
if (s[i]) s[i] += bs; // coalesce with previous string | |
else s[++i] = bs; | |
} | |
if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match | |
if (s[i]) s[i] += bm; // coalesce with previous string | |
else s[++i] = bm; | |
} else { // interpolate non-matching numbers | |
s[++i] = null; | |
q.push({i: i, x: reinterpolate(am, bm)}); | |
} | |
bi = reB.lastIndex; | |
} | |
// Add remains of b. | |
if (bi < b.length) { | |
bs = b.slice(bi); | |
if (s[i]) s[i] += bs; // coalesce with previous string | |
else s[++i] = bs; | |
} | |
// Special optimization for only a single match. | |
// Otherwise, interpolate each of the numbers and rejoin the string. | |
return s.length < 2 ? (q[0] | |
? one(q[0].x) | |
: zero(b)) | |
: (b = q.length, function(t) { | |
for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t); | |
return s.join(""); | |
}); | |
}; | |
var interpolateValue = function(a, b) { | |
var t = typeof b, c; | |
return b == null || t === "boolean" ? constant$3(b) | |
: (t === "number" ? reinterpolate | |
: t === "string" ? ((c = color(b)) ? (b = c, interpolateRgb) : interpolateString) | |
: b instanceof color ? interpolateRgb | |
: b instanceof Date ? date | |
: Array.isArray(b) ? array$1 | |
: isNaN(b) ? object | |
: reinterpolate)(a, b); | |
}; | |
var interpolateRound = function(a, b) { | |
return a = +a, b -= a, function(t) { | |
return Math.round(a + b * t); | |
}; | |
}; | |
var degrees = 180 / Math.PI; | |
var identity$2 = { | |
translateX: 0, | |
translateY: 0, | |
rotate: 0, | |
skewX: 0, | |
scaleX: 1, | |
scaleY: 1 | |
}; | |
var decompose = function(a, b, c, d, e, f) { | |
var scaleX, scaleY, skewX; | |
if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX; | |
if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX; | |
if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY; | |
if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX; | |
return { | |
translateX: e, | |
translateY: f, | |
rotate: Math.atan2(b, a) * degrees, | |
skewX: Math.atan(skewX) * degrees, | |
scaleX: scaleX, | |
scaleY: scaleY | |
}; | |
}; | |
var cssNode; | |
var cssRoot; | |
var cssView; | |
var svgNode; | |
function parseCss(value) { | |
if (value === "none") return identity$2; | |
if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView; | |
cssNode.style.transform = value; | |
value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform"); | |
cssRoot.removeChild(cssNode); | |
value = value.slice(7, -1).split(","); | |
return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]); | |
} | |
function parseSvg(value) { | |
if (value == null) return identity$2; | |
if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g"); | |
svgNode.setAttribute("transform", value); | |
if (!(value = svgNode.transform.baseVal.consolidate())) return identity$2; | |
value = value.matrix; | |
return decompose(value.a, value.b, value.c, value.d, value.e, value.f); | |
} | |
function interpolateTransform(parse, pxComma, pxParen, degParen) { | |
function pop(s) { | |
return s.length ? s.pop() + " " : ""; | |
} | |
function translate(xa, ya, xb, yb, s, q) { | |
if (xa !== xb || ya !== yb) { | |
var i = s.push("translate(", null, pxComma, null, pxParen); | |
q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); | |
} else if (xb || yb) { | |
s.push("translate(" + xb + pxComma + yb + pxParen); | |
} | |
} | |
function rotate(a, b, s, q) { | |
if (a !== b) { | |
if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path | |
q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: reinterpolate(a, b)}); | |
} else if (b) { | |
s.push(pop(s) + "rotate(" + b + degParen); | |
} | |
} | |
function skewX(a, b, s, q) { | |
if (a !== b) { | |
q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: reinterpolate(a, b)}); | |
} else if (b) { | |
s.push(pop(s) + "skewX(" + b + degParen); | |
} | |
} | |
function scale(xa, ya, xb, yb, s, q) { | |
if (xa !== xb || ya !== yb) { | |
var i = s.push(pop(s) + "scale(", null, ",", null, ")"); | |
q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); | |
} else if (xb !== 1 || yb !== 1) { | |
s.push(pop(s) + "scale(" + xb + "," + yb + ")"); | |
} | |
} | |
return function(a, b) { | |
var s = [], // string constants and placeholders | |
q = []; // number interpolators | |
a = parse(a), b = parse(b); | |
translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q); | |
rotate(a.rotate, b.rotate, s, q); | |
skewX(a.skewX, b.skewX, s, q); | |
scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q); | |
a = b = null; // gc | |
return function(t) { | |
var i = -1, n = q.length, o; | |
while (++i < n) s[(o = q[i]).i] = o.x(t); | |
return s.join(""); | |
}; | |
}; | |
} | |
var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)"); | |
var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")"); | |
var rho = Math.SQRT2; | |
var rho2 = 2; | |
var rho4 = 4; | |
var epsilon2 = 1e-12; | |
function cosh(x) { | |
return ((x = Math.exp(x)) + 1 / x) / 2; | |
} | |
function sinh(x) { | |
return ((x = Math.exp(x)) - 1 / x) / 2; | |
} | |
function tanh(x) { | |
return ((x = Math.exp(2 * x)) - 1) / (x + 1); | |
} | |
// p0 = [ux0, uy0, w0] | |
// p1 = [ux1, uy1, w1] | |
var interpolateZoom = function(p0, p1) { | |
var ux0 = p0[0], uy0 = p0[1], w0 = p0[2], | |
ux1 = p1[0], uy1 = p1[1], w1 = p1[2], | |
dx = ux1 - ux0, | |
dy = uy1 - uy0, | |
d2 = dx * dx + dy * dy, | |
i, | |
S; | |
// Special case for u0 ≅ u1. | |
if (d2 < epsilon2) { | |
S = Math.log(w1 / w0) / rho; | |
i = function(t) { | |
return [ | |
ux0 + t * dx, | |
uy0 + t * dy, | |
w0 * Math.exp(rho * t * S) | |
]; | |
}; | |
} | |
// General case. | |
else { | |
var d1 = Math.sqrt(d2), | |
b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1), | |
b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1), | |
r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0), | |
r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1); | |
S = (r1 - r0) / rho; | |
i = function(t) { | |
var s = t * S, | |
coshr0 = cosh(r0), | |
u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0)); | |
return [ | |
ux0 + u * dx, | |
uy0 + u * dy, | |
w0 * coshr0 / cosh(rho * s + r0) | |
]; | |
}; | |
} | |
i.duration = S * 1000; | |
return i; | |
}; | |
function hsl$1(hue$$1) { | |
return function(start, end) { | |
var h = hue$$1((start = hsl(start)).h, (end = hsl(end)).h), | |
s = nogamma(start.s, end.s), | |
l = nogamma(start.l, end.l), | |
opacity = nogamma(start.opacity, end.opacity); | |
return function(t) { | |
start.h = h(t); | |
start.s = s(t); | |
start.l = l(t); | |
start.opacity = opacity(t); | |
return start + ""; | |
}; | |
} | |
} | |
var hsl$2 = hsl$1(hue); | |
var hslLong = hsl$1(nogamma); | |
function lab$1(start, end) { | |
var l = nogamma((start = lab(start)).l, (end = lab(end)).l), | |
a = nogamma(start.a, end.a), | |
b = nogamma(start.b, end.b), | |
opacity = nogamma(start.opacity, end.opacity); | |
return function(t) { | |
start.l = l(t); | |
start.a = a(t); | |
start.b = b(t); | |
start.opacity = opacity(t); | |
return start + ""; | |
}; | |
} | |
function hcl$1(hue$$1) { | |
return function(start, end) { | |
var h = hue$$1((start = hcl(start)).h, (end = hcl(end)).h), | |
c = nogamma(start.c, end.c), | |
l = nogamma(start.l, end.l), | |
opacity = nogamma(start.opacity, end.opacity); | |
return function(t) { | |
start.h = h(t); | |
start.c = c(t); | |
start.l = l(t); | |
start.opacity = opacity(t); | |
return start + ""; | |
}; | |
} | |
} | |
var hcl$2 = hcl$1(hue); | |
var hclLong = hcl$1(nogamma); | |
function cubehelix$1(hue$$1) { | |
return (function cubehelixGamma(y) { | |
y = +y; | |
function cubehelix$$1(start, end) { | |
var h = hue$$1((start = cubehelix(start)).h, (end = cubehelix(end)).h), | |
s = nogamma(start.s, end.s), | |
l = nogamma(start.l, end.l), | |
opacity = nogamma(start.opacity, end.opacity); | |
return function(t) { | |
start.h = h(t); | |
start.s = s(t); | |
start.l = l(Math.pow(t, y)); | |
start.opacity = opacity(t); | |
return start + ""; | |
}; | |
} | |
cubehelix$$1.gamma = cubehelixGamma; | |
return cubehelix$$1; | |
})(1); | |
} | |
var cubehelix$2 = cubehelix$1(hue); | |
var cubehelixLong = cubehelix$1(nogamma); | |
var quantize = function(interpolator, n) { | |
var samples = new Array(n); | |
for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1)); | |
return samples; | |
}; | |
var frame = 0; | |
var timeout = 0; | |
var interval = 0; | |
var pokeDelay = 1000; | |
var taskHead; | |
var taskTail; | |
var clockLast = 0; | |
var clockNow = 0; | |
var clockSkew = 0; | |
var clock = typeof performance === "object" && performance.now ? performance : Date; | |
var setFrame = typeof requestAnimationFrame === "function" ? requestAnimationFrame : function(f) { setTimeout(f, 17); }; | |
function now() { | |
return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew); | |
} | |
function clearNow() { | |
clockNow = 0; | |
} | |
function Timer() { | |
this._call = | |
this._time = | |
this._next = null; | |
} | |
Timer.prototype = timer.prototype = { | |
constructor: Timer, | |
restart: function(callback, delay, time) { | |
if (typeof callback !== "function") throw new TypeError("callback is not a function"); | |
time = (time == null ? now() : +time) + (delay == null ? 0 : +delay); | |
if (!this._next && taskTail !== this) { | |
if (taskTail) taskTail._next = this; | |
else taskHead = this; | |
taskTail = this; | |
} | |
this._call = callback; | |
this._time = time; | |
sleep(); | |
}, | |
stop: function() { | |
if (this._call) { | |
this._call = null; | |
this._time = Infinity; | |
sleep(); | |
} | |
} | |
}; | |
function timer(callback, delay, time) { | |
var t = new Timer; | |
t.restart(callback, delay, time); | |
return t; | |
} | |
function timerFlush() { | |
now(); // Get the current time, if not already set. | |
++frame; // Pretend we’ve set an alarm, if we haven’t already. | |
var t = taskHead, e; | |
while (t) { | |
if ((e = clockNow - t._time) >= 0) t._call.call(null, e); | |
t = t._next; | |
} | |
--frame; | |
} | |
function wake() { | |
clockNow = (clockLast = clock.now()) + clockSkew; | |
frame = timeout = 0; | |
try { | |
timerFlush(); | |
} finally { | |
frame = 0; | |
nap(); | |
clockNow = 0; | |
} | |
} | |
function poke() { | |
var now = clock.now(), delay = now - clockLast; | |
if (delay > pokeDelay) clockSkew -= delay, clockLast = now; | |
} | |
function nap() { | |
var t0, t1 = taskHead, t2, time = Infinity; | |
while (t1) { | |
if (t1._call) { | |
if (time > t1._time) time = t1._time; | |
t0 = t1, t1 = t1._next; | |
} else { | |
t2 = t1._next, t1._next = null; | |
t1 = t0 ? t0._next = t2 : taskHead = t2; | |
} | |
} | |
taskTail = t0; | |
sleep(time); | |
} | |
function sleep(time) { | |
if (frame) return; // Soonest alarm already set, or will be. | |
if (timeout) timeout = clearTimeout(timeout); | |
var delay = time - clockNow; | |
if (delay > 24) { | |
if (time < Infinity) timeout = setTimeout(wake, delay); | |
if (interval) interval = clearInterval(interval); | |
} else { | |
if (!interval) clockLast = clockNow, interval = setInterval(poke, pokeDelay); | |
frame = 1, setFrame(wake); | |
} | |
} | |
var timeout$1 = function(callback, delay, time) { | |
var t = new Timer; | |
delay = delay == null ? 0 : +delay; | |
t.restart(function(elapsed) { | |
t.stop(); | |
callback(elapsed + delay); | |
}, delay, time); | |
return t; | |
}; | |
var interval$1 = function(callback, delay, time) { | |
var t = new Timer, total = delay; | |
if (delay == null) return t.restart(callback, delay, time), t; | |
delay = +delay, time = time == null ? now() : +time; | |
t.restart(function tick(elapsed) { | |
elapsed += total; | |
t.restart(tick, total += delay, time); | |
callback(elapsed); | |
}, delay, time); | |
return t; | |
}; | |
var emptyOn = dispatch("start", "end", "interrupt"); | |
var emptyTween = []; | |
var CREATED = 0; | |
var SCHEDULED = 1; | |
var STARTING = 2; | |
var STARTED = 3; | |
var RUNNING = 4; | |
var ENDING = 5; | |
var ENDED = 6; | |
var schedule = function(node, name, id, index, group, timing) { | |
var schedules = node.__transition; | |
if (!schedules) node.__transition = {}; | |
else if (id in schedules) return; | |
create(node, id, { | |
name: name, | |
index: index, // For context during callback. | |
group: group, // For context during callback. | |
on: emptyOn, | |
tween: emptyTween, | |
time: timing.time, | |
delay: timing.delay, | |
duration: timing.duration, | |
ease: timing.ease, | |
timer: null, | |
state: CREATED | |
}); | |
}; | |
function init(node, id) { | |
var schedule = node.__transition; | |
if (!schedule || !(schedule = schedule[id]) || schedule.state > CREATED) throw new Error("too late"); | |
return schedule; | |
} | |
function set$1(node, id) { | |
var schedule = node.__transition; | |
if (!schedule || !(schedule = schedule[id]) || schedule.state > STARTING) throw new Error("too late"); | |
return schedule; | |
} | |
function get$1(node, id) { | |
var schedule = node.__transition; | |
if (!schedule || !(schedule = schedule[id])) throw new Error("too late"); | |
return schedule; | |
} | |
function create(node, id, self) { | |
var schedules = node.__transition, | |
tween; | |
// Initialize the self timer when the transition is created. | |
// Note the actual delay is not known until the first callback! | |
schedules[id] = self; | |
self.timer = timer(schedule, 0, self.time); | |
function schedule(elapsed) { | |
self.state = SCHEDULED; | |
self.timer.restart(start, self.delay, self.time); | |
// If the elapsed delay is less than our first sleep, start immediately. | |
if (self.delay <= elapsed) start(elapsed - self.delay); | |
} | |
function start(elapsed) { | |
var i, j, n, o; | |
// If the state is not SCHEDULED, then we previously errored on start. | |
if (self.state !== SCHEDULED) return stop(); | |
for (i in schedules) { | |
o = schedules[i]; | |
if (o.name !== self.name) continue; | |
// While this element already has a starting transition during this frame, | |
// defer starting an interrupting transition until that transition has a | |
// chance to tick (and possibly end); see d3/d3-transition#54! | |
if (o.state === STARTED) return timeout$1(start); | |
// Interrupt the active transition, if any. | |
// Dispatch the interrupt event. | |
if (o.state === RUNNING) { | |
o.state = ENDED; | |
o.timer.stop(); | |
o.on.call("interrupt", node, node.__data__, o.index, o.group); | |
delete schedules[i]; | |
} | |
// Cancel any pre-empted transitions. No interrupt event is dispatched | |
// because the cancelled transitions never started. Note that this also | |
// removes this transition from the pending list! | |
else if (+i < id) { | |
o.state = ENDED; | |
o.timer.stop(); | |
delete schedules[i]; | |
} | |
} | |
// Defer the first tick to end of the current frame; see d3/d3#1576. | |
// Note the transition may be canceled after start and before the first tick! | |
// Note this must be scheduled before the start event; see d3/d3-transition#16! | |
// Assuming this is successful, subsequent callbacks go straight to tick. | |
timeout$1(function() { | |
if (self.state === STARTED) { | |
self.state = RUNNING; | |
self.timer.restart(tick, self.delay, self.time); | |
tick(elapsed); | |
} | |
}); | |
// Dispatch the start event. | |
// Note this must be done before the tween are initialized. | |
self.state = STARTING; | |
self.on.call("start", node, node.__data__, self.index, self.group); | |
if (self.state !== STARTING) return; // interrupted | |
self.state = STARTED; | |
// Initialize the tween, deleting null tween. | |
tween = new Array(n = self.tween.length); | |
for (i = 0, j = -1; i < n; ++i) { | |
if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) { | |
tween[++j] = o; | |
} | |
} | |
tween.length = j + 1; | |
} | |
function tick(elapsed) { | |
var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1), | |
i = -1, | |
n = tween.length; | |
while (++i < n) { | |
tween[i].call(null, t); | |
} | |
// Dispatch the end event. | |
if (self.state === ENDING) { | |
self.on.call("end", node, node.__data__, self.index, self.group); | |
stop(); | |
} | |
} | |
function stop() { | |
self.state = ENDED; | |
self.timer.stop(); | |
delete schedules[id]; | |
for (var i in schedules) return; // eslint-disable-line no-unused-vars | |
delete node.__transition; | |
} | |
} | |
var interrupt = function(node, name) { | |
var schedules = node.__transition, | |
schedule, | |
active, | |
empty = true, | |
i; | |
if (!schedules) return; | |
name = name == null ? null : name + ""; | |
for (i in schedules) { | |
if ((schedule = schedules[i]).name !== name) { empty = false; continue; } | |
active = schedule.state > STARTING && schedule.state < ENDING; | |
schedule.state = ENDED; | |
schedule.timer.stop(); | |
if (active) schedule.on.call("interrupt", node, node.__data__, schedule.index, schedule.group); | |
delete schedules[i]; | |
} | |
if (empty) delete node.__transition; | |
}; | |
var selection_interrupt = function(name) { | |
return this.each(function() { | |
interrupt(this, name); | |
}); | |
}; | |
function tweenRemove(id, name) { | |
var tween0, tween1; | |
return function() { | |
var schedule = set$1(this, id), | |
tween = schedule.tween; | |
// If this node shared tween with the previous node, | |
// just assign the updated shared tween and we’re done! | |
// Otherwise, copy-on-write. | |
if (tween !== tween0) { | |
tween1 = tween0 = tween; | |
for (var i = 0, n = tween1.length; i < n; ++i) { | |
if (tween1[i].name === name) { | |
tween1 = tween1.slice(); | |
tween1.splice(i, 1); | |
break; | |
} | |
} | |
} | |
schedule.tween = tween1; | |
}; | |
} | |
function tweenFunction(id, name, value) { | |
var tween0, tween1; | |
if (typeof value !== "function") throw new Error; | |
return function() { | |
var schedule = set$1(this, id), | |
tween = schedule.tween; | |
// If this node shared tween with the previous node, | |
// just assign the updated shared tween and we’re done! | |
// Otherwise, copy-on-write. | |
if (tween !== tween0) { | |
tween1 = (tween0 = tween).slice(); | |
for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) { | |
if (tween1[i].name === name) { | |
tween1[i] = t; | |
break; | |
} | |
} | |
if (i === n) tween1.push(t); | |
} | |
schedule.tween = tween1; | |
}; | |
} | |
var transition_tween = function(name, value) { | |
var id = this._id; | |
name += ""; | |
if (arguments.length < 2) { | |
var tween = get$1(this.node(), id).tween; | |
for (var i = 0, n = tween.length, t; i < n; ++i) { | |
if ((t = tween[i]).name === name) { | |
return t.value; | |
} | |
} | |
return null; | |
} | |
return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value)); | |
}; | |
function tweenValue(transition, name, value) { | |
var id = transition._id; | |
transition.each(function() { | |
var schedule = set$1(this, id); | |
(schedule.value || (schedule.value = {}))[name] = value.apply(this, arguments); | |
}); | |
return function(node) { | |
return get$1(node, id).value[name]; | |
}; | |
} | |
var interpolate$$1 = function(a, b) { | |
var c; | |
return (typeof b === "number" ? reinterpolate | |
: b instanceof color ? interpolateRgb | |
: (c = color(b)) ? (b = c, interpolateRgb) | |
: interpolateString)(a, b); | |
}; | |
function attrRemove$1(name) { | |
return function() { | |
this.removeAttribute(name); | |
}; | |
} | |
function attrRemoveNS$1(fullname) { | |
return function() { | |
this.removeAttributeNS(fullname.space, fullname.local); | |
}; | |
} | |
function attrConstant$1(name, interpolate$$1, value1) { | |
var value00, | |
interpolate0; | |
return function() { | |
var value0 = this.getAttribute(name); | |
return value0 === value1 ? null | |
: value0 === value00 ? interpolate0 | |
: interpolate0 = interpolate$$1(value00 = value0, value1); | |
}; | |
} | |
function attrConstantNS$1(fullname, interpolate$$1, value1) { | |
var value00, | |
interpolate0; | |
return function() { | |
var value0 = this.getAttributeNS(fullname.space, fullname.local); | |
return value0 === value1 ? null | |
: value0 === value00 ? interpolate0 | |
: interpolate0 = interpolate$$1(value00 = value0, value1); | |
}; | |
} | |
function attrFunction$1(name, interpolate$$1, value) { | |
var value00, | |
value10, | |
interpolate0; | |
return function() { | |
var value0, value1 = value(this); | |
if (value1 == null) return void this.removeAttribute(name); | |
value0 = this.getAttribute(name); | |
return value0 === value1 ? null | |
: value0 === value00 && value1 === value10 ? interpolate0 | |
: interpolate0 = interpolate$$1(value00 = value0, value10 = value1); | |
}; | |
} | |
function attrFunctionNS$1(fullname, interpolate$$1, value) { | |
var value00, | |
value10, | |
interpolate0; | |
return function() { | |
var value0, value1 = value(this); | |
if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local); | |
value0 = this.getAttributeNS(fullname.space, fullname.local); | |
return value0 === value1 ? null | |
: value0 === value00 && value1 === value10 ? interpolate0 | |
: interpolate0 = interpolate$$1(value00 = value0, value10 = value1); | |
}; | |
} | |
var transition_attr = function(name, value) { | |
var fullname = namespace(name), i = fullname === "transform" ? interpolateTransformSvg : interpolate$$1; | |
return this.attrTween(name, typeof value === "function" | |
? (fullname.local ? attrFunctionNS$1 : attrFunction$1)(fullname, i, tweenValue(this, "attr." + name, value)) | |
: value == null ? (fullname.local ? attrRemoveNS$1 : attrRemove$1)(fullname) | |
: (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value + "")); | |
}; | |
function attrTweenNS(fullname, value) { | |
function tween() { | |
var node = this, i = value.apply(node, arguments); | |
return i && function(t) { | |
node.setAttributeNS(fullname.space, fullname.local, i(t)); | |
}; | |
} | |
tween._value = value; | |
return tween; | |
} | |
function attrTween(name, value) { | |
function tween() { | |
var node = this, i = value.apply(node, arguments); | |
return i && function(t) { | |
node.setAttribute(name, i(t)); | |
}; | |
} | |
tween._value = value; | |
return tween; | |
} | |
var transition_attrTween = function(name, value) { | |
var key = "attr." + name; | |
if (arguments.length < 2) return (key = this.tween(key)) && key._value; | |
if (value == null) return this.tween(key, null); | |
if (typeof value !== "function") throw new Error; | |
var fullname = namespace(name); | |
return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value)); | |
}; | |
function delayFunction(id, value) { | |
return function() { | |
init(this, id).delay = +value.apply(this, arguments); | |
}; | |
} | |
function delayConstant(id, value) { | |
return value = +value, function() { | |
init(this, id).delay = value; | |
}; | |
} | |
var transition_delay = function(value) { | |
var id = this._id; | |
return arguments.length | |
? this.each((typeof value === "function" | |
? delayFunction | |
: delayConstant)(id, value)) | |
: get$1(this.node(), id).delay; | |
}; | |
function durationFunction(id, value) { | |
return function() { | |
set$1(this, id).duration = +value.apply(this, arguments); | |
}; | |
} | |
function durationConstant(id, value) { | |
return value = +value, function() { | |
set$1(this, id).duration = value; | |
}; | |
} | |
var transition_duration = function(value) { | |
var id = this._id; | |
return arguments.length | |
? this.each((typeof value === "function" | |
? durationFunction | |
: durationConstant)(id, value)) | |
: get$1(this.node(), id).duration; | |
}; | |
function easeConstant(id, value) { | |
if (typeof value !== "function") throw new Error; | |
return function() { | |
set$1(this, id).ease = value; | |
}; | |
} | |
var transition_ease = function(value) { | |
var id = this._id; | |
return arguments.length | |
? this.each(easeConstant(id, value)) | |
: get$1(this.node(), id).ease; | |
}; | |
var transition_filter = function(match) { | |
if (typeof match !== "function") match = matcher$1(match); | |
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { | |
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { | |
if ((node = group[i]) && match.call(node, node.__data__, i, group)) { | |
subgroup.push(node); | |
} | |
} | |
} | |
return new Transition(subgroups, this._parents, this._name, this._id); | |
}; | |
var transition_merge = function(transition) { | |
if (transition._id !== this._id) throw new Error; | |
for (var groups0 = this._groups, groups1 = transition._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { | |
for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { | |
if (node = group0[i] || group1[i]) { | |
merge[i] = node; | |
} | |
} | |
} | |
for (; j < m0; ++j) { | |
merges[j] = groups0[j]; | |
} | |
return new Transition(merges, this._parents, this._name, this._id); | |
}; | |
function start(name) { | |
return (name + "").trim().split(/^|\s+/).every(function(t) { | |
var i = t.indexOf("."); | |
if (i >= 0) t = t.slice(0, i); | |
return !t || t === "start"; | |
}); | |
} | |
function onFunction(id, name, listener) { | |
var on0, on1, sit = start(name) ? init : set$1; | |
return function() { | |
var schedule = sit(this, id), | |
on = schedule.on; | |
// If this node shared a dispatch with the previous node, | |
// just assign the updated shared dispatch and we’re done! | |
// Otherwise, copy-on-write. | |
if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener); | |
schedule.on = on1; | |
}; | |
} | |
var transition_on = function(name, listener) { | |
var id = this._id; | |
return arguments.length < 2 | |
? get$1(this.node(), id).on.on(name) | |
: this.each(onFunction(id, name, listener)); | |
}; | |
function removeFunction(id) { | |
return function() { | |
var parent = this.parentNode; | |
for (var i in this.__transition) if (+i !== id) return; | |
if (parent) parent.removeChild(this); | |
}; | |
} | |
var transition_remove = function() { | |
return this.on("end.remove", removeFunction(this._id)); | |
}; | |
var transition_select = function(select$$1) { | |
var name = this._name, | |
id = this._id; | |
if (typeof select$$1 !== "function") select$$1 = selector(select$$1); | |
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { | |
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { | |
if ((node = group[i]) && (subnode = select$$1.call(node, node.__data__, i, group))) { | |
if ("__data__" in node) subnode.__data__ = node.__data__; | |
subgroup[i] = subnode; | |
schedule(subgroup[i], name, id, i, subgroup, get$1(node, id)); | |
} | |
} | |
} | |
return new Transition(subgroups, this._parents, name, id); | |
}; | |
var transition_selectAll = function(select$$1) { | |
var name = this._name, | |
id = this._id; | |
if (typeof select$$1 !== "function") select$$1 = selectorAll(select$$1); | |
for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { | |
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { | |
if (node = group[i]) { | |
for (var children = select$$1.call(node, node.__data__, i, group), child, inherit = get$1(node, id), k = 0, l = children.length; k < l; ++k) { | |
if (child = children[k]) { | |
schedule(child, name, id, k, children, inherit); | |
} | |
} | |
subgroups.push(children); | |
parents.push(node); | |
} | |
} | |
} | |
return new Transition(subgroups, parents, name, id); | |
}; | |
var Selection$1 = selection.prototype.constructor; | |
var transition_selection = function() { | |
return new Selection$1(this._groups, this._parents); | |
}; | |
function styleRemove$1(name, interpolate$$2) { | |
var value00, | |
value10, | |
interpolate0; | |
return function() { | |
var style = window$1(this).getComputedStyle(this, null), | |
value0 = style.getPropertyValue(name), | |
value1 = (this.style.removeProperty(name), style.getPropertyValue(name)); | |
return value0 === value1 ? null | |
: value0 === value00 && value1 === value10 ? interpolate0 | |
: interpolate0 = interpolate$$2(value00 = value0, value10 = value1); | |
}; | |
} | |
function styleRemoveEnd(name) { | |
return function() { | |
this.style.removeProperty(name); | |
}; | |
} | |
function styleConstant$1(name, interpolate$$2, value1) { | |
var value00, | |
interpolate0; | |
return function() { | |
var value0 = window$1(this).getComputedStyle(this, null).getPropertyValue(name); | |
return value0 === value1 ? null | |
: value0 === value00 ? interpolate0 | |
: interpolate0 = interpolate$$2(value00 = value0, value1); | |
}; | |
} | |
function styleFunction$1(name, interpolate$$2, value) { | |
var value00, | |
value10, | |
interpolate0; | |
return function() { | |
var style = window$1(this).getComputedStyle(this, null), | |
value0 = style.getPropertyValue(name), | |
value1 = value(this); | |
if (value1 == null) value1 = (this.style.removeProperty(name), style.getPropertyValue(name)); | |
return value0 === value1 ? null | |
: value0 === value00 && value1 === value10 ? interpolate0 | |
: interpolate0 = interpolate$$2(value00 = value0, value10 = value1); | |
}; | |
} | |
var transition_style = function(name, value, priority) { | |
var i = (name += "") === "transform" ? interpolateTransformCss : interpolate$$1; | |
return value == null ? this | |
.styleTween(name, styleRemove$1(name, i)) | |
.on("end.style." + name, styleRemoveEnd(name)) | |
: this.styleTween(name, typeof value === "function" | |
? styleFunction$1(name, i, tweenValue(this, "style." + name, value)) | |
: styleConstant$1(name, i, value + ""), priority); | |
}; | |
function styleTween(name, value, priority) { | |
function tween() { | |
var node = this, i = value.apply(node, arguments); | |
return i && function(t) { | |
node.style.setProperty(name, i(t), priority); | |
}; | |
} | |
tween._value = value; | |
return tween; | |
} | |
var transition_styleTween = function(name, value, priority) { | |
var key = "style." + (name += ""); | |
if (arguments.length < 2) return (key = this.tween(key)) && key._value; | |
if (value == null) return this.tween(key, null); | |
if (typeof value !== "function") throw new Error; | |
return this.tween(key, styleTween(name, value, priority == null ? "" : priority)); | |
}; | |
function textConstant$1(value) { | |
return function() { | |
this.textContent = value; | |
}; | |
} | |
function textFunction$1(value) { | |
return function() { | |
var value1 = value(this); | |
this.textContent = value1 == null ? "" : value1; | |
}; | |
} | |
var transition_text = function(value) { | |
return this.tween("text", typeof value === "function" | |
? textFunction$1(tweenValue(this, "text", value)) | |
: textConstant$1(value == null ? "" : value + "")); | |
}; | |
var transition_transition = function() { | |
var name = this._name, | |
id0 = this._id, | |
id1 = newId(); | |
for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { | |
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { | |
if (node = group[i]) { | |
var inherit = get$1(node, id0); | |
schedule(node, name, id1, i, group, { | |
time: inherit.time + inherit.delay + inherit.duration, | |
delay: 0, | |
duration: inherit.duration, | |
ease: inherit.ease | |
}); | |
} | |
} | |
} | |
return new Transition(groups, this._parents, name, id1); | |
}; | |
var id = 0; | |
function Transition(groups, parents, name, id) { | |
this._groups = groups; | |
this._parents = parents; | |
this._name = name; | |
this._id = id; | |
} | |
function transition(name) { | |
return selection().transition(name); | |
} | |
function newId() { | |
return ++id; | |
} | |
var selection_prototype = selection.prototype; | |
Transition.prototype = transition.prototype = { | |
constructor: Transition, | |
select: transition_select, | |
selectAll: transition_selectAll, | |
filter: transition_filter, | |
merge: transition_merge, | |
selection: transition_selection, | |
transition: transition_transition, | |
call: selection_prototype.call, | |
nodes: selection_prototype.nodes, | |
node: selection_prototype.node, | |
size: selection_prototype.size, | |
empty: selection_prototype.empty, | |
each: selection_prototype.each, | |
on: transition_on, | |
attr: transition_attr, | |
attrTween: transition_attrTween, | |
style: transition_style, | |
styleTween: transition_styleTween, | |
text: transition_text, | |
remove: transition_remove, | |
tween: transition_tween, | |
delay: transition_delay, | |
duration: transition_duration, | |
ease: transition_ease | |
}; | |
function linear$1(t) { | |
return +t; | |
} | |
function quadIn(t) { | |
return t * t; | |
} | |
function quadOut(t) { | |
return t * (2 - t); | |
} | |
function quadInOut(t) { | |
return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2; | |
} | |
function cubicIn(t) { | |
return t * t * t; | |
} | |
function cubicOut(t) { | |
return --t * t * t + 1; | |
} | |
function cubicInOut(t) { | |
return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2; | |
} | |
var exponent = 3; | |
var polyIn = (function custom(e) { | |
e = +e; | |
function polyIn(t) { | |
return Math.pow(t, e); | |
} | |
polyIn.exponent = custom; | |
return polyIn; | |
})(exponent); | |
var polyOut = (function custom(e) { | |
e = +e; | |
function polyOut(t) { | |
return 1 - Math.pow(1 - t, e); | |
} | |
polyOut.exponent = custom; | |
return polyOut; | |
})(exponent); | |
var polyInOut = (function custom(e) { | |
e = +e; | |
function polyInOut(t) { | |
return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2; | |
} | |
polyInOut.exponent = custom; | |
return polyInOut; | |
})(exponent); | |
var pi = Math.PI; | |
var halfPi = pi / 2; | |
function sinIn(t) { | |
return 1 - Math.cos(t * halfPi); | |
} | |
function sinOut(t) { | |
return Math.sin(t * halfPi); | |
} | |
function sinInOut(t) { | |
return (1 - Math.cos(pi * t)) / 2; | |
} | |
function expIn(t) { | |
return Math.pow(2, 10 * t - 10); | |
} | |
function expOut(t) { | |
return 1 - Math.pow(2, -10 * t); | |
} | |
function expInOut(t) { | |
return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2; | |
} | |
function circleIn(t) { | |
return 1 - Math.sqrt(1 - t * t); | |
} | |
function circleOut(t) { | |
return Math.sqrt(1 - --t * t); | |
} | |
function circleInOut(t) { | |
return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2; | |
} | |
var b1 = 4 / 11; | |
var b2 = 6 / 11; | |
var b3 = 8 / 11; | |
var b4 = 3 / 4; | |
var b5 = 9 / 11; | |
var b6 = 10 / 11; | |
var b7 = 15 / 16; | |
var b8 = 21 / 22; | |
var b9 = 63 / 64; | |
var b0 = 1 / b1 / b1; | |
function bounceIn(t) { | |
return 1 - bounceOut(1 - t); | |
} | |
function bounceOut(t) { | |
return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9; | |
} | |
function bounceInOut(t) { | |
return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2; | |
} | |
var overshoot = 1.70158; | |
var backIn = (function custom(s) { | |
s = +s; | |
function backIn(t) { | |
return t * t * ((s + 1) * t - s); | |
} | |
backIn.overshoot = custom; | |
return backIn; | |
})(overshoot); | |
var backOut = (function custom(s) { | |
s = +s; | |
function backOut(t) { | |
return --t * t * ((s + 1) * t + s) + 1; | |
} | |
backOut.overshoot = custom; | |
return backOut; | |
})(overshoot); | |
var backInOut = (function custom(s) { | |
s = +s; | |
function backInOut(t) { | |
return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2; | |
} | |
backInOut.overshoot = custom; | |
return backInOut; | |
})(overshoot); | |
var tau = 2 * Math.PI; | |
var amplitude = 1; | |
var period = 0.3; | |
var elasticIn = (function custom(a, p) { | |
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); | |
function elasticIn(t) { | |
return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p); | |
} | |
elasticIn.amplitude = function(a) { return custom(a, p * tau); }; | |
elasticIn.period = function(p) { return custom(a, p); }; | |
return elasticIn; | |
})(amplitude, period); | |
var elasticOut = (function custom(a, p) { | |
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); | |
function elasticOut(t) { | |
return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p); | |
} | |
elasticOut.amplitude = function(a) { return custom(a, p * tau); }; | |
elasticOut.period = function(p) { return custom(a, p); }; | |
return elasticOut; | |
})(amplitude, period); | |
var elasticInOut = (function custom(a, p) { | |
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); | |
function elasticInOut(t) { | |
return ((t = t * 2 - 1) < 0 | |
? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p) | |
: 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2; | |
} | |
elasticInOut.amplitude = function(a) { return custom(a, p * tau); }; | |
elasticInOut.period = function(p) { return custom(a, p); }; | |
return elasticInOut; | |
})(amplitude, period); | |
var defaultTiming = { | |
time: null, // Set on use. | |
delay: 0, | |
duration: 250, | |
ease: cubicInOut | |
}; | |
function inherit(node, id) { | |
var timing; | |
while (!(timing = node.__transition) || !(timing = timing[id])) { | |
if (!(node = node.parentNode)) { | |
return defaultTiming.time = now(), defaultTiming; | |
} | |
} | |
return timing; | |
} | |
var selection_transition = function(name) { | |
var id, | |
timing; | |
if (name instanceof Transition) { | |
id = name._id, name = name._name; | |
} else { | |
id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + ""; | |
} | |
for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { | |
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { | |
if (node = group[i]) { | |
schedule(node, name, id, i, group, timing || inherit(node, id)); | |
} | |
} | |
} | |
return new Transition(groups, this._parents, name, id); | |
}; | |
selection.prototype.interrupt = selection_interrupt; | |
selection.prototype.transition = selection_transition; | |
var root$1 = [null]; | |
var active = function(node, name) { | |
var schedules = node.__transition, | |
schedule, | |
i; | |
if (schedules) { | |
name = name == null ? null : name + ""; | |
for (i in schedules) { | |
if ((schedule = schedules[i]).state > SCHEDULED && schedule.name === name) { | |
return new Transition([[node]], root$1, name, +i); | |
} | |
} | |
} | |
return null; | |
}; | |
var constant$4 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
var BrushEvent = function(target, type, selection) { | |
this.target = target; | |
this.type = type; | |
this.selection = selection; | |
}; | |
function nopropagation$1() { | |
exports.event.stopImmediatePropagation(); | |
} | |
var noevent$1 = function() { | |
exports.event.preventDefault(); | |
exports.event.stopImmediatePropagation(); | |
}; | |
var MODE_DRAG = {name: "drag"}; | |
var MODE_SPACE = {name: "space"}; | |
var MODE_HANDLE = {name: "handle"}; | |
var MODE_CENTER = {name: "center"}; | |
var X = { | |
name: "x", | |
handles: ["e", "w"].map(type), | |
input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; }, | |
output: function(xy) { return xy && [xy[0][0], xy[1][0]]; } | |
}; | |
var Y = { | |
name: "y", | |
handles: ["n", "s"].map(type), | |
input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; }, | |
output: function(xy) { return xy && [xy[0][1], xy[1][1]]; } | |
}; | |
var XY = { | |
name: "xy", | |
handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type), | |
input: function(xy) { return xy; }, | |
output: function(xy) { return xy; } | |
}; | |
var cursors = { | |
overlay: "crosshair", | |
selection: "move", | |
n: "ns-resize", | |
e: "ew-resize", | |
s: "ns-resize", | |
w: "ew-resize", | |
nw: "nwse-resize", | |
ne: "nesw-resize", | |
se: "nwse-resize", | |
sw: "nesw-resize" | |
}; | |
var flipX = { | |
e: "w", | |
w: "e", | |
nw: "ne", | |
ne: "nw", | |
se: "sw", | |
sw: "se" | |
}; | |
var flipY = { | |
n: "s", | |
s: "n", | |
nw: "sw", | |
ne: "se", | |
se: "ne", | |
sw: "nw" | |
}; | |
var signsX = { | |
overlay: +1, | |
selection: +1, | |
n: null, | |
e: +1, | |
s: null, | |
w: -1, | |
nw: -1, | |
ne: +1, | |
se: +1, | |
sw: -1 | |
}; | |
var signsY = { | |
overlay: +1, | |
selection: +1, | |
n: -1, | |
e: null, | |
s: +1, | |
w: null, | |
nw: -1, | |
ne: -1, | |
se: +1, | |
sw: +1 | |
}; | |
function type(t) { | |
return {type: t}; | |
} | |
// Ignore right-click, since that should open the context menu. | |
function defaultFilter() { | |
return !exports.event.button; | |
} | |
function defaultExtent() { | |
var svg = this.ownerSVGElement || this; | |
return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]]; | |
} | |
// Like d3.local, but with the name “__brush” rather than auto-generated. | |
function local$$1(node) { | |
while (!node.__brush) if (!(node = node.parentNode)) return; | |
return node.__brush; | |
} | |
function empty(extent) { | |
return extent[0][0] === extent[1][0] | |
|| extent[0][1] === extent[1][1]; | |
} | |
function brushSelection(node) { | |
var state = node.__brush; | |
return state ? state.dim.output(state.selection) : null; | |
} | |
function brushX() { | |
return brush$1(X); | |
} | |
function brushY() { | |
return brush$1(Y); | |
} | |
var brush = function() { | |
return brush$1(XY); | |
}; | |
function brush$1(dim) { | |
var extent = defaultExtent, | |
filter = defaultFilter, | |
listeners = dispatch(brush, "start", "brush", "end"), | |
handleSize = 6, | |
touchending; | |
function brush(group) { | |
var overlay = group | |
.property("__brush", initialize) | |
.selectAll(".overlay") | |
.data([type("overlay")]); | |
overlay.enter().append("rect") | |
.attr("class", "overlay") | |
.attr("pointer-events", "all") | |
.attr("cursor", cursors.overlay) | |
.merge(overlay) | |
.each(function() { | |
var extent = local$$1(this).extent; | |
select(this) | |
.attr("x", extent[0][0]) | |
.attr("y", extent[0][1]) | |
.attr("width", extent[1][0] - extent[0][0]) | |
.attr("height", extent[1][1] - extent[0][1]); | |
}); | |
group.selectAll(".selection") | |
.data([type("selection")]) | |
.enter().append("rect") | |
.attr("class", "selection") | |
.attr("cursor", cursors.selection) | |
.attr("fill", "#777") | |
.attr("fill-opacity", 0.3) | |
.attr("stroke", "#fff") | |
.attr("shape-rendering", "crispEdges"); | |
var handle = group.selectAll(".handle") | |
.data(dim.handles, function(d) { return d.type; }); | |
handle.exit().remove(); | |
handle.enter().append("rect") | |
.attr("class", function(d) { return "handle handle--" + d.type; }) | |
.attr("cursor", function(d) { return cursors[d.type]; }); | |
group | |
.each(redraw) | |
.attr("fill", "none") | |
.attr("pointer-events", "all") | |
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)") | |
.on("mousedown.brush touchstart.brush", started); | |
} | |
brush.move = function(group, selection$$1) { | |
if (group.selection) { | |
group | |
.on("start.brush", function() { emitter(this, arguments).beforestart().start(); }) | |
.on("interrupt.brush end.brush", function() { emitter(this, arguments).end(); }) | |
.tween("brush", function() { | |
var that = this, | |
state = that.__brush, | |
emit = emitter(that, arguments), | |
selection0 = state.selection, | |
selection1 = dim.input(typeof selection$$1 === "function" ? selection$$1.apply(this, arguments) : selection$$1, state.extent), | |
i = interpolateValue(selection0, selection1); | |
function tween(t) { | |
state.selection = t === 1 && empty(selection1) ? null : i(t); | |
redraw.call(that); | |
emit.brush(); | |
} | |
return selection0 && selection1 ? tween : tween(1); | |
}); | |
} else { | |
group | |
.each(function() { | |
var that = this, | |
args = arguments, | |
state = that.__brush, | |
selection1 = dim.input(typeof selection$$1 === "function" ? selection$$1.apply(that, args) : selection$$1, state.extent), | |
emit = emitter(that, args).beforestart(); | |
interrupt(that); | |
state.selection = selection1 == null || empty(selection1) ? null : selection1; | |
redraw.call(that); | |
emit.start().brush().end(); | |
}); | |
} | |
}; | |
function redraw() { | |
var group = select(this), | |
selection$$1 = local$$1(this).selection; | |
if (selection$$1) { | |
group.selectAll(".selection") | |
.style("display", null) | |
.attr("x", selection$$1[0][0]) | |
.attr("y", selection$$1[0][1]) | |
.attr("width", selection$$1[1][0] - selection$$1[0][0]) | |
.attr("height", selection$$1[1][1] - selection$$1[0][1]); | |
group.selectAll(".handle") | |
.style("display", null) | |
.attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection$$1[1][0] - handleSize / 2 : selection$$1[0][0] - handleSize / 2; }) | |
.attr("y", function(d) { return d.type[0] === "s" ? selection$$1[1][1] - handleSize / 2 : selection$$1[0][1] - handleSize / 2; }) | |
.attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection$$1[1][0] - selection$$1[0][0] + handleSize : handleSize; }) | |
.attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection$$1[1][1] - selection$$1[0][1] + handleSize : handleSize; }); | |
} | |
else { | |
group.selectAll(".selection,.handle") | |
.style("display", "none") | |
.attr("x", null) | |
.attr("y", null) | |
.attr("width", null) | |
.attr("height", null); | |
} | |
} | |
function emitter(that, args) { | |
return that.__brush.emitter || new Emitter(that, args); | |
} | |
function Emitter(that, args) { | |
this.that = that; | |
this.args = args; | |
this.state = that.__brush; | |
this.active = 0; | |
} | |
Emitter.prototype = { | |
beforestart: function() { | |
if (++this.active === 1) this.state.emitter = this, this.starting = true; | |
return this; | |
}, | |
start: function() { | |
if (this.starting) this.starting = false, this.emit("start"); | |
return this; | |
}, | |
brush: function() { | |
this.emit("brush"); | |
return this; | |
}, | |
end: function() { | |
if (--this.active === 0) delete this.state.emitter, this.emit("end"); | |
return this; | |
}, | |
emit: function(type) { | |
customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]); | |
} | |
}; | |
function started() { | |
if (exports.event.touches) { if (exports.event.changedTouches.length < exports.event.touches.length) return noevent$1(); } | |
else if (touchending) return; | |
if (!filter.apply(this, arguments)) return; | |
var that = this, | |
type = exports.event.target.__data__.type, | |
mode = (exports.event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (exports.event.altKey ? MODE_CENTER : MODE_HANDLE), | |
signX = dim === Y ? null : signsX[type], | |
signY = dim === X ? null : signsY[type], | |
state = local$$1(that), | |
extent = state.extent, | |
selection$$1 = state.selection, | |
W = extent[0][0], w0, w1, | |
N = extent[0][1], n0, n1, | |
E = extent[1][0], e0, e1, | |
S = extent[1][1], s0, s1, | |
dx, | |
dy, | |
moving, | |
shifting = signX && signY && exports.event.shiftKey, | |
lockX, | |
lockY, | |
point0 = mouse(that), | |
point = point0, | |
emit = emitter(that, arguments).beforestart(); | |
if (type === "overlay") { | |
state.selection = selection$$1 = [ | |
[w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]], | |
[e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0] | |
]; | |
} else { | |
w0 = selection$$1[0][0]; | |
n0 = selection$$1[0][1]; | |
e0 = selection$$1[1][0]; | |
s0 = selection$$1[1][1]; | |
} | |
w1 = w0; | |
n1 = n0; | |
e1 = e0; | |
s1 = s0; | |
var group = select(that) | |
.attr("pointer-events", "none"); | |
var overlay = group.selectAll(".overlay") | |
.attr("cursor", cursors[type]); | |
if (exports.event.touches) { | |
group | |
.on("touchmove.brush", moved, true) | |
.on("touchend.brush touchcancel.brush", ended, true); | |
} else { | |
var view = select(exports.event.view) | |
.on("keydown.brush", keydowned, true) | |
.on("keyup.brush", keyupped, true) | |
.on("mousemove.brush", moved, true) | |
.on("mouseup.brush", ended, true); | |
dragDisable(exports.event.view); | |
} | |
nopropagation$1(); | |
interrupt(that); | |
redraw.call(that); | |
emit.start(); | |
function moved() { | |
var point1 = mouse(that); | |
if (shifting && !lockX && !lockY) { | |
if (Math.abs(point1[0] - point[0]) > Math.abs(point1[1] - point[1])) lockY = true; | |
else lockX = true; | |
} | |
point = point1; | |
moving = true; | |
noevent$1(); | |
move(); | |
} | |
function move() { | |
var t; | |
dx = point[0] - point0[0]; | |
dy = point[1] - point0[1]; | |
switch (mode) { | |
case MODE_SPACE: | |
case MODE_DRAG: { | |
if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx; | |
if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy; | |
break; | |
} | |
case MODE_HANDLE: { | |
if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)), w1 = w0 + dx, e1 = e0; | |
else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx; | |
if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0; | |
else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy; | |
break; | |
} | |
case MODE_CENTER: { | |
if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX)); | |
if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY)); | |
break; | |
} | |
} | |
if (e1 < w1) { | |
signX *= -1; | |
t = w0, w0 = e0, e0 = t; | |
t = w1, w1 = e1, e1 = t; | |
if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]); | |
} | |
if (s1 < n1) { | |
signY *= -1; | |
t = n0, n0 = s0, s0 = t; | |
t = n1, n1 = s1, s1 = t; | |
if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]); | |
} | |
if (state.selection) selection$$1 = state.selection; // May be set by brush.move! | |
if (lockX) w1 = selection$$1[0][0], e1 = selection$$1[1][0]; | |
if (lockY) n1 = selection$$1[0][1], s1 = selection$$1[1][1]; | |
if (selection$$1[0][0] !== w1 | |
|| selection$$1[0][1] !== n1 | |
|| selection$$1[1][0] !== e1 | |
|| selection$$1[1][1] !== s1) { | |
state.selection = [[w1, n1], [e1, s1]]; | |
redraw.call(that); | |
emit.brush(); | |
} | |
} | |
function ended() { | |
nopropagation$1(); | |
if (exports.event.touches) { | |
if (exports.event.touches.length) return; | |
if (touchending) clearTimeout(touchending); | |
touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! | |
group.on("touchmove.brush touchend.brush touchcancel.brush", null); | |
} else { | |
yesdrag(exports.event.view, moving); | |
view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null); | |
} | |
group.attr("pointer-events", "all"); | |
overlay.attr("cursor", cursors.overlay); | |
if (state.selection) selection$$1 = state.selection; // May be set by brush.move (on start)! | |
if (empty(selection$$1)) state.selection = null, redraw.call(that); | |
emit.end(); | |
} | |
function keydowned() { | |
switch (exports.event.keyCode) { | |
case 16: { // SHIFT | |
shifting = signX && signY; | |
break; | |
} | |
case 18: { // ALT | |
if (mode === MODE_HANDLE) { | |
if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; | |
if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; | |
mode = MODE_CENTER; | |
move(); | |
} | |
break; | |
} | |
case 32: { // SPACE; takes priority over ALT | |
if (mode === MODE_HANDLE || mode === MODE_CENTER) { | |
if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx; | |
if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy; | |
mode = MODE_SPACE; | |
overlay.attr("cursor", cursors.selection); | |
move(); | |
} | |
break; | |
} | |
default: return; | |
} | |
noevent$1(); | |
} | |
function keyupped() { | |
switch (exports.event.keyCode) { | |
case 16: { // SHIFT | |
if (shifting) { | |
lockX = lockY = shifting = false; | |
move(); | |
} | |
break; | |
} | |
case 18: { // ALT | |
if (mode === MODE_CENTER) { | |
if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; | |
if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; | |
mode = MODE_HANDLE; | |
move(); | |
} | |
break; | |
} | |
case 32: { // SPACE | |
if (mode === MODE_SPACE) { | |
if (exports.event.altKey) { | |
if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; | |
if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; | |
mode = MODE_CENTER; | |
} else { | |
if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; | |
if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; | |
mode = MODE_HANDLE; | |
} | |
overlay.attr("cursor", cursors[type]); | |
move(); | |
} | |
break; | |
} | |
default: return; | |
} | |
noevent$1(); | |
} | |
} | |
function initialize() { | |
var state = this.__brush || {selection: null}; | |
state.extent = extent.apply(this, arguments); | |
state.dim = dim; | |
return state; | |
} | |
brush.extent = function(_) { | |
return arguments.length ? (extent = typeof _ === "function" ? _ : constant$4([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), brush) : extent; | |
}; | |
brush.filter = function(_) { | |
return arguments.length ? (filter = typeof _ === "function" ? _ : constant$4(!!_), brush) : filter; | |
}; | |
brush.handleSize = function(_) { | |
return arguments.length ? (handleSize = +_, brush) : handleSize; | |
}; | |
brush.on = function() { | |
var value = listeners.on.apply(listeners, arguments); | |
return value === listeners ? brush : value; | |
}; | |
return brush; | |
} | |
var cos = Math.cos; | |
var sin = Math.sin; | |
var pi$1 = Math.PI; | |
var halfPi$1 = pi$1 / 2; | |
var tau$1 = pi$1 * 2; | |
var max$1 = Math.max; | |
function compareValue(compare) { | |
return function(a, b) { | |
return compare( | |
a.source.value + a.target.value, | |
b.source.value + b.target.value | |
); | |
}; | |
} | |
var chord = function() { | |
var padAngle = 0, | |
sortGroups = null, | |
sortSubgroups = null, | |
sortChords = null; | |
function chord(matrix) { | |
var n = matrix.length, | |
groupSums = [], | |
groupIndex = range(n), | |
subgroupIndex = [], | |
chords = [], | |
groups = chords.groups = new Array(n), | |
subgroups = new Array(n * n), | |
k, | |
x, | |
x0, | |
dx, | |
i, | |
j; | |
// Compute the sum. | |
k = 0, i = -1; while (++i < n) { | |
x = 0, j = -1; while (++j < n) { | |
x += matrix[i][j]; | |
} | |
groupSums.push(x); | |
subgroupIndex.push(range(n)); | |
k += x; | |
} | |
// Sort groups… | |
if (sortGroups) groupIndex.sort(function(a, b) { | |
return sortGroups(groupSums[a], groupSums[b]); | |
}); | |
// Sort subgroups… | |
if (sortSubgroups) subgroupIndex.forEach(function(d, i) { | |
d.sort(function(a, b) { | |
return sortSubgroups(matrix[i][a], matrix[i][b]); | |
}); | |
}); | |
// Convert the sum to scaling factor for [0, 2pi]. | |
// TODO Allow start and end angle to be specified? | |
// TODO Allow padding to be specified as percentage? | |
k = max$1(0, tau$1 - padAngle * n) / k; | |
dx = k ? padAngle : tau$1 / n; | |
// Compute the start and end angle for each group and subgroup. | |
// Note: Opera has a bug reordering object literal properties! | |
x = 0, i = -1; while (++i < n) { | |
x0 = x, j = -1; while (++j < n) { | |
var di = groupIndex[i], | |
dj = subgroupIndex[di][j], | |
v = matrix[di][dj], | |
a0 = x, | |
a1 = x += v * k; | |
subgroups[dj * n + di] = { | |
index: di, | |
subindex: dj, | |
startAngle: a0, | |
endAngle: a1, | |
value: v | |
}; | |
} | |
groups[di] = { | |
index: di, | |
startAngle: x0, | |
endAngle: x, | |
value: groupSums[di] | |
}; | |
x += dx; | |
} | |
// Generate chords for each (non-empty) subgroup-subgroup link. | |
i = -1; while (++i < n) { | |
j = i - 1; while (++j < n) { | |
var source = subgroups[j * n + i], | |
target = subgroups[i * n + j]; | |
if (source.value || target.value) { | |
chords.push(source.value < target.value | |
? {source: target, target: source} | |
: {source: source, target: target}); | |
} | |
} | |
} | |
return sortChords ? chords.sort(sortChords) : chords; | |
} | |
chord.padAngle = function(_) { | |
return arguments.length ? (padAngle = max$1(0, _), chord) : padAngle; | |
}; | |
chord.sortGroups = function(_) { | |
return arguments.length ? (sortGroups = _, chord) : sortGroups; | |
}; | |
chord.sortSubgroups = function(_) { | |
return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups; | |
}; | |
chord.sortChords = function(_) { | |
return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._; | |
}; | |
return chord; | |
}; | |
var slice$2 = Array.prototype.slice; | |
var constant$5 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
var pi$2 = Math.PI; | |
var tau$2 = 2 * pi$2; | |
var epsilon$1 = 1e-6; | |
var tauEpsilon = tau$2 - epsilon$1; | |
function Path() { | |
this._x0 = this._y0 = // start of current subpath | |
this._x1 = this._y1 = null; // end of current subpath | |
this._ = ""; | |
} | |
function path() { | |
return new Path; | |
} | |
Path.prototype = path.prototype = { | |
constructor: Path, | |
moveTo: function(x, y) { | |
this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y); | |
}, | |
closePath: function() { | |
if (this._x1 !== null) { | |
this._x1 = this._x0, this._y1 = this._y0; | |
this._ += "Z"; | |
} | |
}, | |
lineTo: function(x, y) { | |
this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y); | |
}, | |
quadraticCurveTo: function(x1, y1, x, y) { | |
this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y); | |
}, | |
bezierCurveTo: function(x1, y1, x2, y2, x, y) { | |
this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y); | |
}, | |
arcTo: function(x1, y1, x2, y2, r) { | |
x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r; | |
var x0 = this._x1, | |
y0 = this._y1, | |
x21 = x2 - x1, | |
y21 = y2 - y1, | |
x01 = x0 - x1, | |
y01 = y0 - y1, | |
l01_2 = x01 * x01 + y01 * y01; | |
// Is the radius negative? Error. | |
if (r < 0) throw new Error("negative radius: " + r); | |
// Is this path empty? Move to (x1,y1). | |
if (this._x1 === null) { | |
this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1); | |
} | |
// Or, is (x1,y1) coincident with (x0,y0)? Do nothing. | |
else if (!(l01_2 > epsilon$1)) {} | |
// Or, are (x0,y0), (x1,y1) and (x2,y2) collinear? | |
// Equivalently, is (x1,y1) coincident with (x2,y2)? | |
// Or, is the radius zero? Line to (x1,y1). | |
else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon$1) || !r) { | |
this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1); | |
} | |
// Otherwise, draw an arc! | |
else { | |
var x20 = x2 - x0, | |
y20 = y2 - y0, | |
l21_2 = x21 * x21 + y21 * y21, | |
l20_2 = x20 * x20 + y20 * y20, | |
l21 = Math.sqrt(l21_2), | |
l01 = Math.sqrt(l01_2), | |
l = r * Math.tan((pi$2 - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2), | |
t01 = l / l01, | |
t21 = l / l21; | |
// If the start tangent is not coincident with (x0,y0), line to. | |
if (Math.abs(t01 - 1) > epsilon$1) { | |
this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01); | |
} | |
this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21); | |
} | |
}, | |
arc: function(x, y, r, a0, a1, ccw) { | |
x = +x, y = +y, r = +r; | |
var dx = r * Math.cos(a0), | |
dy = r * Math.sin(a0), | |
x0 = x + dx, | |
y0 = y + dy, | |
cw = 1 ^ ccw, | |
da = ccw ? a0 - a1 : a1 - a0; | |
// Is the radius negative? Error. | |
if (r < 0) throw new Error("negative radius: " + r); | |
// Is this path empty? Move to (x0,y0). | |
if (this._x1 === null) { | |
this._ += "M" + x0 + "," + y0; | |
} | |
// Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0). | |
else if (Math.abs(this._x1 - x0) > epsilon$1 || Math.abs(this._y1 - y0) > epsilon$1) { | |
this._ += "L" + x0 + "," + y0; | |
} | |
// Is this arc empty? We’re done. | |
if (!r) return; | |
// Does the angle go the wrong way? Flip the direction. | |
if (da < 0) da = da % tau$2 + tau$2; | |
// Is this a complete circle? Draw two arcs to complete the circle. | |
if (da > tauEpsilon) { | |
this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0); | |
} | |
// Is this arc non-empty? Draw an arc! | |
else if (da > epsilon$1) { | |
this._ += "A" + r + "," + r + ",0," + (+(da >= pi$2)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1)); | |
} | |
}, | |
rect: function(x, y, w, h) { | |
this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z"; | |
}, | |
toString: function() { | |
return this._; | |
} | |
}; | |
function defaultSource(d) { | |
return d.source; | |
} | |
function defaultTarget(d) { | |
return d.target; | |
} | |
function defaultRadius(d) { | |
return d.radius; | |
} | |
function defaultStartAngle(d) { | |
return d.startAngle; | |
} | |
function defaultEndAngle(d) { | |
return d.endAngle; | |
} | |
var ribbon = function() { | |
var source = defaultSource, | |
target = defaultTarget, | |
radius = defaultRadius, | |
startAngle = defaultStartAngle, | |
endAngle = defaultEndAngle, | |
context = null; | |
function ribbon() { | |
var buffer, | |
argv = slice$2.call(arguments), | |
s = source.apply(this, argv), | |
t = target.apply(this, argv), | |
sr = +radius.apply(this, (argv[0] = s, argv)), | |
sa0 = startAngle.apply(this, argv) - halfPi$1, | |
sa1 = endAngle.apply(this, argv) - halfPi$1, | |
sx0 = sr * cos(sa0), | |
sy0 = sr * sin(sa0), | |
tr = +radius.apply(this, (argv[0] = t, argv)), | |
ta0 = startAngle.apply(this, argv) - halfPi$1, | |
ta1 = endAngle.apply(this, argv) - halfPi$1; | |
if (!context) context = buffer = path(); | |
context.moveTo(sx0, sy0); | |
context.arc(0, 0, sr, sa0, sa1); | |
if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr? | |
context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0)); | |
context.arc(0, 0, tr, ta0, ta1); | |
} | |
context.quadraticCurveTo(0, 0, sx0, sy0); | |
context.closePath(); | |
if (buffer) return context = null, buffer + "" || null; | |
} | |
ribbon.radius = function(_) { | |
return arguments.length ? (radius = typeof _ === "function" ? _ : constant$5(+_), ribbon) : radius; | |
}; | |
ribbon.startAngle = function(_) { | |
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : startAngle; | |
}; | |
ribbon.endAngle = function(_) { | |
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : endAngle; | |
}; | |
ribbon.source = function(_) { | |
return arguments.length ? (source = _, ribbon) : source; | |
}; | |
ribbon.target = function(_) { | |
return arguments.length ? (target = _, ribbon) : target; | |
}; | |
ribbon.context = function(_) { | |
return arguments.length ? ((context = _ == null ? null : _), ribbon) : context; | |
}; | |
return ribbon; | |
}; | |
var prefix = "$"; | |
function Map() {} | |
Map.prototype = map$1.prototype = { | |
constructor: Map, | |
has: function(key) { | |
return (prefix + key) in this; | |
}, | |
get: function(key) { | |
return this[prefix + key]; | |
}, | |
set: function(key, value) { | |
this[prefix + key] = value; | |
return this; | |
}, | |
remove: function(key) { | |
var property = prefix + key; | |
return property in this && delete this[property]; | |
}, | |
clear: function() { | |
for (var property in this) if (property[0] === prefix) delete this[property]; | |
}, | |
keys: function() { | |
var keys = []; | |
for (var property in this) if (property[0] === prefix) keys.push(property.slice(1)); | |
return keys; | |
}, | |
values: function() { | |
var values = []; | |
for (var property in this) if (property[0] === prefix) values.push(this[property]); | |
return values; | |
}, | |
entries: function() { | |
var entries = []; | |
for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]}); | |
return entries; | |
}, | |
size: function() { | |
var size = 0; | |
for (var property in this) if (property[0] === prefix) ++size; | |
return size; | |
}, | |
empty: function() { | |
for (var property in this) if (property[0] === prefix) return false; | |
return true; | |
}, | |
each: function(f) { | |
for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this); | |
} | |
}; | |
function map$1(object, f) { | |
var map = new Map; | |
// Copy constructor. | |
if (object instanceof Map) object.each(function(value, key) { map.set(key, value); }); | |
// Index array by numeric index or specified key function. | |
else if (Array.isArray(object)) { | |
var i = -1, | |
n = object.length, | |
o; | |
if (f == null) while (++i < n) map.set(i, object[i]); | |
else while (++i < n) map.set(f(o = object[i], i, object), o); | |
} | |
// Convert object to map. | |
else if (object) for (var key in object) map.set(key, object[key]); | |
return map; | |
} | |
var nest = function() { | |
var keys = [], | |
sortKeys = [], | |
sortValues, | |
rollup, | |
nest; | |
function apply(array, depth, createResult, setResult) { | |
if (depth >= keys.length) return rollup != null | |
? rollup(array) : (sortValues != null | |
? array.sort(sortValues) | |
: array); | |
var i = -1, | |
n = array.length, | |
key = keys[depth++], | |
keyValue, | |
value, | |
valuesByKey = map$1(), | |
values, | |
result = createResult(); | |
while (++i < n) { | |
if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) { | |
values.push(value); | |
} else { | |
valuesByKey.set(keyValue, [value]); | |
} | |
} | |
valuesByKey.each(function(values, key) { | |
setResult(result, key, apply(values, depth, createResult, setResult)); | |
}); | |
return result; | |
} | |
function entries(map, depth) { | |
if (++depth > keys.length) return map; | |
var array, sortKey = sortKeys[depth - 1]; | |
if (rollup != null && depth >= keys.length) array = map.entries(); | |
else array = [], map.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); }); | |
return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array; | |
} | |
return nest = { | |
object: function(array) { return apply(array, 0, createObject, setObject); }, | |
map: function(array) { return apply(array, 0, createMap, setMap); }, | |
entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); }, | |
key: function(d) { keys.push(d); return nest; }, | |
sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; }, | |
sortValues: function(order) { sortValues = order; return nest; }, | |
rollup: function(f) { rollup = f; return nest; } | |
}; | |
}; | |
function createObject() { | |
return {}; | |
} | |
function setObject(object, key, value) { | |
object[key] = value; | |
} | |
function createMap() { | |
return map$1(); | |
} | |
function setMap(map, key, value) { | |
map.set(key, value); | |
} | |
function Set() {} | |
var proto = map$1.prototype; | |
Set.prototype = set$2.prototype = { | |
constructor: Set, | |
has: proto.has, | |
add: function(value) { | |
value += ""; | |
this[prefix + value] = value; | |
return this; | |
}, | |
remove: proto.remove, | |
clear: proto.clear, | |
values: proto.keys, | |
size: proto.size, | |
empty: proto.empty, | |
each: proto.each | |
}; | |
function set$2(object, f) { | |
var set = new Set; | |
// Copy constructor. | |
if (object instanceof Set) object.each(function(value) { set.add(value); }); | |
// Otherwise, assume it’s an array. | |
else if (object) { | |
var i = -1, n = object.length; | |
if (f == null) while (++i < n) set.add(object[i]); | |
else while (++i < n) set.add(f(object[i], i, object)); | |
} | |
return set; | |
} | |
var d3keys = function(map) { | |
var keys = []; | |
for (var key in map) keys.push(key); | |
return keys; | |
}; | |
var values = function(map) { | |
var values = []; | |
for (var key in map) values.push(map[key]); | |
return values; | |
}; | |
var entries = function(map) { | |
var entries = []; | |
for (var key in map) entries.push({key: key, value: map[key]}); | |
return entries; | |
}; | |
function objectConverter(columns) { | |
return new Function("d", "return {" + columns.map(function(name, i) { | |
return JSON.stringify(name) + ": d[" + i + "]"; | |
}).join(",") + "}"); | |
} | |
function customConverter(columns, f) { | |
var object = objectConverter(columns); | |
return function(row, i) { | |
return f(object(row), i, columns); | |
}; | |
} | |
// Compute unique columns in order of discovery. | |
function inferColumns(rows) { | |
var columnSet = Object.create(null), | |
columns = []; | |
rows.forEach(function(row) { | |
for (var column in row) { | |
if (!(column in columnSet)) { | |
columns.push(columnSet[column] = column); | |
} | |
} | |
}); | |
return columns; | |
} | |
var dsv = function(delimiter) { | |
var reFormat = new RegExp("[\"" + delimiter + "\n\r]"), | |
delimiterCode = delimiter.charCodeAt(0); | |
function parse(text, f) { | |
var convert, columns, rows = parseRows(text, function(row, i) { | |
if (convert) return convert(row, i - 1); | |
columns = row, convert = f ? customConverter(row, f) : objectConverter(row); | |
}); | |
rows.columns = columns; | |
return rows; | |
} | |
function parseRows(text, f) { | |
var EOL = {}, // sentinel value for end-of-line | |
EOF = {}, // sentinel value for end-of-file | |
rows = [], // output rows | |
N = text.length, | |
I = 0, // current character index | |
n = 0, // the current line number | |
t, // the current token | |
eol; // is the current token followed by EOL? | |
function token() { | |
if (I >= N) return EOF; // special case: end of file | |
if (eol) return eol = false, EOL; // special case: end of line | |
// special case: quotes | |
var j = I, c; | |
if (text.charCodeAt(j) === 34) { | |
var i = j; | |
while (i++ < N) { | |
if (text.charCodeAt(i) === 34) { | |
if (text.charCodeAt(i + 1) !== 34) break; | |
++i; | |
} | |
} | |
I = i + 2; | |
c = text.charCodeAt(i + 1); | |
if (c === 13) { | |
eol = true; | |
if (text.charCodeAt(i + 2) === 10) ++I; | |
} else if (c === 10) { | |
eol = true; | |
} | |
return text.slice(j + 1, i).replace(/""/g, "\""); | |
} | |
// common case: find next delimiter or newline | |
while (I < N) { | |
var k = 1; | |
c = text.charCodeAt(I++); | |
if (c === 10) eol = true; // \n | |
else if (c === 13) { eol = true; if (text.charCodeAt(I) === 10) ++I, ++k; } // \r|\r\n | |
else if (c !== delimiterCode) continue; | |
return text.slice(j, I - k); | |
} | |
// special case: last token before EOF | |
return text.slice(j); | |
} | |
while ((t = token()) !== EOF) { | |
var a = []; | |
while (t !== EOL && t !== EOF) { | |
a.push(t); | |
t = token(); | |
} | |
if (f && (a = f(a, n++)) == null) continue; | |
rows.push(a); | |
} | |
return rows; | |
} | |
function format(rows, columns) { | |
if (columns == null) columns = inferColumns(rows); | |
return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) { | |
return columns.map(function(column) { | |
return formatValue(row[column]); | |
}).join(delimiter); | |
})).join("\n"); | |
} | |
function formatRows(rows) { | |
return rows.map(formatRow).join("\n"); | |
} | |
function formatRow(row) { | |
return row.map(formatValue).join(delimiter); | |
} | |
function formatValue(text) { | |
return text == null ? "" | |
: reFormat.test(text += "") ? "\"" + text.replace(/\"/g, "\"\"") + "\"" | |
: text; | |
} | |
return { | |
parse: parse, | |
parseRows: parseRows, | |
format: format, | |
formatRows: formatRows | |
}; | |
}; | |
var csv = dsv(","); | |
var csvParse = csv.parse; | |
var csvParseRows = csv.parseRows; | |
var csvFormat = csv.format; | |
var csvFormatRows = csv.formatRows; | |
var tsv = dsv("\t"); | |
var tsvParse = tsv.parse; | |
var tsvParseRows = tsv.parseRows; | |
var tsvFormat = tsv.format; | |
var tsvFormatRows = tsv.formatRows; | |
var center$1 = function(x, y) { | |
var nodes; | |
if (x == null) x = 0; | |
if (y == null) y = 0; | |
function force() { | |
var i, | |
n = nodes.length, | |
node, | |
sx = 0, | |
sy = 0; | |
for (i = 0; i < n; ++i) { | |
node = nodes[i], sx += node.x, sy += node.y; | |
} | |
for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) { | |
node = nodes[i], node.x -= sx, node.y -= sy; | |
} | |
} | |
force.initialize = function(_) { | |
nodes = _; | |
}; | |
force.x = function(_) { | |
return arguments.length ? (x = +_, force) : x; | |
}; | |
force.y = function(_) { | |
return arguments.length ? (y = +_, force) : y; | |
}; | |
return force; | |
}; | |
var constant$6 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
var jiggle = function() { | |
return (Math.random() - 0.5) * 1e-6; | |
}; | |
var tree_add = function(d) { | |
var x = +this._x.call(null, d), | |
y = +this._y.call(null, d); | |
return add(this.cover(x, y), x, y, d); | |
}; | |
function add(tree, x, y, d) { | |
if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points | |
var parent, | |
node = tree._root, | |
leaf = {data: d}, | |
x0 = tree._x0, | |
y0 = tree._y0, | |
x1 = tree._x1, | |
y1 = tree._y1, | |
xm, | |
ym, | |
xp, | |
yp, | |
right, | |
bottom, | |
i, | |
j; | |
// If the tree is empty, initialize the root as a leaf. | |
if (!node) return tree._root = leaf, tree; | |
// Find the existing leaf for the new point, or add it. | |
while (node.length) { | |
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; | |
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; | |
if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree; | |
} | |
// Is the new point is exactly coincident with the existing point? | |
xp = +tree._x.call(null, node.data); | |
yp = +tree._y.call(null, node.data); | |
if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree; | |
// Otherwise, split the leaf node until the old and new point are separated. | |
do { | |
parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4); | |
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; | |
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; | |
} while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm))); | |
return parent[j] = node, parent[i] = leaf, tree; | |
} | |
function addAll(data) { | |
var d, i, n = data.length, | |
x, | |
y, | |
xz = new Array(n), | |
yz = new Array(n), | |
x0 = Infinity, | |
y0 = Infinity, | |
x1 = -Infinity, | |
y1 = -Infinity; | |
// Compute the points and their extent. | |
for (i = 0; i < n; ++i) { | |
if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue; | |
xz[i] = x; | |
yz[i] = y; | |
if (x < x0) x0 = x; | |
if (x > x1) x1 = x; | |
if (y < y0) y0 = y; | |
if (y > y1) y1 = y; | |
} | |
// If there were no (valid) points, inherit the existing extent. | |
if (x1 < x0) x0 = this._x0, x1 = this._x1; | |
if (y1 < y0) y0 = this._y0, y1 = this._y1; | |
// Expand the tree to cover the new points. | |
this.cover(x0, y0).cover(x1, y1); | |
// Add the new points. | |
for (i = 0; i < n; ++i) { | |
add(this, xz[i], yz[i], data[i]); | |
} | |
return this; | |
} | |
var tree_cover = function(x, y) { | |
if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points | |
var x0 = this._x0, | |
y0 = this._y0, | |
x1 = this._x1, | |
y1 = this._y1; | |
// If the quadtree has no extent, initialize them. | |
// Integer extent are necessary so that if we later double the extent, | |
// the existing quadrant boundaries don’t change due to floating point error! | |
if (isNaN(x0)) { | |
x1 = (x0 = Math.floor(x)) + 1; | |
y1 = (y0 = Math.floor(y)) + 1; | |
} | |
// Otherwise, double repeatedly to cover. | |
else if (x0 > x || x > x1 || y0 > y || y > y1) { | |
var z = x1 - x0, | |
node = this._root, | |
parent, | |
i; | |
switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) { | |
case 0: { | |
do parent = new Array(4), parent[i] = node, node = parent; | |
while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1); | |
break; | |
} | |
case 1: { | |
do parent = new Array(4), parent[i] = node, node = parent; | |
while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1); | |
break; | |
} | |
case 2: { | |
do parent = new Array(4), parent[i] = node, node = parent; | |
while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y); | |
break; | |
} | |
case 3: { | |
do parent = new Array(4), parent[i] = node, node = parent; | |
while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y); | |
break; | |
} | |
} | |
if (this._root && this._root.length) this._root = node; | |
} | |
// If the quadtree covers the point already, just return. | |
else return this; | |
this._x0 = x0; | |
this._y0 = y0; | |
this._x1 = x1; | |
this._y1 = y1; | |
return this; | |
}; | |
var tree_data = function() { | |
var data = []; | |
this.visit(function(node) { | |
if (!node.length) do data.push(node.data); while (node = node.next) | |
}); | |
return data; | |
}; | |
var tree_extent = function(_) { | |
return arguments.length | |
? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1]) | |
: isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]]; | |
}; | |
var Quad = function(node, x0, y0, x1, y1) { | |
this.node = node; | |
this.x0 = x0; | |
this.y0 = y0; | |
this.x1 = x1; | |
this.y1 = y1; | |
}; | |
var tree_find = function(x, y, radius) { | |
var data, | |
x0 = this._x0, | |
y0 = this._y0, | |
x1, | |
y1, | |
x2, | |
y2, | |
x3 = this._x1, | |
y3 = this._y1, | |
quads = [], | |
node = this._root, | |
q, | |
i; | |
if (node) quads.push(new Quad(node, x0, y0, x3, y3)); | |
if (radius == null) radius = Infinity; | |
else { | |
x0 = x - radius, y0 = y - radius; | |
x3 = x + radius, y3 = y + radius; | |
radius *= radius; | |
} | |
while (q = quads.pop()) { | |
// Stop searching if this quadrant can’t contain a closer node. | |
if (!(node = q.node) | |
|| (x1 = q.x0) > x3 | |
|| (y1 = q.y0) > y3 | |
|| (x2 = q.x1) < x0 | |
|| (y2 = q.y1) < y0) continue; | |
// Bisect the current quadrant. | |
if (node.length) { | |
var xm = (x1 + x2) / 2, | |
ym = (y1 + y2) / 2; | |
quads.push( | |
new Quad(node[3], xm, ym, x2, y2), | |
new Quad(node[2], x1, ym, xm, y2), | |
new Quad(node[1], xm, y1, x2, ym), | |
new Quad(node[0], x1, y1, xm, ym) | |
); | |
// Visit the closest quadrant first. | |
if (i = (y >= ym) << 1 | (x >= xm)) { | |
q = quads[quads.length - 1]; | |
quads[quads.length - 1] = quads[quads.length - 1 - i]; | |
quads[quads.length - 1 - i] = q; | |
} | |
} | |
// Visit this point. (Visiting coincident points isn’t necessary!) | |
else { | |
var dx = x - +this._x.call(null, node.data), | |
dy = y - +this._y.call(null, node.data), | |
d2 = dx * dx + dy * dy; | |
if (d2 < radius) { | |
var d = Math.sqrt(radius = d2); | |
x0 = x - d, y0 = y - d; | |
x3 = x + d, y3 = y + d; | |
data = node.data; | |
} | |
} | |
} | |
return data; | |
}; | |
var tree_remove = function(d) { | |
if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points | |
var parent, | |
node = this._root, | |
retainer, | |
previous, | |
next, | |
x0 = this._x0, | |
y0 = this._y0, | |
x1 = this._x1, | |
y1 = this._y1, | |
x, | |
y, | |
xm, | |
ym, | |
right, | |
bottom, | |
i, | |
j; | |
// If the tree is empty, initialize the root as a leaf. | |
if (!node) return this; | |
// Find the leaf node for the point. | |
// While descending, also retain the deepest parent with a non-removed sibling. | |
if (node.length) while (true) { | |
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; | |
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; | |
if (!(parent = node, node = node[i = bottom << 1 | right])) return this; | |
if (!node.length) break; | |
if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i; | |
} | |
// Find the point to remove. | |
while (node.data !== d) if (!(previous = node, node = node.next)) return this; | |
if (next = node.next) delete node.next; | |
// If there are multiple coincident points, remove just the point. | |
if (previous) return (next ? previous.next = next : delete previous.next), this; | |
// If this is the root point, remove it. | |
if (!parent) return this._root = next, this; | |
// Remove this leaf. | |
next ? parent[i] = next : delete parent[i]; | |
// If the parent now contains exactly one leaf, collapse superfluous parents. | |
if ((node = parent[0] || parent[1] || parent[2] || parent[3]) | |
&& node === (parent[3] || parent[2] || parent[1] || parent[0]) | |
&& !node.length) { | |
if (retainer) retainer[j] = node; | |
else this._root = node; | |
} | |
return this; | |
}; | |
function removeAll(data) { | |
for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]); | |
return this; | |
} | |
var tree_root = function() { | |
return this._root; | |
}; | |
var tree_size = function() { | |
var size = 0; | |
this.visit(function(node) { | |
if (!node.length) do ++size; while (node = node.next) | |
}); | |
return size; | |
}; | |
var tree_visit = function(callback) { | |
var quads = [], q, node = this._root, child, x0, y0, x1, y1; | |
if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1)); | |
while (q = quads.pop()) { | |
if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) { | |
var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; | |
if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); | |
if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); | |
if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); | |
if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); | |
} | |
} | |
return this; | |
}; | |
var tree_visitAfter = function(callback) { | |
var quads = [], next = [], q; | |
if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1)); | |
while (q = quads.pop()) { | |
var node = q.node; | |
if (node.length) { | |
var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; | |
if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); | |
if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); | |
if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); | |
if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); | |
} | |
next.push(q); | |
} | |
while (q = next.pop()) { | |
callback(q.node, q.x0, q.y0, q.x1, q.y1); | |
} | |
return this; | |
}; | |
function defaultX(d) { | |
return d[0]; | |
} | |
var tree_x = function(_) { | |
return arguments.length ? (this._x = _, this) : this._x; | |
}; | |
function defaultY(d) { | |
return d[1]; | |
} | |
var tree_y = function(_) { | |
return arguments.length ? (this._y = _, this) : this._y; | |
}; | |
function quadtree(nodes, x, y) { | |
var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN); | |
return nodes == null ? tree : tree.addAll(nodes); | |
} | |
function Quadtree(x, y, x0, y0, x1, y1) { | |
this._x = x; | |
this._y = y; | |
this._x0 = x0; | |
this._y0 = y0; | |
this._x1 = x1; | |
this._y1 = y1; | |
this._root = undefined; | |
} | |
function leaf_copy(leaf) { | |
var copy = {data: leaf.data}, next = copy; | |
while (leaf = leaf.next) next = next.next = {data: leaf.data}; | |
return copy; | |
} | |
var treeProto = quadtree.prototype = Quadtree.prototype; | |
treeProto.copy = function() { | |
var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1), | |
node = this._root, | |
nodes, | |
child; | |
if (!node) return copy; | |
if (!node.length) return copy._root = leaf_copy(node), copy; | |
nodes = [{source: node, target: copy._root = new Array(4)}]; | |
while (node = nodes.pop()) { | |
for (var i = 0; i < 4; ++i) { | |
if (child = node.source[i]) { | |
if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)}); | |
else node.target[i] = leaf_copy(child); | |
} | |
} | |
} | |
return copy; | |
}; | |
treeProto.add = tree_add; | |
treeProto.addAll = addAll; | |
treeProto.cover = tree_cover; | |
treeProto.data = tree_data; | |
treeProto.extent = tree_extent; | |
treeProto.find = tree_find; | |
treeProto.remove = tree_remove; | |
treeProto.removeAll = removeAll; | |
treeProto.root = tree_root; | |
treeProto.size = tree_size; | |
treeProto.visit = tree_visit; | |
treeProto.visitAfter = tree_visitAfter; | |
treeProto.x = tree_x; | |
treeProto.y = tree_y; | |
function x(d) { | |
return d.x + d.vx; | |
} | |
function y(d) { | |
return d.y + d.vy; | |
} | |
var collide = function(radius) { | |
var nodes, | |
radii, | |
strength = 1, | |
iterations = 1; | |
if (typeof radius !== "function") radius = constant$6(radius == null ? 1 : +radius); | |
function force() { | |
var i, n = nodes.length, | |
tree, | |
node, | |
xi, | |
yi, | |
ri, | |
ri2; | |
for (var k = 0; k < iterations; ++k) { | |
tree = quadtree(nodes, x, y).visitAfter(prepare); | |
for (i = 0; i < n; ++i) { | |
node = nodes[i]; | |
ri = radii[node.index], ri2 = ri * ri; | |
xi = node.x + node.vx; | |
yi = node.y + node.vy; | |
tree.visit(apply); | |
} | |
} | |
function apply(quad, x0, y0, x1, y1) { | |
var data = quad.data, rj = quad.r, r = ri + rj; | |
if (data) { | |
if (data.index > node.index) { | |
var x = xi - data.x - data.vx, | |
y = yi - data.y - data.vy, | |
l = x * x + y * y; | |
if (l < r * r) { | |
if (x === 0) x = jiggle(), l += x * x; | |
if (y === 0) y = jiggle(), l += y * y; | |
l = (r - (l = Math.sqrt(l))) / l * strength; | |
node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj)); | |
node.vy += (y *= l) * r; | |
data.vx -= x * (r = 1 - r); | |
data.vy -= y * r; | |
} | |
} | |
return; | |
} | |
return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r; | |
} | |
} | |
function prepare(quad) { | |
if (quad.data) return quad.r = radii[quad.data.index]; | |
for (var i = quad.r = 0; i < 4; ++i) { | |
if (quad[i] && quad[i].r > quad.r) { | |
quad.r = quad[i].r; | |
} | |
} | |
} | |
function initialize() { | |
if (!nodes) return; | |
var i, n = nodes.length, node; | |
radii = new Array(n); | |
for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes); | |
} | |
force.initialize = function(_) { | |
nodes = _; | |
initialize(); | |
}; | |
force.iterations = function(_) { | |
return arguments.length ? (iterations = +_, force) : iterations; | |
}; | |
force.strength = function(_) { | |
return arguments.length ? (strength = +_, force) : strength; | |
}; | |
force.radius = function(_) { | |
return arguments.length ? (radius = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : radius; | |
}; | |
return force; | |
}; | |
function index(d) { | |
return d.index; | |
} | |
function find(nodeById, nodeId) { | |
var node = nodeById.get(nodeId); | |
if (!node) throw new Error("missing: " + nodeId); | |
return node; | |
} | |
var link = function(links) { | |
var id = index, | |
strength = defaultStrength, | |
strengths, | |
distance = constant$6(30), | |
distances, | |
nodes, | |
count, | |
bias, | |
iterations = 1; | |
if (links == null) links = []; | |
function defaultStrength(link) { | |
return 1 / Math.min(count[link.source.index], count[link.target.index]); | |
} | |
function force(alpha) { | |
for (var k = 0, n = links.length; k < iterations; ++k) { | |
for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) { | |
link = links[i], source = link.source, target = link.target; | |
x = target.x + target.vx - source.x - source.vx || jiggle(); | |
y = target.y + target.vy - source.y - source.vy || jiggle(); | |
l = Math.sqrt(x * x + y * y); | |
l = (l - distances[i]) / l * alpha * strengths[i]; | |
x *= l, y *= l; | |
target.vx -= x * (b = bias[i]); | |
target.vy -= y * b; | |
source.vx += x * (b = 1 - b); | |
source.vy += y * b; | |
} | |
} | |
} | |
function initialize() { | |
if (!nodes) return; | |
var i, | |
n = nodes.length, | |
m = links.length, | |
nodeById = map$1(nodes, id), | |
link; | |
for (i = 0, count = new Array(n); i < m; ++i) { | |
link = links[i], link.index = i; | |
if (typeof link.source !== "object") link.source = find(nodeById, link.source); | |
if (typeof link.target !== "object") link.target = find(nodeById, link.target); | |
count[link.source.index] = (count[link.source.index] || 0) + 1; | |
count[link.target.index] = (count[link.target.index] || 0) + 1; | |
} | |
for (i = 0, bias = new Array(m); i < m; ++i) { | |
link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]); | |
} | |
strengths = new Array(m), initializeStrength(); | |
distances = new Array(m), initializeDistance(); | |
} | |
function initializeStrength() { | |
if (!nodes) return; | |
for (var i = 0, n = links.length; i < n; ++i) { | |
strengths[i] = +strength(links[i], i, links); | |
} | |
} | |
function initializeDistance() { | |
if (!nodes) return; | |
for (var i = 0, n = links.length; i < n; ++i) { | |
distances[i] = +distance(links[i], i, links); | |
} | |
} | |
force.initialize = function(_) { | |
nodes = _; | |
initialize(); | |
}; | |
force.links = function(_) { | |
return arguments.length ? (links = _, initialize(), force) : links; | |
}; | |
force.id = function(_) { | |
return arguments.length ? (id = _, force) : id; | |
}; | |
force.iterations = function(_) { | |
return arguments.length ? (iterations = +_, force) : iterations; | |
}; | |
force.strength = function(_) { | |
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initializeStrength(), force) : strength; | |
}; | |
force.distance = function(_) { | |
return arguments.length ? (distance = typeof _ === "function" ? _ : constant$6(+_), initializeDistance(), force) : distance; | |
}; | |
return force; | |
}; | |
function x$1(d) { | |
return d.x; | |
} | |
function y$1(d) { | |
return d.y; | |
} | |
var initialRadius = 10; | |
var initialAngle = Math.PI * (3 - Math.sqrt(5)); | |
var simulation = function(nodes) { | |
var simulation, | |
alpha = 1, | |
alphaMin = 0.001, | |
alphaDecay = 1 - Math.pow(alphaMin, 1 / 300), | |
alphaTarget = 0, | |
velocityDecay = 0.6, | |
forces = map$1(), | |
stepper = timer(step), | |
event = dispatch("tick", "end"); | |
if (nodes == null) nodes = []; | |
function step() { | |
tick(); | |
event.call("tick", simulation); | |
if (alpha < alphaMin) { | |
stepper.stop(); | |
event.call("end", simulation); | |
} | |
} | |
function tick() { | |
var i, n = nodes.length, node; | |
alpha += (alphaTarget - alpha) * alphaDecay; | |
forces.each(function(force) { | |
force(alpha); | |
}); | |
for (i = 0; i < n; ++i) { | |
node = nodes[i]; | |
if (node.fx == null) node.x += node.vx *= velocityDecay; | |
else node.x = node.fx, node.vx = 0; | |
if (node.fy == null) node.y += node.vy *= velocityDecay; | |
else node.y = node.fy, node.vy = 0; | |
} | |
} | |
function initializeNodes() { | |
for (var i = 0, n = nodes.length, node; i < n; ++i) { | |
node = nodes[i], node.index = i; | |
if (isNaN(node.x) || isNaN(node.y)) { | |
var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle; | |
node.x = radius * Math.cos(angle); | |
node.y = radius * Math.sin(angle); | |
} | |
if (isNaN(node.vx) || isNaN(node.vy)) { | |
node.vx = node.vy = 0; | |
} | |
} | |
} | |
function initializeForce(force) { | |
if (force.initialize) force.initialize(nodes); | |
return force; | |
} | |
initializeNodes(); | |
return simulation = { | |
tick: tick, | |
restart: function() { | |
return stepper.restart(step), simulation; | |
}, | |
stop: function() { | |
return stepper.stop(), simulation; | |
}, | |
nodes: function(_) { | |
return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes; | |
}, | |
alpha: function(_) { | |
return arguments.length ? (alpha = +_, simulation) : alpha; | |
}, | |
alphaMin: function(_) { | |
return arguments.length ? (alphaMin = +_, simulation) : alphaMin; | |
}, | |
alphaDecay: function(_) { | |
return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay; | |
}, | |
alphaTarget: function(_) { | |
return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget; | |
}, | |
velocityDecay: function(_) { | |
return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay; | |
}, | |
force: function(name, _) { | |
return arguments.length > 1 ? ((_ == null ? forces.remove(name) : forces.set(name, initializeForce(_))), simulation) : forces.get(name); | |
}, | |
find: function(x, y, radius) { | |
var i = 0, | |
n = nodes.length, | |
dx, | |
dy, | |
d2, | |
node, | |
closest; | |
if (radius == null) radius = Infinity; | |
else radius *= radius; | |
for (i = 0; i < n; ++i) { | |
node = nodes[i]; | |
dx = x - node.x; | |
dy = y - node.y; | |
d2 = dx * dx + dy * dy; | |
if (d2 < radius) closest = node, radius = d2; | |
} | |
return closest; | |
}, | |
on: function(name, _) { | |
return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name); | |
} | |
}; | |
}; | |
var manyBody = function() { | |
var nodes, | |
node, | |
alpha, | |
strength = constant$6(-30), | |
strengths, | |
distanceMin2 = 1, | |
distanceMax2 = Infinity, | |
theta2 = 0.81; | |
function force(_) { | |
var i, n = nodes.length, tree = quadtree(nodes, x$1, y$1).visitAfter(accumulate); | |
for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply); | |
} | |
function initialize() { | |
if (!nodes) return; | |
var i, n = nodes.length, node; | |
strengths = new Array(n); | |
for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes); | |
} | |
function accumulate(quad) { | |
var strength = 0, q, c, x$$1, y$$1, i; | |
// For internal nodes, accumulate forces from child quadrants. | |
if (quad.length) { | |
for (x$$1 = y$$1 = i = 0; i < 4; ++i) { | |
if ((q = quad[i]) && (c = q.value)) { | |
strength += c, x$$1 += c * q.x, y$$1 += c * q.y; | |
} | |
} | |
quad.x = x$$1 / strength; | |
quad.y = y$$1 / strength; | |
} | |
// For leaf nodes, accumulate forces from coincident quadrants. | |
else { | |
q = quad; | |
q.x = q.data.x; | |
q.y = q.data.y; | |
do strength += strengths[q.data.index]; | |
while (q = q.next); | |
} | |
quad.value = strength; | |
} | |
function apply(quad, x1, _, x2) { | |
if (!quad.value) return true; | |
var x$$1 = quad.x - node.x, | |
y$$1 = quad.y - node.y, | |
w = x2 - x1, | |
l = x$$1 * x$$1 + y$$1 * y$$1; | |
// Apply the Barnes-Hut approximation if possible. | |
// Limit forces for very close nodes; randomize direction if coincident. | |
if (w * w / theta2 < l) { | |
if (l < distanceMax2) { | |
if (x$$1 === 0) x$$1 = jiggle(), l += x$$1 * x$$1; | |
if (y$$1 === 0) y$$1 = jiggle(), l += y$$1 * y$$1; | |
if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); | |
node.vx += x$$1 * quad.value * alpha / l; | |
node.vy += y$$1 * quad.value * alpha / l; | |
} | |
return true; | |
} | |
// Otherwise, process points directly. | |
else if (quad.length || l >= distanceMax2) return; | |
// Limit forces for very close nodes; randomize direction if coincident. | |
if (quad.data !== node || quad.next) { | |
if (x$$1 === 0) x$$1 = jiggle(), l += x$$1 * x$$1; | |
if (y$$1 === 0) y$$1 = jiggle(), l += y$$1 * y$$1; | |
if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); | |
} | |
do if (quad.data !== node) { | |
w = strengths[quad.data.index] * alpha / l; | |
node.vx += x$$1 * w; | |
node.vy += y$$1 * w; | |
} while (quad = quad.next); | |
} | |
force.initialize = function(_) { | |
nodes = _; | |
initialize(); | |
}; | |
force.strength = function(_) { | |
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength; | |
}; | |
force.distanceMin = function(_) { | |
return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2); | |
}; | |
force.distanceMax = function(_) { | |
return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2); | |
}; | |
force.theta = function(_) { | |
return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2); | |
}; | |
return force; | |
}; | |
var x$2 = function(x) { | |
var strength = constant$6(0.1), | |
nodes, | |
strengths, | |
xz; | |
if (typeof x !== "function") x = constant$6(x == null ? 0 : +x); | |
function force(alpha) { | |
for (var i = 0, n = nodes.length, node; i < n; ++i) { | |
node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha; | |
} | |
} | |
function initialize() { | |
if (!nodes) return; | |
var i, n = nodes.length; | |
strengths = new Array(n); | |
xz = new Array(n); | |
for (i = 0; i < n; ++i) { | |
strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); | |
} | |
} | |
force.initialize = function(_) { | |
nodes = _; | |
initialize(); | |
}; | |
force.strength = function(_) { | |
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength; | |
}; | |
force.x = function(_) { | |
return arguments.length ? (x = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : x; | |
}; | |
return force; | |
}; | |
var y$2 = function(y) { | |
var strength = constant$6(0.1), | |
nodes, | |
strengths, | |
yz; | |
if (typeof y !== "function") y = constant$6(y == null ? 0 : +y); | |
function force(alpha) { | |
for (var i = 0, n = nodes.length, node; i < n; ++i) { | |
node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha; | |
} | |
} | |
function initialize() { | |
if (!nodes) return; | |
var i, n = nodes.length; | |
strengths = new Array(n); | |
yz = new Array(n); | |
for (i = 0; i < n; ++i) { | |
strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); | |
} | |
} | |
force.initialize = function(_) { | |
nodes = _; | |
initialize(); | |
}; | |
force.strength = function(_) { | |
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength; | |
}; | |
force.y = function(_) { | |
return arguments.length ? (y = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : y; | |
}; | |
return force; | |
}; | |
// Computes the decimal coefficient and exponent of the specified number x with | |
// significant digits p, where x is positive and p is in [1, 21] or undefined. | |
// For example, formatDecimal(1.23) returns ["123", 0]. | |
var formatDecimal = function(x, p) { | |
if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity | |
var i, coefficient = x.slice(0, i); | |
// The string returned by toExponential either has the form \d\.\d+e[-+]\d+ | |
// (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3). | |
return [ | |
coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient, | |
+x.slice(i + 1) | |
]; | |
}; | |
var exponent$1 = function(x) { | |
return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN; | |
}; | |
var formatGroup = function(grouping, thousands) { | |
return function(value, width) { | |
var i = value.length, | |
t = [], | |
j = 0, | |
g = grouping[0], | |
length = 0; | |
while (i > 0 && g > 0) { | |
if (length + g + 1 > width) g = Math.max(1, width - length); | |
t.push(value.substring(i -= g, i + g)); | |
if ((length += g + 1) > width) break; | |
g = grouping[j = (j + 1) % grouping.length]; | |
} | |
return t.reverse().join(thousands); | |
}; | |
}; | |
var formatNumerals = function(numerals) { | |
return function(value) { | |
return value.replace(/[0-9]/g, function(i) { | |
return numerals[+i]; | |
}); | |
}; | |
}; | |
var formatDefault = function(x, p) { | |
x = x.toPrecision(p); | |
out: for (var n = x.length, i = 1, i0 = -1, i1; i < n; ++i) { | |
switch (x[i]) { | |
case ".": i0 = i1 = i; break; | |
case "0": if (i0 === 0) i0 = i; i1 = i; break; | |
case "e": break out; | |
default: if (i0 > 0) i0 = 0; break; | |
} | |
} | |
return i0 > 0 ? x.slice(0, i0) + x.slice(i1 + 1) : x; | |
}; | |
var prefixExponent; | |
var formatPrefixAuto = function(x, p) { | |
var d = formatDecimal(x, p); | |
if (!d) return x + ""; | |
var coefficient = d[0], | |
exponent = d[1], | |
i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1, | |
n = coefficient.length; | |
return i === n ? coefficient | |
: i > n ? coefficient + new Array(i - n + 1).join("0") | |
: i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i) | |
: "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y! | |
}; | |
var formatRounded = function(x, p) { | |
var d = formatDecimal(x, p); | |
if (!d) return x + ""; | |
var coefficient = d[0], | |
exponent = d[1]; | |
return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient | |
: coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1) | |
: coefficient + new Array(exponent - coefficient.length + 2).join("0"); | |
}; | |
var formatTypes = { | |
"": formatDefault, | |
"%": function(x, p) { return (x * 100).toFixed(p); }, | |
"b": function(x) { return Math.round(x).toString(2); }, | |
"c": function(x) { return x + ""; }, | |
"d": function(x) { return Math.round(x).toString(10); }, | |
"e": function(x, p) { return x.toExponential(p); }, | |
"f": function(x, p) { return x.toFixed(p); }, | |
"g": function(x, p) { return x.toPrecision(p); }, | |
"o": function(x) { return Math.round(x).toString(8); }, | |
"p": function(x, p) { return formatRounded(x * 100, p); }, | |
"r": formatRounded, | |
"s": formatPrefixAuto, | |
"X": function(x) { return Math.round(x).toString(16).toUpperCase(); }, | |
"x": function(x) { return Math.round(x).toString(16); } | |
}; | |
// [[fill]align][sign][symbol][0][width][,][.precision][type] | |
var re = /^(?:(.)?([<>=^]))?([+\-\( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?([a-z%])?$/i; | |
function formatSpecifier(specifier) { | |
return new FormatSpecifier(specifier); | |
} | |
formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof | |
function FormatSpecifier(specifier) { | |
if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier); | |
var match, | |
fill = match[1] || " ", | |
align = match[2] || ">", | |
sign = match[3] || "-", | |
symbol = match[4] || "", | |
zero = !!match[5], | |
width = match[6] && +match[6], | |
comma = !!match[7], | |
precision = match[8] && +match[8].slice(1), | |
type = match[9] || ""; | |
// The "n" type is an alias for ",g". | |
if (type === "n") comma = true, type = "g"; | |
// Map invalid types to the default format. | |
else if (!formatTypes[type]) type = ""; | |
// If zero fill is specified, padding goes after sign and before digits. | |
if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "="; | |
this.fill = fill; | |
this.align = align; | |
this.sign = sign; | |
this.symbol = symbol; | |
this.zero = zero; | |
this.width = width; | |
this.comma = comma; | |
this.precision = precision; | |
this.type = type; | |
} | |
FormatSpecifier.prototype.toString = function() { | |
return this.fill | |
+ this.align | |
+ this.sign | |
+ this.symbol | |
+ (this.zero ? "0" : "") | |
+ (this.width == null ? "" : Math.max(1, this.width | 0)) | |
+ (this.comma ? "," : "") | |
+ (this.precision == null ? "" : "." + Math.max(0, this.precision | 0)) | |
+ this.type; | |
}; | |
var identity$3 = function(x) { | |
return x; | |
}; | |
var prefixes = ["y","z","a","f","p","n","µ","m","","k","M","G","T","P","E","Z","Y"]; | |
var formatLocale = function(locale) { | |
var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity$3, | |
currency = locale.currency, | |
decimal = locale.decimal, | |
numerals = locale.numerals ? formatNumerals(locale.numerals) : identity$3; | |
function newFormat(specifier) { | |
specifier = formatSpecifier(specifier); | |
var fill = specifier.fill, | |
align = specifier.align, | |
sign = specifier.sign, | |
symbol = specifier.symbol, | |
zero = specifier.zero, | |
width = specifier.width, | |
comma = specifier.comma, | |
precision = specifier.precision, | |
type = specifier.type; | |
// Compute the prefix and suffix. | |
// For SI-prefix, the suffix is lazily computed. | |
var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "", | |
suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? "%" : ""; | |
// What format function should we use? | |
// Is this an integer type? | |
// Can this type generate exponential notation? | |
var formatType = formatTypes[type], | |
maybeSuffix = !type || /[defgprs%]/.test(type); | |
// Set the default precision if not specified, | |
// or clamp the specified precision to the supported range. | |
// For significant precision, it must be in [1, 21]. | |
// For fixed precision, it must be in [0, 20]. | |
precision = precision == null ? (type ? 6 : 12) | |
: /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision)) | |
: Math.max(0, Math.min(20, precision)); | |
function format(value) { | |
var valuePrefix = prefix, | |
valueSuffix = suffix, | |
i, n, c; | |
if (type === "c") { | |
valueSuffix = formatType(value) + valueSuffix; | |
value = ""; | |
} else { | |
value = +value; | |
// Perform the initial formatting. | |
var valueNegative = value < 0; | |
value = formatType(Math.abs(value), precision); | |
// If a negative value rounds to zero during formatting, treat as positive. | |
if (valueNegative && +value === 0) valueNegative = false; | |
// Compute the prefix and suffix. | |
valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix; | |
valueSuffix = valueSuffix + (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + (valueNegative && sign === "(" ? ")" : ""); | |
// Break the formatted value into the integer “value” part that can be | |
// grouped, and fractional or exponential “suffix” part that is not. | |
if (maybeSuffix) { | |
i = -1, n = value.length; | |
while (++i < n) { | |
if (c = value.charCodeAt(i), 48 > c || c > 57) { | |
valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix; | |
value = value.slice(0, i); | |
break; | |
} | |
} | |
} | |
} | |
// If the fill character is not "0", grouping is applied before padding. | |
if (comma && !zero) value = group(value, Infinity); | |
// Compute the padding. | |
var length = valuePrefix.length + value.length + valueSuffix.length, | |
padding = length < width ? new Array(width - length + 1).join(fill) : ""; | |
// If the fill character is "0", grouping is applied after padding. | |
if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = ""; | |
// Reconstruct the final output based on the desired alignment. | |
switch (align) { | |
case "<": value = valuePrefix + value + valueSuffix + padding; break; | |
case "=": value = valuePrefix + padding + value + valueSuffix; break; | |
case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break; | |
default: value = padding + valuePrefix + value + valueSuffix; break; | |
} | |
return numerals(value); | |
} | |
format.toString = function() { | |
return specifier + ""; | |
}; | |
return format; | |
} | |
function formatPrefix(specifier, value) { | |
var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)), | |
e = Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3, | |
k = Math.pow(10, -e), | |
prefix = prefixes[8 + e / 3]; | |
return function(value) { | |
return f(k * value) + prefix; | |
}; | |
} | |
return { | |
format: newFormat, | |
formatPrefix: formatPrefix | |
}; | |
}; | |
var locale$1; | |
defaultLocale({ | |
decimal: ".", | |
thousands: ",", | |
grouping: [3], | |
currency: ["$", ""] | |
}); | |
function defaultLocale(definition) { | |
locale$1 = formatLocale(definition); | |
exports.format = locale$1.format; | |
exports.formatPrefix = locale$1.formatPrefix; | |
return locale$1; | |
} | |
var precisionFixed = function(step) { | |
return Math.max(0, -exponent$1(Math.abs(step))); | |
}; | |
var precisionPrefix = function(step, value) { | |
return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3 - exponent$1(Math.abs(step))); | |
}; | |
var precisionRound = function(step, max) { | |
step = Math.abs(step), max = Math.abs(max) - step; | |
return Math.max(0, exponent$1(max) - exponent$1(step)) + 1; | |
}; | |
// Adds floating point numbers with twice the normal precision. | |
// Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and | |
// Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3) | |
// 305–363 (1997). | |
// Code adapted from GeographicLib by Charles F. F. Karney, | |
// http://geographiclib.sourceforge.net/ | |
var adder = function() { | |
return new Adder; | |
}; | |
function Adder() { | |
this.reset(); | |
} | |
Adder.prototype = { | |
constructor: Adder, | |
reset: function() { | |
this.s = // rounded value | |
this.t = 0; // exact error | |
}, | |
add: function(y) { | |
add$1(temp, y, this.t); | |
add$1(this, temp.s, this.s); | |
if (this.s) this.t += temp.t; | |
else this.s = temp.t; | |
}, | |
valueOf: function() { | |
return this.s; | |
} | |
}; | |
var temp = new Adder; | |
function add$1(adder, a, b) { | |
var x = adder.s = a + b, | |
bv = x - a, | |
av = x - bv; | |
adder.t = (a - av) + (b - bv); | |
} | |
var epsilon$2 = 1e-6; | |
var epsilon2$1 = 1e-12; | |
var pi$3 = Math.PI; | |
var halfPi$2 = pi$3 / 2; | |
var quarterPi = pi$3 / 4; | |
var tau$3 = pi$3 * 2; | |
var degrees$1 = 180 / pi$3; | |
var radians = pi$3 / 180; | |
var abs = Math.abs; | |
var atan = Math.atan; | |
var atan2 = Math.atan2; | |
var cos$1 = Math.cos; | |
var ceil = Math.ceil; | |
var exp = Math.exp; | |
var log = Math.log; | |
var pow = Math.pow; | |
var sin$1 = Math.sin; | |
var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; }; | |
var sqrt = Math.sqrt; | |
var tan = Math.tan; | |
function acos(x) { | |
return x > 1 ? 0 : x < -1 ? pi$3 : Math.acos(x); | |
} | |
function asin(x) { | |
return x > 1 ? halfPi$2 : x < -1 ? -halfPi$2 : Math.asin(x); | |
} | |
function haversin(x) { | |
return (x = sin$1(x / 2)) * x; | |
} | |
function noop$1() {} | |
function streamGeometry(geometry, stream) { | |
if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) { | |
streamGeometryType[geometry.type](geometry, stream); | |
} | |
} | |
var streamObjectType = { | |
Feature: function(object, stream) { | |
streamGeometry(object.geometry, stream); | |
}, | |
FeatureCollection: function(object, stream) { | |
var features = object.features, i = -1, n = features.length; | |
while (++i < n) streamGeometry(features[i].geometry, stream); | |
} | |
}; | |
var streamGeometryType = { | |
Sphere: function(object, stream) { | |
stream.sphere(); | |
}, | |
Point: function(object, stream) { | |
object = object.coordinates; | |
stream.point(object[0], object[1], object[2]); | |
}, | |
MultiPoint: function(object, stream) { | |
var coordinates = object.coordinates, i = -1, n = coordinates.length; | |
while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]); | |
}, | |
LineString: function(object, stream) { | |
streamLine(object.coordinates, stream, 0); | |
}, | |
MultiLineString: function(object, stream) { | |
var coordinates = object.coordinates, i = -1, n = coordinates.length; | |
while (++i < n) streamLine(coordinates[i], stream, 0); | |
}, | |
Polygon: function(object, stream) { | |
streamPolygon(object.coordinates, stream); | |
}, | |
MultiPolygon: function(object, stream) { | |
var coordinates = object.coordinates, i = -1, n = coordinates.length; | |
while (++i < n) streamPolygon(coordinates[i], stream); | |
}, | |
GeometryCollection: function(object, stream) { | |
var geometries = object.geometries, i = -1, n = geometries.length; | |
while (++i < n) streamGeometry(geometries[i], stream); | |
} | |
}; | |
function streamLine(coordinates, stream, closed) { | |
var i = -1, n = coordinates.length - closed, coordinate; | |
stream.lineStart(); | |
while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]); | |
stream.lineEnd(); | |
} | |
function streamPolygon(coordinates, stream) { | |
var i = -1, n = coordinates.length; | |
stream.polygonStart(); | |
while (++i < n) streamLine(coordinates[i], stream, 1); | |
stream.polygonEnd(); | |
} | |
var geoStream = function(object, stream) { | |
if (object && streamObjectType.hasOwnProperty(object.type)) { | |
streamObjectType[object.type](object, stream); | |
} else { | |
streamGeometry(object, stream); | |
} | |
}; | |
var areaRingSum = adder(); | |
var areaSum = adder(); | |
var lambda00; | |
var phi00; | |
var lambda0; | |
var cosPhi0; | |
var sinPhi0; | |
var areaStream = { | |
point: noop$1, | |
lineStart: noop$1, | |
lineEnd: noop$1, | |
polygonStart: function() { | |
areaRingSum.reset(); | |
areaStream.lineStart = areaRingStart; | |
areaStream.lineEnd = areaRingEnd; | |
}, | |
polygonEnd: function() { | |
var areaRing = +areaRingSum; | |
areaSum.add(areaRing < 0 ? tau$3 + areaRing : areaRing); | |
this.lineStart = this.lineEnd = this.point = noop$1; | |
}, | |
sphere: function() { | |
areaSum.add(tau$3); | |
} | |
}; | |
function areaRingStart() { | |
areaStream.point = areaPointFirst; | |
} | |
function areaRingEnd() { | |
areaPoint(lambda00, phi00); | |
} | |
function areaPointFirst(lambda, phi) { | |
areaStream.point = areaPoint; | |
lambda00 = lambda, phi00 = phi; | |
lambda *= radians, phi *= radians; | |
lambda0 = lambda, cosPhi0 = cos$1(phi = phi / 2 + quarterPi), sinPhi0 = sin$1(phi); | |
} | |
function areaPoint(lambda, phi) { | |
lambda *= radians, phi *= radians; | |
phi = phi / 2 + quarterPi; // half the angular distance from south pole | |
// Spherical excess E for a spherical triangle with vertices: south pole, | |
// previous point, current point. Uses a formula derived from Cagnoli’s | |
// theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2). | |
var dLambda = lambda - lambda0, | |
sdLambda = dLambda >= 0 ? 1 : -1, | |
adLambda = sdLambda * dLambda, | |
cosPhi = cos$1(phi), | |
sinPhi = sin$1(phi), | |
k = sinPhi0 * sinPhi, | |
u = cosPhi0 * cosPhi + k * cos$1(adLambda), | |
v = k * sdLambda * sin$1(adLambda); | |
areaRingSum.add(atan2(v, u)); | |
// Advance the previous points. | |
lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi; | |
} | |
var area = function(object) { | |
areaSum.reset(); | |
geoStream(object, areaStream); | |
return areaSum * 2; | |
}; | |
function spherical(cartesian) { | |
return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])]; | |
} | |
function cartesian(spherical) { | |
var lambda = spherical[0], phi = spherical[1], cosPhi = cos$1(phi); | |
return [cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)]; | |
} | |
function cartesianDot(a, b) { | |
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; | |
} | |
function cartesianCross(a, b) { | |
return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]]; | |
} | |
// TODO return a | |
function cartesianAddInPlace(a, b) { | |
a[0] += b[0], a[1] += b[1], a[2] += b[2]; | |
} | |
function cartesianScale(vector, k) { | |
return [vector[0] * k, vector[1] * k, vector[2] * k]; | |
} | |
// TODO return d | |
function cartesianNormalizeInPlace(d) { | |
var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]); | |
d[0] /= l, d[1] /= l, d[2] /= l; | |
} | |
var lambda0$1; | |
var phi0; | |
var lambda1; | |
var phi1; | |
var lambda2; | |
var lambda00$1; | |
var phi00$1; | |
var p0; | |
var deltaSum = adder(); | |
var ranges; | |
var range$1; | |
var boundsStream = { | |
point: boundsPoint, | |
lineStart: boundsLineStart, | |
lineEnd: boundsLineEnd, | |
polygonStart: function() { | |
boundsStream.point = boundsRingPoint; | |
boundsStream.lineStart = boundsRingStart; | |
boundsStream.lineEnd = boundsRingEnd; | |
deltaSum.reset(); | |
areaStream.polygonStart(); | |
}, | |
polygonEnd: function() { | |
areaStream.polygonEnd(); | |
boundsStream.point = boundsPoint; | |
boundsStream.lineStart = boundsLineStart; | |
boundsStream.lineEnd = boundsLineEnd; | |
if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90); | |
else if (deltaSum > epsilon$2) phi1 = 90; | |
else if (deltaSum < -epsilon$2) phi0 = -90; | |
range$1[0] = lambda0$1, range$1[1] = lambda1; | |
} | |
}; | |
function boundsPoint(lambda, phi) { | |
ranges.push(range$1 = [lambda0$1 = lambda, lambda1 = lambda]); | |
if (phi < phi0) phi0 = phi; | |
if (phi > phi1) phi1 = phi; | |
} | |
function linePoint(lambda, phi) { | |
var p = cartesian([lambda * radians, phi * radians]); | |
if (p0) { | |
var normal = cartesianCross(p0, p), | |
equatorial = [normal[1], -normal[0], 0], | |
inflection = cartesianCross(equatorial, normal); | |
cartesianNormalizeInPlace(inflection); | |
inflection = spherical(inflection); | |
var delta = lambda - lambda2, | |
sign$$1 = delta > 0 ? 1 : -1, | |
lambdai = inflection[0] * degrees$1 * sign$$1, | |
phii, | |
antimeridian = abs(delta) > 180; | |
if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { | |
phii = inflection[1] * degrees$1; | |
if (phii > phi1) phi1 = phii; | |
} else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { | |
phii = -inflection[1] * degrees$1; | |
if (phii < phi0) phi0 = phii; | |
} else { | |
if (phi < phi0) phi0 = phi; | |
if (phi > phi1) phi1 = phi; | |
} | |
if (antimeridian) { | |
if (lambda < lambda2) { | |
if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; | |
} else { | |
if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; | |
} | |
} else { | |
if (lambda1 >= lambda0$1) { | |
if (lambda < lambda0$1) lambda0$1 = lambda; | |
if (lambda > lambda1) lambda1 = lambda; | |
} else { | |
if (lambda > lambda2) { | |
if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; | |
} else { | |
if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; | |
} | |
} | |
} | |
} else { | |
ranges.push(range$1 = [lambda0$1 = lambda, lambda1 = lambda]); | |
} | |
if (phi < phi0) phi0 = phi; | |
if (phi > phi1) phi1 = phi; | |
p0 = p, lambda2 = lambda; | |
} | |
function boundsLineStart() { | |
boundsStream.point = linePoint; | |
} | |
function boundsLineEnd() { | |
range$1[0] = lambda0$1, range$1[1] = lambda1; | |
boundsStream.point = boundsPoint; | |
p0 = null; | |
} | |
function boundsRingPoint(lambda, phi) { | |
if (p0) { | |
var delta = lambda - lambda2; | |
deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta); | |
} else { | |
lambda00$1 = lambda, phi00$1 = phi; | |
} | |
areaStream.point(lambda, phi); | |
linePoint(lambda, phi); | |
} | |
function boundsRingStart() { | |
areaStream.lineStart(); | |
} | |
function boundsRingEnd() { | |
boundsRingPoint(lambda00$1, phi00$1); | |
areaStream.lineEnd(); | |
if (abs(deltaSum) > epsilon$2) lambda0$1 = -(lambda1 = 180); | |
range$1[0] = lambda0$1, range$1[1] = lambda1; | |
p0 = null; | |
} | |
// Finds the left-right distance between two longitudes. | |
// This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want | |
// the distance between ±180° to be 360°. | |
function angle(lambda0, lambda1) { | |
return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1; | |
} | |
function rangeCompare(a, b) { | |
return a[0] - b[0]; | |
} | |
function rangeContains(range, x) { | |
return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x; | |
} | |
var bounds = function(feature) { | |
var i, n, a, b, merged, deltaMax, delta; | |
phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity); | |
ranges = []; | |
geoStream(feature, boundsStream); | |
// First, sort ranges by their minimum longitudes. | |
if (n = ranges.length) { | |
ranges.sort(rangeCompare); | |
// Then, merge any ranges that overlap. | |
for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) { | |
b = ranges[i]; | |
if (rangeContains(a, b[0]) || rangeContains(a, b[1])) { | |
if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1]; | |
if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0]; | |
} else { | |
merged.push(a = b); | |
} | |
} | |
// Finally, find the largest gap between the merged ranges. | |
// The final bounding box will be the inverse of this gap. | |
for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) { | |
b = merged[i]; | |
if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1]; | |
} | |
} | |
ranges = range$1 = null; | |
return lambda0$1 === Infinity || phi0 === Infinity | |
? [[NaN, NaN], [NaN, NaN]] | |
: [[lambda0$1, phi0], [lambda1, phi1]]; | |
}; | |
var W0; | |
var W1; | |
var X0; | |
var Y0; | |
var Z0; | |
var X1; | |
var Y1; | |
var Z1; | |
var X2; | |
var Y2; | |
var Z2; | |
var lambda00$2; | |
var phi00$2; | |
var x0; | |
var y0; | |
var z0; // previous point | |
var centroidStream = { | |
sphere: noop$1, | |
point: centroidPoint, | |
lineStart: centroidLineStart, | |
lineEnd: centroidLineEnd, | |
polygonStart: function() { | |
centroidStream.lineStart = centroidRingStart; | |
centroidStream.lineEnd = centroidRingEnd; | |
}, | |
polygonEnd: function() { | |
centroidStream.lineStart = centroidLineStart; | |
centroidStream.lineEnd = centroidLineEnd; | |
} | |
}; | |
// Arithmetic mean of Cartesian vectors. | |
function centroidPoint(lambda, phi) { | |
lambda *= radians, phi *= radians; | |
var cosPhi = cos$1(phi); | |
centroidPointCartesian(cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)); | |
} | |
function centroidPointCartesian(x, y, z) { | |
++W0; | |
X0 += (x - X0) / W0; | |
Y0 += (y - Y0) / W0; | |
Z0 += (z - Z0) / W0; | |
} | |
function centroidLineStart() { | |
centroidStream.point = centroidLinePointFirst; | |
} | |
function centroidLinePointFirst(lambda, phi) { | |
lambda *= radians, phi *= radians; | |
var cosPhi = cos$1(phi); | |
x0 = cosPhi * cos$1(lambda); | |
y0 = cosPhi * sin$1(lambda); | |
z0 = sin$1(phi); | |
centroidStream.point = centroidLinePoint; | |
centroidPointCartesian(x0, y0, z0); | |
} | |
function centroidLinePoint(lambda, phi) { | |
lambda *= radians, phi *= radians; | |
var cosPhi = cos$1(phi), | |
x = cosPhi * cos$1(lambda), | |
y = cosPhi * sin$1(lambda), | |
z = sin$1(phi), | |
w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z); | |
W1 += w; | |
X1 += w * (x0 + (x0 = x)); | |
Y1 += w * (y0 + (y0 = y)); | |
Z1 += w * (z0 + (z0 = z)); | |
centroidPointCartesian(x0, y0, z0); | |
} | |
function centroidLineEnd() { | |
centroidStream.point = centroidPoint; | |
} | |
// See J. E. Brock, The Inertia Tensor for a Spherical Triangle, | |
// J. Applied Mechanics 42, 239 (1975). | |
function centroidRingStart() { | |
centroidStream.point = centroidRingPointFirst; | |
} | |
function centroidRingEnd() { | |
centroidRingPoint(lambda00$2, phi00$2); | |
centroidStream.point = centroidPoint; | |
} | |
function centroidRingPointFirst(lambda, phi) { | |
lambda00$2 = lambda, phi00$2 = phi; | |
lambda *= radians, phi *= radians; | |
centroidStream.point = centroidRingPoint; | |
var cosPhi = cos$1(phi); | |
x0 = cosPhi * cos$1(lambda); | |
y0 = cosPhi * sin$1(lambda); | |
z0 = sin$1(phi); | |
centroidPointCartesian(x0, y0, z0); | |
} | |
function centroidRingPoint(lambda, phi) { | |
lambda *= radians, phi *= radians; | |
var cosPhi = cos$1(phi), | |
x = cosPhi * cos$1(lambda), | |
y = cosPhi * sin$1(lambda), | |
z = sin$1(phi), | |
cx = y0 * z - z0 * y, | |
cy = z0 * x - x0 * z, | |
cz = x0 * y - y0 * x, | |
m = sqrt(cx * cx + cy * cy + cz * cz), | |
w = asin(m), // line weight = angle | |
v = m && -w / m; // area weight multiplier | |
X2 += v * cx; | |
Y2 += v * cy; | |
Z2 += v * cz; | |
W1 += w; | |
X1 += w * (x0 + (x0 = x)); | |
Y1 += w * (y0 + (y0 = y)); | |
Z1 += w * (z0 + (z0 = z)); | |
centroidPointCartesian(x0, y0, z0); | |
} | |
var centroid = function(object) { | |
W0 = W1 = | |
X0 = Y0 = Z0 = | |
X1 = Y1 = Z1 = | |
X2 = Y2 = Z2 = 0; | |
geoStream(object, centroidStream); | |
var x = X2, | |
y = Y2, | |
z = Z2, | |
m = x * x + y * y + z * z; | |
// If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid. | |
if (m < epsilon2$1) { | |
x = X1, y = Y1, z = Z1; | |
// If the feature has zero length, fall back to arithmetic mean of point vectors. | |
if (W1 < epsilon$2) x = X0, y = Y0, z = Z0; | |
m = x * x + y * y + z * z; | |
// If the feature still has an undefined ccentroid, then return. | |
if (m < epsilon2$1) return [NaN, NaN]; | |
} | |
return [atan2(y, x) * degrees$1, asin(z / sqrt(m)) * degrees$1]; | |
}; | |
var constant$7 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
var compose = function(a, b) { | |
function compose(x, y) { | |
return x = a(x, y), b(x[0], x[1]); | |
} | |
if (a.invert && b.invert) compose.invert = function(x, y) { | |
return x = b.invert(x, y), x && a.invert(x[0], x[1]); | |
}; | |
return compose; | |
}; | |
function rotationIdentity(lambda, phi) { | |
return [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; | |
} | |
rotationIdentity.invert = rotationIdentity; | |
function rotateRadians(deltaLambda, deltaPhi, deltaGamma) { | |
return (deltaLambda %= tau$3) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma)) | |
: rotationLambda(deltaLambda)) | |
: (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma) | |
: rotationIdentity); | |
} | |
function forwardRotationLambda(deltaLambda) { | |
return function(lambda, phi) { | |
return lambda += deltaLambda, [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; | |
}; | |
} | |
function rotationLambda(deltaLambda) { | |
var rotation = forwardRotationLambda(deltaLambda); | |
rotation.invert = forwardRotationLambda(-deltaLambda); | |
return rotation; | |
} | |
function rotationPhiGamma(deltaPhi, deltaGamma) { | |
var cosDeltaPhi = cos$1(deltaPhi), | |
sinDeltaPhi = sin$1(deltaPhi), | |
cosDeltaGamma = cos$1(deltaGamma), | |
sinDeltaGamma = sin$1(deltaGamma); | |
function rotation(lambda, phi) { | |
var cosPhi = cos$1(phi), | |
x = cos$1(lambda) * cosPhi, | |
y = sin$1(lambda) * cosPhi, | |
z = sin$1(phi), | |
k = z * cosDeltaPhi + x * sinDeltaPhi; | |
return [ | |
atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi), | |
asin(k * cosDeltaGamma + y * sinDeltaGamma) | |
]; | |
} | |
rotation.invert = function(lambda, phi) { | |
var cosPhi = cos$1(phi), | |
x = cos$1(lambda) * cosPhi, | |
y = sin$1(lambda) * cosPhi, | |
z = sin$1(phi), | |
k = z * cosDeltaGamma - y * sinDeltaGamma; | |
return [ | |
atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi), | |
asin(k * cosDeltaPhi - x * sinDeltaPhi) | |
]; | |
}; | |
return rotation; | |
} | |
var rotation = function(rotate) { | |
rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0); | |
function forward(coordinates) { | |
coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians); | |
return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates; | |
} | |
forward.invert = function(coordinates) { | |
coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians); | |
return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates; | |
}; | |
return forward; | |
}; | |
// Generates a circle centered at [0°, 0°], with a given radius and precision. | |
function circleStream(stream, radius, delta, direction, t0, t1) { | |
if (!delta) return; | |
var cosRadius = cos$1(radius), | |
sinRadius = sin$1(radius), | |
step = direction * delta; | |
if (t0 == null) { | |
t0 = radius + direction * tau$3; | |
t1 = radius - step / 2; | |
} else { | |
t0 = circleRadius(cosRadius, t0); | |
t1 = circleRadius(cosRadius, t1); | |
if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau$3; | |
} | |
for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) { | |
point = spherical([cosRadius, -sinRadius * cos$1(t), -sinRadius * sin$1(t)]); | |
stream.point(point[0], point[1]); | |
} | |
} | |
// Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0]. | |
function circleRadius(cosRadius, point) { | |
point = cartesian(point), point[0] -= cosRadius; | |
cartesianNormalizeInPlace(point); | |
var radius = acos(-point[1]); | |
return ((-point[2] < 0 ? -radius : radius) + tau$3 - epsilon$2) % tau$3; | |
} | |
var geoCircle = function() { | |
var center = constant$7([0, 0]), | |
radius = constant$7(90), | |
precision = constant$7(6), | |
ring, | |
rotate, | |
stream = {point: point}; | |
function point(x, y) { | |
ring.push(x = rotate(x, y)); | |
x[0] *= degrees$1, x[1] *= degrees$1; | |
} | |
function circle() { | |
var c = center.apply(this, arguments), | |
r = radius.apply(this, arguments) * radians, | |
p = precision.apply(this, arguments) * radians; | |
ring = []; | |
rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert; | |
circleStream(stream, r, p, 1); | |
c = {type: "Polygon", coordinates: [ring]}; | |
ring = rotate = null; | |
return c; | |
} | |
circle.center = function(_) { | |
return arguments.length ? (center = typeof _ === "function" ? _ : constant$7([+_[0], +_[1]]), circle) : center; | |
}; | |
circle.radius = function(_) { | |
return arguments.length ? (radius = typeof _ === "function" ? _ : constant$7(+_), circle) : radius; | |
}; | |
circle.precision = function(_) { | |
return arguments.length ? (precision = typeof _ === "function" ? _ : constant$7(+_), circle) : precision; | |
}; | |
return circle; | |
}; | |
var clipBuffer = function() { | |
var lines = [], | |
line; | |
return { | |
point: function(x, y) { | |
line.push([x, y]); | |
}, | |
lineStart: function() { | |
lines.push(line = []); | |
}, | |
lineEnd: noop$1, | |
rejoin: function() { | |
if (lines.length > 1) lines.push(lines.pop().concat(lines.shift())); | |
}, | |
result: function() { | |
var result = lines; | |
lines = []; | |
line = null; | |
return result; | |
} | |
}; | |
}; | |
var clipLine = function(a, b, x0, y0, x1, y1) { | |
var ax = a[0], | |
ay = a[1], | |
bx = b[0], | |
by = b[1], | |
t0 = 0, | |
t1 = 1, | |
dx = bx - ax, | |
dy = by - ay, | |
r; | |
r = x0 - ax; | |
if (!dx && r > 0) return; | |
r /= dx; | |
if (dx < 0) { | |
if (r < t0) return; | |
if (r < t1) t1 = r; | |
} else if (dx > 0) { | |
if (r > t1) return; | |
if (r > t0) t0 = r; | |
} | |
r = x1 - ax; | |
if (!dx && r < 0) return; | |
r /= dx; | |
if (dx < 0) { | |
if (r > t1) return; | |
if (r > t0) t0 = r; | |
} else if (dx > 0) { | |
if (r < t0) return; | |
if (r < t1) t1 = r; | |
} | |
r = y0 - ay; | |
if (!dy && r > 0) return; | |
r /= dy; | |
if (dy < 0) { | |
if (r < t0) return; | |
if (r < t1) t1 = r; | |
} else if (dy > 0) { | |
if (r > t1) return; | |
if (r > t0) t0 = r; | |
} | |
r = y1 - ay; | |
if (!dy && r < 0) return; | |
r /= dy; | |
if (dy < 0) { | |
if (r > t1) return; | |
if (r > t0) t0 = r; | |
} else if (dy > 0) { | |
if (r < t0) return; | |
if (r < t1) t1 = r; | |
} | |
if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy; | |
if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy; | |
return true; | |
}; | |
var pointEqual = function(a, b) { | |
return abs(a[0] - b[0]) < epsilon$2 && abs(a[1] - b[1]) < epsilon$2; | |
}; | |
function Intersection(point, points, other, entry) { | |
this.x = point; | |
this.z = points; | |
this.o = other; // another intersection | |
this.e = entry; // is an entry? | |
this.v = false; // visited | |
this.n = this.p = null; // next & previous | |
} | |
// A generalized polygon clipping algorithm: given a polygon that has been cut | |
// into its visible line segments, and rejoins the segments by interpolating | |
// along the clip edge. | |
var clipPolygon = function(segments, compareIntersection, startInside, interpolate, stream) { | |
var subject = [], | |
clip = [], | |
i, | |
n; | |
segments.forEach(function(segment) { | |
if ((n = segment.length - 1) <= 0) return; | |
var n, p0 = segment[0], p1 = segment[n], x; | |
// If the first and last points of a segment are coincident, then treat as a | |
// closed ring. TODO if all rings are closed, then the winding order of the | |
// exterior ring should be checked. | |
if (pointEqual(p0, p1)) { | |
stream.lineStart(); | |
for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]); | |
stream.lineEnd(); | |
return; | |
} | |
subject.push(x = new Intersection(p0, segment, null, true)); | |
clip.push(x.o = new Intersection(p0, null, x, false)); | |
subject.push(x = new Intersection(p1, segment, null, false)); | |
clip.push(x.o = new Intersection(p1, null, x, true)); | |
}); | |
if (!subject.length) return; | |
clip.sort(compareIntersection); | |
link$1(subject); | |
link$1(clip); | |
for (i = 0, n = clip.length; i < n; ++i) { | |
clip[i].e = startInside = !startInside; | |
} | |
var start = subject[0], | |
points, | |
point; | |
while (1) { | |
// Find first unvisited intersection. | |
var current = start, | |
isSubject = true; | |
while (current.v) if ((current = current.n) === start) return; | |
points = current.z; | |
stream.lineStart(); | |
do { | |
current.v = current.o.v = true; | |
if (current.e) { | |
if (isSubject) { | |
for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]); | |
} else { | |
interpolate(current.x, current.n.x, 1, stream); | |
} | |
current = current.n; | |
} else { | |
if (isSubject) { | |
points = current.p.z; | |
for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]); | |
} else { | |
interpolate(current.x, current.p.x, -1, stream); | |
} | |
current = current.p; | |
} | |
current = current.o; | |
points = current.z; | |
isSubject = !isSubject; | |
} while (!current.v); | |
stream.lineEnd(); | |
} | |
}; | |
function link$1(array) { | |
if (!(n = array.length)) return; | |
var n, | |
i = 0, | |
a = array[0], | |
b; | |
while (++i < n) { | |
a.n = b = array[i]; | |
b.p = a; | |
a = b; | |
} | |
a.n = b = array[0]; | |
b.p = a; | |
} | |
var clipMax = 1e9; | |
var clipMin = -clipMax; | |
// TODO Use d3-polygon’s polygonContains here for the ring check? | |
// TODO Eliminate duplicate buffering in clipBuffer and polygon.push? | |
function clipExtent(x0, y0, x1, y1) { | |
function visible(x, y) { | |
return x0 <= x && x <= x1 && y0 <= y && y <= y1; | |
} | |
function interpolate(from, to, direction, stream) { | |
var a = 0, a1 = 0; | |
if (from == null | |
|| (a = corner(from, direction)) !== (a1 = corner(to, direction)) | |
|| comparePoint(from, to) < 0 ^ direction > 0) { | |
do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0); | |
while ((a = (a + direction + 4) % 4) !== a1); | |
} else { | |
stream.point(to[0], to[1]); | |
} | |
} | |
function corner(p, direction) { | |
return abs(p[0] - x0) < epsilon$2 ? direction > 0 ? 0 : 3 | |
: abs(p[0] - x1) < epsilon$2 ? direction > 0 ? 2 : 1 | |
: abs(p[1] - y0) < epsilon$2 ? direction > 0 ? 1 : 0 | |
: direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon | |
} | |
function compareIntersection(a, b) { | |
return comparePoint(a.x, b.x); | |
} | |
function comparePoint(a, b) { | |
var ca = corner(a, 1), | |
cb = corner(b, 1); | |
return ca !== cb ? ca - cb | |
: ca === 0 ? b[1] - a[1] | |
: ca === 1 ? a[0] - b[0] | |
: ca === 2 ? a[1] - b[1] | |
: b[0] - a[0]; | |
} | |
return function(stream) { | |
var activeStream = stream, | |
bufferStream = clipBuffer(), | |
segments, | |
polygon, | |
ring, | |
x__, y__, v__, // first point | |
x_, y_, v_, // previous point | |
first, | |
clean; | |
var clipStream = { | |
point: point, | |
lineStart: lineStart, | |
lineEnd: lineEnd, | |
polygonStart: polygonStart, | |
polygonEnd: polygonEnd | |
}; | |
function point(x, y) { | |
if (visible(x, y)) activeStream.point(x, y); | |
} | |
function polygonInside() { | |
var winding = 0; | |
for (var i = 0, n = polygon.length; i < n; ++i) { | |
for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) { | |
a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1]; | |
if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; } | |
else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; } | |
} | |
} | |
return winding; | |
} | |
// Buffer geometry within a polygon and then clip it en masse. | |
function polygonStart() { | |
activeStream = bufferStream, segments = [], polygon = [], clean = true; | |
} | |
function polygonEnd() { | |
var startInside = polygonInside(), | |
cleanInside = clean && startInside, | |
visible = (segments = merge(segments)).length; | |
if (cleanInside || visible) { | |
stream.polygonStart(); | |
if (cleanInside) { | |
stream.lineStart(); | |
interpolate(null, null, 1, stream); | |
stream.lineEnd(); | |
} | |
if (visible) { | |
clipPolygon(segments, compareIntersection, startInside, interpolate, stream); | |
} | |
stream.polygonEnd(); | |
} | |
activeStream = stream, segments = polygon = ring = null; | |
} | |
function lineStart() { | |
clipStream.point = linePoint; | |
if (polygon) polygon.push(ring = []); | |
first = true; | |
v_ = false; | |
x_ = y_ = NaN; | |
} | |
// TODO rather than special-case polygons, simply handle them separately. | |
// Ideally, coincident intersection points should be jittered to avoid | |
// clipping issues. | |
function lineEnd() { | |
if (segments) { | |
linePoint(x__, y__); | |
if (v__ && v_) bufferStream.rejoin(); | |
segments.push(bufferStream.result()); | |
} | |
clipStream.point = point; | |
if (v_) activeStream.lineEnd(); | |
} | |
function linePoint(x, y) { | |
var v = visible(x, y); | |
if (polygon) ring.push([x, y]); | |
if (first) { | |
x__ = x, y__ = y, v__ = v; | |
first = false; | |
if (v) { | |
activeStream.lineStart(); | |
activeStream.point(x, y); | |
} | |
} else { | |
if (v && v_) activeStream.point(x, y); | |
else { | |
var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))], | |
b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))]; | |
if (clipLine(a, b, x0, y0, x1, y1)) { | |
if (!v_) { | |
activeStream.lineStart(); | |
activeStream.point(a[0], a[1]); | |
} | |
activeStream.point(b[0], b[1]); | |
if (!v) activeStream.lineEnd(); | |
clean = false; | |
} else if (v) { | |
activeStream.lineStart(); | |
activeStream.point(x, y); | |
clean = false; | |
} | |
} | |
} | |
x_ = x, y_ = y, v_ = v; | |
} | |
return clipStream; | |
}; | |
} | |
var extent$1 = function() { | |
var x0 = 0, | |
y0 = 0, | |
x1 = 960, | |
y1 = 500, | |
cache, | |
cacheStream, | |
clip; | |
return clip = { | |
stream: function(stream) { | |
return cache && cacheStream === stream ? cache : cache = clipExtent(x0, y0, x1, y1)(cacheStream = stream); | |
}, | |
extent: function(_) { | |
return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]]; | |
} | |
}; | |
}; | |
var sum$1 = adder(); | |
var polygonContains = function(polygon, point) { | |
var lambda = point[0], | |
phi = point[1], | |
normal = [sin$1(lambda), -cos$1(lambda), 0], | |
angle = 0, | |
winding = 0; | |
sum$1.reset(); | |
for (var i = 0, n = polygon.length; i < n; ++i) { | |
if (!(m = (ring = polygon[i]).length)) continue; | |
var ring, | |
m, | |
point0 = ring[m - 1], | |
lambda0 = point0[0], | |
phi0 = point0[1] / 2 + quarterPi, | |
sinPhi0 = sin$1(phi0), | |
cosPhi0 = cos$1(phi0); | |
for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) { | |
var point1 = ring[j], | |
lambda1 = point1[0], | |
phi1 = point1[1] / 2 + quarterPi, | |
sinPhi1 = sin$1(phi1), | |
cosPhi1 = cos$1(phi1), | |
delta = lambda1 - lambda0, | |
sign$$1 = delta >= 0 ? 1 : -1, | |
absDelta = sign$$1 * delta, | |
antimeridian = absDelta > pi$3, | |
k = sinPhi0 * sinPhi1; | |
sum$1.add(atan2(k * sign$$1 * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta))); | |
angle += antimeridian ? delta + sign$$1 * tau$3 : delta; | |
// Are the longitudes either side of the point’s meridian (lambda), | |
// and are the latitudes smaller than the parallel (phi)? | |
if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) { | |
var arc = cartesianCross(cartesian(point0), cartesian(point1)); | |
cartesianNormalizeInPlace(arc); | |
var intersection = cartesianCross(normal, arc); | |
cartesianNormalizeInPlace(intersection); | |
var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]); | |
if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) { | |
winding += antimeridian ^ delta >= 0 ? 1 : -1; | |
} | |
} | |
} | |
} | |
// First, determine whether the South pole is inside or outside: | |
// | |
// It is inside if: | |
// * the polygon winds around it in a clockwise direction. | |
// * the polygon does not (cumulatively) wind around it, but has a negative | |
// (counter-clockwise) area. | |
// | |
// Second, count the (signed) number of times a segment crosses a lambda | |
// from the point to the South pole. If it is zero, then the point is the | |
// same side as the South pole. | |
return (angle < -epsilon$2 || angle < epsilon$2 && sum$1 < -epsilon$2) ^ (winding & 1); | |
}; | |
var lengthSum = adder(); | |
var lambda0$2; | |
var sinPhi0$1; | |
var cosPhi0$1; | |
var lengthStream = { | |
sphere: noop$1, | |
point: noop$1, | |
lineStart: lengthLineStart, | |
lineEnd: noop$1, | |
polygonStart: noop$1, | |
polygonEnd: noop$1 | |
}; | |
function lengthLineStart() { | |
lengthStream.point = lengthPointFirst; | |
lengthStream.lineEnd = lengthLineEnd; | |
} | |
function lengthLineEnd() { | |
lengthStream.point = lengthStream.lineEnd = noop$1; | |
} | |
function lengthPointFirst(lambda, phi) { | |
lambda *= radians, phi *= radians; | |
lambda0$2 = lambda, sinPhi0$1 = sin$1(phi), cosPhi0$1 = cos$1(phi); | |
lengthStream.point = lengthPoint; | |
} | |
function lengthPoint(lambda, phi) { | |
lambda *= radians, phi *= radians; | |
var sinPhi = sin$1(phi), | |
cosPhi = cos$1(phi), | |
delta = abs(lambda - lambda0$2), | |
cosDelta = cos$1(delta), | |
sinDelta = sin$1(delta), | |
x = cosPhi * sinDelta, | |
y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta, | |
z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta; | |
lengthSum.add(atan2(sqrt(x * x + y * y), z)); | |
lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi; | |
} | |
var length$1 = function(object) { | |
lengthSum.reset(); | |
geoStream(object, lengthStream); | |
return +lengthSum; | |
}; | |
var coordinates = [null, null]; | |
var object$1 = {type: "LineString", coordinates: coordinates}; | |
var distance = function(a, b) { | |
coordinates[0] = a; | |
coordinates[1] = b; | |
return length$1(object$1); | |
}; | |
var containsObjectType = { | |
Feature: function(object, point) { | |
return containsGeometry(object.geometry, point); | |
}, | |
FeatureCollection: function(object, point) { | |
var features = object.features, i = -1, n = features.length; | |
while (++i < n) if (containsGeometry(features[i].geometry, point)) return true; | |
return false; | |
} | |
}; | |
var containsGeometryType = { | |
Sphere: function() { | |
return true; | |
}, | |
Point: function(object, point) { | |
return containsPoint(object.coordinates, point); | |
}, | |
MultiPoint: function(object, point) { | |
var coordinates = object.coordinates, i = -1, n = coordinates.length; | |
while (++i < n) if (containsPoint(coordinates[i], point)) return true; | |
return false; | |
}, | |
LineString: function(object, point) { | |
return containsLine(object.coordinates, point); | |
}, | |
MultiLineString: function(object, point) { | |
var coordinates = object.coordinates, i = -1, n = coordinates.length; | |
while (++i < n) if (containsLine(coordinates[i], point)) return true; | |
return false; | |
}, | |
Polygon: function(object, point) { | |
return containsPolygon(object.coordinates, point); | |
}, | |
MultiPolygon: function(object, point) { | |
var coordinates = object.coordinates, i = -1, n = coordinates.length; | |
while (++i < n) if (containsPolygon(coordinates[i], point)) return true; | |
return false; | |
}, | |
GeometryCollection: function(object, point) { | |
var geometries = object.geometries, i = -1, n = geometries.length; | |
while (++i < n) if (containsGeometry(geometries[i], point)) return true; | |
return false; | |
} | |
}; | |
function containsGeometry(geometry, point) { | |
return geometry && containsGeometryType.hasOwnProperty(geometry.type) | |
? containsGeometryType[geometry.type](geometry, point) | |
: false; | |
} | |
function containsPoint(coordinates, point) { | |
return distance(coordinates, point) === 0; | |
} | |
function containsLine(coordinates, point) { | |
var ab = distance(coordinates[0], coordinates[1]), | |
ao = distance(coordinates[0], point), | |
ob = distance(point, coordinates[1]); | |
return ao + ob <= ab + epsilon$2; | |
} | |
function containsPolygon(coordinates, point) { | |
return !!polygonContains(coordinates.map(ringRadians), pointRadians(point)); | |
} | |
function ringRadians(ring) { | |
return ring = ring.map(pointRadians), ring.pop(), ring; | |
} | |
function pointRadians(point) { | |
return [point[0] * radians, point[1] * radians]; | |
} | |
var contains = function(object, point) { | |
return (object && containsObjectType.hasOwnProperty(object.type) | |
? containsObjectType[object.type] | |
: containsGeometry)(object, point); | |
}; | |
function graticuleX(y0, y1, dy) { | |
var y = range(y0, y1 - epsilon$2, dy).concat(y1); | |
return function(x) { return y.map(function(y) { return [x, y]; }); }; | |
} | |
function graticuleY(x0, x1, dx) { | |
var x = range(x0, x1 - epsilon$2, dx).concat(x1); | |
return function(y) { return x.map(function(x) { return [x, y]; }); }; | |
} | |
function graticule() { | |
var x1, x0, X1, X0, | |
y1, y0, Y1, Y0, | |
dx = 10, dy = dx, DX = 90, DY = 360, | |
x, y, X, Y, | |
precision = 2.5; | |
function graticule() { | |
return {type: "MultiLineString", coordinates: lines()}; | |
} | |
function lines() { | |
return range(ceil(X0 / DX) * DX, X1, DX).map(X) | |
.concat(range(ceil(Y0 / DY) * DY, Y1, DY).map(Y)) | |
.concat(range(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon$2; }).map(x)) | |
.concat(range(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon$2; }).map(y)); | |
} | |
graticule.lines = function() { | |
return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; }); | |
}; | |
graticule.outline = function() { | |
return { | |
type: "Polygon", | |
coordinates: [ | |
X(X0).concat( | |
Y(Y1).slice(1), | |
X(X1).reverse().slice(1), | |
Y(Y0).reverse().slice(1)) | |
] | |
}; | |
}; | |
graticule.extent = function(_) { | |
if (!arguments.length) return graticule.extentMinor(); | |
return graticule.extentMajor(_).extentMinor(_); | |
}; | |
graticule.extentMajor = function(_) { | |
if (!arguments.length) return [[X0, Y0], [X1, Y1]]; | |
X0 = +_[0][0], X1 = +_[1][0]; | |
Y0 = +_[0][1], Y1 = +_[1][1]; | |
if (X0 > X1) _ = X0, X0 = X1, X1 = _; | |
if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _; | |
return graticule.precision(precision); | |
}; | |
graticule.extentMinor = function(_) { | |
if (!arguments.length) return [[x0, y0], [x1, y1]]; | |
x0 = +_[0][0], x1 = +_[1][0]; | |
y0 = +_[0][1], y1 = +_[1][1]; | |
if (x0 > x1) _ = x0, x0 = x1, x1 = _; | |
if (y0 > y1) _ = y0, y0 = y1, y1 = _; | |
return graticule.precision(precision); | |
}; | |
graticule.step = function(_) { | |
if (!arguments.length) return graticule.stepMinor(); | |
return graticule.stepMajor(_).stepMinor(_); | |
}; | |
graticule.stepMajor = function(_) { | |
if (!arguments.length) return [DX, DY]; | |
DX = +_[0], DY = +_[1]; | |
return graticule; | |
}; | |
graticule.stepMinor = function(_) { | |
if (!arguments.length) return [dx, dy]; | |
dx = +_[0], dy = +_[1]; | |
return graticule; | |
}; | |
graticule.precision = function(_) { | |
if (!arguments.length) return precision; | |
precision = +_; | |
x = graticuleX(y0, y1, 90); | |
y = graticuleY(x0, x1, precision); | |
X = graticuleX(Y0, Y1, 90); | |
Y = graticuleY(X0, X1, precision); | |
return graticule; | |
}; | |
return graticule | |
.extentMajor([[-180, -90 + epsilon$2], [180, 90 - epsilon$2]]) | |
.extentMinor([[-180, -80 - epsilon$2], [180, 80 + epsilon$2]]); | |
} | |
function graticule10() { | |
return graticule()(); | |
} | |
var interpolate$1 = function(a, b) { | |
var x0 = a[0] * radians, | |
y0 = a[1] * radians, | |
x1 = b[0] * radians, | |
y1 = b[1] * radians, | |
cy0 = cos$1(y0), | |
sy0 = sin$1(y0), | |
cy1 = cos$1(y1), | |
sy1 = sin$1(y1), | |
kx0 = cy0 * cos$1(x0), | |
ky0 = cy0 * sin$1(x0), | |
kx1 = cy1 * cos$1(x1), | |
ky1 = cy1 * sin$1(x1), | |
d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))), | |
k = sin$1(d); | |
var interpolate = d ? function(t) { | |
var B = sin$1(t *= d) / k, | |
A = sin$1(d - t) / k, | |
x = A * kx0 + B * kx1, | |
y = A * ky0 + B * ky1, | |
z = A * sy0 + B * sy1; | |
return [ | |
atan2(y, x) * degrees$1, | |
atan2(z, sqrt(x * x + y * y)) * degrees$1 | |
]; | |
} : function() { | |
return [x0 * degrees$1, y0 * degrees$1]; | |
}; | |
interpolate.distance = d; | |
return interpolate; | |
}; | |
var identity$4 = function(x) { | |
return x; | |
}; | |
var areaSum$1 = adder(); | |
var areaRingSum$1 = adder(); | |
var x00; | |
var y00; | |
var x0$1; | |
var y0$1; | |
var areaStream$1 = { | |
point: noop$1, | |
lineStart: noop$1, | |
lineEnd: noop$1, | |
polygonStart: function() { | |
areaStream$1.lineStart = areaRingStart$1; | |
areaStream$1.lineEnd = areaRingEnd$1; | |
}, | |
polygonEnd: function() { | |
areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop$1; | |
areaSum$1.add(abs(areaRingSum$1)); | |
areaRingSum$1.reset(); | |
}, | |
result: function() { | |
var area = areaSum$1 / 2; | |
areaSum$1.reset(); | |
return area; | |
} | |
}; | |
function areaRingStart$1() { | |
areaStream$1.point = areaPointFirst$1; | |
} | |
function areaPointFirst$1(x, y) { | |
areaStream$1.point = areaPoint$1; | |
x00 = x0$1 = x, y00 = y0$1 = y; | |
} | |
function areaPoint$1(x, y) { | |
areaRingSum$1.add(y0$1 * x - x0$1 * y); | |
x0$1 = x, y0$1 = y; | |
} | |
function areaRingEnd$1() { | |
areaPoint$1(x00, y00); | |
} | |
var x0$2 = Infinity; | |
var y0$2 = x0$2; | |
var x1 = -x0$2; | |
var y1 = x1; | |
var boundsStream$1 = { | |
point: boundsPoint$1, | |
lineStart: noop$1, | |
lineEnd: noop$1, | |
polygonStart: noop$1, | |
polygonEnd: noop$1, | |
result: function() { | |
var bounds = [[x0$2, y0$2], [x1, y1]]; | |
x1 = y1 = -(y0$2 = x0$2 = Infinity); | |
return bounds; | |
} | |
}; | |
function boundsPoint$1(x, y) { | |
if (x < x0$2) x0$2 = x; | |
if (x > x1) x1 = x; | |
if (y < y0$2) y0$2 = y; | |
if (y > y1) y1 = y; | |
} | |
// TODO Enforce positive area for exterior, negative area for interior? | |
var X0$1 = 0; | |
var Y0$1 = 0; | |
var Z0$1 = 0; | |
var X1$1 = 0; | |
var Y1$1 = 0; | |
var Z1$1 = 0; | |
var X2$1 = 0; | |
var Y2$1 = 0; | |
var Z2$1 = 0; | |
var x00$1; | |
var y00$1; | |
var x0$3; | |
var y0$3; | |
var centroidStream$1 = { | |
point: centroidPoint$1, | |
lineStart: centroidLineStart$1, | |
lineEnd: centroidLineEnd$1, | |
polygonStart: function() { | |
centroidStream$1.lineStart = centroidRingStart$1; | |
centroidStream$1.lineEnd = centroidRingEnd$1; | |
}, | |
polygonEnd: function() { | |
centroidStream$1.point = centroidPoint$1; | |
centroidStream$1.lineStart = centroidLineStart$1; | |
centroidStream$1.lineEnd = centroidLineEnd$1; | |
}, | |
result: function() { | |
var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1] | |
: Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1] | |
: Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1] | |
: [NaN, NaN]; | |
X0$1 = Y0$1 = Z0$1 = | |
X1$1 = Y1$1 = Z1$1 = | |
X2$1 = Y2$1 = Z2$1 = 0; | |
return centroid; | |
} | |
}; | |
function centroidPoint$1(x, y) { | |
X0$1 += x; | |
Y0$1 += y; | |
++Z0$1; | |
} | |
function centroidLineStart$1() { | |
centroidStream$1.point = centroidPointFirstLine; | |
} | |
function centroidPointFirstLine(x, y) { | |
centroidStream$1.point = centroidPointLine; | |
centroidPoint$1(x0$3 = x, y0$3 = y); | |
} | |
function centroidPointLine(x, y) { | |
var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy); | |
X1$1 += z * (x0$3 + x) / 2; | |
Y1$1 += z * (y0$3 + y) / 2; | |
Z1$1 += z; | |
centroidPoint$1(x0$3 = x, y0$3 = y); | |
} | |
function centroidLineEnd$1() { | |
centroidStream$1.point = centroidPoint$1; | |
} | |
function centroidRingStart$1() { | |
centroidStream$1.point = centroidPointFirstRing; | |
} | |
function centroidRingEnd$1() { | |
centroidPointRing(x00$1, y00$1); | |
} | |
function centroidPointFirstRing(x, y) { | |
centroidStream$1.point = centroidPointRing; | |
centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y); | |
} | |
function centroidPointRing(x, y) { | |
var dx = x - x0$3, | |
dy = y - y0$3, | |
z = sqrt(dx * dx + dy * dy); | |
X1$1 += z * (x0$3 + x) / 2; | |
Y1$1 += z * (y0$3 + y) / 2; | |
Z1$1 += z; | |
z = y0$3 * x - x0$3 * y; | |
X2$1 += z * (x0$3 + x); | |
Y2$1 += z * (y0$3 + y); | |
Z2$1 += z * 3; | |
centroidPoint$1(x0$3 = x, y0$3 = y); | |
} | |
function PathContext(context) { | |
this._context = context; | |
} | |
PathContext.prototype = { | |
_radius: 4.5, | |
pointRadius: function(_) { | |
return this._radius = _, this; | |
}, | |
polygonStart: function() { | |
this._line = 0; | |
}, | |
polygonEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
if (this._line === 0) this._context.closePath(); | |
this._point = NaN; | |
}, | |
point: function(x, y) { | |
switch (this._point) { | |
case 0: { | |
this._context.moveTo(x, y); | |
this._point = 1; | |
break; | |
} | |
case 1: { | |
this._context.lineTo(x, y); | |
break; | |
} | |
default: { | |
this._context.moveTo(x + this._radius, y); | |
this._context.arc(x, y, this._radius, 0, tau$3); | |
break; | |
} | |
} | |
}, | |
result: noop$1 | |
}; | |
var lengthSum$1 = adder(); | |
var lengthRing; | |
var x00$2; | |
var y00$2; | |
var x0$4; | |
var y0$4; | |
var lengthStream$1 = { | |
point: noop$1, | |
lineStart: function() { | |
lengthStream$1.point = lengthPointFirst$1; | |
}, | |
lineEnd: function() { | |
if (lengthRing) lengthPoint$1(x00$2, y00$2); | |
lengthStream$1.point = noop$1; | |
}, | |
polygonStart: function() { | |
lengthRing = true; | |
}, | |
polygonEnd: function() { | |
lengthRing = null; | |
}, | |
result: function() { | |
var length = +lengthSum$1; | |
lengthSum$1.reset(); | |
return length; | |
} | |
}; | |
function lengthPointFirst$1(x, y) { | |
lengthStream$1.point = lengthPoint$1; | |
x00$2 = x0$4 = x, y00$2 = y0$4 = y; | |
} | |
function lengthPoint$1(x, y) { | |
x0$4 -= x, y0$4 -= y; | |
lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4)); | |
x0$4 = x, y0$4 = y; | |
} | |
function PathString() { | |
this._string = []; | |
} | |
PathString.prototype = { | |
_circle: circle(4.5), | |
pointRadius: function(_) { | |
return this._circle = circle(_), this; | |
}, | |
polygonStart: function() { | |
this._line = 0; | |
}, | |
polygonEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
if (this._line === 0) this._string.push("Z"); | |
this._point = NaN; | |
}, | |
point: function(x, y) { | |
switch (this._point) { | |
case 0: { | |
this._string.push("M", x, ",", y); | |
this._point = 1; | |
break; | |
} | |
case 1: { | |
this._string.push("L", x, ",", y); | |
break; | |
} | |
default: { | |
this._string.push("M", x, ",", y, this._circle); | |
break; | |
} | |
} | |
}, | |
result: function() { | |
if (this._string.length) { | |
var result = this._string.join(""); | |
this._string = []; | |
return result; | |
} | |
} | |
}; | |
function circle(radius) { | |
return "m0," + radius | |
+ "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius | |
+ "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius | |
+ "z"; | |
} | |
var index$1 = function(projection, context) { | |
var pointRadius = 4.5, | |
projectionStream, | |
contextStream; | |
function path(object) { | |
if (object) { | |
if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments)); | |
geoStream(object, projectionStream(contextStream)); | |
} | |
return contextStream.result(); | |
} | |
path.area = function(object) { | |
geoStream(object, projectionStream(areaStream$1)); | |
return areaStream$1.result(); | |
}; | |
path.measure = function(object) { | |
geoStream(object, projectionStream(lengthStream$1)); | |
return lengthStream$1.result(); | |
}; | |
path.bounds = function(object) { | |
geoStream(object, projectionStream(boundsStream$1)); | |
return boundsStream$1.result(); | |
}; | |
path.centroid = function(object) { | |
geoStream(object, projectionStream(centroidStream$1)); | |
return centroidStream$1.result(); | |
}; | |
path.projection = function(_) { | |
return arguments.length ? (projectionStream = _ == null ? (projection = null, identity$4) : (projection = _).stream, path) : projection; | |
}; | |
path.context = function(_) { | |
if (!arguments.length) return context; | |
contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _); | |
if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius); | |
return path; | |
}; | |
path.pointRadius = function(_) { | |
if (!arguments.length) return pointRadius; | |
pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_); | |
return path; | |
}; | |
return path.projection(projection).context(context); | |
}; | |
var clip = function(pointVisible, clipLine, interpolate, start) { | |
return function(rotate, sink) { | |
var line = clipLine(sink), | |
rotatedStart = rotate.invert(start[0], start[1]), | |
ringBuffer = clipBuffer(), | |
ringSink = clipLine(ringBuffer), | |
polygonStarted = false, | |
polygon, | |
segments, | |
ring; | |
var clip = { | |
point: point, | |
lineStart: lineStart, | |
lineEnd: lineEnd, | |
polygonStart: function() { | |
clip.point = pointRing; | |
clip.lineStart = ringStart; | |
clip.lineEnd = ringEnd; | |
segments = []; | |
polygon = []; | |
}, | |
polygonEnd: function() { | |
clip.point = point; | |
clip.lineStart = lineStart; | |
clip.lineEnd = lineEnd; | |
segments = merge(segments); | |
var startInside = polygonContains(polygon, rotatedStart); | |
if (segments.length) { | |
if (!polygonStarted) sink.polygonStart(), polygonStarted = true; | |
clipPolygon(segments, compareIntersection, startInside, interpolate, sink); | |
} else if (startInside) { | |
if (!polygonStarted) sink.polygonStart(), polygonStarted = true; | |
sink.lineStart(); | |
interpolate(null, null, 1, sink); | |
sink.lineEnd(); | |
} | |
if (polygonStarted) sink.polygonEnd(), polygonStarted = false; | |
segments = polygon = null; | |
}, | |
sphere: function() { | |
sink.polygonStart(); | |
sink.lineStart(); | |
interpolate(null, null, 1, sink); | |
sink.lineEnd(); | |
sink.polygonEnd(); | |
} | |
}; | |
function point(lambda, phi) { | |
var point = rotate(lambda, phi); | |
if (pointVisible(lambda = point[0], phi = point[1])) sink.point(lambda, phi); | |
} | |
function pointLine(lambda, phi) { | |
var point = rotate(lambda, phi); | |
line.point(point[0], point[1]); | |
} | |
function lineStart() { | |
clip.point = pointLine; | |
line.lineStart(); | |
} | |
function lineEnd() { | |
clip.point = point; | |
line.lineEnd(); | |
} | |
function pointRing(lambda, phi) { | |
ring.push([lambda, phi]); | |
var point = rotate(lambda, phi); | |
ringSink.point(point[0], point[1]); | |
} | |
function ringStart() { | |
ringSink.lineStart(); | |
ring = []; | |
} | |
function ringEnd() { | |
pointRing(ring[0][0], ring[0][1]); | |
ringSink.lineEnd(); | |
var clean = ringSink.clean(), | |
ringSegments = ringBuffer.result(), | |
i, n = ringSegments.length, m, | |
segment, | |
point; | |
ring.pop(); | |
polygon.push(ring); | |
ring = null; | |
if (!n) return; | |
// No intersections. | |
if (clean & 1) { | |
segment = ringSegments[0]; | |
if ((m = segment.length - 1) > 0) { | |
if (!polygonStarted) sink.polygonStart(), polygonStarted = true; | |
sink.lineStart(); | |
for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]); | |
sink.lineEnd(); | |
} | |
return; | |
} | |
// Rejoin connected segments. | |
// TODO reuse ringBuffer.rejoin()? | |
if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift())); | |
segments.push(ringSegments.filter(validSegment)); | |
} | |
return clip; | |
}; | |
}; | |
function validSegment(segment) { | |
return segment.length > 1; | |
} | |
// Intersections are sorted along the clip edge. For both antimeridian cutting | |
// and circle clipping, the same comparison is used. | |
function compareIntersection(a, b) { | |
return ((a = a.x)[0] < 0 ? a[1] - halfPi$2 - epsilon$2 : halfPi$2 - a[1]) | |
- ((b = b.x)[0] < 0 ? b[1] - halfPi$2 - epsilon$2 : halfPi$2 - b[1]); | |
} | |
var clipAntimeridian = clip( | |
function() { return true; }, | |
clipAntimeridianLine, | |
clipAntimeridianInterpolate, | |
[-pi$3, -halfPi$2] | |
); | |
// Takes a line and cuts into visible segments. Return values: 0 - there were | |
// intersections or the line was empty; 1 - no intersections; 2 - there were | |
// intersections, and the first and last segments should be rejoined. | |
function clipAntimeridianLine(stream) { | |
var lambda0 = NaN, | |
phi0 = NaN, | |
sign0 = NaN, | |
clean; // no intersections | |
return { | |
lineStart: function() { | |
stream.lineStart(); | |
clean = 1; | |
}, | |
point: function(lambda1, phi1) { | |
var sign1 = lambda1 > 0 ? pi$3 : -pi$3, | |
delta = abs(lambda1 - lambda0); | |
if (abs(delta - pi$3) < epsilon$2) { // line crosses a pole | |
stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi$2 : -halfPi$2); | |
stream.point(sign0, phi0); | |
stream.lineEnd(); | |
stream.lineStart(); | |
stream.point(sign1, phi0); | |
stream.point(lambda1, phi0); | |
clean = 0; | |
} else if (sign0 !== sign1 && delta >= pi$3) { // line crosses antimeridian | |
if (abs(lambda0 - sign0) < epsilon$2) lambda0 -= sign0 * epsilon$2; // handle degeneracies | |
if (abs(lambda1 - sign1) < epsilon$2) lambda1 -= sign1 * epsilon$2; | |
phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1); | |
stream.point(sign0, phi0); | |
stream.lineEnd(); | |
stream.lineStart(); | |
stream.point(sign1, phi0); | |
clean = 0; | |
} | |
stream.point(lambda0 = lambda1, phi0 = phi1); | |
sign0 = sign1; | |
}, | |
lineEnd: function() { | |
stream.lineEnd(); | |
lambda0 = phi0 = NaN; | |
}, | |
clean: function() { | |
return 2 - clean; // if intersections, rejoin first and last segments | |
} | |
}; | |
} | |
function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) { | |
var cosPhi0, | |
cosPhi1, | |
sinLambda0Lambda1 = sin$1(lambda0 - lambda1); | |
return abs(sinLambda0Lambda1) > epsilon$2 | |
? atan((sin$1(phi0) * (cosPhi1 = cos$1(phi1)) * sin$1(lambda1) | |
- sin$1(phi1) * (cosPhi0 = cos$1(phi0)) * sin$1(lambda0)) | |
/ (cosPhi0 * cosPhi1 * sinLambda0Lambda1)) | |
: (phi0 + phi1) / 2; | |
} | |
function clipAntimeridianInterpolate(from, to, direction, stream) { | |
var phi; | |
if (from == null) { | |
phi = direction * halfPi$2; | |
stream.point(-pi$3, phi); | |
stream.point(0, phi); | |
stream.point(pi$3, phi); | |
stream.point(pi$3, 0); | |
stream.point(pi$3, -phi); | |
stream.point(0, -phi); | |
stream.point(-pi$3, -phi); | |
stream.point(-pi$3, 0); | |
stream.point(-pi$3, phi); | |
} else if (abs(from[0] - to[0]) > epsilon$2) { | |
var lambda = from[0] < to[0] ? pi$3 : -pi$3; | |
phi = direction * lambda / 2; | |
stream.point(-lambda, phi); | |
stream.point(0, phi); | |
stream.point(lambda, phi); | |
} else { | |
stream.point(to[0], to[1]); | |
} | |
} | |
var clipCircle = function(radius, delta) { | |
var cr = cos$1(radius), | |
smallRadius = cr > 0, | |
notHemisphere = abs(cr) > epsilon$2; // TODO optimise for this common case | |
function interpolate(from, to, direction, stream) { | |
circleStream(stream, radius, delta, direction, from, to); | |
} | |
function visible(lambda, phi) { | |
return cos$1(lambda) * cos$1(phi) > cr; | |
} | |
// Takes a line and cuts into visible segments. Return values used for polygon | |
// clipping: 0 - there were intersections or the line was empty; 1 - no | |
// intersections 2 - there were intersections, and the first and last segments | |
// should be rejoined. | |
function clipLine(stream) { | |
var point0, // previous point | |
c0, // code for previous point | |
v0, // visibility of previous point | |
v00, // visibility of first point | |
clean; // no intersections | |
return { | |
lineStart: function() { | |
v00 = v0 = false; | |
clean = 1; | |
}, | |
point: function(lambda, phi) { | |
var point1 = [lambda, phi], | |
point2, | |
v = visible(lambda, phi), | |
c = smallRadius | |
? v ? 0 : code(lambda, phi) | |
: v ? code(lambda + (lambda < 0 ? pi$3 : -pi$3), phi) : 0; | |
if (!point0 && (v00 = v0 = v)) stream.lineStart(); | |
// Handle degeneracies. | |
// TODO ignore if not clipping polygons. | |
if (v !== v0) { | |
point2 = intersect(point0, point1); | |
if (pointEqual(point0, point2) || pointEqual(point1, point2)) { | |
point1[0] += epsilon$2; | |
point1[1] += epsilon$2; | |
v = visible(point1[0], point1[1]); | |
} | |
} | |
if (v !== v0) { | |
clean = 0; | |
if (v) { | |
// outside going in | |
stream.lineStart(); | |
point2 = intersect(point1, point0); | |
stream.point(point2[0], point2[1]); | |
} else { | |
// inside going out | |
point2 = intersect(point0, point1); | |
stream.point(point2[0], point2[1]); | |
stream.lineEnd(); | |
} | |
point0 = point2; | |
} else if (notHemisphere && point0 && smallRadius ^ v) { | |
var t; | |
// If the codes for two points are different, or are both zero, | |
// and there this segment intersects with the small circle. | |
if (!(c & c0) && (t = intersect(point1, point0, true))) { | |
clean = 0; | |
if (smallRadius) { | |
stream.lineStart(); | |
stream.point(t[0][0], t[0][1]); | |
stream.point(t[1][0], t[1][1]); | |
stream.lineEnd(); | |
} else { | |
stream.point(t[1][0], t[1][1]); | |
stream.lineEnd(); | |
stream.lineStart(); | |
stream.point(t[0][0], t[0][1]); | |
} | |
} | |
} | |
if (v && (!point0 || !pointEqual(point0, point1))) { | |
stream.point(point1[0], point1[1]); | |
} | |
point0 = point1, v0 = v, c0 = c; | |
}, | |
lineEnd: function() { | |
if (v0) stream.lineEnd(); | |
point0 = null; | |
}, | |
// Rejoin first and last segments if there were intersections and the first | |
// and last points were visible. | |
clean: function() { | |
return clean | ((v00 && v0) << 1); | |
} | |
}; | |
} | |
// Intersects the great circle between a and b with the clip circle. | |
function intersect(a, b, two) { | |
var pa = cartesian(a), | |
pb = cartesian(b); | |
// We have two planes, n1.p = d1 and n2.p = d2. | |
// Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2). | |
var n1 = [1, 0, 0], // normal | |
n2 = cartesianCross(pa, pb), | |
n2n2 = cartesianDot(n2, n2), | |
n1n2 = n2[0], // cartesianDot(n1, n2), | |
determinant = n2n2 - n1n2 * n1n2; | |
// Two polar points. | |
if (!determinant) return !two && a; | |
var c1 = cr * n2n2 / determinant, | |
c2 = -cr * n1n2 / determinant, | |
n1xn2 = cartesianCross(n1, n2), | |
A = cartesianScale(n1, c1), | |
B = cartesianScale(n2, c2); | |
cartesianAddInPlace(A, B); | |
// Solve |p(t)|^2 = 1. | |
var u = n1xn2, | |
w = cartesianDot(A, u), | |
uu = cartesianDot(u, u), | |
t2 = w * w - uu * (cartesianDot(A, A) - 1); | |
if (t2 < 0) return; | |
var t = sqrt(t2), | |
q = cartesianScale(u, (-w - t) / uu); | |
cartesianAddInPlace(q, A); | |
q = spherical(q); | |
if (!two) return q; | |
// Two intersection points. | |
var lambda0 = a[0], | |
lambda1 = b[0], | |
phi0 = a[1], | |
phi1 = b[1], | |
z; | |
if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z; | |
var delta = lambda1 - lambda0, | |
polar = abs(delta - pi$3) < epsilon$2, | |
meridian = polar || delta < epsilon$2; | |
if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z; | |
// Check that the first point is between a and b. | |
if (meridian | |
? polar | |
? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon$2 ? phi0 : phi1) | |
: phi0 <= q[1] && q[1] <= phi1 | |
: delta > pi$3 ^ (lambda0 <= q[0] && q[0] <= lambda1)) { | |
var q1 = cartesianScale(u, (-w + t) / uu); | |
cartesianAddInPlace(q1, A); | |
return [q, spherical(q1)]; | |
} | |
} | |
// Generates a 4-bit vector representing the location of a point relative to | |
// the small circle's bounding box. | |
function code(lambda, phi) { | |
var r = smallRadius ? radius : pi$3 - radius, | |
code = 0; | |
if (lambda < -r) code |= 1; // left | |
else if (lambda > r) code |= 2; // right | |
if (phi < -r) code |= 4; // below | |
else if (phi > r) code |= 8; // above | |
return code; | |
} | |
return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi$3, radius - pi$3]); | |
}; | |
var transform = function(methods) { | |
return { | |
stream: transformer(methods) | |
}; | |
}; | |
function transformer(methods) { | |
return function(stream) { | |
var s = new TransformStream; | |
for (var key in methods) s[key] = methods[key]; | |
s.stream = stream; | |
return s; | |
}; | |
} | |
function TransformStream() {} | |
TransformStream.prototype = { | |
constructor: TransformStream, | |
point: function(x, y) { this.stream.point(x, y); }, | |
sphere: function() { this.stream.sphere(); }, | |
lineStart: function() { this.stream.lineStart(); }, | |
lineEnd: function() { this.stream.lineEnd(); }, | |
polygonStart: function() { this.stream.polygonStart(); }, | |
polygonEnd: function() { this.stream.polygonEnd(); } | |
}; | |
function fitExtent(projection, extent, object) { | |
var w = extent[1][0] - extent[0][0], | |
h = extent[1][1] - extent[0][1], | |
clip = projection.clipExtent && projection.clipExtent(); | |
projection | |
.scale(150) | |
.translate([0, 0]); | |
if (clip != null) projection.clipExtent(null); | |
geoStream(object, projection.stream(boundsStream$1)); | |
var b = boundsStream$1.result(), | |
k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])), | |
x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2, | |
y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2; | |
if (clip != null) projection.clipExtent(clip); | |
return projection | |
.scale(k * 150) | |
.translate([x, y]); | |
} | |
function fitSize(projection, size, object) { | |
return fitExtent(projection, [[0, 0], size], object); | |
} | |
var maxDepth = 16; | |
var cosMinDistance = cos$1(30 * radians); // cos(minimum angular distance) | |
var resample = function(project, delta2) { | |
return +delta2 ? resample$1(project, delta2) : resampleNone(project); | |
}; | |
function resampleNone(project) { | |
return transformer({ | |
point: function(x, y) { | |
x = project(x, y); | |
this.stream.point(x[0], x[1]); | |
} | |
}); | |
} | |
function resample$1(project, delta2) { | |
function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) { | |
var dx = x1 - x0, | |
dy = y1 - y0, | |
d2 = dx * dx + dy * dy; | |
if (d2 > 4 * delta2 && depth--) { | |
var a = a0 + a1, | |
b = b0 + b1, | |
c = c0 + c1, | |
m = sqrt(a * a + b * b + c * c), | |
phi2 = asin(c /= m), | |
lambda2 = abs(abs(c) - 1) < epsilon$2 || abs(lambda0 - lambda1) < epsilon$2 ? (lambda0 + lambda1) / 2 : atan2(b, a), | |
p = project(lambda2, phi2), | |
x2 = p[0], | |
y2 = p[1], | |
dx2 = x2 - x0, | |
dy2 = y2 - y0, | |
dz = dy * dx2 - dx * dy2; | |
if (dz * dz / d2 > delta2 // perpendicular projected distance | |
|| abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end | |
|| a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance | |
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream); | |
stream.point(x2, y2); | |
resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream); | |
} | |
} | |
} | |
return function(stream) { | |
var lambda00, x00, y00, a00, b00, c00, // first point | |
lambda0, x0, y0, a0, b0, c0; // previous point | |
var resampleStream = { | |
point: point, | |
lineStart: lineStart, | |
lineEnd: lineEnd, | |
polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; }, | |
polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; } | |
}; | |
function point(x, y) { | |
x = project(x, y); | |
stream.point(x[0], x[1]); | |
} | |
function lineStart() { | |
x0 = NaN; | |
resampleStream.point = linePoint; | |
stream.lineStart(); | |
} | |
function linePoint(lambda, phi) { | |
var c = cartesian([lambda, phi]), p = project(lambda, phi); | |
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream); | |
stream.point(x0, y0); | |
} | |
function lineEnd() { | |
resampleStream.point = point; | |
stream.lineEnd(); | |
} | |
function ringStart() { | |
lineStart(); | |
resampleStream.point = ringPoint; | |
resampleStream.lineEnd = ringEnd; | |
} | |
function ringPoint(lambda, phi) { | |
linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0; | |
resampleStream.point = linePoint; | |
} | |
function ringEnd() { | |
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream); | |
resampleStream.lineEnd = lineEnd; | |
lineEnd(); | |
} | |
return resampleStream; | |
}; | |
} | |
var transformRadians = transformer({ | |
point: function(x, y) { | |
this.stream.point(x * radians, y * radians); | |
} | |
}); | |
function projection(project) { | |
return projectionMutator(function() { return project; })(); | |
} | |
function projectionMutator(projectAt) { | |
var project, | |
k = 150, // scale | |
x = 480, y = 250, // translate | |
dx, dy, lambda = 0, phi = 0, // center | |
deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, projectRotate, // rotate | |
theta = null, preclip = clipAntimeridian, // clip angle | |
x0 = null, y0, x1, y1, postclip = identity$4, // clip extent | |
delta2 = 0.5, projectResample = resample(projectTransform, delta2), // precision | |
cache, | |
cacheStream; | |
function projection(point) { | |
point = projectRotate(point[0] * radians, point[1] * radians); | |
return [point[0] * k + dx, dy - point[1] * k]; | |
} | |
function invert(point) { | |
point = projectRotate.invert((point[0] - dx) / k, (dy - point[1]) / k); | |
return point && [point[0] * degrees$1, point[1] * degrees$1]; | |
} | |
function projectTransform(x, y) { | |
return x = project(x, y), [x[0] * k + dx, dy - x[1] * k]; | |
} | |
projection.stream = function(stream) { | |
return cache && cacheStream === stream ? cache : cache = transformRadians(preclip(rotate, projectResample(postclip(cacheStream = stream)))); | |
}; | |
projection.clipAngle = function(_) { | |
return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians, 6 * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees$1; | |
}; | |
projection.clipExtent = function(_) { | |
return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; | |
}; | |
projection.scale = function(_) { | |
return arguments.length ? (k = +_, recenter()) : k; | |
}; | |
projection.translate = function(_) { | |
return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y]; | |
}; | |
projection.center = function(_) { | |
return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees$1, phi * degrees$1]; | |
}; | |
projection.rotate = function(_) { | |
return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees$1, deltaPhi * degrees$1, deltaGamma * degrees$1]; | |
}; | |
projection.precision = function(_) { | |
return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2); | |
}; | |
projection.fitExtent = function(extent, object) { | |
return fitExtent(projection, extent, object); | |
}; | |
projection.fitSize = function(size, object) { | |
return fitSize(projection, size, object); | |
}; | |
function recenter() { | |
projectRotate = compose(rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma), project); | |
var center = project(lambda, phi); | |
dx = x - center[0] * k; | |
dy = y + center[1] * k; | |
return reset(); | |
} | |
function reset() { | |
cache = cacheStream = null; | |
return projection; | |
} | |
return function() { | |
project = projectAt.apply(this, arguments); | |
projection.invert = project.invert && invert; | |
return recenter(); | |
}; | |
} | |
function conicProjection(projectAt) { | |
var phi0 = 0, | |
phi1 = pi$3 / 3, | |
m = projectionMutator(projectAt), | |
p = m(phi0, phi1); | |
p.parallels = function(_) { | |
return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees$1, phi1 * degrees$1]; | |
}; | |
return p; | |
} | |
function cylindricalEqualAreaRaw(phi0) { | |
var cosPhi0 = cos$1(phi0); | |
function forward(lambda, phi) { | |
return [lambda * cosPhi0, sin$1(phi) / cosPhi0]; | |
} | |
forward.invert = function(x, y) { | |
return [x / cosPhi0, asin(y * cosPhi0)]; | |
}; | |
return forward; | |
} | |
function conicEqualAreaRaw(y0, y1) { | |
var sy0 = sin$1(y0), n = (sy0 + sin$1(y1)) / 2; | |
// Are the parallels symmetrical around the Equator? | |
if (abs(n) < epsilon$2) return cylindricalEqualAreaRaw(y0); | |
var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n; | |
function project(x, y) { | |
var r = sqrt(c - 2 * n * sin$1(y)) / n; | |
return [r * sin$1(x *= n), r0 - r * cos$1(x)]; | |
} | |
project.invert = function(x, y) { | |
var r0y = r0 - y; | |
return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))]; | |
}; | |
return project; | |
} | |
var conicEqualArea = function() { | |
return conicProjection(conicEqualAreaRaw) | |
.scale(155.424) | |
.center([0, 33.6442]); | |
}; | |
var albers = function() { | |
return conicEqualArea() | |
.parallels([29.5, 45.5]) | |
.scale(1070) | |
.translate([480, 250]) | |
.rotate([96, 0]) | |
.center([-0.6, 38.7]); | |
}; | |
// The projections must have mutually exclusive clip regions on the sphere, | |
// as this will avoid emitting interleaving lines and polygons. | |
function multiplex(streams) { | |
var n = streams.length; | |
return { | |
point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); }, | |
sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); }, | |
lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); }, | |
lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); }, | |
polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); }, | |
polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); } | |
}; | |
} | |
// A composite projection for the United States, configured by default for | |
// 960×500. The projection also works quite well at 960×600 if you change the | |
// scale to 1285 and adjust the translate accordingly. The set of standard | |
// parallels for each region comes from USGS, which is published here: | |
// http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers | |
var albersUsa = function() { | |
var cache, | |
cacheStream, | |
lower48 = albers(), lower48Point, | |
alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338 | |
hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007 | |
point, pointStream = {point: function(x, y) { point = [x, y]; }}; | |
function albersUsa(coordinates) { | |
var x = coordinates[0], y = coordinates[1]; | |
return point = null, | |
(lower48Point.point(x, y), point) | |
|| (alaskaPoint.point(x, y), point) | |
|| (hawaiiPoint.point(x, y), point); | |
} | |
albersUsa.invert = function(coordinates) { | |
var k = lower48.scale(), | |
t = lower48.translate(), | |
x = (coordinates[0] - t[0]) / k, | |
y = (coordinates[1] - t[1]) / k; | |
return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska | |
: y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii | |
: lower48).invert(coordinates); | |
}; | |
albersUsa.stream = function(stream) { | |
return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]); | |
}; | |
albersUsa.precision = function(_) { | |
if (!arguments.length) return lower48.precision(); | |
lower48.precision(_), alaska.precision(_), hawaii.precision(_); | |
return reset(); | |
}; | |
albersUsa.scale = function(_) { | |
if (!arguments.length) return lower48.scale(); | |
lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_); | |
return albersUsa.translate(lower48.translate()); | |
}; | |
albersUsa.translate = function(_) { | |
if (!arguments.length) return lower48.translate(); | |
var k = lower48.scale(), x = +_[0], y = +_[1]; | |
lower48Point = lower48 | |
.translate(_) | |
.clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]]) | |
.stream(pointStream); | |
alaskaPoint = alaska | |
.translate([x - 0.307 * k, y + 0.201 * k]) | |
.clipExtent([[x - 0.425 * k + epsilon$2, y + 0.120 * k + epsilon$2], [x - 0.214 * k - epsilon$2, y + 0.234 * k - epsilon$2]]) | |
.stream(pointStream); | |
hawaiiPoint = hawaii | |
.translate([x - 0.205 * k, y + 0.212 * k]) | |
.clipExtent([[x - 0.214 * k + epsilon$2, y + 0.166 * k + epsilon$2], [x - 0.115 * k - epsilon$2, y + 0.234 * k - epsilon$2]]) | |
.stream(pointStream); | |
return reset(); | |
}; | |
albersUsa.fitExtent = function(extent, object) { | |
return fitExtent(albersUsa, extent, object); | |
}; | |
albersUsa.fitSize = function(size, object) { | |
return fitSize(albersUsa, size, object); | |
}; | |
function reset() { | |
cache = cacheStream = null; | |
return albersUsa; | |
} | |
return albersUsa.scale(1070); | |
}; | |
function azimuthalRaw(scale) { | |
return function(x, y) { | |
var cx = cos$1(x), | |
cy = cos$1(y), | |
k = scale(cx * cy); | |
return [ | |
k * cy * sin$1(x), | |
k * sin$1(y) | |
]; | |
} | |
} | |
function azimuthalInvert(angle) { | |
return function(x, y) { | |
var z = sqrt(x * x + y * y), | |
c = angle(z), | |
sc = sin$1(c), | |
cc = cos$1(c); | |
return [ | |
atan2(x * sc, z * cc), | |
asin(z && y * sc / z) | |
]; | |
} | |
} | |
var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) { | |
return sqrt(2 / (1 + cxcy)); | |
}); | |
azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) { | |
return 2 * asin(z / 2); | |
}); | |
var azimuthalEqualArea = function() { | |
return projection(azimuthalEqualAreaRaw) | |
.scale(124.75) | |
.clipAngle(180 - 1e-3); | |
}; | |
var azimuthalEquidistantRaw = azimuthalRaw(function(c) { | |
return (c = acos(c)) && c / sin$1(c); | |
}); | |
azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) { | |
return z; | |
}); | |
var azimuthalEquidistant = function() { | |
return projection(azimuthalEquidistantRaw) | |
.scale(79.4188) | |
.clipAngle(180 - 1e-3); | |
}; | |
function mercatorRaw(lambda, phi) { | |
return [lambda, log(tan((halfPi$2 + phi) / 2))]; | |
} | |
mercatorRaw.invert = function(x, y) { | |
return [x, 2 * atan(exp(y)) - halfPi$2]; | |
}; | |
var mercator = function() { | |
return mercatorProjection(mercatorRaw) | |
.scale(961 / tau$3); | |
}; | |
function mercatorProjection(project) { | |
var m = projection(project), | |
center = m.center, | |
scale = m.scale, | |
translate = m.translate, | |
clipExtent = m.clipExtent, | |
x0 = null, y0, x1, y1; // clip extent | |
m.scale = function(_) { | |
return arguments.length ? (scale(_), reclip()) : scale(); | |
}; | |
m.translate = function(_) { | |
return arguments.length ? (translate(_), reclip()) : translate(); | |
}; | |
m.center = function(_) { | |
return arguments.length ? (center(_), reclip()) : center(); | |
}; | |
m.clipExtent = function(_) { | |
return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]]; | |
}; | |
function reclip() { | |
var k = pi$3 * scale(), | |
t = m(rotation(m.rotate()).invert([0, 0])); | |
return clipExtent(x0 == null | |
? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw | |
? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]] | |
: [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]); | |
} | |
return reclip(); | |
} | |
function tany(y) { | |
return tan((halfPi$2 + y) / 2); | |
} | |
function conicConformalRaw(y0, y1) { | |
var cy0 = cos$1(y0), | |
n = y0 === y1 ? sin$1(y0) : log(cy0 / cos$1(y1)) / log(tany(y1) / tany(y0)), | |
f = cy0 * pow(tany(y0), n) / n; | |
if (!n) return mercatorRaw; | |
function project(x, y) { | |
if (f > 0) { if (y < -halfPi$2 + epsilon$2) y = -halfPi$2 + epsilon$2; } | |
else { if (y > halfPi$2 - epsilon$2) y = halfPi$2 - epsilon$2; } | |
var r = f / pow(tany(y), n); | |
return [r * sin$1(n * x), f - r * cos$1(n * x)]; | |
} | |
project.invert = function(x, y) { | |
var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy); | |
return [atan2(x, abs(fy)) / n * sign(fy), 2 * atan(pow(f / r, 1 / n)) - halfPi$2]; | |
}; | |
return project; | |
} | |
var conicConformal = function() { | |
return conicProjection(conicConformalRaw) | |
.scale(109.5) | |
.parallels([30, 30]); | |
}; | |
function equirectangularRaw(lambda, phi) { | |
return [lambda, phi]; | |
} | |
equirectangularRaw.invert = equirectangularRaw; | |
var geoEquirectangular = function() { | |
return projection(equirectangularRaw) | |
.scale(152.63); | |
}; | |
function conicEquidistantRaw(y0, y1) { | |
var cy0 = cos$1(y0), | |
n = y0 === y1 ? sin$1(y0) : (cy0 - cos$1(y1)) / (y1 - y0), | |
g = cy0 / n + y0; | |
if (abs(n) < epsilon$2) return equirectangularRaw; | |
function project(x, y) { | |
var gy = g - y, nx = n * x; | |
return [gy * sin$1(nx), g - gy * cos$1(nx)]; | |
} | |
project.invert = function(x, y) { | |
var gy = g - y; | |
return [atan2(x, abs(gy)) / n * sign(gy), g - sign(n) * sqrt(x * x + gy * gy)]; | |
}; | |
return project; | |
} | |
var conicEquidistant = function() { | |
return conicProjection(conicEquidistantRaw) | |
.scale(131.154) | |
.center([0, 13.9389]); | |
}; | |
function gnomonicRaw(x, y) { | |
var cy = cos$1(y), k = cos$1(x) * cy; | |
return [cy * sin$1(x) / k, sin$1(y) / k]; | |
} | |
gnomonicRaw.invert = azimuthalInvert(atan); | |
var gnomonic = function() { | |
return projection(gnomonicRaw) | |
.scale(144.049) | |
.clipAngle(60); | |
}; | |
function scaleTranslate(kx, ky, tx, ty) { | |
return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity$4 : transformer({ | |
point: function(x, y) { | |
this.stream.point(x * kx + tx, y * ky + ty); | |
} | |
}); | |
} | |
var identity$5 = function() { | |
var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, transform = identity$4, // scale, translate and reflect | |
x0 = null, y0, x1, y1, clip = identity$4, // clip extent | |
cache, | |
cacheStream, | |
projection; | |
function reset() { | |
cache = cacheStream = null; | |
return projection; | |
} | |
return projection = { | |
stream: function(stream) { | |
return cache && cacheStream === stream ? cache : cache = transform(clip(cacheStream = stream)); | |
}, | |
clipExtent: function(_) { | |
return arguments.length ? (clip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; | |
}, | |
scale: function(_) { | |
return arguments.length ? (transform = scaleTranslate((k = +_) * sx, k * sy, tx, ty), reset()) : k; | |
}, | |
translate: function(_) { | |
return arguments.length ? (transform = scaleTranslate(k * sx, k * sy, tx = +_[0], ty = +_[1]), reset()) : [tx, ty]; | |
}, | |
reflectX: function(_) { | |
return arguments.length ? (transform = scaleTranslate(k * (sx = _ ? -1 : 1), k * sy, tx, ty), reset()) : sx < 0; | |
}, | |
reflectY: function(_) { | |
return arguments.length ? (transform = scaleTranslate(k * sx, k * (sy = _ ? -1 : 1), tx, ty), reset()) : sy < 0; | |
}, | |
fitExtent: function(extent, object) { | |
return fitExtent(projection, extent, object); | |
}, | |
fitSize: function(size, object) { | |
return fitSize(projection, size, object); | |
} | |
}; | |
}; | |
function orthographicRaw(x, y) { | |
return [cos$1(y) * sin$1(x), sin$1(y)]; | |
} | |
orthographicRaw.invert = azimuthalInvert(asin); | |
var geoOrthographic = function() { | |
return projection(orthographicRaw) | |
.scale(249.5) | |
.clipAngle(90 + epsilon$2); | |
}; | |
function stereographicRaw(x, y) { | |
var cy = cos$1(y), k = 1 + cos$1(x) * cy; | |
return [cy * sin$1(x) / k, sin$1(y) / k]; | |
} | |
stereographicRaw.invert = azimuthalInvert(function(z) { | |
return 2 * atan(z); | |
}); | |
var stereographic = function() { | |
return projection(stereographicRaw) | |
.scale(250) | |
.clipAngle(142); | |
}; | |
function transverseMercatorRaw(lambda, phi) { | |
return [log(tan((halfPi$2 + phi) / 2)), -lambda]; | |
} | |
transverseMercatorRaw.invert = function(x, y) { | |
return [-y, 2 * atan(exp(x)) - halfPi$2]; | |
}; | |
var transverseMercator = function() { | |
var m = mercatorProjection(transverseMercatorRaw), | |
center = m.center, | |
rotate = m.rotate; | |
m.center = function(_) { | |
return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]); | |
}; | |
m.rotate = function(_) { | |
return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]); | |
}; | |
return rotate([0, 0, 90]) | |
.scale(159.155); | |
}; | |
function defaultSeparation(a, b) { | |
return a.parent === b.parent ? 1 : 2; | |
} | |
function meanX(children) { | |
return children.reduce(meanXReduce, 0) / children.length; | |
} | |
function meanXReduce(x, c) { | |
return x + c.x; | |
} | |
function maxY(children) { | |
return 1 + children.reduce(maxYReduce, 0); | |
} | |
function maxYReduce(y, c) { | |
return Math.max(y, c.y); | |
} | |
function leafLeft(node) { | |
var children; | |
while (children = node.children) node = children[0]; | |
return node; | |
} | |
function leafRight(node) { | |
var children; | |
while (children = node.children) node = children[children.length - 1]; | |
return node; | |
} | |
var cluster = function() { | |
var separation = defaultSeparation, | |
dx = 1, | |
dy = 1, | |
nodeSize = false; | |
function cluster(root) { | |
var previousNode, | |
x = 0; | |
// First walk, computing the initial x & y values. | |
root.eachAfter(function(node) { | |
var children = node.children; | |
if (children) { | |
node.x = meanX(children); | |
node.y = maxY(children); | |
} else { | |
node.x = previousNode ? x += separation(node, previousNode) : 0; | |
node.y = 0; | |
previousNode = node; | |
} | |
}); | |
var left = leafLeft(root), | |
right = leafRight(root), | |
x0 = left.x - separation(left, right) / 2, | |
x1 = right.x + separation(right, left) / 2; | |
// Second walk, normalizing x & y to the desired size. | |
return root.eachAfter(nodeSize ? function(node) { | |
node.x = (node.x - root.x) * dx; | |
node.y = (root.y - node.y) * dy; | |
} : function(node) { | |
node.x = (node.x - x0) / (x1 - x0) * dx; | |
node.y = (1 - (root.y ? node.y / root.y : 1)) * dy; | |
}); | |
} | |
cluster.separation = function(x) { | |
return arguments.length ? (separation = x, cluster) : separation; | |
}; | |
cluster.size = function(x) { | |
return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]); | |
}; | |
cluster.nodeSize = function(x) { | |
return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null); | |
}; | |
return cluster; | |
}; | |
function count(node) { | |
var sum = 0, | |
children = node.children, | |
i = children && children.length; | |
if (!i) sum = 1; | |
else while (--i >= 0) sum += children[i].value; | |
node.value = sum; | |
} | |
var node_count = function() { | |
return this.eachAfter(count); | |
}; | |
var node_each = function(callback) { | |
var node = this, current, next = [node], children, i, n; | |
do { | |
current = next.reverse(), next = []; | |
while (node = current.pop()) { | |
callback(node), children = node.children; | |
if (children) for (i = 0, n = children.length; i < n; ++i) { | |
next.push(children[i]); | |
} | |
} | |
} while (next.length); | |
return this; | |
}; | |
var node_eachBefore = function(callback) { | |
var node = this, nodes = [node], children, i; | |
while (node = nodes.pop()) { | |
callback(node), children = node.children; | |
if (children) for (i = children.length - 1; i >= 0; --i) { | |
nodes.push(children[i]); | |
} | |
} | |
return this; | |
}; | |
var node_eachAfter = function(callback) { | |
var node = this, nodes = [node], next = [], children, i, n; | |
while (node = nodes.pop()) { | |
next.push(node), children = node.children; | |
if (children) for (i = 0, n = children.length; i < n; ++i) { | |
nodes.push(children[i]); | |
} | |
} | |
while (node = next.pop()) { | |
callback(node); | |
} | |
return this; | |
}; | |
var node_sum = function(value) { | |
return this.eachAfter(function(node) { | |
var sum = +value(node.data) || 0, | |
children = node.children, | |
i = children && children.length; | |
while (--i >= 0) sum += children[i].value; | |
node.value = sum; | |
}); | |
}; | |
var node_sort = function(compare) { | |
return this.eachBefore(function(node) { | |
if (node.children) { | |
node.children.sort(compare); | |
} | |
}); | |
}; | |
var node_path = function(end) { | |
var start = this, | |
ancestor = leastCommonAncestor(start, end), | |
nodes = [start]; | |
while (start !== ancestor) { | |
start = start.parent; | |
nodes.push(start); | |
} | |
var k = nodes.length; | |
while (end !== ancestor) { | |
nodes.splice(k, 0, end); | |
end = end.parent; | |
} | |
return nodes; | |
}; | |
function leastCommonAncestor(a, b) { | |
if (a === b) return a; | |
var aNodes = a.ancestors(), | |
bNodes = b.ancestors(), | |
c = null; | |
a = aNodes.pop(); | |
b = bNodes.pop(); | |
while (a === b) { | |
c = a; | |
a = aNodes.pop(); | |
b = bNodes.pop(); | |
} | |
return c; | |
} | |
var node_ancestors = function() { | |
var node = this, nodes = [node]; | |
while (node = node.parent) { | |
nodes.push(node); | |
} | |
return nodes; | |
}; | |
var node_descendants = function() { | |
var nodes = []; | |
this.each(function(node) { | |
nodes.push(node); | |
}); | |
return nodes; | |
}; | |
var node_leaves = function() { | |
var leaves = []; | |
this.eachBefore(function(node) { | |
if (!node.children) { | |
leaves.push(node); | |
} | |
}); | |
return leaves; | |
}; | |
var node_links = function() { | |
var root = this, links = []; | |
root.each(function(node) { | |
if (node !== root) { // Don’t include the root’s parent, if any. | |
links.push({source: node.parent, target: node}); | |
} | |
}); | |
return links; | |
}; | |
function hierarchy(data, children) { | |
var root = new Node(data), | |
valued = +data.value && (root.value = data.value), | |
node, | |
nodes = [root], | |
child, | |
childs, | |
i, | |
n; | |
if (children == null) children = defaultChildren; | |
while (node = nodes.pop()) { | |
if (valued) node.value = +node.data.value; | |
if ((childs = children(node.data)) && (n = childs.length)) { | |
node.children = new Array(n); | |
for (i = n - 1; i >= 0; --i) { | |
nodes.push(child = node.children[i] = new Node(childs[i])); | |
child.parent = node; | |
child.depth = node.depth + 1; | |
} | |
} | |
} | |
return root.eachBefore(computeHeight); | |
} | |
function node_copy() { | |
return hierarchy(this).eachBefore(copyData); | |
} | |
function defaultChildren(d) { | |
return d.children; | |
} | |
function copyData(node) { | |
node.data = node.data.data; | |
} | |
function computeHeight(node) { | |
var height = 0; | |
do node.height = height; | |
while ((node = node.parent) && (node.height < ++height)); | |
} | |
function Node(data) { | |
this.data = data; | |
this.depth = | |
this.height = 0; | |
this.parent = null; | |
} | |
Node.prototype = hierarchy.prototype = { | |
constructor: Node, | |
count: node_count, | |
each: node_each, | |
eachAfter: node_eachAfter, | |
eachBefore: node_eachBefore, | |
sum: node_sum, | |
sort: node_sort, | |
path: node_path, | |
ancestors: node_ancestors, | |
descendants: node_descendants, | |
leaves: node_leaves, | |
links: node_links, | |
copy: node_copy | |
}; | |
function Node$2(value) { | |
this._ = value; | |
this.next = null; | |
} | |
var shuffle$1 = function(array) { | |
var i, | |
n = (array = array.slice()).length, | |
head = null, | |
node = head; | |
while (n) { | |
var next = new Node$2(array[n - 1]); | |
if (node) node = node.next = next; | |
else node = head = next; | |
array[i] = array[--n]; | |
} | |
return { | |
head: head, | |
tail: node | |
}; | |
}; | |
var enclose = function(circles) { | |
return encloseN(shuffle$1(circles), []); | |
}; | |
function encloses(a, b) { | |
var dx = b.x - a.x, | |
dy = b.y - a.y, | |
dr = a.r - b.r; | |
return dr * dr + 1e-6 > dx * dx + dy * dy; | |
} | |
// Returns the smallest circle that contains circles L and intersects circles B. | |
function encloseN(L, B) { | |
var circle, | |
l0 = null, | |
l1 = L.head, | |
l2, | |
p1; | |
switch (B.length) { | |
case 1: circle = enclose1(B[0]); break; | |
case 2: circle = enclose2(B[0], B[1]); break; | |
case 3: circle = enclose3(B[0], B[1], B[2]); break; | |
} | |
while (l1) { | |
p1 = l1._, l2 = l1.next; | |
if (!circle || !encloses(circle, p1)) { | |
// Temporarily truncate L before l1. | |
if (l0) L.tail = l0, l0.next = null; | |
else L.head = L.tail = null; | |
B.push(p1); | |
circle = encloseN(L, B); // Note: reorders L! | |
B.pop(); | |
// Move l1 to the front of L and reconnect the truncated list L. | |
if (L.head) l1.next = L.head, L.head = l1; | |
else l1.next = null, L.head = L.tail = l1; | |
l0 = L.tail, l0.next = l2; | |
} else { | |
l0 = l1; | |
} | |
l1 = l2; | |
} | |
L.tail = l0; | |
return circle; | |
} | |
function enclose1(a) { | |
return { | |
x: a.x, | |
y: a.y, | |
r: a.r | |
}; | |
} | |
function enclose2(a, b) { | |
var x1 = a.x, y1 = a.y, r1 = a.r, | |
x2 = b.x, y2 = b.y, r2 = b.r, | |
x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1, | |
l = Math.sqrt(x21 * x21 + y21 * y21); | |
return { | |
x: (x1 + x2 + x21 / l * r21) / 2, | |
y: (y1 + y2 + y21 / l * r21) / 2, | |
r: (l + r1 + r2) / 2 | |
}; | |
} | |
function enclose3(a, b, c) { | |
var x1 = a.x, y1 = a.y, r1 = a.r, | |
x2 = b.x, y2 = b.y, r2 = b.r, | |
x3 = c.x, y3 = c.y, r3 = c.r, | |
a2 = 2 * (x1 - x2), | |
b2 = 2 * (y1 - y2), | |
c2 = 2 * (r2 - r1), | |
d2 = x1 * x1 + y1 * y1 - r1 * r1 - x2 * x2 - y2 * y2 + r2 * r2, | |
a3 = 2 * (x1 - x3), | |
b3 = 2 * (y1 - y3), | |
c3 = 2 * (r3 - r1), | |
d3 = x1 * x1 + y1 * y1 - r1 * r1 - x3 * x3 - y3 * y3 + r3 * r3, | |
ab = a3 * b2 - a2 * b3, | |
xa = (b2 * d3 - b3 * d2) / ab - x1, | |
xb = (b3 * c2 - b2 * c3) / ab, | |
ya = (a3 * d2 - a2 * d3) / ab - y1, | |
yb = (a2 * c3 - a3 * c2) / ab, | |
A = xb * xb + yb * yb - 1, | |
B = 2 * (xa * xb + ya * yb + r1), | |
C = xa * xa + ya * ya - r1 * r1, | |
r = (-B - Math.sqrt(B * B - 4 * A * C)) / (2 * A); | |
return { | |
x: xa + xb * r + x1, | |
y: ya + yb * r + y1, | |
r: r | |
}; | |
} | |
function place(a, b, c) { | |
var ax = a.x, | |
ay = a.y, | |
da = b.r + c.r, | |
db = a.r + c.r, | |
dx = b.x - ax, | |
dy = b.y - ay, | |
dc = dx * dx + dy * dy; | |
if (dc) { | |
var x = 0.5 + ((db *= db) - (da *= da)) / (2 * dc), | |
y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc); | |
c.x = ax + x * dx + y * dy; | |
c.y = ay + x * dy - y * dx; | |
} else { | |
c.x = ax + db; | |
c.y = ay; | |
} | |
} | |
function intersects(a, b) { | |
var dx = b.x - a.x, | |
dy = b.y - a.y, | |
dr = a.r + b.r; | |
return dr * dr - 1e-6 > dx * dx + dy * dy; | |
} | |
function distance2(node, x, y) { | |
var a = node._, | |
b = node.next._, | |
ab = a.r + b.r, | |
dx = (a.x * b.r + b.x * a.r) / ab - x, | |
dy = (a.y * b.r + b.y * a.r) / ab - y; | |
return dx * dx + dy * dy; | |
} | |
function Node$1(circle) { | |
this._ = circle; | |
this.next = null; | |
this.previous = null; | |
} | |
function packEnclose(circles) { | |
if (!(n = circles.length)) return 0; | |
var a, b, c, n; | |
// Place the first circle. | |
a = circles[0], a.x = 0, a.y = 0; | |
if (!(n > 1)) return a.r; | |
// Place the second circle. | |
b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0; | |
if (!(n > 2)) return a.r + b.r; | |
// Place the third circle. | |
place(b, a, c = circles[2]); | |
// Initialize the weighted centroid. | |
var aa = a.r * a.r, | |
ba = b.r * b.r, | |
ca = c.r * c.r, | |
oa = aa + ba + ca, | |
ox = aa * a.x + ba * b.x + ca * c.x, | |
oy = aa * a.y + ba * b.y + ca * c.y, | |
cx, cy, i, j, k, sj, sk; | |
// Initialize the front-chain using the first three circles a, b and c. | |
a = new Node$1(a), b = new Node$1(b), c = new Node$1(c); | |
a.next = c.previous = b; | |
b.next = a.previous = c; | |
c.next = b.previous = a; | |
// Attempt to place each remaining circle… | |
pack: for (i = 3; i < n; ++i) { | |
place(a._, b._, c = circles[i]), c = new Node$1(c); | |
// Find the closest intersecting circle on the front-chain, if any. | |
// “Closeness” is determined by linear distance along the front-chain. | |
// “Ahead” or “behind” is likewise determined by linear distance. | |
j = b.next, k = a.previous, sj = b._.r, sk = a._.r; | |
do { | |
if (sj <= sk) { | |
if (intersects(j._, c._)) { | |
b = j, a.next = b, b.previous = a, --i; | |
continue pack; | |
} | |
sj += j._.r, j = j.next; | |
} else { | |
if (intersects(k._, c._)) { | |
a = k, a.next = b, b.previous = a, --i; | |
continue pack; | |
} | |
sk += k._.r, k = k.previous; | |
} | |
} while (j !== k.next); | |
// Success! Insert the new circle c between a and b. | |
c.previous = a, c.next = b, a.next = b.previous = b = c; | |
// Update the weighted centroid. | |
oa += ca = c._.r * c._.r; | |
ox += ca * c._.x; | |
oy += ca * c._.y; | |
// Compute the new closest circle pair to the centroid. | |
aa = distance2(a, cx = ox / oa, cy = oy / oa); | |
while ((c = c.next) !== b) { | |
if ((ca = distance2(c, cx, cy)) < aa) { | |
a = c, aa = ca; | |
} | |
} | |
b = a.next; | |
} | |
// Compute the enclosing circle of the front chain. | |
a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a); | |
// Translate the circles to put the enclosing circle around the origin. | |
for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y; | |
return c.r; | |
} | |
var siblings = function(circles) { | |
packEnclose(circles); | |
return circles; | |
}; | |
function optional(f) { | |
return f == null ? null : required(f); | |
} | |
function required(f) { | |
if (typeof f !== "function") throw new Error; | |
return f; | |
} | |
function constantZero() { | |
return 0; | |
} | |
var constant$8 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
function defaultRadius$1(d) { | |
return Math.sqrt(d.value); | |
} | |
var index$2 = function() { | |
var radius = null, | |
dx = 1, | |
dy = 1, | |
padding = constantZero; | |
function pack(root) { | |
root.x = dx / 2, root.y = dy / 2; | |
if (radius) { | |
root.eachBefore(radiusLeaf(radius)) | |
.eachAfter(packChildren(padding, 0.5)) | |
.eachBefore(translateChild(1)); | |
} else { | |
root.eachBefore(radiusLeaf(defaultRadius$1)) | |
.eachAfter(packChildren(constantZero, 1)) | |
.eachAfter(packChildren(padding, root.r / Math.min(dx, dy))) | |
.eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r))); | |
} | |
return root; | |
} | |
pack.radius = function(x) { | |
return arguments.length ? (radius = optional(x), pack) : radius; | |
}; | |
pack.size = function(x) { | |
return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy]; | |
}; | |
pack.padding = function(x) { | |
return arguments.length ? (padding = typeof x === "function" ? x : constant$8(+x), pack) : padding; | |
}; | |
return pack; | |
}; | |
function radiusLeaf(radius) { | |
return function(node) { | |
if (!node.children) { | |
node.r = Math.max(0, +radius(node) || 0); | |
} | |
}; | |
} | |
function packChildren(padding, k) { | |
return function(node) { | |
if (children = node.children) { | |
var children, | |
i, | |
n = children.length, | |
r = padding(node) * k || 0, | |
e; | |
if (r) for (i = 0; i < n; ++i) children[i].r += r; | |
e = packEnclose(children); | |
if (r) for (i = 0; i < n; ++i) children[i].r -= r; | |
node.r = e + r; | |
} | |
}; | |
} | |
function translateChild(k) { | |
return function(node) { | |
var parent = node.parent; | |
node.r *= k; | |
if (parent) { | |
node.x = parent.x + k * node.x; | |
node.y = parent.y + k * node.y; | |
} | |
}; | |
} | |
var roundNode = function(node) { | |
node.x0 = Math.round(node.x0); | |
node.y0 = Math.round(node.y0); | |
node.x1 = Math.round(node.x1); | |
node.y1 = Math.round(node.y1); | |
}; | |
var treemapDice = function(parent, x0, y0, x1, y1) { | |
var nodes = parent.children, | |
node, | |
i = -1, | |
n = nodes.length, | |
k = parent.value && (x1 - x0) / parent.value; | |
while (++i < n) { | |
node = nodes[i], node.y0 = y0, node.y1 = y1; | |
node.x0 = x0, node.x1 = x0 += node.value * k; | |
} | |
}; | |
var partition = function() { | |
var dx = 1, | |
dy = 1, | |
padding = 0, | |
round = false; | |
function partition(root) { | |
var n = root.height + 1; | |
root.x0 = | |
root.y0 = padding; | |
root.x1 = dx; | |
root.y1 = dy / n; | |
root.eachBefore(positionNode(dy, n)); | |
if (round) root.eachBefore(roundNode); | |
return root; | |
} | |
function positionNode(dy, n) { | |
return function(node) { | |
if (node.children) { | |
treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n); | |
} | |
var x0 = node.x0, | |
y0 = node.y0, | |
x1 = node.x1 - padding, | |
y1 = node.y1 - padding; | |
if (x1 < x0) x0 = x1 = (x0 + x1) / 2; | |
if (y1 < y0) y0 = y1 = (y0 + y1) / 2; | |
node.x0 = x0; | |
node.y0 = y0; | |
node.x1 = x1; | |
node.y1 = y1; | |
}; | |
} | |
partition.round = function(x) { | |
return arguments.length ? (round = !!x, partition) : round; | |
}; | |
partition.size = function(x) { | |
return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy]; | |
}; | |
partition.padding = function(x) { | |
return arguments.length ? (padding = +x, partition) : padding; | |
}; | |
return partition; | |
}; | |
var keyPrefix$1 = "$"; | |
var preroot = {depth: -1}; | |
var ambiguous = {}; | |
function defaultId(d) { | |
return d.id; | |
} | |
function defaultParentId(d) { | |
return d.parentId; | |
} | |
var stratify = function() { | |
var id = defaultId, | |
parentId = defaultParentId; | |
function stratify(data) { | |
var d, | |
i, | |
n = data.length, | |
root, | |
parent, | |
node, | |
nodes = new Array(n), | |
nodeId, | |
nodeKey, | |
nodeByKey = {}; | |
for (i = 0; i < n; ++i) { | |
d = data[i], node = nodes[i] = new Node(d); | |
if ((nodeId = id(d, i, data)) != null && (nodeId += "")) { | |
nodeKey = keyPrefix$1 + (node.id = nodeId); | |
nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node; | |
} | |
} | |
for (i = 0; i < n; ++i) { | |
node = nodes[i], nodeId = parentId(data[i], i, data); | |
if (nodeId == null || !(nodeId += "")) { | |
if (root) throw new Error("multiple roots"); | |
root = node; | |
} else { | |
parent = nodeByKey[keyPrefix$1 + nodeId]; | |
if (!parent) throw new Error("missing: " + nodeId); | |
if (parent === ambiguous) throw new Error("ambiguous: " + nodeId); | |
if (parent.children) parent.children.push(node); | |
else parent.children = [node]; | |
node.parent = parent; | |
} | |
} | |
if (!root) throw new Error("no root"); | |
root.parent = preroot; | |
root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight); | |
root.parent = null; | |
if (n > 0) throw new Error("cycle"); | |
return root; | |
} | |
stratify.id = function(x) { | |
return arguments.length ? (id = required(x), stratify) : id; | |
}; | |
stratify.parentId = function(x) { | |
return arguments.length ? (parentId = required(x), stratify) : parentId; | |
}; | |
return stratify; | |
}; | |
function defaultSeparation$1(a, b) { | |
return a.parent === b.parent ? 1 : 2; | |
} | |
// function radialSeparation(a, b) { | |
// return (a.parent === b.parent ? 1 : 2) / a.depth; | |
// } | |
// This function is used to traverse the left contour of a subtree (or | |
// subforest). It returns the successor of v on this contour. This successor is | |
// either given by the leftmost child of v or by the thread of v. The function | |
// returns null if and only if v is on the highest level of its subtree. | |
function nextLeft(v) { | |
var children = v.children; | |
return children ? children[0] : v.t; | |
} | |
// This function works analogously to nextLeft. | |
function nextRight(v) { | |
var children = v.children; | |
return children ? children[children.length - 1] : v.t; | |
} | |
// Shifts the current subtree rooted at w+. This is done by increasing | |
// prelim(w+) and mod(w+) by shift. | |
function moveSubtree(wm, wp, shift) { | |
var change = shift / (wp.i - wm.i); | |
wp.c -= change; | |
wp.s += shift; | |
wm.c += change; | |
wp.z += shift; | |
wp.m += shift; | |
} | |
// All other shifts, applied to the smaller subtrees between w- and w+, are | |
// performed by this function. To prepare the shifts, we have to adjust | |
// change(w+), shift(w+), and change(w-). | |
function executeShifts(v) { | |
var shift = 0, | |
change = 0, | |
children = v.children, | |
i = children.length, | |
w; | |
while (--i >= 0) { | |
w = children[i]; | |
w.z += shift; | |
w.m += shift; | |
shift += w.s + (change += w.c); | |
} | |
} | |
// If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise, | |
// returns the specified (default) ancestor. | |
function nextAncestor(vim, v, ancestor) { | |
return vim.a.parent === v.parent ? vim.a : ancestor; | |
} | |
function TreeNode(node, i) { | |
this._ = node; | |
this.parent = null; | |
this.children = null; | |
this.A = null; // default ancestor | |
this.a = this; // ancestor | |
this.z = 0; // prelim | |
this.m = 0; // mod | |
this.c = 0; // change | |
this.s = 0; // shift | |
this.t = null; // thread | |
this.i = i; // number | |
} | |
TreeNode.prototype = Object.create(Node.prototype); | |
function treeRoot(root) { | |
var tree = new TreeNode(root, 0), | |
node, | |
nodes = [tree], | |
child, | |
children, | |
i, | |
n; | |
while (node = nodes.pop()) { | |
if (children = node._.children) { | |
node.children = new Array(n = children.length); | |
for (i = n - 1; i >= 0; --i) { | |
nodes.push(child = node.children[i] = new TreeNode(children[i], i)); | |
child.parent = node; | |
} | |
} | |
} | |
(tree.parent = new TreeNode(null, 0)).children = [tree]; | |
return tree; | |
} | |
// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm | |
var tree = function() { | |
var separation = defaultSeparation$1, | |
dx = 1, | |
dy = 1, | |
nodeSize = null; | |
function tree(root) { | |
var t = treeRoot(root); | |
// Compute the layout using Buchheim et al.’s algorithm. | |
t.eachAfter(firstWalk), t.parent.m = -t.z; | |
t.eachBefore(secondWalk); | |
// If a fixed node size is specified, scale x and y. | |
if (nodeSize) root.eachBefore(sizeNode); | |
// If a fixed tree size is specified, scale x and y based on the extent. | |
// Compute the left-most, right-most, and depth-most nodes for extents. | |
else { | |
var left = root, | |
right = root, | |
bottom = root; | |
root.eachBefore(function(node) { | |
if (node.x < left.x) left = node; | |
if (node.x > right.x) right = node; | |
if (node.depth > bottom.depth) bottom = node; | |
}); | |
var s = left === right ? 1 : separation(left, right) / 2, | |
tx = s - left.x, | |
kx = dx / (right.x + s + tx), | |
ky = dy / (bottom.depth || 1); | |
root.eachBefore(function(node) { | |
node.x = (node.x + tx) * kx; | |
node.y = node.depth * ky; | |
}); | |
} | |
return root; | |
} | |
// Computes a preliminary x-coordinate for v. Before that, FIRST WALK is | |
// applied recursively to the children of v, as well as the function | |
// APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the | |
// node v is placed to the midpoint of its outermost children. | |
function firstWalk(v) { | |
var children = v.children, | |
siblings = v.parent.children, | |
w = v.i ? siblings[v.i - 1] : null; | |
if (children) { | |
executeShifts(v); | |
var midpoint = (children[0].z + children[children.length - 1].z) / 2; | |
if (w) { | |
v.z = w.z + separation(v._, w._); | |
v.m = v.z - midpoint; | |
} else { | |
v.z = midpoint; | |
} | |
} else if (w) { | |
v.z = w.z + separation(v._, w._); | |
} | |
v.parent.A = apportion(v, w, v.parent.A || siblings[0]); | |
} | |
// Computes all real x-coordinates by summing up the modifiers recursively. | |
function secondWalk(v) { | |
v._.x = v.z + v.parent.m; | |
v.m += v.parent.m; | |
} | |
// The core of the algorithm. Here, a new subtree is combined with the | |
// previous subtrees. Threads are used to traverse the inside and outside | |
// contours of the left and right subtree up to the highest common level. The | |
// vertices used for the traversals are vi+, vi-, vo-, and vo+, where the | |
// superscript o means outside and i means inside, the subscript - means left | |
// subtree and + means right subtree. For summing up the modifiers along the | |
// contour, we use respective variables si+, si-, so-, and so+. Whenever two | |
// nodes of the inside contours conflict, we compute the left one of the | |
// greatest uncommon ancestors using the function ANCESTOR and call MOVE | |
// SUBTREE to shift the subtree and prepare the shifts of smaller subtrees. | |
// Finally, we add a new thread (if necessary). | |
function apportion(v, w, ancestor) { | |
if (w) { | |
var vip = v, | |
vop = v, | |
vim = w, | |
vom = vip.parent.children[0], | |
sip = vip.m, | |
sop = vop.m, | |
sim = vim.m, | |
som = vom.m, | |
shift; | |
while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) { | |
vom = nextLeft(vom); | |
vop = nextRight(vop); | |
vop.a = v; | |
shift = vim.z + sim - vip.z - sip + separation(vim._, vip._); | |
if (shift > 0) { | |
moveSubtree(nextAncestor(vim, v, ancestor), v, shift); | |
sip += shift; | |
sop += shift; | |
} | |
sim += vim.m; | |
sip += vip.m; | |
som += vom.m; | |
sop += vop.m; | |
} | |
if (vim && !nextRight(vop)) { | |
vop.t = vim; | |
vop.m += sim - sop; | |
} | |
if (vip && !nextLeft(vom)) { | |
vom.t = vip; | |
vom.m += sip - som; | |
ancestor = v; | |
} | |
} | |
return ancestor; | |
} | |
function sizeNode(node) { | |
node.x *= dx; | |
node.y = node.depth * dy; | |
} | |
tree.separation = function(x) { | |
return arguments.length ? (separation = x, tree) : separation; | |
}; | |
tree.size = function(x) { | |
return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]); | |
}; | |
tree.nodeSize = function(x) { | |
return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null); | |
}; | |
return tree; | |
}; | |
var treemapSlice = function(parent, x0, y0, x1, y1) { | |
var nodes = parent.children, | |
node, | |
i = -1, | |
n = nodes.length, | |
k = parent.value && (y1 - y0) / parent.value; | |
while (++i < n) { | |
node = nodes[i], node.x0 = x0, node.x1 = x1; | |
node.y0 = y0, node.y1 = y0 += node.value * k; | |
} | |
}; | |
var phi = (1 + Math.sqrt(5)) / 2; | |
function squarifyRatio(ratio, parent, x0, y0, x1, y1) { | |
var rows = [], | |
nodes = parent.children, | |
row, | |
nodeValue, | |
i0 = 0, | |
i1 = 0, | |
n = nodes.length, | |
dx, dy, | |
value = parent.value, | |
sumValue, | |
minValue, | |
maxValue, | |
newRatio, | |
minRatio, | |
alpha, | |
beta; | |
while (i0 < n) { | |
dx = x1 - x0, dy = y1 - y0; | |
// Find the next non-empty node. | |
do sumValue = nodes[i1++].value; while (!sumValue && i1 < n); | |
minValue = maxValue = sumValue; | |
alpha = Math.max(dy / dx, dx / dy) / (value * ratio); | |
beta = sumValue * sumValue * alpha; | |
minRatio = Math.max(maxValue / beta, beta / minValue); | |
// Keep adding nodes while the aspect ratio maintains or improves. | |
for (; i1 < n; ++i1) { | |
sumValue += nodeValue = nodes[i1].value; | |
if (nodeValue < minValue) minValue = nodeValue; | |
if (nodeValue > maxValue) maxValue = nodeValue; | |
beta = sumValue * sumValue * alpha; | |
newRatio = Math.max(maxValue / beta, beta / minValue); | |
if (newRatio > minRatio) { sumValue -= nodeValue; break; } | |
minRatio = newRatio; | |
} | |
// Position and record the row orientation. | |
rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)}); | |
if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1); | |
else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1); | |
value -= sumValue, i0 = i1; | |
} | |
return rows; | |
} | |
var squarify = ((function custom(ratio) { | |
function squarify(parent, x0, y0, x1, y1) { | |
squarifyRatio(ratio, parent, x0, y0, x1, y1); | |
} | |
squarify.ratio = function(x) { | |
return custom((x = +x) > 1 ? x : 1); | |
}; | |
return squarify; | |
}))(phi); | |
var index$3 = function() { | |
var tile = squarify, | |
round = false, | |
dx = 1, | |
dy = 1, | |
paddingStack = [0], | |
paddingInner = constantZero, | |
paddingTop = constantZero, | |
paddingRight = constantZero, | |
paddingBottom = constantZero, | |
paddingLeft = constantZero; | |
function treemap(root) { | |
root.x0 = | |
root.y0 = 0; | |
root.x1 = dx; | |
root.y1 = dy; | |
root.eachBefore(positionNode); | |
paddingStack = [0]; | |
if (round) root.eachBefore(roundNode); | |
return root; | |
} | |
function positionNode(node) { | |
var p = paddingStack[node.depth], | |
x0 = node.x0 + p, | |
y0 = node.y0 + p, | |
x1 = node.x1 - p, | |
y1 = node.y1 - p; | |
if (x1 < x0) x0 = x1 = (x0 + x1) / 2; | |
if (y1 < y0) y0 = y1 = (y0 + y1) / 2; | |
node.x0 = x0; | |
node.y0 = y0; | |
node.x1 = x1; | |
node.y1 = y1; | |
if (node.children) { | |
p = paddingStack[node.depth + 1] = paddingInner(node) / 2; | |
x0 += paddingLeft(node) - p; | |
y0 += paddingTop(node) - p; | |
x1 -= paddingRight(node) - p; | |
y1 -= paddingBottom(node) - p; | |
if (x1 < x0) x0 = x1 = (x0 + x1) / 2; | |
if (y1 < y0) y0 = y1 = (y0 + y1) / 2; | |
tile(node, x0, y0, x1, y1); | |
} | |
} | |
treemap.round = function(x) { | |
return arguments.length ? (round = !!x, treemap) : round; | |
}; | |
treemap.size = function(x) { | |
return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy]; | |
}; | |
treemap.tile = function(x) { | |
return arguments.length ? (tile = required(x), treemap) : tile; | |
}; | |
treemap.padding = function(x) { | |
return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner(); | |
}; | |
treemap.paddingInner = function(x) { | |
return arguments.length ? (paddingInner = typeof x === "function" ? x : constant$8(+x), treemap) : paddingInner; | |
}; | |
treemap.paddingOuter = function(x) { | |
return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop(); | |
}; | |
treemap.paddingTop = function(x) { | |
return arguments.length ? (paddingTop = typeof x === "function" ? x : constant$8(+x), treemap) : paddingTop; | |
}; | |
treemap.paddingRight = function(x) { | |
return arguments.length ? (paddingRight = typeof x === "function" ? x : constant$8(+x), treemap) : paddingRight; | |
}; | |
treemap.paddingBottom = function(x) { | |
return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant$8(+x), treemap) : paddingBottom; | |
}; | |
treemap.paddingLeft = function(x) { | |
return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant$8(+x), treemap) : paddingLeft; | |
}; | |
return treemap; | |
}; | |
var binary = function(parent, x0, y0, x1, y1) { | |
var nodes = parent.children, | |
i, n = nodes.length, | |
sum, sums = new Array(n + 1); | |
for (sums[0] = sum = i = 0; i < n; ++i) { | |
sums[i + 1] = sum += nodes[i].value; | |
} | |
partition(0, n, parent.value, x0, y0, x1, y1); | |
function partition(i, j, value, x0, y0, x1, y1) { | |
if (i >= j - 1) { | |
var node = nodes[i]; | |
node.x0 = x0, node.y0 = y0; | |
node.x1 = x1, node.y1 = y1; | |
return; | |
} | |
var valueOffset = sums[i], | |
valueTarget = (value / 2) + valueOffset, | |
k = i + 1, | |
hi = j - 1; | |
while (k < hi) { | |
var mid = k + hi >>> 1; | |
if (sums[mid] < valueTarget) k = mid + 1; | |
else hi = mid; | |
} | |
if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k; | |
var valueLeft = sums[k] - valueOffset, | |
valueRight = value - valueLeft; | |
if ((x1 - x0) > (y1 - y0)) { | |
var xk = (x0 * valueRight + x1 * valueLeft) / value; | |
partition(i, k, valueLeft, x0, y0, xk, y1); | |
partition(k, j, valueRight, xk, y0, x1, y1); | |
} else { | |
var yk = (y0 * valueRight + y1 * valueLeft) / value; | |
partition(i, k, valueLeft, x0, y0, x1, yk); | |
partition(k, j, valueRight, x0, yk, x1, y1); | |
} | |
} | |
}; | |
var sliceDice = function(parent, x0, y0, x1, y1) { | |
(parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1); | |
}; | |
var resquarify = ((function custom(ratio) { | |
function resquarify(parent, x0, y0, x1, y1) { | |
if ((rows = parent._squarify) && (rows.ratio === ratio)) { | |
var rows, | |
row, | |
nodes, | |
i, | |
j = -1, | |
n, | |
m = rows.length, | |
value = parent.value; | |
while (++j < m) { | |
row = rows[j], nodes = row.children; | |
for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value; | |
if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value); | |
else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1); | |
value -= row.value; | |
} | |
} else { | |
parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1); | |
rows.ratio = ratio; | |
} | |
} | |
resquarify.ratio = function(x) { | |
return custom((x = +x) > 1 ? x : 1); | |
}; | |
return resquarify; | |
}))(phi); | |
var area$1 = function(polygon) { | |
var i = -1, | |
n = polygon.length, | |
a, | |
b = polygon[n - 1], | |
area = 0; | |
while (++i < n) { | |
a = b; | |
b = polygon[i]; | |
area += a[1] * b[0] - a[0] * b[1]; | |
} | |
return area / 2; | |
}; | |
var centroid$1 = function(polygon) { | |
var i = -1, | |
n = polygon.length, | |
x = 0, | |
y = 0, | |
a, | |
b = polygon[n - 1], | |
c, | |
k = 0; | |
while (++i < n) { | |
a = b; | |
b = polygon[i]; | |
k += c = a[0] * b[1] - b[0] * a[1]; | |
x += (a[0] + b[0]) * c; | |
y += (a[1] + b[1]) * c; | |
} | |
return k *= 3, [x / k, y / k]; | |
}; | |
// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of | |
// the 3D cross product in a quadrant I Cartesian coordinate system (+x is | |
// right, +y is up). Returns a positive value if ABC is counter-clockwise, | |
// negative if clockwise, and zero if the points are collinear. | |
var cross$1 = function(a, b, c) { | |
return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]); | |
}; | |
function lexicographicOrder(a, b) { | |
return a[0] - b[0] || a[1] - b[1]; | |
} | |
// Computes the upper convex hull per the monotone chain algorithm. | |
// Assumes points.length >= 3, is sorted by x, unique in y. | |
// Returns an array of indices into points in left-to-right order. | |
function computeUpperHullIndexes(points) { | |
var n = points.length, | |
indexes = [0, 1], | |
size = 2; | |
for (var i = 2; i < n; ++i) { | |
while (size > 1 && cross$1(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size; | |
indexes[size++] = i; | |
} | |
return indexes.slice(0, size); // remove popped points | |
} | |
var hull = function(points) { | |
if ((n = points.length) < 3) return null; | |
var i, | |
n, | |
sortedPoints = new Array(n), | |
flippedPoints = new Array(n); | |
for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i]; | |
sortedPoints.sort(lexicographicOrder); | |
for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]]; | |
var upperIndexes = computeUpperHullIndexes(sortedPoints), | |
lowerIndexes = computeUpperHullIndexes(flippedPoints); | |
// Construct the hull polygon, removing possible duplicate endpoints. | |
var skipLeft = lowerIndexes[0] === upperIndexes[0], | |
skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1], | |
hull = []; | |
// Add upper hull in right-to-l order. | |
// Then add lower hull in left-to-right order. | |
for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]); | |
for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]); | |
return hull; | |
}; | |
var contains$1 = function(polygon, point) { | |
var n = polygon.length, | |
p = polygon[n - 1], | |
x = point[0], y = point[1], | |
x0 = p[0], y0 = p[1], | |
x1, y1, | |
inside = false; | |
for (var i = 0; i < n; ++i) { | |
p = polygon[i], x1 = p[0], y1 = p[1]; | |
if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside; | |
x0 = x1, y0 = y1; | |
} | |
return inside; | |
}; | |
var length$2 = function(polygon) { | |
var i = -1, | |
n = polygon.length, | |
b = polygon[n - 1], | |
xa, | |
ya, | |
xb = b[0], | |
yb = b[1], | |
perimeter = 0; | |
while (++i < n) { | |
xa = xb; | |
ya = yb; | |
b = polygon[i]; | |
xb = b[0]; | |
yb = b[1]; | |
xa -= xb; | |
ya -= yb; | |
perimeter += Math.sqrt(xa * xa + ya * ya); | |
} | |
return perimeter; | |
}; | |
var slice$3 = [].slice; | |
var noabort = {}; | |
function Queue(size) { | |
if (!(size >= 1)) throw new Error; | |
this._size = size; | |
this._call = | |
this._error = null; | |
this._tasks = []; | |
this._data = []; | |
this._waiting = | |
this._active = | |
this._ended = | |
this._start = 0; // inside a synchronous task callback? | |
} | |
Queue.prototype = queue.prototype = { | |
constructor: Queue, | |
defer: function(callback) { | |
if (typeof callback !== "function" || this._call) throw new Error; | |
if (this._error != null) return this; | |
var t = slice$3.call(arguments, 1); | |
t.push(callback); | |
++this._waiting, this._tasks.push(t); | |
poke$1(this); | |
return this; | |
}, | |
abort: function() { | |
if (this._error == null) abort(this, new Error("abort")); | |
return this; | |
}, | |
await: function(callback) { | |
if (typeof callback !== "function" || this._call) throw new Error; | |
this._call = function(error, results) { callback.apply(null, [error].concat(results)); }; | |
maybeNotify(this); | |
return this; | |
}, | |
awaitAll: function(callback) { | |
if (typeof callback !== "function" || this._call) throw new Error; | |
this._call = callback; | |
maybeNotify(this); | |
return this; | |
} | |
}; | |
function poke$1(q) { | |
if (!q._start) { | |
try { start$1(q); } // let the current task complete | |
catch (e) { | |
if (q._tasks[q._ended + q._active - 1]) abort(q, e); // task errored synchronously | |
else if (!q._data) throw e; // await callback errored synchronously | |
} | |
} | |
} | |
function start$1(q) { | |
while (q._start = q._waiting && q._active < q._size) { | |
var i = q._ended + q._active, | |
t = q._tasks[i], | |
j = t.length - 1, | |
c = t[j]; | |
t[j] = end(q, i); | |
--q._waiting, ++q._active; | |
t = c.apply(null, t); | |
if (!q._tasks[i]) continue; // task finished synchronously | |
q._tasks[i] = t || noabort; | |
} | |
} | |
function end(q, i) { | |
return function(e, r) { | |
if (!q._tasks[i]) return; // ignore multiple callbacks | |
--q._active, ++q._ended; | |
q._tasks[i] = null; | |
if (q._error != null) return; // ignore secondary errors | |
if (e != null) { | |
abort(q, e); | |
} else { | |
q._data[i] = r; | |
if (q._waiting) poke$1(q); | |
else maybeNotify(q); | |
} | |
}; | |
} | |
function abort(q, e) { | |
var i = q._tasks.length, t; | |
q._error = e; // ignore active callbacks | |
q._data = undefined; // allow gc | |
q._waiting = NaN; // prevent starting | |
while (--i >= 0) { | |
if (t = q._tasks[i]) { | |
q._tasks[i] = null; | |
if (t.abort) { | |
try { t.abort(); } | |
catch (e) { /* ignore */ } | |
} | |
} | |
} | |
q._active = NaN; // allow notification | |
maybeNotify(q); | |
} | |
function maybeNotify(q) { | |
if (!q._active && q._call) { | |
var d = q._data; | |
q._data = undefined; // allow gc | |
q._call(q._error, d); | |
} | |
} | |
function queue(concurrency) { | |
return new Queue(arguments.length ? +concurrency : Infinity); | |
} | |
var uniform = function(min, max) { | |
min = min == null ? 0 : +min; | |
max = max == null ? 1 : +max; | |
if (arguments.length === 1) max = min, min = 0; | |
else max -= min; | |
return function() { | |
return Math.random() * max + min; | |
}; | |
}; | |
var normal = function(mu, sigma) { | |
var x, r; | |
mu = mu == null ? 0 : +mu; | |
sigma = sigma == null ? 1 : +sigma; | |
return function() { | |
var y; | |
// If available, use the second previously-generated uniform random. | |
if (x != null) y = x, x = null; | |
// Otherwise, generate a new x and y. | |
else do { | |
x = Math.random() * 2 - 1; | |
y = Math.random() * 2 - 1; | |
r = x * x + y * y; | |
} while (!r || r > 1); | |
return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r); | |
}; | |
}; | |
var logNormal = function() { | |
var randomNormal = normal.apply(this, arguments); | |
return function() { | |
return Math.exp(randomNormal()); | |
}; | |
}; | |
var irwinHall = function(n) { | |
return function() { | |
for (var sum = 0, i = 0; i < n; ++i) sum += Math.random(); | |
return sum; | |
}; | |
}; | |
var bates = function(n) { | |
var randomIrwinHall = irwinHall(n); | |
return function() { | |
return randomIrwinHall() / n; | |
}; | |
}; | |
var exponential$1 = function(lambda) { | |
return function() { | |
return -Math.log(1 - Math.random()) / lambda; | |
}; | |
}; | |
var request = function(url, callback) { | |
var request, | |
event = dispatch("beforesend", "progress", "load", "error"), | |
mimeType, | |
headers = map$1(), | |
xhr = new XMLHttpRequest, | |
user = null, | |
password = null, | |
response, | |
responseType, | |
timeout = 0; | |
// If IE does not support CORS, use XDomainRequest. | |
if (typeof XDomainRequest !== "undefined" | |
&& !("withCredentials" in xhr) | |
&& /^(http(s)?:)?\/\//.test(url)) xhr = new XDomainRequest; | |
"onload" in xhr | |
? xhr.onload = xhr.onerror = xhr.ontimeout = respond | |
: xhr.onreadystatechange = function(o) { xhr.readyState > 3 && respond(o); }; | |
function respond(o) { | |
var status = xhr.status, result; | |
if (!status && hasResponse(xhr) | |
|| status >= 200 && status < 300 | |
|| status === 304) { | |
if (response) { | |
try { | |
result = response.call(request, xhr); | |
} catch (e) { | |
event.call("error", request, e); | |
return; | |
} | |
} else { | |
result = xhr; | |
} | |
event.call("load", request, result); | |
} else { | |
event.call("error", request, o); | |
} | |
} | |
xhr.onprogress = function(e) { | |
event.call("progress", request, e); | |
}; | |
request = { | |
header: function(name, value) { | |
name = (name + "").toLowerCase(); | |
if (arguments.length < 2) return headers.get(name); | |
if (value == null) headers.remove(name); | |
else headers.set(name, value + ""); | |
return request; | |
}, | |
// If mimeType is non-null and no Accept header is set, a default is used. | |
mimeType: function(value) { | |
if (!arguments.length) return mimeType; | |
mimeType = value == null ? null : value + ""; | |
return request; | |
}, | |
// Specifies what type the response value should take; | |
// for instance, arraybuffer, blob, document, or text. | |
responseType: function(value) { | |
if (!arguments.length) return responseType; | |
responseType = value; | |
return request; | |
}, | |
timeout: function(value) { | |
if (!arguments.length) return timeout; | |
timeout = +value; | |
return request; | |
}, | |
user: function(value) { | |
return arguments.length < 1 ? user : (user = value == null ? null : value + "", request); | |
}, | |
password: function(value) { | |
return arguments.length < 1 ? password : (password = value == null ? null : value + "", request); | |
}, | |
// Specify how to convert the response content to a specific type; | |
// changes the callback value on "load" events. | |
response: function(value) { | |
response = value; | |
return request; | |
}, | |
// Alias for send("GET", …). | |
get: function(data, callback) { | |
return request.send("GET", data, callback); | |
}, | |
// Alias for send("POST", …). | |
post: function(data, callback) { | |
return request.send("POST", data, callback); | |
}, | |
// If callback is non-null, it will be used for error and load events. | |
send: function(method, data, callback) { | |
xhr.open(method, url, true, user, password); | |
if (mimeType != null && !headers.has("accept")) headers.set("accept", mimeType + ",*/*"); | |
if (xhr.setRequestHeader) headers.each(function(value, name) { xhr.setRequestHeader(name, value); }); | |
if (mimeType != null && xhr.overrideMimeType) xhr.overrideMimeType(mimeType); | |
if (responseType != null) xhr.responseType = responseType; | |
if (timeout > 0) xhr.timeout = timeout; | |
if (callback == null && typeof data === "function") callback = data, data = null; | |
if (callback != null && callback.length === 1) callback = fixCallback(callback); | |
if (callback != null) request.on("error", callback).on("load", function(xhr) { callback(null, xhr); }); | |
event.call("beforesend", request, xhr); | |
xhr.send(data == null ? null : data); | |
return request; | |
}, | |
abort: function() { | |
xhr.abort(); | |
return request; | |
}, | |
on: function() { | |
var value = event.on.apply(event, arguments); | |
return value === event ? request : value; | |
} | |
}; | |
if (callback != null) { | |
if (typeof callback !== "function") throw new Error("invalid callback: " + callback); | |
return request.get(callback); | |
} | |
return request; | |
}; | |
function fixCallback(callback) { | |
return function(error, xhr) { | |
callback(error == null ? xhr : null); | |
}; | |
} | |
function hasResponse(xhr) { | |
var type = xhr.responseType; | |
return type && type !== "text" | |
? xhr.response // null on error | |
: xhr.responseText; // "" on error | |
} | |
var type$1 = function(defaultMimeType, response) { | |
return function(url, callback) { | |
var r = request(url).mimeType(defaultMimeType).response(response); | |
if (callback != null) { | |
if (typeof callback !== "function") throw new Error("invalid callback: " + callback); | |
return r.get(callback); | |
} | |
return r; | |
}; | |
}; | |
var html = type$1("text/html", function(xhr) { | |
return document.createRange().createContextualFragment(xhr.responseText); | |
}); | |
var json = type$1("application/json", function(xhr) { | |
return JSON.parse(xhr.responseText); | |
}); | |
var text = type$1("text/plain", function(xhr) { | |
return xhr.responseText; | |
}); | |
var xml = type$1("application/xml", function(xhr) { | |
var xml = xhr.responseXML; | |
if (!xml) throw new Error("parse error"); | |
return xml; | |
}); | |
var dsv$1 = function(defaultMimeType, parse) { | |
return function(url, row, callback) { | |
if (arguments.length < 3) callback = row, row = null; | |
var r = request(url).mimeType(defaultMimeType); | |
r.row = function(_) { return arguments.length ? r.response(responseOf(parse, row = _)) : row; }; | |
r.row(row); | |
return callback ? r.get(callback) : r; | |
}; | |
}; | |
function responseOf(parse, row) { | |
return function(request$$1) { | |
return parse(request$$1.responseText, row); | |
}; | |
} | |
var csv$1 = dsv$1("text/csv", csvParse); | |
var tsv$1 = dsv$1("text/tab-separated-values", tsvParse); | |
var array$2 = Array.prototype; | |
var map$3 = array$2.map; | |
var slice$4 = array$2.slice; | |
var implicit = {name: "implicit"}; | |
function ordinal(range) { | |
var index = map$1(), | |
domain = [], | |
unknown = implicit; | |
range = range == null ? [] : slice$4.call(range); | |
function scale(d) { | |
var key = d + "", i = index.get(key); | |
if (!i) { | |
if (unknown !== implicit) return unknown; | |
index.set(key, i = domain.push(d)); | |
} | |
return range[(i - 1) % range.length]; | |
} | |
scale.domain = function(_) { | |
if (!arguments.length) return domain.slice(); | |
domain = [], index = map$1(); | |
var i = -1, n = _.length, d, key; | |
while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d)); | |
return scale; | |
}; | |
scale.range = function(_) { | |
return arguments.length ? (range = slice$4.call(_), scale) : range.slice(); | |
}; | |
scale.unknown = function(_) { | |
return arguments.length ? (unknown = _, scale) : unknown; | |
}; | |
scale.copy = function() { | |
return ordinal() | |
.domain(domain) | |
.range(range) | |
.unknown(unknown); | |
}; | |
return scale; | |
} | |
function band() { | |
var scale = ordinal().unknown(undefined), | |
domain = scale.domain, | |
ordinalRange = scale.range, | |
range$$1 = [0, 1], | |
step, | |
bandwidth, | |
round = false, | |
paddingInner = 0, | |
paddingOuter = 0, | |
align = 0.5; | |
delete scale.unknown; | |
function rescale() { | |
var n = domain().length, | |
reverse = range$$1[1] < range$$1[0], | |
start = range$$1[reverse - 0], | |
stop = range$$1[1 - reverse]; | |
step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2); | |
if (round) step = Math.floor(step); | |
start += (stop - start - step * (n - paddingInner)) * align; | |
bandwidth = step * (1 - paddingInner); | |
if (round) start = Math.round(start), bandwidth = Math.round(bandwidth); | |
var values = range(n).map(function(i) { return start + step * i; }); | |
return ordinalRange(reverse ? values.reverse() : values); | |
} | |
scale.domain = function(_) { | |
return arguments.length ? (domain(_), rescale()) : domain(); | |
}; | |
scale.range = function(_) { | |
return arguments.length ? (range$$1 = [+_[0], +_[1]], rescale()) : range$$1.slice(); | |
}; | |
scale.rangeRound = function(_) { | |
return range$$1 = [+_[0], +_[1]], round = true, rescale(); | |
}; | |
scale.bandwidth = function() { | |
return bandwidth; | |
}; | |
scale.step = function() { | |
return step; | |
}; | |
scale.round = function(_) { | |
return arguments.length ? (round = !!_, rescale()) : round; | |
}; | |
scale.padding = function(_) { | |
return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; | |
}; | |
scale.paddingInner = function(_) { | |
return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; | |
}; | |
scale.paddingOuter = function(_) { | |
return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter; | |
}; | |
scale.align = function(_) { | |
return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align; | |
}; | |
scale.copy = function() { | |
return band() | |
.domain(domain()) | |
.range(range$$1) | |
.round(round) | |
.paddingInner(paddingInner) | |
.paddingOuter(paddingOuter) | |
.align(align); | |
}; | |
return rescale(); | |
} | |
function pointish(scale) { | |
var copy = scale.copy; | |
scale.padding = scale.paddingOuter; | |
delete scale.paddingInner; | |
delete scale.paddingOuter; | |
scale.copy = function() { | |
return pointish(copy()); | |
}; | |
return scale; | |
} | |
function point$1() { | |
return pointish(band().paddingInner(1)); | |
} | |
var constant$9 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
var number$1 = function(x) { | |
return +x; | |
}; | |
var unit = [0, 1]; | |
function deinterpolateLinear(a, b) { | |
return (b -= (a = +a)) | |
? function(x) { return (x - a) / b; } | |
: constant$9(b); | |
} | |
function deinterpolateClamp(deinterpolate) { | |
return function(a, b) { | |
var d = deinterpolate(a = +a, b = +b); | |
return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); }; | |
}; | |
} | |
function reinterpolateClamp(reinterpolate) { | |
return function(a, b) { | |
var r = reinterpolate(a = +a, b = +b); | |
return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); }; | |
}; | |
} | |
function bimap(domain, range$$1, deinterpolate, reinterpolate) { | |
var d0 = domain[0], d1 = domain[1], r0 = range$$1[0], r1 = range$$1[1]; | |
if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0); | |
else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1); | |
return function(x) { return r0(d0(x)); }; | |
} | |
function polymap(domain, range$$1, deinterpolate, reinterpolate) { | |
var j = Math.min(domain.length, range$$1.length) - 1, | |
d = new Array(j), | |
r = new Array(j), | |
i = -1; | |
// Reverse descending domains. | |
if (domain[j] < domain[0]) { | |
domain = domain.slice().reverse(); | |
range$$1 = range$$1.slice().reverse(); | |
} | |
while (++i < j) { | |
d[i] = deinterpolate(domain[i], domain[i + 1]); | |
r[i] = reinterpolate(range$$1[i], range$$1[i + 1]); | |
} | |
return function(x) { | |
var i = bisectRight(domain, x, 1, j) - 1; | |
return r[i](d[i](x)); | |
}; | |
} | |
function copy(source, target) { | |
return target | |
.domain(source.domain()) | |
.range(source.range()) | |
.interpolate(source.interpolate()) | |
.clamp(source.clamp()); | |
} | |
// deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1]. | |
// reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b]. | |
function continuous(deinterpolate, reinterpolate) { | |
var domain = unit, | |
range$$1 = unit, | |
interpolate$$1 = interpolateValue, | |
clamp = false, | |
piecewise, | |
output, | |
input; | |
function rescale() { | |
piecewise = Math.min(domain.length, range$$1.length) > 2 ? polymap : bimap; | |
output = input = null; | |
return scale; | |
} | |
function scale(x) { | |
return (output || (output = piecewise(domain, range$$1, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate$$1)))(+x); | |
} | |
scale.invert = function(y) { | |
return (input || (input = piecewise(range$$1, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y); | |
}; | |
scale.domain = function(_) { | |
return arguments.length ? (domain = map$3.call(_, number$1), rescale()) : domain.slice(); | |
}; | |
scale.range = function(_) { | |
return arguments.length ? (range$$1 = slice$4.call(_), rescale()) : range$$1.slice(); | |
}; | |
scale.rangeRound = function(_) { | |
return range$$1 = slice$4.call(_), interpolate$$1 = interpolateRound, rescale(); | |
}; | |
scale.clamp = function(_) { | |
return arguments.length ? (clamp = !!_, rescale()) : clamp; | |
}; | |
scale.interpolate = function(_) { | |
return arguments.length ? (interpolate$$1 = _, rescale()) : interpolate$$1; | |
}; | |
return rescale(); | |
} | |
var tickFormat = function(domain, count, specifier) { | |
var start = domain[0], | |
stop = domain[domain.length - 1], | |
step = tickStep(start, stop, count == null ? 10 : count), | |
precision; | |
specifier = formatSpecifier(specifier == null ? ",f" : specifier); | |
switch (specifier.type) { | |
case "s": { | |
var value = Math.max(Math.abs(start), Math.abs(stop)); | |
if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision; | |
return exports.formatPrefix(specifier, value); | |
} | |
case "": | |
case "e": | |
case "g": | |
case "p": | |
case "r": { | |
if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e"); | |
break; | |
} | |
case "f": | |
case "%": { | |
if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2; | |
break; | |
} | |
} | |
return exports.format(specifier); | |
}; | |
function linearish(scale) { | |
var domain = scale.domain; | |
scale.ticks = function(count) { | |
var d = domain(); | |
return ticks(d[0], d[d.length - 1], count == null ? 10 : count); | |
}; | |
scale.tickFormat = function(count, specifier) { | |
return tickFormat(domain(), count, specifier); | |
}; | |
scale.nice = function(count) { | |
var d = domain(), | |
i = d.length - 1, | |
n = count == null ? 10 : count, | |
start = d[0], | |
stop = d[i], | |
step = tickStep(start, stop, n); | |
if (step) { | |
step = tickStep(Math.floor(start / step) * step, Math.ceil(stop / step) * step, n); | |
d[0] = Math.floor(start / step) * step; | |
d[i] = Math.ceil(stop / step) * step; | |
domain(d); | |
} | |
return scale; | |
}; | |
return scale; | |
} | |
function linear$2() { | |
var scale = continuous(deinterpolateLinear, reinterpolate); | |
scale.copy = function() { | |
return copy(scale, linear$2()); | |
}; | |
return linearish(scale); | |
} | |
function identity$6() { | |
var domain = [0, 1]; | |
function scale(x) { | |
return +x; | |
} | |
scale.invert = scale; | |
scale.domain = scale.range = function(_) { | |
return arguments.length ? (domain = map$3.call(_, number$1), scale) : domain.slice(); | |
}; | |
scale.copy = function() { | |
return identity$6().domain(domain); | |
}; | |
return linearish(scale); | |
} | |
var nice = function(domain, interval) { | |
domain = domain.slice(); | |
var i0 = 0, | |
i1 = domain.length - 1, | |
x0 = domain[i0], | |
x1 = domain[i1], | |
t; | |
if (x1 < x0) { | |
t = i0, i0 = i1, i1 = t; | |
t = x0, x0 = x1, x1 = t; | |
} | |
domain[i0] = interval.floor(x0); | |
domain[i1] = interval.ceil(x1); | |
return domain; | |
}; | |
function deinterpolate(a, b) { | |
return (b = Math.log(b / a)) | |
? function(x) { return Math.log(x / a) / b; } | |
: constant$9(b); | |
} | |
function reinterpolate$1(a, b) { | |
return a < 0 | |
? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); } | |
: function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); }; | |
} | |
function pow10(x) { | |
return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x; | |
} | |
function powp(base) { | |
return base === 10 ? pow10 | |
: base === Math.E ? Math.exp | |
: function(x) { return Math.pow(base, x); }; | |
} | |
function logp(base) { | |
return base === Math.E ? Math.log | |
: base === 10 && Math.log10 | |
|| base === 2 && Math.log2 | |
|| (base = Math.log(base), function(x) { return Math.log(x) / base; }); | |
} | |
function reflect(f) { | |
return function(x) { | |
return -f(-x); | |
}; | |
} | |
function log$1() { | |
var scale = continuous(deinterpolate, reinterpolate$1).domain([1, 10]), | |
domain = scale.domain, | |
base = 10, | |
logs = logp(10), | |
pows = powp(10); | |
function rescale() { | |
logs = logp(base), pows = powp(base); | |
if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows); | |
return scale; | |
} | |
scale.base = function(_) { | |
return arguments.length ? (base = +_, rescale()) : base; | |
}; | |
scale.domain = function(_) { | |
return arguments.length ? (domain(_), rescale()) : domain(); | |
}; | |
scale.ticks = function(count) { | |
var d = domain(), | |
u = d[0], | |
v = d[d.length - 1], | |
r; | |
if (r = v < u) i = u, u = v, v = i; | |
var i = logs(u), | |
j = logs(v), | |
p, | |
k, | |
t, | |
n = count == null ? 10 : +count, | |
z = []; | |
if (!(base % 1) && j - i < n) { | |
i = Math.round(i) - 1, j = Math.round(j) + 1; | |
if (u > 0) for (; i < j; ++i) { | |
for (k = 1, p = pows(i); k < base; ++k) { | |
t = p * k; | |
if (t < u) continue; | |
if (t > v) break; | |
z.push(t); | |
} | |
} else for (; i < j; ++i) { | |
for (k = base - 1, p = pows(i); k >= 1; --k) { | |
t = p * k; | |
if (t < u) continue; | |
if (t > v) break; | |
z.push(t); | |
} | |
} | |
} else { | |
z = ticks(i, j, Math.min(j - i, n)).map(pows); | |
} | |
return r ? z.reverse() : z; | |
}; | |
scale.tickFormat = function(count, specifier) { | |
if (specifier == null) specifier = base === 10 ? ".0e" : ","; | |
if (typeof specifier !== "function") specifier = exports.format(specifier); | |
if (count === Infinity) return specifier; | |
if (count == null) count = 10; | |
var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate? | |
return function(d) { | |
var i = d / pows(Math.round(logs(d))); | |
if (i * base < base - 0.5) i *= base; | |
return i <= k ? specifier(d) : ""; | |
}; | |
}; | |
scale.nice = function() { | |
return domain(nice(domain(), { | |
floor: function(x) { return pows(Math.floor(logs(x))); }, | |
ceil: function(x) { return pows(Math.ceil(logs(x))); } | |
})); | |
}; | |
scale.copy = function() { | |
return copy(scale, log$1().base(base)); | |
}; | |
return scale; | |
} | |
function raise$1(x, exponent) { | |
return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent); | |
} | |
function pow$1() { | |
var exponent = 1, | |
scale = continuous(deinterpolate, reinterpolate), | |
domain = scale.domain; | |
function deinterpolate(a, b) { | |
return (b = raise$1(b, exponent) - (a = raise$1(a, exponent))) | |
? function(x) { return (raise$1(x, exponent) - a) / b; } | |
: constant$9(b); | |
} | |
function reinterpolate(a, b) { | |
b = raise$1(b, exponent) - (a = raise$1(a, exponent)); | |
return function(t) { return raise$1(a + b * t, 1 / exponent); }; | |
} | |
scale.exponent = function(_) { | |
return arguments.length ? (exponent = +_, domain(domain())) : exponent; | |
}; | |
scale.copy = function() { | |
return copy(scale, pow$1().exponent(exponent)); | |
}; | |
return linearish(scale); | |
} | |
function sqrt$1() { | |
return pow$1().exponent(0.5); | |
} | |
function quantile$$1() { | |
var domain = [], | |
range$$1 = [], | |
thresholds = []; | |
function rescale() { | |
var i = 0, n = Math.max(1, range$$1.length); | |
thresholds = new Array(n - 1); | |
while (++i < n) thresholds[i - 1] = threshold(domain, i / n); | |
return scale; | |
} | |
function scale(x) { | |
if (!isNaN(x = +x)) return range$$1[bisectRight(thresholds, x)]; | |
} | |
scale.invertExtent = function(y) { | |
var i = range$$1.indexOf(y); | |
return i < 0 ? [NaN, NaN] : [ | |
i > 0 ? thresholds[i - 1] : domain[0], | |
i < thresholds.length ? thresholds[i] : domain[domain.length - 1] | |
]; | |
}; | |
scale.domain = function(_) { | |
if (!arguments.length) return domain.slice(); | |
domain = []; | |
for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d); | |
domain.sort(ascending); | |
return rescale(); | |
}; | |
scale.range = function(_) { | |
return arguments.length ? (range$$1 = slice$4.call(_), rescale()) : range$$1.slice(); | |
}; | |
scale.quantiles = function() { | |
return thresholds.slice(); | |
}; | |
scale.copy = function() { | |
return quantile$$1() | |
.domain(domain) | |
.range(range$$1); | |
}; | |
return scale; | |
} | |
function quantize$1() { | |
var x0 = 0, | |
x1 = 1, | |
n = 1, | |
domain = [0.5], | |
range$$1 = [0, 1]; | |
function scale(x) { | |
if (x <= x) return range$$1[bisectRight(domain, x, 0, n)]; | |
} | |
function rescale() { | |
var i = -1; | |
domain = new Array(n); | |
while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1); | |
return scale; | |
} | |
scale.domain = function(_) { | |
return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1]; | |
}; | |
scale.range = function(_) { | |
return arguments.length ? (n = (range$$1 = slice$4.call(_)).length - 1, rescale()) : range$$1.slice(); | |
}; | |
scale.invertExtent = function(y) { | |
var i = range$$1.indexOf(y); | |
return i < 0 ? [NaN, NaN] | |
: i < 1 ? [x0, domain[0]] | |
: i >= n ? [domain[n - 1], x1] | |
: [domain[i - 1], domain[i]]; | |
}; | |
scale.copy = function() { | |
return quantize$1() | |
.domain([x0, x1]) | |
.range(range$$1); | |
}; | |
return linearish(scale); | |
} | |
function threshold$1() { | |
var domain = [0.5], | |
range$$1 = [0, 1], | |
n = 1; | |
function scale(x) { | |
if (x <= x) return range$$1[bisectRight(domain, x, 0, n)]; | |
} | |
scale.domain = function(_) { | |
return arguments.length ? (domain = slice$4.call(_), n = Math.min(domain.length, range$$1.length - 1), scale) : domain.slice(); | |
}; | |
scale.range = function(_) { | |
return arguments.length ? (range$$1 = slice$4.call(_), n = Math.min(domain.length, range$$1.length - 1), scale) : range$$1.slice(); | |
}; | |
scale.invertExtent = function(y) { | |
var i = range$$1.indexOf(y); | |
return [domain[i - 1], domain[i]]; | |
}; | |
scale.copy = function() { | |
return threshold$1() | |
.domain(domain) | |
.range(range$$1); | |
}; | |
return scale; | |
} | |
var t0$1 = new Date; | |
var t1$1 = new Date; | |
function newInterval(floori, offseti, count, field) { | |
function interval(date) { | |
return floori(date = new Date(+date)), date; | |
} | |
interval.floor = interval; | |
interval.ceil = function(date) { | |
return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date; | |
}; | |
interval.round = function(date) { | |
var d0 = interval(date), | |
d1 = interval.ceil(date); | |
return date - d0 < d1 - date ? d0 : d1; | |
}; | |
interval.offset = function(date, step) { | |
return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date; | |
}; | |
interval.range = function(start, stop, step) { | |
var range = []; | |
start = interval.ceil(start); | |
step = step == null ? 1 : Math.floor(step); | |
if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date | |
do range.push(new Date(+start)); while (offseti(start, step), floori(start), start < stop) | |
return range; | |
}; | |
interval.filter = function(test) { | |
return newInterval(function(date) { | |
if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1); | |
}, function(date, step) { | |
if (date >= date) while (--step >= 0) while (offseti(date, 1), !test(date)) {} // eslint-disable-line no-empty | |
}); | |
}; | |
if (count) { | |
interval.count = function(start, end) { | |
t0$1.setTime(+start), t1$1.setTime(+end); | |
floori(t0$1), floori(t1$1); | |
return Math.floor(count(t0$1, t1$1)); | |
}; | |
interval.every = function(step) { | |
step = Math.floor(step); | |
return !isFinite(step) || !(step > 0) ? null | |
: !(step > 1) ? interval | |
: interval.filter(field | |
? function(d) { return field(d) % step === 0; } | |
: function(d) { return interval.count(0, d) % step === 0; }); | |
}; | |
} | |
return interval; | |
} | |
var millisecond = newInterval(function() { | |
// noop | |
}, function(date, step) { | |
date.setTime(+date + step); | |
}, function(start, end) { | |
return end - start; | |
}); | |
// An optimized implementation for this simple case. | |
millisecond.every = function(k) { | |
k = Math.floor(k); | |
if (!isFinite(k) || !(k > 0)) return null; | |
if (!(k > 1)) return millisecond; | |
return newInterval(function(date) { | |
date.setTime(Math.floor(date / k) * k); | |
}, function(date, step) { | |
date.setTime(+date + step * k); | |
}, function(start, end) { | |
return (end - start) / k; | |
}); | |
}; | |
var milliseconds = millisecond.range; | |
var durationSecond$1 = 1e3; | |
var durationMinute$1 = 6e4; | |
var durationHour$1 = 36e5; | |
var durationDay$1 = 864e5; | |
var durationWeek$1 = 6048e5; | |
var second = newInterval(function(date) { | |
date.setTime(Math.floor(date / durationSecond$1) * durationSecond$1); | |
}, function(date, step) { | |
date.setTime(+date + step * durationSecond$1); | |
}, function(start, end) { | |
return (end - start) / durationSecond$1; | |
}, function(date) { | |
return date.getUTCSeconds(); | |
}); | |
var seconds = second.range; | |
var minute = newInterval(function(date) { | |
date.setTime(Math.floor(date / durationMinute$1) * durationMinute$1); | |
}, function(date, step) { | |
date.setTime(+date + step * durationMinute$1); | |
}, function(start, end) { | |
return (end - start) / durationMinute$1; | |
}, function(date) { | |
return date.getMinutes(); | |
}); | |
var minutes = minute.range; | |
var hour = newInterval(function(date) { | |
var offset = date.getTimezoneOffset() * durationMinute$1 % durationHour$1; | |
if (offset < 0) offset += durationHour$1; | |
date.setTime(Math.floor((+date - offset) / durationHour$1) * durationHour$1 + offset); | |
}, function(date, step) { | |
date.setTime(+date + step * durationHour$1); | |
}, function(start, end) { | |
return (end - start) / durationHour$1; | |
}, function(date) { | |
return date.getHours(); | |
}); | |
var hours = hour.range; | |
var day = newInterval(function(date) { | |
date.setHours(0, 0, 0, 0); | |
}, function(date, step) { | |
date.setDate(date.getDate() + step); | |
}, function(start, end) { | |
return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationDay$1; | |
}, function(date) { | |
return date.getDate() - 1; | |
}); | |
var days = day.range; | |
function weekday(i) { | |
return newInterval(function(date) { | |
date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7); | |
date.setHours(0, 0, 0, 0); | |
}, function(date, step) { | |
date.setDate(date.getDate() + step * 7); | |
}, function(start, end) { | |
return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationWeek$1; | |
}); | |
} | |
var sunday = weekday(0); | |
var monday = weekday(1); | |
var tuesday = weekday(2); | |
var wednesday = weekday(3); | |
var thursday = weekday(4); | |
var friday = weekday(5); | |
var saturday = weekday(6); | |
var sundays = sunday.range; | |
var mondays = monday.range; | |
var tuesdays = tuesday.range; | |
var wednesdays = wednesday.range; | |
var thursdays = thursday.range; | |
var fridays = friday.range; | |
var saturdays = saturday.range; | |
var month = newInterval(function(date) { | |
date.setDate(1); | |
date.setHours(0, 0, 0, 0); | |
}, function(date, step) { | |
date.setMonth(date.getMonth() + step); | |
}, function(start, end) { | |
return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12; | |
}, function(date) { | |
return date.getMonth(); | |
}); | |
var months = month.range; | |
var year = newInterval(function(date) { | |
date.setMonth(0, 1); | |
date.setHours(0, 0, 0, 0); | |
}, function(date, step) { | |
date.setFullYear(date.getFullYear() + step); | |
}, function(start, end) { | |
return end.getFullYear() - start.getFullYear(); | |
}, function(date) { | |
return date.getFullYear(); | |
}); | |
// An optimized implementation for this simple case. | |
year.every = function(k) { | |
return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { | |
date.setFullYear(Math.floor(date.getFullYear() / k) * k); | |
date.setMonth(0, 1); | |
date.setHours(0, 0, 0, 0); | |
}, function(date, step) { | |
date.setFullYear(date.getFullYear() + step * k); | |
}); | |
}; | |
var years = year.range; | |
var utcMinute = newInterval(function(date) { | |
date.setUTCSeconds(0, 0); | |
}, function(date, step) { | |
date.setTime(+date + step * durationMinute$1); | |
}, function(start, end) { | |
return (end - start) / durationMinute$1; | |
}, function(date) { | |
return date.getUTCMinutes(); | |
}); | |
var utcMinutes = utcMinute.range; | |
var utcHour = newInterval(function(date) { | |
date.setUTCMinutes(0, 0, 0); | |
}, function(date, step) { | |
date.setTime(+date + step * durationHour$1); | |
}, function(start, end) { | |
return (end - start) / durationHour$1; | |
}, function(date) { | |
return date.getUTCHours(); | |
}); | |
var utcHours = utcHour.range; | |
var utcDay = newInterval(function(date) { | |
date.setUTCHours(0, 0, 0, 0); | |
}, function(date, step) { | |
date.setUTCDate(date.getUTCDate() + step); | |
}, function(start, end) { | |
return (end - start) / durationDay$1; | |
}, function(date) { | |
return date.getUTCDate() - 1; | |
}); | |
var utcDays = utcDay.range; | |
function utcWeekday(i) { | |
return newInterval(function(date) { | |
date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7); | |
date.setUTCHours(0, 0, 0, 0); | |
}, function(date, step) { | |
date.setUTCDate(date.getUTCDate() + step * 7); | |
}, function(start, end) { | |
return (end - start) / durationWeek$1; | |
}); | |
} | |
var utcSunday = utcWeekday(0); | |
var utcMonday = utcWeekday(1); | |
var utcTuesday = utcWeekday(2); | |
var utcWednesday = utcWeekday(3); | |
var utcThursday = utcWeekday(4); | |
var utcFriday = utcWeekday(5); | |
var utcSaturday = utcWeekday(6); | |
var utcSundays = utcSunday.range; | |
var utcMondays = utcMonday.range; | |
var utcTuesdays = utcTuesday.range; | |
var utcWednesdays = utcWednesday.range; | |
var utcThursdays = utcThursday.range; | |
var utcFridays = utcFriday.range; | |
var utcSaturdays = utcSaturday.range; | |
var utcMonth = newInterval(function(date) { | |
date.setUTCDate(1); | |
date.setUTCHours(0, 0, 0, 0); | |
}, function(date, step) { | |
date.setUTCMonth(date.getUTCMonth() + step); | |
}, function(start, end) { | |
return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12; | |
}, function(date) { | |
return date.getUTCMonth(); | |
}); | |
var utcMonths = utcMonth.range; | |
var utcYear = newInterval(function(date) { | |
date.setUTCMonth(0, 1); | |
date.setUTCHours(0, 0, 0, 0); | |
}, function(date, step) { | |
date.setUTCFullYear(date.getUTCFullYear() + step); | |
}, function(start, end) { | |
return end.getUTCFullYear() - start.getUTCFullYear(); | |
}, function(date) { | |
return date.getUTCFullYear(); | |
}); | |
// An optimized implementation for this simple case. | |
utcYear.every = function(k) { | |
return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { | |
date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k); | |
date.setUTCMonth(0, 1); | |
date.setUTCHours(0, 0, 0, 0); | |
}, function(date, step) { | |
date.setUTCFullYear(date.getUTCFullYear() + step * k); | |
}); | |
}; | |
var utcYears = utcYear.range; | |
function localDate(d) { | |
if (0 <= d.y && d.y < 100) { | |
var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L); | |
date.setFullYear(d.y); | |
return date; | |
} | |
return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L); | |
} | |
function utcDate(d) { | |
if (0 <= d.y && d.y < 100) { | |
var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L)); | |
date.setUTCFullYear(d.y); | |
return date; | |
} | |
return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L)); | |
} | |
function newYear(y) { | |
return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0}; | |
} | |
function formatLocale$1(locale) { | |
var locale_dateTime = locale.dateTime, | |
locale_date = locale.date, | |
locale_time = locale.time, | |
locale_periods = locale.periods, | |
locale_weekdays = locale.days, | |
locale_shortWeekdays = locale.shortDays, | |
locale_months = locale.months, | |
locale_shortMonths = locale.shortMonths; | |
var periodRe = formatRe(locale_periods), | |
periodLookup = formatLookup(locale_periods), | |
weekdayRe = formatRe(locale_weekdays), | |
weekdayLookup = formatLookup(locale_weekdays), | |
shortWeekdayRe = formatRe(locale_shortWeekdays), | |
shortWeekdayLookup = formatLookup(locale_shortWeekdays), | |
monthRe = formatRe(locale_months), | |
monthLookup = formatLookup(locale_months), | |
shortMonthRe = formatRe(locale_shortMonths), | |
shortMonthLookup = formatLookup(locale_shortMonths); | |
var formats = { | |
"a": formatShortWeekday, | |
"A": formatWeekday, | |
"b": formatShortMonth, | |
"B": formatMonth, | |
"c": null, | |
"d": formatDayOfMonth, | |
"e": formatDayOfMonth, | |
"H": formatHour24, | |
"I": formatHour12, | |
"j": formatDayOfYear, | |
"L": formatMilliseconds, | |
"m": formatMonthNumber, | |
"M": formatMinutes, | |
"p": formatPeriod, | |
"S": formatSeconds, | |
"U": formatWeekNumberSunday, | |
"w": formatWeekdayNumber, | |
"W": formatWeekNumberMonday, | |
"x": null, | |
"X": null, | |
"y": formatYear, | |
"Y": formatFullYear, | |
"Z": formatZone, | |
"%": formatLiteralPercent | |
}; | |
var utcFormats = { | |
"a": formatUTCShortWeekday, | |
"A": formatUTCWeekday, | |
"b": formatUTCShortMonth, | |
"B": formatUTCMonth, | |
"c": null, | |
"d": formatUTCDayOfMonth, | |
"e": formatUTCDayOfMonth, | |
"H": formatUTCHour24, | |
"I": formatUTCHour12, | |
"j": formatUTCDayOfYear, | |
"L": formatUTCMilliseconds, | |
"m": formatUTCMonthNumber, | |
"M": formatUTCMinutes, | |
"p": formatUTCPeriod, | |
"S": formatUTCSeconds, | |
"U": formatUTCWeekNumberSunday, | |
"w": formatUTCWeekdayNumber, | |
"W": formatUTCWeekNumberMonday, | |
"x": null, | |
"X": null, | |
"y": formatUTCYear, | |
"Y": formatUTCFullYear, | |
"Z": formatUTCZone, | |
"%": formatLiteralPercent | |
}; | |
var parses = { | |
"a": parseShortWeekday, | |
"A": parseWeekday, | |
"b": parseShortMonth, | |
"B": parseMonth, | |
"c": parseLocaleDateTime, | |
"d": parseDayOfMonth, | |
"e": parseDayOfMonth, | |
"H": parseHour24, | |
"I": parseHour24, | |
"j": parseDayOfYear, | |
"L": parseMilliseconds, | |
"m": parseMonthNumber, | |
"M": parseMinutes, | |
"p": parsePeriod, | |
"S": parseSeconds, | |
"U": parseWeekNumberSunday, | |
"w": parseWeekdayNumber, | |
"W": parseWeekNumberMonday, | |
"x": parseLocaleDate, | |
"X": parseLocaleTime, | |
"y": parseYear, | |
"Y": parseFullYear, | |
"Z": parseZone, | |
"%": parseLiteralPercent | |
}; | |
// These recursive directive definitions must be deferred. | |
formats.x = newFormat(locale_date, formats); | |
formats.X = newFormat(locale_time, formats); | |
formats.c = newFormat(locale_dateTime, formats); | |
utcFormats.x = newFormat(locale_date, utcFormats); | |
utcFormats.X = newFormat(locale_time, utcFormats); | |
utcFormats.c = newFormat(locale_dateTime, utcFormats); | |
function newFormat(specifier, formats) { | |
return function(date) { | |
var string = [], | |
i = -1, | |
j = 0, | |
n = specifier.length, | |
c, | |
pad, | |
format; | |
if (!(date instanceof Date)) date = new Date(+date); | |
while (++i < n) { | |
if (specifier.charCodeAt(i) === 37) { | |
string.push(specifier.slice(j, i)); | |
if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i); | |
else pad = c === "e" ? " " : "0"; | |
if (format = formats[c]) c = format(date, pad); | |
string.push(c); | |
j = i + 1; | |
} | |
} | |
string.push(specifier.slice(j, i)); | |
return string.join(""); | |
}; | |
} | |
function newParse(specifier, newDate) { | |
return function(string) { | |
var d = newYear(1900), | |
i = parseSpecifier(d, specifier, string += "", 0); | |
if (i != string.length) return null; | |
// The am-pm flag is 0 for AM, and 1 for PM. | |
if ("p" in d) d.H = d.H % 12 + d.p * 12; | |
// Convert day-of-week and week-of-year to day-of-year. | |
if ("W" in d || "U" in d) { | |
if (!("w" in d)) d.w = "W" in d ? 1 : 0; | |
var day$$1 = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay(); | |
d.m = 0; | |
d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day$$1 + 5) % 7 : d.w + d.U * 7 - (day$$1 + 6) % 7; | |
} | |
// If a time zone is specified, all fields are interpreted as UTC and then | |
// offset according to the specified time zone. | |
if ("Z" in d) { | |
d.H += d.Z / 100 | 0; | |
d.M += d.Z % 100; | |
return utcDate(d); | |
} | |
// Otherwise, all fields are in local time. | |
return newDate(d); | |
}; | |
} | |
function parseSpecifier(d, specifier, string, j) { | |
var i = 0, | |
n = specifier.length, | |
m = string.length, | |
c, | |
parse; | |
while (i < n) { | |
if (j >= m) return -1; | |
c = specifier.charCodeAt(i++); | |
if (c === 37) { | |
c = specifier.charAt(i++); | |
parse = parses[c in pads ? specifier.charAt(i++) : c]; | |
if (!parse || ((j = parse(d, string, j)) < 0)) return -1; | |
} else if (c != string.charCodeAt(j++)) { | |
return -1; | |
} | |
} | |
return j; | |
} | |
function parsePeriod(d, string, i) { | |
var n = periodRe.exec(string.slice(i)); | |
return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1; | |
} | |
function parseShortWeekday(d, string, i) { | |
var n = shortWeekdayRe.exec(string.slice(i)); | |
return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; | |
} | |
function parseWeekday(d, string, i) { | |
var n = weekdayRe.exec(string.slice(i)); | |
return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; | |
} | |
function parseShortMonth(d, string, i) { | |
var n = shortMonthRe.exec(string.slice(i)); | |
return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1; | |
} | |
function parseMonth(d, string, i) { | |
var n = monthRe.exec(string.slice(i)); | |
return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1; | |
} | |
function parseLocaleDateTime(d, string, i) { | |
return parseSpecifier(d, locale_dateTime, string, i); | |
} | |
function parseLocaleDate(d, string, i) { | |
return parseSpecifier(d, locale_date, string, i); | |
} | |
function parseLocaleTime(d, string, i) { | |
return parseSpecifier(d, locale_time, string, i); | |
} | |
function formatShortWeekday(d) { | |
return locale_shortWeekdays[d.getDay()]; | |
} | |
function formatWeekday(d) { | |
return locale_weekdays[d.getDay()]; | |
} | |
function formatShortMonth(d) { | |
return locale_shortMonths[d.getMonth()]; | |
} | |
function formatMonth(d) { | |
return locale_months[d.getMonth()]; | |
} | |
function formatPeriod(d) { | |
return locale_periods[+(d.getHours() >= 12)]; | |
} | |
function formatUTCShortWeekday(d) { | |
return locale_shortWeekdays[d.getUTCDay()]; | |
} | |
function formatUTCWeekday(d) { | |
return locale_weekdays[d.getUTCDay()]; | |
} | |
function formatUTCShortMonth(d) { | |
return locale_shortMonths[d.getUTCMonth()]; | |
} | |
function formatUTCMonth(d) { | |
return locale_months[d.getUTCMonth()]; | |
} | |
function formatUTCPeriod(d) { | |
return locale_periods[+(d.getUTCHours() >= 12)]; | |
} | |
return { | |
format: function(specifier) { | |
var f = newFormat(specifier += "", formats); | |
f.toString = function() { return specifier; }; | |
return f; | |
}, | |
parse: function(specifier) { | |
var p = newParse(specifier += "", localDate); | |
p.toString = function() { return specifier; }; | |
return p; | |
}, | |
utcFormat: function(specifier) { | |
var f = newFormat(specifier += "", utcFormats); | |
f.toString = function() { return specifier; }; | |
return f; | |
}, | |
utcParse: function(specifier) { | |
var p = newParse(specifier, utcDate); | |
p.toString = function() { return specifier; }; | |
return p; | |
} | |
}; | |
} | |
var pads = {"-": "", "_": " ", "0": "0"}; | |
var numberRe = /^\s*\d+/; | |
var percentRe = /^%/; | |
var requoteRe = /[\\\^\$\*\+\?\|\[\]\(\)\.\{\}]/g; | |
function pad(value, fill, width) { | |
var sign = value < 0 ? "-" : "", | |
string = (sign ? -value : value) + "", | |
length = string.length; | |
return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string); | |
} | |
function requote(s) { | |
return s.replace(requoteRe, "\\$&"); | |
} | |
function formatRe(names) { | |
return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i"); | |
} | |
function formatLookup(names) { | |
var map = {}, i = -1, n = names.length; | |
while (++i < n) map[names[i].toLowerCase()] = i; | |
return map; | |
} | |
function parseWeekdayNumber(d, string, i) { | |
var n = numberRe.exec(string.slice(i, i + 1)); | |
return n ? (d.w = +n[0], i + n[0].length) : -1; | |
} | |
function parseWeekNumberSunday(d, string, i) { | |
var n = numberRe.exec(string.slice(i)); | |
return n ? (d.U = +n[0], i + n[0].length) : -1; | |
} | |
function parseWeekNumberMonday(d, string, i) { | |
var n = numberRe.exec(string.slice(i)); | |
return n ? (d.W = +n[0], i + n[0].length) : -1; | |
} | |
function parseFullYear(d, string, i) { | |
var n = numberRe.exec(string.slice(i, i + 4)); | |
return n ? (d.y = +n[0], i + n[0].length) : -1; | |
} | |
function parseYear(d, string, i) { | |
var n = numberRe.exec(string.slice(i, i + 2)); | |
return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1; | |
} | |
function parseZone(d, string, i) { | |
var n = /^(Z)|([+-]\d\d)(?:\:?(\d\d))?/.exec(string.slice(i, i + 6)); | |
return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1; | |
} | |
function parseMonthNumber(d, string, i) { | |
var n = numberRe.exec(string.slice(i, i + 2)); | |
return n ? (d.m = n[0] - 1, i + n[0].length) : -1; | |
} | |
function parseDayOfMonth(d, string, i) { | |
var n = numberRe.exec(string.slice(i, i + 2)); | |
return n ? (d.d = +n[0], i + n[0].length) : -1; | |
} | |
function parseDayOfYear(d, string, i) { | |
var n = numberRe.exec(string.slice(i, i + 3)); | |
return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1; | |
} | |
function parseHour24(d, string, i) { | |
var n = numberRe.exec(string.slice(i, i + 2)); | |
return n ? (d.H = +n[0], i + n[0].length) : -1; | |
} | |
function parseMinutes(d, string, i) { | |
var n = numberRe.exec(string.slice(i, i + 2)); | |
return n ? (d.M = +n[0], i + n[0].length) : -1; | |
} | |
function parseSeconds(d, string, i) { | |
var n = numberRe.exec(string.slice(i, i + 2)); | |
return n ? (d.S = +n[0], i + n[0].length) : -1; | |
} | |
function parseMilliseconds(d, string, i) { | |
var n = numberRe.exec(string.slice(i, i + 3)); | |
return n ? (d.L = +n[0], i + n[0].length) : -1; | |
} | |
function parseLiteralPercent(d, string, i) { | |
var n = percentRe.exec(string.slice(i, i + 1)); | |
return n ? i + n[0].length : -1; | |
} | |
function formatDayOfMonth(d, p) { | |
return pad(d.getDate(), p, 2); | |
} | |
function formatHour24(d, p) { | |
return pad(d.getHours(), p, 2); | |
} | |
function formatHour12(d, p) { | |
return pad(d.getHours() % 12 || 12, p, 2); | |
} | |
function formatDayOfYear(d, p) { | |
return pad(1 + day.count(year(d), d), p, 3); | |
} | |
function formatMilliseconds(d, p) { | |
return pad(d.getMilliseconds(), p, 3); | |
} | |
function formatMonthNumber(d, p) { | |
return pad(d.getMonth() + 1, p, 2); | |
} | |
function formatMinutes(d, p) { | |
return pad(d.getMinutes(), p, 2); | |
} | |
function formatSeconds(d, p) { | |
return pad(d.getSeconds(), p, 2); | |
} | |
function formatWeekNumberSunday(d, p) { | |
return pad(sunday.count(year(d), d), p, 2); | |
} | |
function formatWeekdayNumber(d) { | |
return d.getDay(); | |
} | |
function formatWeekNumberMonday(d, p) { | |
return pad(monday.count(year(d), d), p, 2); | |
} | |
function formatYear(d, p) { | |
return pad(d.getFullYear() % 100, p, 2); | |
} | |
function formatFullYear(d, p) { | |
return pad(d.getFullYear() % 10000, p, 4); | |
} | |
function formatZone(d) { | |
var z = d.getTimezoneOffset(); | |
return (z > 0 ? "-" : (z *= -1, "+")) | |
+ pad(z / 60 | 0, "0", 2) | |
+ pad(z % 60, "0", 2); | |
} | |
function formatUTCDayOfMonth(d, p) { | |
return pad(d.getUTCDate(), p, 2); | |
} | |
function formatUTCHour24(d, p) { | |
return pad(d.getUTCHours(), p, 2); | |
} | |
function formatUTCHour12(d, p) { | |
return pad(d.getUTCHours() % 12 || 12, p, 2); | |
} | |
function formatUTCDayOfYear(d, p) { | |
return pad(1 + utcDay.count(utcYear(d), d), p, 3); | |
} | |
function formatUTCMilliseconds(d, p) { | |
return pad(d.getUTCMilliseconds(), p, 3); | |
} | |
function formatUTCMonthNumber(d, p) { | |
return pad(d.getUTCMonth() + 1, p, 2); | |
} | |
function formatUTCMinutes(d, p) { | |
return pad(d.getUTCMinutes(), p, 2); | |
} | |
function formatUTCSeconds(d, p) { | |
return pad(d.getUTCSeconds(), p, 2); | |
} | |
function formatUTCWeekNumberSunday(d, p) { | |
return pad(utcSunday.count(utcYear(d), d), p, 2); | |
} | |
function formatUTCWeekdayNumber(d) { | |
return d.getUTCDay(); | |
} | |
function formatUTCWeekNumberMonday(d, p) { | |
return pad(utcMonday.count(utcYear(d), d), p, 2); | |
} | |
function formatUTCYear(d, p) { | |
return pad(d.getUTCFullYear() % 100, p, 2); | |
} | |
function formatUTCFullYear(d, p) { | |
return pad(d.getUTCFullYear() % 10000, p, 4); | |
} | |
function formatUTCZone() { | |
return "+0000"; | |
} | |
function formatLiteralPercent() { | |
return "%"; | |
} | |
var locale$2; | |
defaultLocale$1({ | |
dateTime: "%x, %X", | |
date: "%-m/%-d/%Y", | |
time: "%-I:%M:%S %p", | |
periods: ["AM", "PM"], | |
days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"], | |
shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"], | |
months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"], | |
shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"] | |
}); | |
function defaultLocale$1(definition) { | |
locale$2 = formatLocale$1(definition); | |
exports.timeFormat = locale$2.format; | |
exports.timeParse = locale$2.parse; | |
exports.utcFormat = locale$2.utcFormat; | |
exports.utcParse = locale$2.utcParse; | |
return locale$2; | |
} | |
var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ"; | |
function formatIsoNative(date) { | |
return date.toISOString(); | |
} | |
var formatIso = Date.prototype.toISOString | |
? formatIsoNative | |
: exports.utcFormat(isoSpecifier); | |
function parseIsoNative(string) { | |
var date = new Date(string); | |
return isNaN(date) ? null : date; | |
} | |
var parseIso = +new Date("2000-01-01T00:00:00.000Z") | |
? parseIsoNative | |
: exports.utcParse(isoSpecifier); | |
var durationSecond = 1000; | |
var durationMinute = durationSecond * 60; | |
var durationHour = durationMinute * 60; | |
var durationDay = durationHour * 24; | |
var durationWeek = durationDay * 7; | |
var durationMonth = durationDay * 30; | |
var durationYear = durationDay * 365; | |
function date$1(t) { | |
return new Date(t); | |
} | |
function number$2(t) { | |
return t instanceof Date ? +t : +new Date(+t); | |
} | |
function calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format) { | |
var scale = continuous(deinterpolateLinear, reinterpolate), | |
invert = scale.invert, | |
domain = scale.domain; | |
var formatMillisecond = format(".%L"), | |
formatSecond = format(":%S"), | |
formatMinute = format("%I:%M"), | |
formatHour = format("%I %p"), | |
formatDay = format("%a %d"), | |
formatWeek = format("%b %d"), | |
formatMonth = format("%B"), | |
formatYear = format("%Y"); | |
var tickIntervals = [ | |
[second$$1, 1, durationSecond], | |
[second$$1, 5, 5 * durationSecond], | |
[second$$1, 15, 15 * durationSecond], | |
[second$$1, 30, 30 * durationSecond], | |
[minute$$1, 1, durationMinute], | |
[minute$$1, 5, 5 * durationMinute], | |
[minute$$1, 15, 15 * durationMinute], | |
[minute$$1, 30, 30 * durationMinute], | |
[ hour$$1, 1, durationHour ], | |
[ hour$$1, 3, 3 * durationHour ], | |
[ hour$$1, 6, 6 * durationHour ], | |
[ hour$$1, 12, 12 * durationHour ], | |
[ day$$1, 1, durationDay ], | |
[ day$$1, 2, 2 * durationDay ], | |
[ week, 1, durationWeek ], | |
[ month$$1, 1, durationMonth ], | |
[ month$$1, 3, 3 * durationMonth ], | |
[ year$$1, 1, durationYear ] | |
]; | |
function tickFormat(date) { | |
return (second$$1(date) < date ? formatMillisecond | |
: minute$$1(date) < date ? formatSecond | |
: hour$$1(date) < date ? formatMinute | |
: day$$1(date) < date ? formatHour | |
: month$$1(date) < date ? (week(date) < date ? formatDay : formatWeek) | |
: year$$1(date) < date ? formatMonth | |
: formatYear)(date); | |
} | |
function tickInterval(interval, start, stop, step) { | |
if (interval == null) interval = 10; | |
// If a desired tick count is specified, pick a reasonable tick interval | |
// based on the extent of the domain and a rough estimate of tick size. | |
// Otherwise, assume interval is already a time interval and use it. | |
if (typeof interval === "number") { | |
var target = Math.abs(stop - start) / interval, | |
i = bisector(function(i) { return i[2]; }).right(tickIntervals, target); | |
if (i === tickIntervals.length) { | |
step = tickStep(start / durationYear, stop / durationYear, interval); | |
interval = year$$1; | |
} else if (i) { | |
i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i]; | |
step = i[1]; | |
interval = i[0]; | |
} else { | |
step = tickStep(start, stop, interval); | |
interval = millisecond$$1; | |
} | |
} | |
return step == null ? interval : interval.every(step); | |
} | |
scale.invert = function(y) { | |
return new Date(invert(y)); | |
}; | |
scale.domain = function(_) { | |
return arguments.length ? domain(map$3.call(_, number$2)) : domain().map(date$1); | |
}; | |
scale.ticks = function(interval, step) { | |
var d = domain(), | |
t0 = d[0], | |
t1 = d[d.length - 1], | |
r = t1 < t0, | |
t; | |
if (r) t = t0, t0 = t1, t1 = t; | |
t = tickInterval(interval, t0, t1, step); | |
t = t ? t.range(t0, t1 + 1) : []; // inclusive stop | |
return r ? t.reverse() : t; | |
}; | |
scale.tickFormat = function(count, specifier) { | |
return specifier == null ? tickFormat : format(specifier); | |
}; | |
scale.nice = function(interval, step) { | |
var d = domain(); | |
return (interval = tickInterval(interval, d[0], d[d.length - 1], step)) | |
? domain(nice(d, interval)) | |
: scale; | |
}; | |
scale.copy = function() { | |
return copy(scale, calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format)); | |
}; | |
return scale; | |
} | |
var time = function() { | |
return calendar(year, month, sunday, day, hour, minute, second, millisecond, exports.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]); | |
}; | |
var utcTime = function() { | |
return calendar(utcYear, utcMonth, utcSunday, utcDay, utcHour, utcMinute, second, millisecond, exports.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]); | |
}; | |
var colors = function(s) { | |
return s.match(/.{6}/g).map(function(x) { | |
return "#" + x; | |
}); | |
}; | |
var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf"); | |
var category20b = colors("393b795254a36b6ecf9c9ede6379398ca252b5cf6bcedb9c8c6d31bd9e39e7ba52e7cb94843c39ad494ad6616be7969c7b4173a55194ce6dbdde9ed6"); | |
var category20c = colors("3182bd6baed69ecae1c6dbefe6550dfd8d3cfdae6bfdd0a231a35474c476a1d99bc7e9c0756bb19e9ac8bcbddcdadaeb636363969696bdbdbdd9d9d9"); | |
var category20 = colors("1f77b4aec7e8ff7f0effbb782ca02c98df8ad62728ff98969467bdc5b0d58c564bc49c94e377c2f7b6d27f7f7fc7c7c7bcbd22dbdb8d17becf9edae5"); | |
var cubehelix$3 = cubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0)); | |
var warm = cubehelixLong(cubehelix(-100, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); | |
var cool = cubehelixLong(cubehelix(260, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); | |
var rainbow = cubehelix(); | |
var rainbow$1 = function(t) { | |
if (t < 0 || t > 1) t -= Math.floor(t); | |
var ts = Math.abs(t - 0.5); | |
rainbow.h = 360 * t - 100; | |
rainbow.s = 1.5 - 1.5 * ts; | |
rainbow.l = 0.8 - 0.9 * ts; | |
return rainbow + ""; | |
}; | |
function ramp(range) { | |
var n = range.length; | |
return function(t) { | |
return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))]; | |
}; | |
} | |
var viridis = ramp(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725")); | |
var magma = ramp(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf")); | |
var inferno = ramp(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4")); | |
var plasma = ramp(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921")); | |
function sequential(interpolator) { | |
var x0 = 0, | |
x1 = 1, | |
clamp = false; | |
function scale(x) { | |
var t = (x - x0) / (x1 - x0); | |
return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t); | |
} | |
scale.domain = function(_) { | |
return arguments.length ? (x0 = +_[0], x1 = +_[1], scale) : [x0, x1]; | |
}; | |
scale.clamp = function(_) { | |
return arguments.length ? (clamp = !!_, scale) : clamp; | |
}; | |
scale.interpolator = function(_) { | |
return arguments.length ? (interpolator = _, scale) : interpolator; | |
}; | |
scale.copy = function() { | |
return sequential(interpolator).domain([x0, x1]).clamp(clamp); | |
}; | |
return linearish(scale); | |
} | |
var constant$10 = function(x) { | |
return function constant() { | |
return x; | |
}; | |
}; | |
var abs$1 = Math.abs; | |
var atan2$1 = Math.atan2; | |
var cos$2 = Math.cos; | |
var max$2 = Math.max; | |
var min$1 = Math.min; | |
var sin$2 = Math.sin; | |
var sqrt$2 = Math.sqrt; | |
var epsilon$3 = 1e-12; | |
var pi$4 = Math.PI; | |
var halfPi$3 = pi$4 / 2; | |
var tau$4 = 2 * pi$4; | |
function acos$1(x) { | |
return x > 1 ? 0 : x < -1 ? pi$4 : Math.acos(x); | |
} | |
function asin$1(x) { | |
return x >= 1 ? halfPi$3 : x <= -1 ? -halfPi$3 : Math.asin(x); | |
} | |
function arcInnerRadius(d) { | |
return d.innerRadius; | |
} | |
function arcOuterRadius(d) { | |
return d.outerRadius; | |
} | |
function arcStartAngle(d) { | |
return d.startAngle; | |
} | |
function arcEndAngle(d) { | |
return d.endAngle; | |
} | |
function arcPadAngle(d) { | |
return d && d.padAngle; // Note: optional! | |
} | |
function intersect(x0, y0, x1, y1, x2, y2, x3, y3) { | |
var x10 = x1 - x0, y10 = y1 - y0, | |
x32 = x3 - x2, y32 = y3 - y2, | |
t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10); | |
return [x0 + t * x10, y0 + t * y10]; | |
} | |
// Compute perpendicular offset line of length rc. | |
// http://mathworld.wolfram.com/Circle-LineIntersection.html | |
function cornerTangents(x0, y0, x1, y1, r1, rc, cw) { | |
var x01 = x0 - x1, | |
y01 = y0 - y1, | |
lo = (cw ? rc : -rc) / sqrt$2(x01 * x01 + y01 * y01), | |
ox = lo * y01, | |
oy = -lo * x01, | |
x11 = x0 + ox, | |
y11 = y0 + oy, | |
x10 = x1 + ox, | |
y10 = y1 + oy, | |
x00 = (x11 + x10) / 2, | |
y00 = (y11 + y10) / 2, | |
dx = x10 - x11, | |
dy = y10 - y11, | |
d2 = dx * dx + dy * dy, | |
r = r1 - rc, | |
D = x11 * y10 - x10 * y11, | |
d = (dy < 0 ? -1 : 1) * sqrt$2(max$2(0, r * r * d2 - D * D)), | |
cx0 = (D * dy - dx * d) / d2, | |
cy0 = (-D * dx - dy * d) / d2, | |
cx1 = (D * dy + dx * d) / d2, | |
cy1 = (-D * dx + dy * d) / d2, | |
dx0 = cx0 - x00, | |
dy0 = cy0 - y00, | |
dx1 = cx1 - x00, | |
dy1 = cy1 - y00; | |
// Pick the closer of the two intersection points. | |
// TODO Is there a faster way to determine which intersection to use? | |
if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1; | |
return { | |
cx: cx0, | |
cy: cy0, | |
x01: -ox, | |
y01: -oy, | |
x11: cx0 * (r1 / r - 1), | |
y11: cy0 * (r1 / r - 1) | |
}; | |
} | |
var arc = function() { | |
var innerRadius = arcInnerRadius, | |
outerRadius = arcOuterRadius, | |
cornerRadius = constant$10(0), | |
padRadius = null, | |
startAngle = arcStartAngle, | |
endAngle = arcEndAngle, | |
padAngle = arcPadAngle, | |
context = null; | |
function arc() { | |
var buffer, | |
r, | |
r0 = +innerRadius.apply(this, arguments), | |
r1 = +outerRadius.apply(this, arguments), | |
a0 = startAngle.apply(this, arguments) - halfPi$3, | |
a1 = endAngle.apply(this, arguments) - halfPi$3, | |
da = abs$1(a1 - a0), | |
cw = a1 > a0; | |
if (!context) context = buffer = path(); | |
// Ensure that the outer radius is always larger than the inner radius. | |
if (r1 < r0) r = r1, r1 = r0, r0 = r; | |
// Is it a point? | |
if (!(r1 > epsilon$3)) context.moveTo(0, 0); | |
// Or is it a circle or annulus? | |
else if (da > tau$4 - epsilon$3) { | |
context.moveTo(r1 * cos$2(a0), r1 * sin$2(a0)); | |
context.arc(0, 0, r1, a0, a1, !cw); | |
if (r0 > epsilon$3) { | |
context.moveTo(r0 * cos$2(a1), r0 * sin$2(a1)); | |
context.arc(0, 0, r0, a1, a0, cw); | |
} | |
} | |
// Or is it a circular or annular sector? | |
else { | |
var a01 = a0, | |
a11 = a1, | |
a00 = a0, | |
a10 = a1, | |
da0 = da, | |
da1 = da, | |
ap = padAngle.apply(this, arguments) / 2, | |
rp = (ap > epsilon$3) && (padRadius ? +padRadius.apply(this, arguments) : sqrt$2(r0 * r0 + r1 * r1)), | |
rc = min$1(abs$1(r1 - r0) / 2, +cornerRadius.apply(this, arguments)), | |
rc0 = rc, | |
rc1 = rc, | |
t0, | |
t1; | |
// Apply padding? Note that since r1 ≥ r0, da1 ≥ da0. | |
if (rp > epsilon$3) { | |
var p0 = asin$1(rp / r0 * sin$2(ap)), | |
p1 = asin$1(rp / r1 * sin$2(ap)); | |
if ((da0 -= p0 * 2) > epsilon$3) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0; | |
else da0 = 0, a00 = a10 = (a0 + a1) / 2; | |
if ((da1 -= p1 * 2) > epsilon$3) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1; | |
else da1 = 0, a01 = a11 = (a0 + a1) / 2; | |
} | |
var x01 = r1 * cos$2(a01), | |
y01 = r1 * sin$2(a01), | |
x10 = r0 * cos$2(a10), | |
y10 = r0 * sin$2(a10); | |
// Apply rounded corners? | |
if (rc > epsilon$3) { | |
var x11 = r1 * cos$2(a11), | |
y11 = r1 * sin$2(a11), | |
x00 = r0 * cos$2(a00), | |
y00 = r0 * sin$2(a00); | |
// Restrict the corner radius according to the sector angle. | |
if (da < pi$4) { | |
var oc = da0 > epsilon$3 ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10], | |
ax = x01 - oc[0], | |
ay = y01 - oc[1], | |
bx = x11 - oc[0], | |
by = y11 - oc[1], | |
kc = 1 / sin$2(acos$1((ax * bx + ay * by) / (sqrt$2(ax * ax + ay * ay) * sqrt$2(bx * bx + by * by))) / 2), | |
lc = sqrt$2(oc[0] * oc[0] + oc[1] * oc[1]); | |
rc0 = min$1(rc, (r0 - lc) / (kc - 1)); | |
rc1 = min$1(rc, (r1 - lc) / (kc + 1)); | |
} | |
} | |
// Is the sector collapsed to a line? | |
if (!(da1 > epsilon$3)) context.moveTo(x01, y01); | |
// Does the sector’s outer ring have rounded corners? | |
else if (rc1 > epsilon$3) { | |
t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw); | |
t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw); | |
context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01); | |
// Have the corners merged? | |
if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw); | |
// Otherwise, draw the two corners and the ring. | |
else { | |
context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw); | |
context.arc(0, 0, r1, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), !cw); | |
context.arc(t1.cx, t1.cy, rc1, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw); | |
} | |
} | |
// Or is the outer ring just a circular arc? | |
else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw); | |
// Is there no inner ring, and it’s a circular sector? | |
// Or perhaps it’s an annular sector collapsed due to padding? | |
if (!(r0 > epsilon$3) || !(da0 > epsilon$3)) context.lineTo(x10, y10); | |
// Does the sector’s inner ring (or point) have rounded corners? | |
else if (rc0 > epsilon$3) { | |
t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw); | |
t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw); | |
context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01); | |
// Have the corners merged? | |
if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw); | |
// Otherwise, draw the two corners and the ring. | |
else { | |
context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw); | |
context.arc(0, 0, r0, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), cw); | |
context.arc(t1.cx, t1.cy, rc0, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw); | |
} | |
} | |
// Or is the inner ring just a circular arc? | |
else context.arc(0, 0, r0, a10, a00, cw); | |
} | |
context.closePath(); | |
if (buffer) return context = null, buffer + "" || null; | |
} | |
arc.centroid = function() { | |
var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2, | |
a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi$4 / 2; | |
return [cos$2(a) * r, sin$2(a) * r]; | |
}; | |
arc.innerRadius = function(_) { | |
return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : innerRadius; | |
}; | |
arc.outerRadius = function(_) { | |
return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : outerRadius; | |
}; | |
arc.cornerRadius = function(_) { | |
return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : cornerRadius; | |
}; | |
arc.padRadius = function(_) { | |
return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), arc) : padRadius; | |
}; | |
arc.startAngle = function(_) { | |
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : startAngle; | |
}; | |
arc.endAngle = function(_) { | |
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : endAngle; | |
}; | |
arc.padAngle = function(_) { | |
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : padAngle; | |
}; | |
arc.context = function(_) { | |
return arguments.length ? ((context = _ == null ? null : _), arc) : context; | |
}; | |
return arc; | |
}; | |
function Linear(context) { | |
this._context = context; | |
} | |
Linear.prototype = { | |
areaStart: function() { | |
this._line = 0; | |
}, | |
areaEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | |
this._line = 1 - this._line; | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
switch (this._point) { | |
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | |
case 1: this._point = 2; // proceed | |
default: this._context.lineTo(x, y); break; | |
} | |
} | |
}; | |
var curveLinear = function(context) { | |
return new Linear(context); | |
}; | |
function x$3(p) { | |
return p[0]; | |
} | |
function y$3(p) { | |
return p[1]; | |
} | |
var line = function() { | |
var x$$1 = x$3, | |
y$$1 = y$3, | |
defined = constant$10(true), | |
context = null, | |
curve = curveLinear, | |
output = null; | |
function line(data) { | |
var i, | |
n = data.length, | |
d, | |
defined0 = false, | |
buffer; | |
if (context == null) output = curve(buffer = path()); | |
for (i = 0; i <= n; ++i) { | |
if (!(i < n && defined(d = data[i], i, data)) === defined0) { | |
if (defined0 = !defined0) output.lineStart(); | |
else output.lineEnd(); | |
} | |
if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data)); | |
} | |
if (buffer) return output = null, buffer + "" || null; | |
} | |
line.x = function(_) { | |
return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : x$$1; | |
}; | |
line.y = function(_) { | |
return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : y$$1; | |
}; | |
line.defined = function(_) { | |
return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), line) : defined; | |
}; | |
line.curve = function(_) { | |
return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve; | |
}; | |
line.context = function(_) { | |
return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context; | |
}; | |
return line; | |
}; | |
var area$2 = function() { | |
var x0 = x$3, | |
x1 = null, | |
y0 = constant$10(0), | |
y1 = y$3, | |
defined = constant$10(true), | |
context = null, | |
curve = curveLinear, | |
output = null; | |
function area(data) { | |
var i, | |
j, | |
k, | |
n = data.length, | |
d, | |
defined0 = false, | |
buffer, | |
x0z = new Array(n), | |
y0z = new Array(n); | |
if (context == null) output = curve(buffer = path()); | |
for (i = 0; i <= n; ++i) { | |
if (!(i < n && defined(d = data[i], i, data)) === defined0) { | |
if (defined0 = !defined0) { | |
j = i; | |
output.areaStart(); | |
output.lineStart(); | |
} else { | |
output.lineEnd(); | |
output.lineStart(); | |
for (k = i - 1; k >= j; --k) { | |
output.point(x0z[k], y0z[k]); | |
} | |
output.lineEnd(); | |
output.areaEnd(); | |
} | |
} | |
if (defined0) { | |
x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data); | |
output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]); | |
} | |
} | |
if (buffer) return output = null, buffer + "" || null; | |
} | |
function arealine() { | |
return line().defined(defined).curve(curve).context(context); | |
} | |
area.x = function(_) { | |
return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), x1 = null, area) : x0; | |
}; | |
area.x0 = function(_) { | |
return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), area) : x0; | |
}; | |
area.x1 = function(_) { | |
return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : x1; | |
}; | |
area.y = function(_) { | |
return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), y1 = null, area) : y0; | |
}; | |
area.y0 = function(_) { | |
return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), area) : y0; | |
}; | |
area.y1 = function(_) { | |
return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : y1; | |
}; | |
area.lineX0 = | |
area.lineY0 = function() { | |
return arealine().x(x0).y(y0); | |
}; | |
area.lineY1 = function() { | |
return arealine().x(x0).y(y1); | |
}; | |
area.lineX1 = function() { | |
return arealine().x(x1).y(y0); | |
}; | |
area.defined = function(_) { | |
return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), area) : defined; | |
}; | |
area.curve = function(_) { | |
return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve; | |
}; | |
area.context = function(_) { | |
return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context; | |
}; | |
return area; | |
}; | |
var descending$1 = function(a, b) { | |
return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; | |
}; | |
var identity$7 = function(d) { | |
return d; | |
}; | |
var pie = function() { | |
var value = identity$7, | |
sortValues = descending$1, | |
sort = null, | |
startAngle = constant$10(0), | |
endAngle = constant$10(tau$4), | |
padAngle = constant$10(0); | |
function pie(data) { | |
var i, | |
n = data.length, | |
j, | |
k, | |
sum = 0, | |
index = new Array(n), | |
arcs = new Array(n), | |
a0 = +startAngle.apply(this, arguments), | |
da = Math.min(tau$4, Math.max(-tau$4, endAngle.apply(this, arguments) - a0)), | |
a1, | |
p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)), | |
pa = p * (da < 0 ? -1 : 1), | |
v; | |
for (i = 0; i < n; ++i) { | |
if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) { | |
sum += v; | |
} | |
} | |
// Optionally sort the arcs by previously-computed values or by data. | |
if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); }); | |
else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); }); | |
// Compute the arcs! They are stored in the original data's order. | |
for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) { | |
j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = { | |
data: data[j], | |
index: i, | |
value: v, | |
startAngle: a0, | |
endAngle: a1, | |
padAngle: p | |
}; | |
} | |
return arcs; | |
} | |
pie.value = function(_) { | |
return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), pie) : value; | |
}; | |
pie.sortValues = function(_) { | |
return arguments.length ? (sortValues = _, sort = null, pie) : sortValues; | |
}; | |
pie.sort = function(_) { | |
return arguments.length ? (sort = _, sortValues = null, pie) : sort; | |
}; | |
pie.startAngle = function(_) { | |
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : startAngle; | |
}; | |
pie.endAngle = function(_) { | |
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : endAngle; | |
}; | |
pie.padAngle = function(_) { | |
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : padAngle; | |
}; | |
return pie; | |
}; | |
var curveRadialLinear = curveRadial(curveLinear); | |
function Radial(curve) { | |
this._curve = curve; | |
} | |
Radial.prototype = { | |
areaStart: function() { | |
this._curve.areaStart(); | |
}, | |
areaEnd: function() { | |
this._curve.areaEnd(); | |
}, | |
lineStart: function() { | |
this._curve.lineStart(); | |
}, | |
lineEnd: function() { | |
this._curve.lineEnd(); | |
}, | |
point: function(a, r) { | |
this._curve.point(r * Math.sin(a), r * -Math.cos(a)); | |
} | |
}; | |
function curveRadial(curve) { | |
function radial(context) { | |
return new Radial(curve(context)); | |
} | |
radial._curve = curve; | |
return radial; | |
} | |
function radialLine(l) { | |
var c = l.curve; | |
l.angle = l.x, delete l.x; | |
l.radius = l.y, delete l.y; | |
l.curve = function(_) { | |
return arguments.length ? c(curveRadial(_)) : c()._curve; | |
}; | |
return l; | |
} | |
var radialLine$1 = function() { | |
return radialLine(line().curve(curveRadialLinear)); | |
}; | |
var radialArea = function() { | |
var a = area$2().curve(curveRadialLinear), | |
c = a.curve, | |
x0 = a.lineX0, | |
x1 = a.lineX1, | |
y0 = a.lineY0, | |
y1 = a.lineY1; | |
a.angle = a.x, delete a.x; | |
a.startAngle = a.x0, delete a.x0; | |
a.endAngle = a.x1, delete a.x1; | |
a.radius = a.y, delete a.y; | |
a.innerRadius = a.y0, delete a.y0; | |
a.outerRadius = a.y1, delete a.y1; | |
a.lineStartAngle = function() { return radialLine(x0()); }, delete a.lineX0; | |
a.lineEndAngle = function() { return radialLine(x1()); }, delete a.lineX1; | |
a.lineInnerRadius = function() { return radialLine(y0()); }, delete a.lineY0; | |
a.lineOuterRadius = function() { return radialLine(y1()); }, delete a.lineY1; | |
a.curve = function(_) { | |
return arguments.length ? c(curveRadial(_)) : c()._curve; | |
}; | |
return a; | |
}; | |
var circle$1 = { | |
draw: function(context, size) { | |
var r = Math.sqrt(size / pi$4); | |
context.moveTo(r, 0); | |
context.arc(0, 0, r, 0, tau$4); | |
} | |
}; | |
var cross$2 = { | |
draw: function(context, size) { | |
var r = Math.sqrt(size / 5) / 2; | |
context.moveTo(-3 * r, -r); | |
context.lineTo(-r, -r); | |
context.lineTo(-r, -3 * r); | |
context.lineTo(r, -3 * r); | |
context.lineTo(r, -r); | |
context.lineTo(3 * r, -r); | |
context.lineTo(3 * r, r); | |
context.lineTo(r, r); | |
context.lineTo(r, 3 * r); | |
context.lineTo(-r, 3 * r); | |
context.lineTo(-r, r); | |
context.lineTo(-3 * r, r); | |
context.closePath(); | |
} | |
}; | |
var tan30 = Math.sqrt(1 / 3); | |
var tan30_2 = tan30 * 2; | |
var diamond = { | |
draw: function(context, size) { | |
var y = Math.sqrt(size / tan30_2), | |
x = y * tan30; | |
context.moveTo(0, -y); | |
context.lineTo(x, 0); | |
context.lineTo(0, y); | |
context.lineTo(-x, 0); | |
context.closePath(); | |
} | |
}; | |
var ka = 0.89081309152928522810; | |
var kr = Math.sin(pi$4 / 10) / Math.sin(7 * pi$4 / 10); | |
var kx = Math.sin(tau$4 / 10) * kr; | |
var ky = -Math.cos(tau$4 / 10) * kr; | |
var star = { | |
draw: function(context, size) { | |
var r = Math.sqrt(size * ka), | |
x = kx * r, | |
y = ky * r; | |
context.moveTo(0, -r); | |
context.lineTo(x, y); | |
for (var i = 1; i < 5; ++i) { | |
var a = tau$4 * i / 5, | |
c = Math.cos(a), | |
s = Math.sin(a); | |
context.lineTo(s * r, -c * r); | |
context.lineTo(c * x - s * y, s * x + c * y); | |
} | |
context.closePath(); | |
} | |
}; | |
var square = { | |
draw: function(context, size) { | |
var w = Math.sqrt(size), | |
x = -w / 2; | |
context.rect(x, x, w, w); | |
} | |
}; | |
var sqrt3 = Math.sqrt(3); | |
var triangle = { | |
draw: function(context, size) { | |
var y = -Math.sqrt(size / (sqrt3 * 3)); | |
context.moveTo(0, y * 2); | |
context.lineTo(-sqrt3 * y, -y); | |
context.lineTo(sqrt3 * y, -y); | |
context.closePath(); | |
} | |
}; | |
var c = -0.5; | |
var s = Math.sqrt(3) / 2; | |
var k = 1 / Math.sqrt(12); | |
var a = (k / 2 + 1) * 3; | |
var wye = { | |
draw: function(context, size) { | |
var r = Math.sqrt(size / a), | |
x0 = r / 2, | |
y0 = r * k, | |
x1 = x0, | |
y1 = r * k + r, | |
x2 = -x1, | |
y2 = y1; | |
context.moveTo(x0, y0); | |
context.lineTo(x1, y1); | |
context.lineTo(x2, y2); | |
context.lineTo(c * x0 - s * y0, s * x0 + c * y0); | |
context.lineTo(c * x1 - s * y1, s * x1 + c * y1); | |
context.lineTo(c * x2 - s * y2, s * x2 + c * y2); | |
context.lineTo(c * x0 + s * y0, c * y0 - s * x0); | |
context.lineTo(c * x1 + s * y1, c * y1 - s * x1); | |
context.lineTo(c * x2 + s * y2, c * y2 - s * x2); | |
context.closePath(); | |
} | |
}; | |
var symbols = [ | |
circle$1, | |
cross$2, | |
diamond, | |
square, | |
star, | |
triangle, | |
wye | |
]; | |
var symbol = function() { | |
var type = constant$10(circle$1), | |
size = constant$10(64), | |
context = null; | |
function symbol() { | |
var buffer; | |
if (!context) context = buffer = path(); | |
type.apply(this, arguments).draw(context, +size.apply(this, arguments)); | |
if (buffer) return context = null, buffer + "" || null; | |
} | |
symbol.type = function(_) { | |
return arguments.length ? (type = typeof _ === "function" ? _ : constant$10(_), symbol) : type; | |
}; | |
symbol.size = function(_) { | |
return arguments.length ? (size = typeof _ === "function" ? _ : constant$10(+_), symbol) : size; | |
}; | |
symbol.context = function(_) { | |
return arguments.length ? (context = _ == null ? null : _, symbol) : context; | |
}; | |
return symbol; | |
}; | |
var noop$2 = function() {}; | |
function point$2(that, x, y) { | |
that._context.bezierCurveTo( | |
(2 * that._x0 + that._x1) / 3, | |
(2 * that._y0 + that._y1) / 3, | |
(that._x0 + 2 * that._x1) / 3, | |
(that._y0 + 2 * that._y1) / 3, | |
(that._x0 + 4 * that._x1 + x) / 6, | |
(that._y0 + 4 * that._y1 + y) / 6 | |
); | |
} | |
function Basis(context) { | |
this._context = context; | |
} | |
Basis.prototype = { | |
areaStart: function() { | |
this._line = 0; | |
}, | |
areaEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._x0 = this._x1 = | |
this._y0 = this._y1 = NaN; | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
switch (this._point) { | |
case 3: point$2(this, this._x1, this._y1); // proceed | |
case 2: this._context.lineTo(this._x1, this._y1); break; | |
} | |
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | |
this._line = 1 - this._line; | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
switch (this._point) { | |
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | |
case 1: this._point = 2; break; | |
case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed | |
default: point$2(this, x, y); break; | |
} | |
this._x0 = this._x1, this._x1 = x; | |
this._y0 = this._y1, this._y1 = y; | |
} | |
}; | |
var basis$2 = function(context) { | |
return new Basis(context); | |
}; | |
function BasisClosed(context) { | |
this._context = context; | |
} | |
BasisClosed.prototype = { | |
areaStart: noop$2, | |
areaEnd: noop$2, | |
lineStart: function() { | |
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = | |
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN; | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
switch (this._point) { | |
case 1: { | |
this._context.moveTo(this._x2, this._y2); | |
this._context.closePath(); | |
break; | |
} | |
case 2: { | |
this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3); | |
this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3); | |
this._context.closePath(); | |
break; | |
} | |
case 3: { | |
this.point(this._x2, this._y2); | |
this.point(this._x3, this._y3); | |
this.point(this._x4, this._y4); | |
break; | |
} | |
} | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
switch (this._point) { | |
case 0: this._point = 1; this._x2 = x, this._y2 = y; break; | |
case 1: this._point = 2; this._x3 = x, this._y3 = y; break; | |
case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break; | |
default: point$2(this, x, y); break; | |
} | |
this._x0 = this._x1, this._x1 = x; | |
this._y0 = this._y1, this._y1 = y; | |
} | |
}; | |
var basisClosed$1 = function(context) { | |
return new BasisClosed(context); | |
}; | |
function BasisOpen(context) { | |
this._context = context; | |
} | |
BasisOpen.prototype = { | |
areaStart: function() { | |
this._line = 0; | |
}, | |
areaEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._x0 = this._x1 = | |
this._y0 = this._y1 = NaN; | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); | |
this._line = 1 - this._line; | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
switch (this._point) { | |
case 0: this._point = 1; break; | |
case 1: this._point = 2; break; | |
case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break; | |
case 3: this._point = 4; // proceed | |
default: point$2(this, x, y); break; | |
} | |
this._x0 = this._x1, this._x1 = x; | |
this._y0 = this._y1, this._y1 = y; | |
} | |
}; | |
var basisOpen = function(context) { | |
return new BasisOpen(context); | |
}; | |
function Bundle(context, beta) { | |
this._basis = new Basis(context); | |
this._beta = beta; | |
} | |
Bundle.prototype = { | |
lineStart: function() { | |
this._x = []; | |
this._y = []; | |
this._basis.lineStart(); | |
}, | |
lineEnd: function() { | |
var x = this._x, | |
y = this._y, | |
j = x.length - 1; | |
if (j > 0) { | |
var x0 = x[0], | |
y0 = y[0], | |
dx = x[j] - x0, | |
dy = y[j] - y0, | |
i = -1, | |
t; | |
while (++i <= j) { | |
t = i / j; | |
this._basis.point( | |
this._beta * x[i] + (1 - this._beta) * (x0 + t * dx), | |
this._beta * y[i] + (1 - this._beta) * (y0 + t * dy) | |
); | |
} | |
} | |
this._x = this._y = null; | |
this._basis.lineEnd(); | |
}, | |
point: function(x, y) { | |
this._x.push(+x); | |
this._y.push(+y); | |
} | |
}; | |
var bundle = ((function custom(beta) { | |
function bundle(context) { | |
return beta === 1 ? new Basis(context) : new Bundle(context, beta); | |
} | |
bundle.beta = function(beta) { | |
return custom(+beta); | |
}; | |
return bundle; | |
}))(0.85); | |
function point$3(that, x, y) { | |
that._context.bezierCurveTo( | |
that._x1 + that._k * (that._x2 - that._x0), | |
that._y1 + that._k * (that._y2 - that._y0), | |
that._x2 + that._k * (that._x1 - x), | |
that._y2 + that._k * (that._y1 - y), | |
that._x2, | |
that._y2 | |
); | |
} | |
function Cardinal(context, tension) { | |
this._context = context; | |
this._k = (1 - tension) / 6; | |
} | |
Cardinal.prototype = { | |
areaStart: function() { | |
this._line = 0; | |
}, | |
areaEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._x0 = this._x1 = this._x2 = | |
this._y0 = this._y1 = this._y2 = NaN; | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
switch (this._point) { | |
case 2: this._context.lineTo(this._x2, this._y2); break; | |
case 3: point$3(this, this._x1, this._y1); break; | |
} | |
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | |
this._line = 1 - this._line; | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
switch (this._point) { | |
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | |
case 1: this._point = 2; this._x1 = x, this._y1 = y; break; | |
case 2: this._point = 3; // proceed | |
default: point$3(this, x, y); break; | |
} | |
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | |
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | |
} | |
}; | |
var cardinal = ((function custom(tension) { | |
function cardinal(context) { | |
return new Cardinal(context, tension); | |
} | |
cardinal.tension = function(tension) { | |
return custom(+tension); | |
}; | |
return cardinal; | |
}))(0); | |
function CardinalClosed(context, tension) { | |
this._context = context; | |
this._k = (1 - tension) / 6; | |
} | |
CardinalClosed.prototype = { | |
areaStart: noop$2, | |
areaEnd: noop$2, | |
lineStart: function() { | |
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = | |
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
switch (this._point) { | |
case 1: { | |
this._context.moveTo(this._x3, this._y3); | |
this._context.closePath(); | |
break; | |
} | |
case 2: { | |
this._context.lineTo(this._x3, this._y3); | |
this._context.closePath(); | |
break; | |
} | |
case 3: { | |
this.point(this._x3, this._y3); | |
this.point(this._x4, this._y4); | |
this.point(this._x5, this._y5); | |
break; | |
} | |
} | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
switch (this._point) { | |
case 0: this._point = 1; this._x3 = x, this._y3 = y; break; | |
case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; | |
case 2: this._point = 3; this._x5 = x, this._y5 = y; break; | |
default: point$3(this, x, y); break; | |
} | |
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | |
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | |
} | |
}; | |
var cardinalClosed = ((function custom(tension) { | |
function cardinal(context) { | |
return new CardinalClosed(context, tension); | |
} | |
cardinal.tension = function(tension) { | |
return custom(+tension); | |
}; | |
return cardinal; | |
}))(0); | |
function CardinalOpen(context, tension) { | |
this._context = context; | |
this._k = (1 - tension) / 6; | |
} | |
CardinalOpen.prototype = { | |
areaStart: function() { | |
this._line = 0; | |
}, | |
areaEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._x0 = this._x1 = this._x2 = | |
this._y0 = this._y1 = this._y2 = NaN; | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); | |
this._line = 1 - this._line; | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
switch (this._point) { | |
case 0: this._point = 1; break; | |
case 1: this._point = 2; break; | |
case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; | |
case 3: this._point = 4; // proceed | |
default: point$3(this, x, y); break; | |
} | |
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | |
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | |
} | |
}; | |
var cardinalOpen = ((function custom(tension) { | |
function cardinal(context) { | |
return new CardinalOpen(context, tension); | |
} | |
cardinal.tension = function(tension) { | |
return custom(+tension); | |
}; | |
return cardinal; | |
}))(0); | |
function point$4(that, x, y) { | |
var x1 = that._x1, | |
y1 = that._y1, | |
x2 = that._x2, | |
y2 = that._y2; | |
if (that._l01_a > epsilon$3) { | |
var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a, | |
n = 3 * that._l01_a * (that._l01_a + that._l12_a); | |
x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n; | |
y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n; | |
} | |
if (that._l23_a > epsilon$3) { | |
var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a, | |
m = 3 * that._l23_a * (that._l23_a + that._l12_a); | |
x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m; | |
y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m; | |
} | |
that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2); | |
} | |
function CatmullRom(context, alpha) { | |
this._context = context; | |
this._alpha = alpha; | |
} | |
CatmullRom.prototype = { | |
areaStart: function() { | |
this._line = 0; | |
}, | |
areaEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._x0 = this._x1 = this._x2 = | |
this._y0 = this._y1 = this._y2 = NaN; | |
this._l01_a = this._l12_a = this._l23_a = | |
this._l01_2a = this._l12_2a = this._l23_2a = | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
switch (this._point) { | |
case 2: this._context.lineTo(this._x2, this._y2); break; | |
case 3: this.point(this._x2, this._y2); break; | |
} | |
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | |
this._line = 1 - this._line; | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
if (this._point) { | |
var x23 = this._x2 - x, | |
y23 = this._y2 - y; | |
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); | |
} | |
switch (this._point) { | |
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | |
case 1: this._point = 2; break; | |
case 2: this._point = 3; // proceed | |
default: point$4(this, x, y); break; | |
} | |
this._l01_a = this._l12_a, this._l12_a = this._l23_a; | |
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; | |
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | |
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | |
} | |
}; | |
var catmullRom = ((function custom(alpha) { | |
function catmullRom(context) { | |
return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0); | |
} | |
catmullRom.alpha = function(alpha) { | |
return custom(+alpha); | |
}; | |
return catmullRom; | |
}))(0.5); | |
function CatmullRomClosed(context, alpha) { | |
this._context = context; | |
this._alpha = alpha; | |
} | |
CatmullRomClosed.prototype = { | |
areaStart: noop$2, | |
areaEnd: noop$2, | |
lineStart: function() { | |
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = | |
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; | |
this._l01_a = this._l12_a = this._l23_a = | |
this._l01_2a = this._l12_2a = this._l23_2a = | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
switch (this._point) { | |
case 1: { | |
this._context.moveTo(this._x3, this._y3); | |
this._context.closePath(); | |
break; | |
} | |
case 2: { | |
this._context.lineTo(this._x3, this._y3); | |
this._context.closePath(); | |
break; | |
} | |
case 3: { | |
this.point(this._x3, this._y3); | |
this.point(this._x4, this._y4); | |
this.point(this._x5, this._y5); | |
break; | |
} | |
} | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
if (this._point) { | |
var x23 = this._x2 - x, | |
y23 = this._y2 - y; | |
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); | |
} | |
switch (this._point) { | |
case 0: this._point = 1; this._x3 = x, this._y3 = y; break; | |
case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; | |
case 2: this._point = 3; this._x5 = x, this._y5 = y; break; | |
default: point$4(this, x, y); break; | |
} | |
this._l01_a = this._l12_a, this._l12_a = this._l23_a; | |
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; | |
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | |
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | |
} | |
}; | |
var catmullRomClosed = ((function custom(alpha) { | |
function catmullRom(context) { | |
return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0); | |
} | |
catmullRom.alpha = function(alpha) { | |
return custom(+alpha); | |
}; | |
return catmullRom; | |
}))(0.5); | |
function CatmullRomOpen(context, alpha) { | |
this._context = context; | |
this._alpha = alpha; | |
} | |
CatmullRomOpen.prototype = { | |
areaStart: function() { | |
this._line = 0; | |
}, | |
areaEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._x0 = this._x1 = this._x2 = | |
this._y0 = this._y1 = this._y2 = NaN; | |
this._l01_a = this._l12_a = this._l23_a = | |
this._l01_2a = this._l12_2a = this._l23_2a = | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); | |
this._line = 1 - this._line; | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
if (this._point) { | |
var x23 = this._x2 - x, | |
y23 = this._y2 - y; | |
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); | |
} | |
switch (this._point) { | |
case 0: this._point = 1; break; | |
case 1: this._point = 2; break; | |
case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; | |
case 3: this._point = 4; // proceed | |
default: point$4(this, x, y); break; | |
} | |
this._l01_a = this._l12_a, this._l12_a = this._l23_a; | |
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; | |
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | |
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | |
} | |
}; | |
var catmullRomOpen = ((function custom(alpha) { | |
function catmullRom(context) { | |
return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0); | |
} | |
catmullRom.alpha = function(alpha) { | |
return custom(+alpha); | |
}; | |
return catmullRom; | |
}))(0.5); | |
function LinearClosed(context) { | |
this._context = context; | |
} | |
LinearClosed.prototype = { | |
areaStart: noop$2, | |
areaEnd: noop$2, | |
lineStart: function() { | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
if (this._point) this._context.closePath(); | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
if (this._point) this._context.lineTo(x, y); | |
else this._point = 1, this._context.moveTo(x, y); | |
} | |
}; | |
var linearClosed = function(context) { | |
return new LinearClosed(context); | |
}; | |
function sign$1(x) { | |
return x < 0 ? -1 : 1; | |
} | |
// Calculate the slopes of the tangents (Hermite-type interpolation) based on | |
// the following paper: Steffen, M. 1990. A Simple Method for Monotonic | |
// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO. | |
// NOV(II), P. 443, 1990. | |
function slope3(that, x2, y2) { | |
var h0 = that._x1 - that._x0, | |
h1 = x2 - that._x1, | |
s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0), | |
s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0), | |
p = (s0 * h1 + s1 * h0) / (h0 + h1); | |
return (sign$1(s0) + sign$1(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0; | |
} | |
// Calculate a one-sided slope. | |
function slope2(that, t) { | |
var h = that._x1 - that._x0; | |
return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t; | |
} | |
// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations | |
// "you can express cubic Hermite interpolation in terms of cubic Bézier curves | |
// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1". | |
function point$5(that, t0, t1) { | |
var x0 = that._x0, | |
y0 = that._y0, | |
x1 = that._x1, | |
y1 = that._y1, | |
dx = (x1 - x0) / 3; | |
that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1); | |
} | |
function MonotoneX(context) { | |
this._context = context; | |
} | |
MonotoneX.prototype = { | |
areaStart: function() { | |
this._line = 0; | |
}, | |
areaEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._x0 = this._x1 = | |
this._y0 = this._y1 = | |
this._t0 = NaN; | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
switch (this._point) { | |
case 2: this._context.lineTo(this._x1, this._y1); break; | |
case 3: point$5(this, this._t0, slope2(this, this._t0)); break; | |
} | |
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | |
this._line = 1 - this._line; | |
}, | |
point: function(x, y) { | |
var t1 = NaN; | |
x = +x, y = +y; | |
if (x === this._x1 && y === this._y1) return; // Ignore coincident points. | |
switch (this._point) { | |
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | |
case 1: this._point = 2; break; | |
case 2: this._point = 3; point$5(this, slope2(this, t1 = slope3(this, x, y)), t1); break; | |
default: point$5(this, this._t0, t1 = slope3(this, x, y)); break; | |
} | |
this._x0 = this._x1, this._x1 = x; | |
this._y0 = this._y1, this._y1 = y; | |
this._t0 = t1; | |
} | |
}; | |
function MonotoneY(context) { | |
this._context = new ReflectContext(context); | |
} | |
(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) { | |
MonotoneX.prototype.point.call(this, y, x); | |
}; | |
function ReflectContext(context) { | |
this._context = context; | |
} | |
ReflectContext.prototype = { | |
moveTo: function(x, y) { this._context.moveTo(y, x); }, | |
closePath: function() { this._context.closePath(); }, | |
lineTo: function(x, y) { this._context.lineTo(y, x); }, | |
bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); } | |
}; | |
function monotoneX(context) { | |
return new MonotoneX(context); | |
} | |
function monotoneY(context) { | |
return new MonotoneY(context); | |
} | |
function Natural(context) { | |
this._context = context; | |
} | |
Natural.prototype = { | |
areaStart: function() { | |
this._line = 0; | |
}, | |
areaEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._x = []; | |
this._y = []; | |
}, | |
lineEnd: function() { | |
var x = this._x, | |
y = this._y, | |
n = x.length; | |
if (n) { | |
this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]); | |
if (n === 2) { | |
this._context.lineTo(x[1], y[1]); | |
} else { | |
var px = controlPoints(x), | |
py = controlPoints(y); | |
for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) { | |
this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]); | |
} | |
} | |
} | |
if (this._line || (this._line !== 0 && n === 1)) this._context.closePath(); | |
this._line = 1 - this._line; | |
this._x = this._y = null; | |
}, | |
point: function(x, y) { | |
this._x.push(+x); | |
this._y.push(+y); | |
} | |
}; | |
// See https://www.particleincell.com/2012/bezier-splines/ for derivation. | |
function controlPoints(x) { | |
var i, | |
n = x.length - 1, | |
m, | |
a = new Array(n), | |
b = new Array(n), | |
r = new Array(n); | |
a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1]; | |
for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1]; | |
a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n]; | |
for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1]; | |
a[n - 1] = r[n - 1] / b[n - 1]; | |
for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i]; | |
b[n - 1] = (x[n] + a[n - 1]) / 2; | |
for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1]; | |
return [a, b]; | |
} | |
var natural = function(context) { | |
return new Natural(context); | |
}; | |
function Step(context, t) { | |
this._context = context; | |
this._t = t; | |
} | |
Step.prototype = { | |
areaStart: function() { | |
this._line = 0; | |
}, | |
areaEnd: function() { | |
this._line = NaN; | |
}, | |
lineStart: function() { | |
this._x = this._y = NaN; | |
this._point = 0; | |
}, | |
lineEnd: function() { | |
if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y); | |
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | |
if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line; | |
}, | |
point: function(x, y) { | |
x = +x, y = +y; | |
switch (this._point) { | |
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | |
case 1: this._point = 2; // proceed | |
default: { | |
if (this._t <= 0) { | |
this._context.lineTo(this._x, y); | |
this._context.lineTo(x, y); | |
} else { | |
var x1 = this._x * (1 - this._t) + x * this._t; | |
this._context.lineTo(x1, this._y); | |
this._context.lineTo(x1, y); | |
} | |
break; | |
} | |
} | |
this._x = x, this._y = y; | |
} | |
}; | |
var step = function(context) { | |
return new Step(context, 0.5); | |
}; | |
function stepBefore(context) { | |
return new Step(context, 0); | |
} | |
function stepAfter(context) { | |
return new Step(context, 1); | |
} | |
var slice$5 = Array.prototype.slice; | |
var none$1 = function(series, order) { | |
if (!((n = series.length) > 1)) return; | |
for (var i = 1, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) { | |
s0 = s1, s1 = series[order[i]]; | |
for (var j = 0; j < m; ++j) { | |
s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1]; | |
} | |
} | |
}; | |
var none$2 = function(series) { | |
var n = series.length, o = new Array(n); | |
while (--n >= 0) o[n] = n; | |
return o; | |
}; | |
function stackValue(d, key) { | |
return d[key]; | |
} | |
var stack = function() { | |
var keys = constant$10([]), | |
order = none$2, | |
offset = none$1, | |
value = stackValue; | |
function stack(data) { | |
var kz = keys.apply(this, arguments), | |
i, | |
m = data.length, | |
n = kz.length, | |
sz = new Array(n), | |
oz; | |
for (i = 0; i < n; ++i) { | |
for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) { | |
si[j] = sij = [0, +value(data[j], ki, j, data)]; | |
sij.data = data[j]; | |
} | |
si.key = ki; | |
} | |
for (i = 0, oz = order(sz); i < n; ++i) { | |
sz[oz[i]].index = i; | |
} | |
offset(sz, oz); | |
return sz; | |
} | |
stack.keys = function(_) { | |
return arguments.length ? (keys = typeof _ === "function" ? _ : constant$10(slice$5.call(_)), stack) : keys; | |
}; | |
stack.value = function(_) { | |
return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), stack) : value; | |
}; | |
stack.order = function(_) { | |
return arguments.length ? (order = _ == null ? none$2 : typeof _ === "function" ? _ : constant$10(slice$5.call(_)), stack) : order; | |
}; | |
stack.offset = function(_) { | |
return arguments.length ? (offset = _ == null ? none$1 : _, stack) : offset; | |
}; | |
return stack; | |
}; | |
var expand = function(series, order) { | |
if (!((n = series.length) > 0)) return; | |
for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) { | |
for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0; | |
if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y; | |
} | |
none$1(series, order); | |
}; | |
var silhouette = function(series, order) { | |
if (!((n = series.length) > 0)) return; | |
for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) { | |
for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0; | |
s0[j][1] += s0[j][0] = -y / 2; | |
} | |
none$1(series, order); | |
}; | |
var wiggle = function(series, order) { | |
if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return; | |
for (var y = 0, j = 1, s0, m, n; j < m; ++j) { | |
for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) { | |
var si = series[order[i]], | |
sij0 = si[j][1] || 0, | |
sij1 = si[j - 1][1] || 0, | |
s3 = (sij0 - sij1) / 2; | |
for (var k = 0; k < i; ++k) { | |
var sk = series[order[k]], | |
skj0 = sk[j][1] || 0, | |
skj1 = sk[j - 1][1] || 0; | |
s3 += skj0 - skj1; | |
} | |
s1 += sij0, s2 += s3 * sij0; | |
} | |
s0[j - 1][1] += s0[j - 1][0] = y; | |
if (s1) y -= s2 / s1; | |
} | |
s0[j - 1][1] += s0[j - 1][0] = y; | |
none$1(series, order); | |
}; | |
var ascending$2 = function(series) { | |
var sums = series.map(sum$2); | |
return none$2(series).sort(function(a, b) { return sums[a] - sums[b]; }); | |
}; | |
function sum$2(series) { | |
var s = 0, i = -1, n = series.length, v; | |
while (++i < n) if (v = +series[i][1]) s += v; | |
return s; | |
} | |
var descending$2 = function(series) { | |
return ascending$2(series).reverse(); | |
}; | |
var insideOut = function(series) { | |
var n = series.length, | |
i, | |
j, | |
sums = series.map(sum$2), | |
order = none$2(series).sort(function(a, b) { return sums[b] - sums[a]; }), | |
top = 0, | |
bottom = 0, | |
tops = [], | |
bottoms = []; | |
for (i = 0; i < n; ++i) { | |
j = order[i]; | |
if (top < bottom) { | |
top += sums[j]; | |
tops.push(j); | |
} else { | |
bottom += sums[j]; | |
bottoms.push(j); | |
} | |
} | |
return bottoms.reverse().concat(tops); | |
}; | |
var reverse = function(series) { | |
return none$2(series).reverse(); | |
}; | |
var constant$11 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
function x$4(d) { | |
return d[0]; | |
} | |
function y$4(d) { | |
return d[1]; | |
} | |
function RedBlackTree() { | |
this._ = null; // root node | |
} | |
function RedBlackNode(node) { | |
node.U = // parent node | |
node.C = // color - true for red, false for black | |
node.L = // left node | |
node.R = // right node | |
node.P = // previous node | |
node.N = null; // next node | |
} | |
RedBlackTree.prototype = { | |
constructor: RedBlackTree, | |
insert: function(after, node) { | |
var parent, grandpa, uncle; | |
if (after) { | |
node.P = after; | |
node.N = after.N; | |
if (after.N) after.N.P = node; | |
after.N = node; | |
if (after.R) { | |
after = after.R; | |
while (after.L) after = after.L; | |
after.L = node; | |
} else { | |
after.R = node; | |
} | |
parent = after; | |
} else if (this._) { | |
after = RedBlackFirst(this._); | |
node.P = null; | |
node.N = after; | |
after.P = after.L = node; | |
parent = after; | |
} else { | |
node.P = node.N = null; | |
this._ = node; | |
parent = null; | |
} | |
node.L = node.R = null; | |
node.U = parent; | |
node.C = true; | |
after = node; | |
while (parent && parent.C) { | |
grandpa = parent.U; | |
if (parent === grandpa.L) { | |
uncle = grandpa.R; | |
if (uncle && uncle.C) { | |
parent.C = uncle.C = false; | |
grandpa.C = true; | |
after = grandpa; | |
} else { | |
if (after === parent.R) { | |
RedBlackRotateLeft(this, parent); | |
after = parent; | |
parent = after.U; | |
} | |
parent.C = false; | |
grandpa.C = true; | |
RedBlackRotateRight(this, grandpa); | |
} | |
} else { | |
uncle = grandpa.L; | |
if (uncle && uncle.C) { | |
parent.C = uncle.C = false; | |
grandpa.C = true; | |
after = grandpa; | |
} else { | |
if (after === parent.L) { | |
RedBlackRotateRight(this, parent); | |
after = parent; | |
parent = after.U; | |
} | |
parent.C = false; | |
grandpa.C = true; | |
RedBlackRotateLeft(this, grandpa); | |
} | |
} | |
parent = after.U; | |
} | |
this._.C = false; | |
}, | |
remove: function(node) { | |
if (node.N) node.N.P = node.P; | |
if (node.P) node.P.N = node.N; | |
node.N = node.P = null; | |
var parent = node.U, | |
sibling, | |
left = node.L, | |
right = node.R, | |
next, | |
red; | |
if (!left) next = right; | |
else if (!right) next = left; | |
else next = RedBlackFirst(right); | |
if (parent) { | |
if (parent.L === node) parent.L = next; | |
else parent.R = next; | |
} else { | |
this._ = next; | |
} | |
if (left && right) { | |
red = next.C; | |
next.C = node.C; | |
next.L = left; | |
left.U = next; | |
if (next !== right) { | |
parent = next.U; | |
next.U = node.U; | |
node = next.R; | |
parent.L = node; | |
next.R = right; | |
right.U = next; | |
} else { | |
next.U = parent; | |
parent = next; | |
node = next.R; | |
} | |
} else { | |
red = node.C; | |
node = next; | |
} | |
if (node) node.U = parent; | |
if (red) return; | |
if (node && node.C) { node.C = false; return; } | |
do { | |
if (node === this._) break; | |
if (node === parent.L) { | |
sibling = parent.R; | |
if (sibling.C) { | |
sibling.C = false; | |
parent.C = true; | |
RedBlackRotateLeft(this, parent); | |
sibling = parent.R; | |
} | |
if ((sibling.L && sibling.L.C) | |
|| (sibling.R && sibling.R.C)) { | |
if (!sibling.R || !sibling.R.C) { | |
sibling.L.C = false; | |
sibling.C = true; | |
RedBlackRotateRight(this, sibling); | |
sibling = parent.R; | |
} | |
sibling.C = parent.C; | |
parent.C = sibling.R.C = false; | |
RedBlackRotateLeft(this, parent); | |
node = this._; | |
break; | |
} | |
} else { | |
sibling = parent.L; | |
if (sibling.C) { | |
sibling.C = false; | |
parent.C = true; | |
RedBlackRotateRight(this, parent); | |
sibling = parent.L; | |
} | |
if ((sibling.L && sibling.L.C) | |
|| (sibling.R && sibling.R.C)) { | |
if (!sibling.L || !sibling.L.C) { | |
sibling.R.C = false; | |
sibling.C = true; | |
RedBlackRotateLeft(this, sibling); | |
sibling = parent.L; | |
} | |
sibling.C = parent.C; | |
parent.C = sibling.L.C = false; | |
RedBlackRotateRight(this, parent); | |
node = this._; | |
break; | |
} | |
} | |
sibling.C = true; | |
node = parent; | |
parent = parent.U; | |
} while (!node.C); | |
if (node) node.C = false; | |
} | |
}; | |
function RedBlackRotateLeft(tree, node) { | |
var p = node, | |
q = node.R, | |
parent = p.U; | |
if (parent) { | |
if (parent.L === p) parent.L = q; | |
else parent.R = q; | |
} else { | |
tree._ = q; | |
} | |
q.U = parent; | |
p.U = q; | |
p.R = q.L; | |
if (p.R) p.R.U = p; | |
q.L = p; | |
} | |
function RedBlackRotateRight(tree, node) { | |
var p = node, | |
q = node.L, | |
parent = p.U; | |
if (parent) { | |
if (parent.L === p) parent.L = q; | |
else parent.R = q; | |
} else { | |
tree._ = q; | |
} | |
q.U = parent; | |
p.U = q; | |
p.L = q.R; | |
if (p.L) p.L.U = p; | |
q.R = p; | |
} | |
function RedBlackFirst(node) { | |
while (node.L) node = node.L; | |
return node; | |
} | |
function createEdge(left, right, v0, v1) { | |
var edge = [null, null], | |
index = edges.push(edge) - 1; | |
edge.left = left; | |
edge.right = right; | |
if (v0) setEdgeEnd(edge, left, right, v0); | |
if (v1) setEdgeEnd(edge, right, left, v1); | |
cells[left.index].halfedges.push(index); | |
cells[right.index].halfedges.push(index); | |
return edge; | |
} | |
function createBorderEdge(left, v0, v1) { | |
var edge = [v0, v1]; | |
edge.left = left; | |
return edge; | |
} | |
function setEdgeEnd(edge, left, right, vertex) { | |
if (!edge[0] && !edge[1]) { | |
edge[0] = vertex; | |
edge.left = left; | |
edge.right = right; | |
} else if (edge.left === right) { | |
edge[1] = vertex; | |
} else { | |
edge[0] = vertex; | |
} | |
} | |
// Liang–Barsky line clipping. | |
function clipEdge(edge, x0, y0, x1, y1) { | |
var a = edge[0], | |
b = edge[1], | |
ax = a[0], | |
ay = a[1], | |
bx = b[0], | |
by = b[1], | |
t0 = 0, | |
t1 = 1, | |
dx = bx - ax, | |
dy = by - ay, | |
r; | |
r = x0 - ax; | |
if (!dx && r > 0) return; | |
r /= dx; | |
if (dx < 0) { | |
if (r < t0) return; | |
if (r < t1) t1 = r; | |
} else if (dx > 0) { | |
if (r > t1) return; | |
if (r > t0) t0 = r; | |
} | |
r = x1 - ax; | |
if (!dx && r < 0) return; | |
r /= dx; | |
if (dx < 0) { | |
if (r > t1) return; | |
if (r > t0) t0 = r; | |
} else if (dx > 0) { | |
if (r < t0) return; | |
if (r < t1) t1 = r; | |
} | |
r = y0 - ay; | |
if (!dy && r > 0) return; | |
r /= dy; | |
if (dy < 0) { | |
if (r < t0) return; | |
if (r < t1) t1 = r; | |
} else if (dy > 0) { | |
if (r > t1) return; | |
if (r > t0) t0 = r; | |
} | |
r = y1 - ay; | |
if (!dy && r < 0) return; | |
r /= dy; | |
if (dy < 0) { | |
if (r > t1) return; | |
if (r > t0) t0 = r; | |
} else if (dy > 0) { | |
if (r < t0) return; | |
if (r < t1) t1 = r; | |
} | |
if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check? | |
if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy]; | |
if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy]; | |
return true; | |
} | |
function connectEdge(edge, x0, y0, x1, y1) { | |
var v1 = edge[1]; | |
if (v1) return true; | |
var v0 = edge[0], | |
left = edge.left, | |
right = edge.right, | |
lx = left[0], | |
ly = left[1], | |
rx = right[0], | |
ry = right[1], | |
fx = (lx + rx) / 2, | |
fy = (ly + ry) / 2, | |
fm, | |
fb; | |
if (ry === ly) { | |
if (fx < x0 || fx >= x1) return; | |
if (lx > rx) { | |
if (!v0) v0 = [fx, y0]; | |
else if (v0[1] >= y1) return; | |
v1 = [fx, y1]; | |
} else { | |
if (!v0) v0 = [fx, y1]; | |
else if (v0[1] < y0) return; | |
v1 = [fx, y0]; | |
} | |
} else { | |
fm = (lx - rx) / (ry - ly); | |
fb = fy - fm * fx; | |
if (fm < -1 || fm > 1) { | |
if (lx > rx) { | |
if (!v0) v0 = [(y0 - fb) / fm, y0]; | |
else if (v0[1] >= y1) return; | |
v1 = [(y1 - fb) / fm, y1]; | |
} else { | |
if (!v0) v0 = [(y1 - fb) / fm, y1]; | |
else if (v0[1] < y0) return; | |
v1 = [(y0 - fb) / fm, y0]; | |
} | |
} else { | |
if (ly < ry) { | |
if (!v0) v0 = [x0, fm * x0 + fb]; | |
else if (v0[0] >= x1) return; | |
v1 = [x1, fm * x1 + fb]; | |
} else { | |
if (!v0) v0 = [x1, fm * x1 + fb]; | |
else if (v0[0] < x0) return; | |
v1 = [x0, fm * x0 + fb]; | |
} | |
} | |
} | |
edge[0] = v0; | |
edge[1] = v1; | |
return true; | |
} | |
function clipEdges(x0, y0, x1, y1) { | |
var i = edges.length, | |
edge; | |
while (i--) { | |
if (!connectEdge(edge = edges[i], x0, y0, x1, y1) | |
|| !clipEdge(edge, x0, y0, x1, y1) | |
|| !(Math.abs(edge[0][0] - edge[1][0]) > epsilon$4 | |
|| Math.abs(edge[0][1] - edge[1][1]) > epsilon$4)) { | |
delete edges[i]; | |
} | |
} | |
} | |
function createCell(site) { | |
return cells[site.index] = { | |
site: site, | |
halfedges: [] | |
}; | |
} | |
function cellHalfedgeAngle(cell, edge) { | |
var site = cell.site, | |
va = edge.left, | |
vb = edge.right; | |
if (site === vb) vb = va, va = site; | |
if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]); | |
if (site === va) va = edge[1], vb = edge[0]; | |
else va = edge[0], vb = edge[1]; | |
return Math.atan2(va[0] - vb[0], vb[1] - va[1]); | |
} | |
function cellHalfedgeStart(cell, edge) { | |
return edge[+(edge.left !== cell.site)]; | |
} | |
function cellHalfedgeEnd(cell, edge) { | |
return edge[+(edge.left === cell.site)]; | |
} | |
function sortCellHalfedges() { | |
for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) { | |
if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) { | |
var index = new Array(m), | |
array = new Array(m); | |
for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]); | |
index.sort(function(i, j) { return array[j] - array[i]; }); | |
for (j = 0; j < m; ++j) array[j] = halfedges[index[j]]; | |
for (j = 0; j < m; ++j) halfedges[j] = array[j]; | |
} | |
} | |
} | |
function clipCells(x0, y0, x1, y1) { | |
var nCells = cells.length, | |
iCell, | |
cell, | |
site, | |
iHalfedge, | |
halfedges, | |
nHalfedges, | |
start, | |
startX, | |
startY, | |
end, | |
endX, | |
endY, | |
cover = true; | |
for (iCell = 0; iCell < nCells; ++iCell) { | |
if (cell = cells[iCell]) { | |
site = cell.site; | |
halfedges = cell.halfedges; | |
iHalfedge = halfedges.length; | |
// Remove any dangling clipped edges. | |
while (iHalfedge--) { | |
if (!edges[halfedges[iHalfedge]]) { | |
halfedges.splice(iHalfedge, 1); | |
} | |
} | |
// Insert any border edges as necessary. | |
iHalfedge = 0, nHalfedges = halfedges.length; | |
while (iHalfedge < nHalfedges) { | |
end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1]; | |
start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1]; | |
if (Math.abs(endX - startX) > epsilon$4 || Math.abs(endY - startY) > epsilon$4) { | |
halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end, | |
Math.abs(endX - x0) < epsilon$4 && y1 - endY > epsilon$4 ? [x0, Math.abs(startX - x0) < epsilon$4 ? startY : y1] | |
: Math.abs(endY - y1) < epsilon$4 && x1 - endX > epsilon$4 ? [Math.abs(startY - y1) < epsilon$4 ? startX : x1, y1] | |
: Math.abs(endX - x1) < epsilon$4 && endY - y0 > epsilon$4 ? [x1, Math.abs(startX - x1) < epsilon$4 ? startY : y0] | |
: Math.abs(endY - y0) < epsilon$4 && endX - x0 > epsilon$4 ? [Math.abs(startY - y0) < epsilon$4 ? startX : x0, y0] | |
: null)) - 1); | |
++nHalfedges; | |
} | |
} | |
if (nHalfedges) cover = false; | |
} | |
} | |
// If there weren’t any edges, have the closest site cover the extent. | |
// It doesn’t matter which corner of the extent we measure! | |
if (cover) { | |
var dx, dy, d2, dc = Infinity; | |
for (iCell = 0, cover = null; iCell < nCells; ++iCell) { | |
if (cell = cells[iCell]) { | |
site = cell.site; | |
dx = site[0] - x0; | |
dy = site[1] - y0; | |
d2 = dx * dx + dy * dy; | |
if (d2 < dc) dc = d2, cover = cell; | |
} | |
} | |
if (cover) { | |
var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0]; | |
cover.halfedges.push( | |
edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1, | |
edges.push(createBorderEdge(site, v01, v11)) - 1, | |
edges.push(createBorderEdge(site, v11, v10)) - 1, | |
edges.push(createBorderEdge(site, v10, v00)) - 1 | |
); | |
} | |
} | |
// Lastly delete any cells with no edges; these were entirely clipped. | |
for (iCell = 0; iCell < nCells; ++iCell) { | |
if (cell = cells[iCell]) { | |
if (!cell.halfedges.length) { | |
delete cells[iCell]; | |
} | |
} | |
} | |
} | |
var circlePool = []; | |
var firstCircle; | |
function Circle() { | |
RedBlackNode(this); | |
this.x = | |
this.y = | |
this.arc = | |
this.site = | |
this.cy = null; | |
} | |
function attachCircle(arc) { | |
var lArc = arc.P, | |
rArc = arc.N; | |
if (!lArc || !rArc) return; | |
var lSite = lArc.site, | |
cSite = arc.site, | |
rSite = rArc.site; | |
if (lSite === rSite) return; | |
var bx = cSite[0], | |
by = cSite[1], | |
ax = lSite[0] - bx, | |
ay = lSite[1] - by, | |
cx = rSite[0] - bx, | |
cy = rSite[1] - by; | |
var d = 2 * (ax * cy - ay * cx); | |
if (d >= -epsilon2$2) return; | |
var ha = ax * ax + ay * ay, | |
hc = cx * cx + cy * cy, | |
x = (cy * ha - ay * hc) / d, | |
y = (ax * hc - cx * ha) / d; | |
var circle = circlePool.pop() || new Circle; | |
circle.arc = arc; | |
circle.site = cSite; | |
circle.x = x + bx; | |
circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom | |
arc.circle = circle; | |
var before = null, | |
node = circles._; | |
while (node) { | |
if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) { | |
if (node.L) node = node.L; | |
else { before = node.P; break; } | |
} else { | |
if (node.R) node = node.R; | |
else { before = node; break; } | |
} | |
} | |
circles.insert(before, circle); | |
if (!before) firstCircle = circle; | |
} | |
function detachCircle(arc) { | |
var circle = arc.circle; | |
if (circle) { | |
if (!circle.P) firstCircle = circle.N; | |
circles.remove(circle); | |
circlePool.push(circle); | |
RedBlackNode(circle); | |
arc.circle = null; | |
} | |
} | |
var beachPool = []; | |
function Beach() { | |
RedBlackNode(this); | |
this.edge = | |
this.site = | |
this.circle = null; | |
} | |
function createBeach(site) { | |
var beach = beachPool.pop() || new Beach; | |
beach.site = site; | |
return beach; | |
} | |
function detachBeach(beach) { | |
detachCircle(beach); | |
beaches.remove(beach); | |
beachPool.push(beach); | |
RedBlackNode(beach); | |
} | |
function removeBeach(beach) { | |
var circle = beach.circle, | |
x = circle.x, | |
y = circle.cy, | |
vertex = [x, y], | |
previous = beach.P, | |
next = beach.N, | |
disappearing = [beach]; | |
detachBeach(beach); | |
var lArc = previous; | |
while (lArc.circle | |
&& Math.abs(x - lArc.circle.x) < epsilon$4 | |
&& Math.abs(y - lArc.circle.cy) < epsilon$4) { | |
previous = lArc.P; | |
disappearing.unshift(lArc); | |
detachBeach(lArc); | |
lArc = previous; | |
} | |
disappearing.unshift(lArc); | |
detachCircle(lArc); | |
var rArc = next; | |
while (rArc.circle | |
&& Math.abs(x - rArc.circle.x) < epsilon$4 | |
&& Math.abs(y - rArc.circle.cy) < epsilon$4) { | |
next = rArc.N; | |
disappearing.push(rArc); | |
detachBeach(rArc); | |
rArc = next; | |
} | |
disappearing.push(rArc); | |
detachCircle(rArc); | |
var nArcs = disappearing.length, | |
iArc; | |
for (iArc = 1; iArc < nArcs; ++iArc) { | |
rArc = disappearing[iArc]; | |
lArc = disappearing[iArc - 1]; | |
setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex); | |
} | |
lArc = disappearing[0]; | |
rArc = disappearing[nArcs - 1]; | |
rArc.edge = createEdge(lArc.site, rArc.site, null, vertex); | |
attachCircle(lArc); | |
attachCircle(rArc); | |
} | |
function addBeach(site) { | |
var x = site[0], | |
directrix = site[1], | |
lArc, | |
rArc, | |
dxl, | |
dxr, | |
node = beaches._; | |
while (node) { | |
dxl = leftBreakPoint(node, directrix) - x; | |
if (dxl > epsilon$4) node = node.L; else { | |
dxr = x - rightBreakPoint(node, directrix); | |
if (dxr > epsilon$4) { | |
if (!node.R) { | |
lArc = node; | |
break; | |
} | |
node = node.R; | |
} else { | |
if (dxl > -epsilon$4) { | |
lArc = node.P; | |
rArc = node; | |
} else if (dxr > -epsilon$4) { | |
lArc = node; | |
rArc = node.N; | |
} else { | |
lArc = rArc = node; | |
} | |
break; | |
} | |
} | |
} | |
createCell(site); | |
var newArc = createBeach(site); | |
beaches.insert(lArc, newArc); | |
if (!lArc && !rArc) return; | |
if (lArc === rArc) { | |
detachCircle(lArc); | |
rArc = createBeach(lArc.site); | |
beaches.insert(newArc, rArc); | |
newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site); | |
attachCircle(lArc); | |
attachCircle(rArc); | |
return; | |
} | |
if (!rArc) { // && lArc | |
newArc.edge = createEdge(lArc.site, newArc.site); | |
return; | |
} | |
// else lArc !== rArc | |
detachCircle(lArc); | |
detachCircle(rArc); | |
var lSite = lArc.site, | |
ax = lSite[0], | |
ay = lSite[1], | |
bx = site[0] - ax, | |
by = site[1] - ay, | |
rSite = rArc.site, | |
cx = rSite[0] - ax, | |
cy = rSite[1] - ay, | |
d = 2 * (bx * cy - by * cx), | |
hb = bx * bx + by * by, | |
hc = cx * cx + cy * cy, | |
vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay]; | |
setEdgeEnd(rArc.edge, lSite, rSite, vertex); | |
newArc.edge = createEdge(lSite, site, null, vertex); | |
rArc.edge = createEdge(site, rSite, null, vertex); | |
attachCircle(lArc); | |
attachCircle(rArc); | |
} | |
function leftBreakPoint(arc, directrix) { | |
var site = arc.site, | |
rfocx = site[0], | |
rfocy = site[1], | |
pby2 = rfocy - directrix; | |
if (!pby2) return rfocx; | |
var lArc = arc.P; | |
if (!lArc) return -Infinity; | |
site = lArc.site; | |
var lfocx = site[0], | |
lfocy = site[1], | |
plby2 = lfocy - directrix; | |
if (!plby2) return lfocx; | |
var hl = lfocx - rfocx, | |
aby2 = 1 / pby2 - 1 / plby2, | |
b = hl / plby2; | |
if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx; | |
return (rfocx + lfocx) / 2; | |
} | |
function rightBreakPoint(arc, directrix) { | |
var rArc = arc.N; | |
if (rArc) return leftBreakPoint(rArc, directrix); | |
var site = arc.site; | |
return site[1] === directrix ? site[0] : Infinity; | |
} | |
var epsilon$4 = 1e-6; | |
var epsilon2$2 = 1e-12; | |
var beaches; | |
var cells; | |
var circles; | |
var edges; | |
function triangleArea(a, b, c) { | |
return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]); | |
} | |
function lexicographic(a, b) { | |
return b[1] - a[1] | |
|| b[0] - a[0]; | |
} | |
function Diagram(sites, extent) { | |
var site = sites.sort(lexicographic).pop(), | |
x, | |
y, | |
circle; | |
edges = []; | |
cells = new Array(sites.length); | |
beaches = new RedBlackTree; | |
circles = new RedBlackTree; | |
while (true) { | |
circle = firstCircle; | |
if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) { | |
if (site[0] !== x || site[1] !== y) { | |
addBeach(site); | |
x = site[0], y = site[1]; | |
} | |
site = sites.pop(); | |
} else if (circle) { | |
removeBeach(circle.arc); | |
} else { | |
break; | |
} | |
} | |
sortCellHalfedges(); | |
if (extent) { | |
var x0 = +extent[0][0], | |
y0 = +extent[0][1], | |
x1 = +extent[1][0], | |
y1 = +extent[1][1]; | |
clipEdges(x0, y0, x1, y1); | |
clipCells(x0, y0, x1, y1); | |
} | |
this.edges = edges; | |
this.cells = cells; | |
beaches = | |
circles = | |
edges = | |
cells = null; | |
} | |
Diagram.prototype = { | |
constructor: Diagram, | |
polygons: function() { | |
var edges = this.edges; | |
return this.cells.map(function(cell) { | |
var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); }); | |
polygon.data = cell.site.data; | |
return polygon; | |
}); | |
}, | |
triangles: function() { | |
var triangles = [], | |
edges = this.edges; | |
this.cells.forEach(function(cell, i) { | |
if (!(m = (halfedges = cell.halfedges).length)) return; | |
var site = cell.site, | |
halfedges, | |
j = -1, | |
m, | |
s0, | |
e1 = edges[halfedges[m - 1]], | |
s1 = e1.left === site ? e1.right : e1.left; | |
while (++j < m) { | |
s0 = s1; | |
e1 = edges[halfedges[j]]; | |
s1 = e1.left === site ? e1.right : e1.left; | |
if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) { | |
triangles.push([site.data, s0.data, s1.data]); | |
} | |
} | |
}); | |
return triangles; | |
}, | |
links: function() { | |
return this.edges.filter(function(edge) { | |
return edge.right; | |
}).map(function(edge) { | |
return { | |
source: edge.left.data, | |
target: edge.right.data | |
}; | |
}); | |
}, | |
find: function(x, y, radius) { | |
var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell; | |
// Use the previously-found cell, or start with an arbitrary one. | |
while (!(cell = that.cells[i1])) if (++i1 >= n) return null; | |
var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy; | |
// Traverse the half-edges to find a closer cell, if any. | |
do { | |
cell = that.cells[i0 = i1], i1 = null; | |
cell.halfedges.forEach(function(e) { | |
var edge = that.edges[e], v = edge.left; | |
if ((v === cell.site || !v) && !(v = edge.right)) return; | |
var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy; | |
if (v2 < d2) d2 = v2, i1 = v.index; | |
}); | |
} while (i1 !== null); | |
that._found = i0; | |
return radius == null || d2 <= radius * radius ? cell.site : null; | |
} | |
}; | |
var voronoi = function() { | |
var x$$1 = x$4, | |
y$$1 = y$4, | |
extent = null; | |
function voronoi(data) { | |
return new Diagram(data.map(function(d, i) { | |
var s = [Math.round(x$$1(d, i, data) / epsilon$4) * epsilon$4, Math.round(y$$1(d, i, data) / epsilon$4) * epsilon$4]; | |
s.index = i; | |
s.data = d; | |
return s; | |
}), extent); | |
} | |
voronoi.polygons = function(data) { | |
return voronoi(data).polygons(); | |
}; | |
voronoi.links = function(data) { | |
return voronoi(data).links(); | |
}; | |
voronoi.triangles = function(data) { | |
return voronoi(data).triangles(); | |
}; | |
voronoi.x = function(_) { | |
return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : x$$1; | |
}; | |
voronoi.y = function(_) { | |
return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : y$$1; | |
}; | |
voronoi.extent = function(_) { | |
return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]]; | |
}; | |
voronoi.size = function(_) { | |
return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]]; | |
}; | |
return voronoi; | |
}; | |
var constant$12 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
function ZoomEvent(target, type, transform) { | |
this.target = target; | |
this.type = type; | |
this.transform = transform; | |
} | |
function Transform(k, x, y) { | |
this.k = k; | |
this.x = x; | |
this.y = y; | |
} | |
Transform.prototype = { | |
constructor: Transform, | |
scale: function(k) { | |
return k === 1 ? this : new Transform(this.k * k, this.x, this.y); | |
}, | |
translate: function(x, y) { | |
return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y); | |
}, | |
apply: function(point) { | |
return [point[0] * this.k + this.x, point[1] * this.k + this.y]; | |
}, | |
applyX: function(x) { | |
return x * this.k + this.x; | |
}, | |
applyY: function(y) { | |
return y * this.k + this.y; | |
}, | |
invert: function(location) { | |
return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k]; | |
}, | |
invertX: function(x) { | |
return (x - this.x) / this.k; | |
}, | |
invertY: function(y) { | |
return (y - this.y) / this.k; | |
}, | |
rescaleX: function(x) { | |
return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x)); | |
}, | |
rescaleY: function(y) { | |
return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y)); | |
}, | |
toString: function() { | |
return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")"; | |
} | |
}; | |
var identity$8 = new Transform(1, 0, 0); | |
transform$1.prototype = Transform.prototype; | |
function transform$1(node) { | |
return node.__zoom || identity$8; | |
} | |
function nopropagation$2() { | |
exports.event.stopImmediatePropagation(); | |
} | |
var noevent$2 = function() { | |
exports.event.preventDefault(); | |
exports.event.stopImmediatePropagation(); | |
}; | |
// Ignore right-click, since that should open the context menu. | |
function defaultFilter$2() { | |
return !exports.event.button; | |
} | |
function defaultExtent$1() { | |
var e = this, w, h; | |
if (e instanceof SVGElement) { | |
e = e.ownerSVGElement || e; | |
w = e.width.baseVal.value; | |
h = e.height.baseVal.value; | |
} else { | |
w = e.clientWidth; | |
h = e.clientHeight; | |
} | |
return [[0, 0], [w, h]]; | |
} | |
function defaultTransform() { | |
return this.__zoom || identity$8; | |
} | |
var zoom = function() { | |
var filter = defaultFilter$2, | |
extent = defaultExtent$1, | |
k0 = 0, | |
k1 = Infinity, | |
x0 = -k1, | |
x1 = k1, | |
y0 = x0, | |
y1 = x1, | |
duration = 250, | |
interpolate$$1 = interpolateZoom, | |
gestures = [], | |
listeners = dispatch("start", "zoom", "end"), | |
touchstarting, | |
touchending, | |
touchDelay = 500, | |
wheelDelay = 150; | |
function zoom(selection$$1) { | |
selection$$1 | |
.on("wheel.zoom", wheeled) | |
.on("mousedown.zoom", mousedowned) | |
.on("dblclick.zoom", dblclicked) | |
.on("touchstart.zoom", touchstarted) | |
.on("touchmove.zoom", touchmoved) | |
.on("touchend.zoom touchcancel.zoom", touchended) | |
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)") | |
.property("__zoom", defaultTransform); | |
} | |
zoom.transform = function(collection, transform) { | |
var selection$$1 = collection.selection ? collection.selection() : collection; | |
selection$$1.property("__zoom", defaultTransform); | |
if (collection !== selection$$1) { | |
schedule(collection, transform); | |
} else { | |
selection$$1.interrupt().each(function() { | |
gesture(this, arguments) | |
.start() | |
.zoom(null, typeof transform === "function" ? transform.apply(this, arguments) : transform) | |
.end(); | |
}); | |
} | |
}; | |
zoom.scaleBy = function(selection$$1, k) { | |
zoom.scaleTo(selection$$1, function() { | |
var k0 = this.__zoom.k, | |
k1 = typeof k === "function" ? k.apply(this, arguments) : k; | |
return k0 * k1; | |
}); | |
}; | |
zoom.scaleTo = function(selection$$1, k) { | |
zoom.transform(selection$$1, function() { | |
var e = extent.apply(this, arguments), | |
t0 = this.__zoom, | |
p0 = centroid(e), | |
p1 = t0.invert(p0), | |
k1 = typeof k === "function" ? k.apply(this, arguments) : k; | |
return constrain(translate(scale(t0, k1), p0, p1), e); | |
}); | |
}; | |
zoom.translateBy = function(selection$$1, x, y) { | |
zoom.transform(selection$$1, function() { | |
return constrain(this.__zoom.translate( | |
typeof x === "function" ? x.apply(this, arguments) : x, | |
typeof y === "function" ? y.apply(this, arguments) : y | |
), extent.apply(this, arguments)); | |
}); | |
}; | |
function scale(transform, k) { | |
k = Math.max(k0, Math.min(k1, k)); | |
return k === transform.k ? transform : new Transform(k, transform.x, transform.y); | |
} | |
function translate(transform, p0, p1) { | |
var x = p0[0] - p1[0] * transform.k, y = p0[1] - p1[1] * transform.k; | |
return x === transform.x && y === transform.y ? transform : new Transform(transform.k, x, y); | |
} | |
function constrain(transform, extent) { | |
var dx0 = transform.invertX(extent[0][0]) - x0, | |
dx1 = transform.invertX(extent[1][0]) - x1, | |
dy0 = transform.invertY(extent[0][1]) - y0, | |
dy1 = transform.invertY(extent[1][1]) - y1; | |
return transform.translate( | |
dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1), | |
dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1) | |
); | |
} | |
function centroid(extent) { | |
return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2]; | |
} | |
function schedule(transition$$1, transform, center) { | |
transition$$1 | |
.on("start.zoom", function() { gesture(this, arguments).start(); }) | |
.on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); }) | |
.tween("zoom", function() { | |
var that = this, | |
args = arguments, | |
g = gesture(that, args), | |
e = extent.apply(that, args), | |
p = center || centroid(e), | |
w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]), | |
a = that.__zoom, | |
b = typeof transform === "function" ? transform.apply(that, args) : transform, | |
i = interpolate$$1(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k)); | |
return function(t) { | |
if (t === 1) t = b; // Avoid rounding error on end. | |
else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); } | |
g.zoom(null, t); | |
}; | |
}); | |
} | |
function gesture(that, args) { | |
for (var i = 0, n = gestures.length, g; i < n; ++i) { | |
if ((g = gestures[i]).that === that) { | |
return g; | |
} | |
} | |
return new Gesture(that, args); | |
} | |
function Gesture(that, args) { | |
this.that = that; | |
this.args = args; | |
this.index = -1; | |
this.active = 0; | |
this.extent = extent.apply(that, args); | |
} | |
Gesture.prototype = { | |
start: function() { | |
if (++this.active === 1) { | |
this.index = gestures.push(this) - 1; | |
this.emit("start"); | |
} | |
return this; | |
}, | |
zoom: function(key, transform) { | |
if (this.mouse && key !== "mouse") this.mouse[1] = transform.invert(this.mouse[0]); | |
if (this.touch0 && key !== "touch") this.touch0[1] = transform.invert(this.touch0[0]); | |
if (this.touch1 && key !== "touch") this.touch1[1] = transform.invert(this.touch1[0]); | |
this.that.__zoom = transform; | |
this.emit("zoom"); | |
return this; | |
}, | |
end: function() { | |
if (--this.active === 0) { | |
gestures.splice(this.index, 1); | |
this.index = -1; | |
this.emit("end"); | |
} | |
return this; | |
}, | |
emit: function(type) { | |
customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]); | |
} | |
}; | |
function wheeled() { | |
if (!filter.apply(this, arguments)) return; | |
var g = gesture(this, arguments), | |
t = this.__zoom, | |
k = Math.max(k0, Math.min(k1, t.k * Math.pow(2, -exports.event.deltaY * (exports.event.deltaMode ? 120 : 1) / 500))), | |
p = mouse(this); | |
// If the mouse is in the same location as before, reuse it. | |
// If there were recent wheel events, reset the wheel idle timeout. | |
if (g.wheel) { | |
if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) { | |
g.mouse[1] = t.invert(g.mouse[0] = p); | |
} | |
clearTimeout(g.wheel); | |
} | |
// If this wheel event won’t trigger a transform change, ignore it. | |
else if (t.k === k) return; | |
// Otherwise, capture the mouse point and location at the start. | |
else { | |
g.mouse = [p, t.invert(p)]; | |
interrupt(this); | |
g.start(); | |
} | |
noevent$2(); | |
g.wheel = setTimeout(wheelidled, wheelDelay); | |
g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent)); | |
function wheelidled() { | |
g.wheel = null; | |
g.end(); | |
} | |
} | |
function mousedowned() { | |
if (touchending || !filter.apply(this, arguments)) return; | |
var g = gesture(this, arguments), | |
v = select(exports.event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true), | |
p = mouse(this); | |
dragDisable(exports.event.view); | |
nopropagation$2(); | |
g.mouse = [p, this.__zoom.invert(p)]; | |
interrupt(this); | |
g.start(); | |
function mousemoved() { | |
noevent$2(); | |
g.moved = true; | |
g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = mouse(g.that), g.mouse[1]), g.extent)); | |
} | |
function mouseupped() { | |
v.on("mousemove.zoom mouseup.zoom", null); | |
yesdrag(exports.event.view, g.moved); | |
noevent$2(); | |
g.end(); | |
} | |
} | |
function dblclicked() { | |
if (!filter.apply(this, arguments)) return; | |
var t0 = this.__zoom, | |
p0 = mouse(this), | |
p1 = t0.invert(p0), | |
k1 = t0.k * (exports.event.shiftKey ? 0.5 : 2), | |
t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments)); | |
noevent$2(); | |
if (duration > 0) select(this).transition().duration(duration).call(schedule, t1, p0); | |
else select(this).call(zoom.transform, t1); | |
} | |
function touchstarted() { | |
if (!filter.apply(this, arguments)) return; | |
var g = gesture(this, arguments), | |
touches$$1 = exports.event.changedTouches, | |
started, | |
n = touches$$1.length, i, t, p; | |
nopropagation$2(); | |
for (i = 0; i < n; ++i) { | |
t = touches$$1[i], p = touch(this, touches$$1, t.identifier); | |
p = [p, this.__zoom.invert(p), t.identifier]; | |
if (!g.touch0) g.touch0 = p, started = true; | |
else if (!g.touch1) g.touch1 = p; | |
} | |
// If this is a dbltap, reroute to the (optional) dblclick.zoom handler. | |
if (touchstarting) { | |
touchstarting = clearTimeout(touchstarting); | |
if (!g.touch1) { | |
g.end(); | |
p = select(this).on("dblclick.zoom"); | |
if (p) p.apply(this, arguments); | |
return; | |
} | |
} | |
if (started) { | |
touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay); | |
interrupt(this); | |
g.start(); | |
} | |
} | |
function touchmoved() { | |
var g = gesture(this, arguments), | |
touches$$1 = exports.event.changedTouches, | |
n = touches$$1.length, i, t, p, l; | |
noevent$2(); | |
if (touchstarting) touchstarting = clearTimeout(touchstarting); | |
for (i = 0; i < n; ++i) { | |
t = touches$$1[i], p = touch(this, touches$$1, t.identifier); | |
if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p; | |
else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p; | |
} | |
t = g.that.__zoom; | |
if (g.touch1) { | |
var p0 = g.touch0[0], l0 = g.touch0[1], | |
p1 = g.touch1[0], l1 = g.touch1[1], | |
dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp, | |
dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl; | |
t = scale(t, Math.sqrt(dp / dl)); | |
p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2]; | |
l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2]; | |
} | |
else if (g.touch0) p = g.touch0[0], l = g.touch0[1]; | |
else return; | |
g.zoom("touch", constrain(translate(t, p, l), g.extent)); | |
} | |
function touchended() { | |
var g = gesture(this, arguments), | |
touches$$1 = exports.event.changedTouches, | |
n = touches$$1.length, i, t; | |
nopropagation$2(); | |
if (touchending) clearTimeout(touchending); | |
touchending = setTimeout(function() { touchending = null; }, touchDelay); | |
for (i = 0; i < n; ++i) { | |
t = touches$$1[i]; | |
if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0; | |
else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1; | |
} | |
if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1; | |
if (!g.touch0) g.end(); | |
} | |
zoom.filter = function(_) { | |
return arguments.length ? (filter = typeof _ === "function" ? _ : constant$12(!!_), zoom) : filter; | |
}; | |
zoom.extent = function(_) { | |
return arguments.length ? (extent = typeof _ === "function" ? _ : constant$12([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent; | |
}; | |
zoom.scaleExtent = function(_) { | |
return arguments.length ? (k0 = +_[0], k1 = +_[1], zoom) : [k0, k1]; | |
}; | |
zoom.translateExtent = function(_) { | |
return arguments.length ? (x0 = +_[0][0], x1 = +_[1][0], y0 = +_[0][1], y1 = +_[1][1], zoom) : [[x0, y0], [x1, y1]]; | |
}; | |
zoom.duration = function(_) { | |
return arguments.length ? (duration = +_, zoom) : duration; | |
}; | |
zoom.interpolate = function(_) { | |
return arguments.length ? (interpolate$$1 = _, zoom) : interpolate$$1; | |
}; | |
zoom.on = function() { | |
var value = listeners.on.apply(listeners, arguments); | |
return value === listeners ? zoom : value; | |
}; | |
return zoom; | |
}; | |
var array$3 = Array.prototype; | |
var slice$6 = array$3.slice; | |
var ascending$3 = function(a, b) { | |
return a - b; | |
}; | |
var area$3 = function(ring) { | |
var i = 0, n = ring.length, area = ring[n - 1][1] * ring[0][0] - ring[n - 1][0] * ring[0][1]; | |
while (++i < n) area += ring[i - 1][1] * ring[i][0] - ring[i - 1][0] * ring[i][1]; | |
return area; | |
}; | |
var constant$13 = function(x) { | |
return function() { | |
return x; | |
}; | |
}; | |
var contains$2 = function(ring, hole) { | |
var i = -1, n = hole.length, c; | |
while (++i < n) if (c = ringContains(ring, hole[i])) return c; | |
return 0; | |
}; | |
function ringContains(ring, point) { | |
var x = point[0], y = point[1], contains = -1; | |
for (var i = 0, n = ring.length, j = n - 1; i < n; j = i++) { | |
var pi = ring[i], xi = pi[0], yi = pi[1], pj = ring[j], xj = pj[0], yj = pj[1]; | |
if (segmentContains(pi, pj, point)) return 0; | |
if (((yi > y) !== (yj > y)) && ((x < (xj - xi) * (y - yi) / (yj - yi) + xi))) contains = -contains; | |
} | |
return contains; | |
} | |
function segmentContains(a, b, c) { | |
var i; return collinear(a, b, c) && within(a[i = +(a[0] === b[0])], c[i], b[i]); | |
} | |
function collinear(a, b, c) { | |
return (b[0] - a[0]) * (c[1] - a[1]) === (c[0] - a[0]) * (b[1] - a[1]); | |
} | |
function within(p, q, r) { | |
return p <= q && q <= r || r <= q && q <= p; | |
} | |
var noop$3 = function() {}; | |
var cases = [ | |
[], | |
[[[1,1.5],[0.5,1]]], | |
[[[1.5,1],[1,1.5]]], | |
[[[1.5,1],[0.5,1]]], | |
[[[1,0.5],[1.5,1]]], | |
[[[1,0.5],[0.5,1]],[[1,1.5],[1.5,1]]], | |
[[[1,0.5],[1,1.5]]], | |
[[[1,0.5],[0.5,1]]], | |
[[[0.5,1],[1,0.5]]], | |
[[[1,1.5],[1,0.5]]], | |
[[[0.5,1],[1,1.5]],[[1.5,1],[1,0.5]]], | |
[[[1.5,1],[1,0.5]]], | |
[[[0.5,1],[1.5,1]]], | |
[[[1,1.5],[1.5,1]]], | |
[[[0.5,1],[1,1.5]]], | |
[] | |
]; | |
var contours = function() { | |
var dx = 1, | |
dy = 1, | |
threshold = thresholdSturges, | |
smooth = smoothLinear; | |
function contours(values) { | |
var tz = threshold(values); | |
// Convert number of thresholds into uniform thresholds. | |
if (!Array.isArray(tz)) { | |
var domain = extent(values), start = domain[0], stop = domain[1]; | |
tz = tickStep(start, stop, tz); | |
tz = range(Math.floor(start / tz) * tz, Math.floor(stop / tz) * tz, tz); | |
} else { | |
tz = tz.slice().sort(ascending$3); | |
} | |
// Accumulate, smooth contour rings, assign holes to exterior rings. | |
// Based on https://github.com/mbostock/shapefile/blob/v0.6.2/shp/polygon.js | |
var layers = tz.map(function(value) { | |
var polygons = [], | |
holes = []; | |
isorings(values, value, function(ring) { | |
smooth(ring, values, value); | |
if (area$3(ring) > 0) polygons.push([ring]); | |
else holes.push(ring); | |
}); | |
holes.forEach(function(hole) { | |
for (var i = 0, n = polygons.length, polygon; i < n; ++i) { | |
if (contains$2((polygon = polygons[i])[0], hole)) { | |
polygon.push(hole); | |
return; | |
} | |
} | |
}); | |
return polygons; | |
}); | |
return layers.map(function(polygons, i) { | |
return { | |
type: "MultiPolygon", | |
value: tz[i], | |
coordinates: polygons | |
}; | |
}); | |
} | |
// Marching squares with isolines stitched into rings. | |
// Based on https://github.com/topojson/topojson-client/blob/v3.0.0/src/stitch.js | |
function isorings(values, value, callback) { | |
var fragmentByStart = new Array, | |
fragmentByEnd = new Array, | |
x, y, t0, t1, t2, t3; | |
// Special case for the first row (y = -1, t2 = t3 = 0). | |
x = y = -1; | |
t1 = values[0] >= value; | |
cases[t1 << 1].forEach(stitch); | |
while (++x < dx - 1) { | |
t0 = t1, t1 = values[x + 1] >= value; | |
cases[t0 | t1 << 1].forEach(stitch); | |
} | |
cases[t1 << 0].forEach(stitch); | |
// General case for the intermediate rows. | |
while (++y < dy - 1) { | |
x = -1; | |
t1 = values[y * dx + dx] >= value; | |
t2 = values[y * dx] >= value; | |
cases[t1 << 1 | t2 << 2].forEach(stitch); | |
while (++x < dx - 1) { | |
t0 = t1, t1 = values[y * dx + dx + x + 1] >= value; | |
t3 = t2, t2 = values[y * dx + x + 1] >= value; | |
cases[t0 | t1 << 1 | t2 << 2 | t3 << 3].forEach(stitch); | |
} | |
cases[t1 | t2 << 3].forEach(stitch); | |
} | |
// Special case for the last row (y = dy - 1, t0 = t1 = 0). | |
x = -1; | |
t2 = values[y * dx] >= value; | |
cases[t2 << 2].forEach(stitch); | |
while (++x < dx - 1) { | |
t3 = t2, t2 = values[y * dx + x + 1] >= value; | |
cases[t2 << 2 | t3 << 3].forEach(stitch); | |
} | |
cases[t2 << 3].forEach(stitch); | |
function stitch(line) { | |
var start = [line[0][0] + x, line[0][1] + y], | |
end = [line[1][0] + x, line[1][1] + y], | |
startIndex = index(start), | |
endIndex = index(end), | |
f, g; | |
if (f = fragmentByEnd[startIndex]) { | |
if (g = fragmentByStart[endIndex]) { | |
delete fragmentByEnd[f.end]; | |
delete fragmentByStart[g.start]; | |
if (f === g) { | |
f.ring.push(end); | |
callback(f.ring); | |
} else { | |
fragmentByStart[f.start] = fragmentByEnd[g.end] = {start: f.start, end: g.end, ring: f.ring.concat(g.ring)}; | |
} | |
} else { | |
delete fragmentByEnd[f.end]; | |
f.ring.push(end); | |
fragmentByEnd[f.end = endIndex] = f; | |
} | |
} else if (f = fragmentByStart[endIndex]) { | |
if (g = fragmentByEnd[startIndex]) { | |
delete fragmentByStart[f.start]; | |
delete fragmentByEnd[g.end]; | |
if (f === g) { | |
f.ring.push(end); | |
callback(f.ring); | |
} else { | |
fragmentByStart[g.start] = fragmentByEnd[f.end] = {start: g.start, end: f.end, ring: g.ring.concat(f.ring)}; | |
} | |
} else { | |
delete fragmentByStart[f.start]; | |
f.ring.unshift(start); | |
fragmentByStart[f.start = startIndex] = f; | |
} | |
} else { | |
fragmentByStart[startIndex] = fragmentByEnd[endIndex] = {start: startIndex, end: endIndex, ring: [start, end]}; | |
} | |
} | |
} | |
function index(point) { | |
return point[0] * 2 + point[1] * (dx + 1) * 4; | |
} | |
function smoothLinear(ring, values, value) { | |
ring.forEach(function(point) { | |
var x = point[0], | |
y = point[1], | |
xt = x | 0, | |
yt = y | 0, | |
v0, | |
v1 = values[yt * dx + xt]; | |
if (x > 0 && x < dx && xt === x) { | |
v0 = values[yt * dx + xt - 1]; | |
point[0] = x + (value - v0) / (v1 - v0) - 0.5; | |
} | |
if (y > 0 && y < dy && yt === y) { | |
v0 = values[(yt - 1) * dx + xt]; | |
point[1] = y + (value - v0) / (v1 - v0) - 0.5; | |
} | |
}); | |
} | |
contours.size = function(_) { | |
if (!arguments.length) return [dx, dy]; | |
var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]); | |
if (!(_0 > 0) || !(_1 > 0)) throw new Error("invalid size"); | |
return dx = _0, dy = _1, contours; | |
}; | |
contours.thresholds = function(_) { | |
return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant$13(slice$6.call(_)) : constant$13(_), contours) : threshold; | |
}; | |
contours.smooth = function(_) { | |
return arguments.length ? (smooth = _ ? smoothLinear : noop$3, contours) : smooth === smoothLinear; | |
}; | |
return contours; | |
}; | |
// TODO Optimize edge cases. | |
// TODO Optimize index calculation. | |
// TODO Optimize arguments. | |
function blurX(source, target, r) { | |
var n = source.width, | |
m = source.height, | |
w = (r << 1) + 1; | |
for (var j = 0; j < m; ++j) { | |
for (var i = 0, sr = 0; i < n + r; ++i) { | |
if (i < n) { | |
sr += source.data[i + j * n]; | |
} | |
if (i >= r) { | |
if (i >= w) { | |
sr -= source.data[i - w + j * n]; | |
} | |
target.data[i - r + j * n] = sr / Math.min(i + 1, n - 1 + w - i, w); | |
} | |
} | |
} | |
} | |
// TODO Optimize edge cases. | |
// TODO Optimize index calculation. | |
// TODO Optimize arguments. | |
function blurY(source, target, r) { | |
var n = source.width, | |
m = source.height, | |
w = (r << 1) + 1; | |
for (var i = 0; i < n; ++i) { | |
for (var j = 0, sr = 0; j < m + r; ++j) { | |
if (j < m) { | |
sr += source.data[i + j * n]; | |
} | |
if (j >= r) { | |
if (j >= w) { | |
sr -= source.data[i + (j - w) * n]; | |
} | |
target.data[i + (j - r) * n] = sr / Math.min(j + 1, m - 1 + w - j, w); | |
} | |
} | |
} | |
} | |
function defaultX$1(d) { | |
return d[0]; | |
} | |
function defaultY$1(d) { | |
return d[1]; | |
} | |
var density = function() { | |
var x = defaultX$1, | |
y = defaultY$1, | |
dx = 960, | |
dy = 500, | |
r = 20, // blur radius | |
k = 2, // log2(grid cell size) | |
o = r * 3, // grid offset, to pad for blur | |
n = (dx + o * 2) >> k, // grid width | |
m = (dy + o * 2) >> k, // grid height | |
threshold = constant$13(20); | |
function density(data) { | |
var values0 = new Float32Array(n * m), | |
values1 = new Float32Array(n * m); | |
data.forEach(function(d, i, data) { | |
var xi = (x(d, i, data) + o) >> k, | |
yi = (y(d, i, data) + o) >> k; | |
if (xi >= 0 && xi < n && yi >= 0 && yi < m) { | |
++values0[xi + yi * n]; | |
} | |
}); | |
// TODO Optimize. | |
blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); | |
blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); | |
blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); | |
blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); | |
blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); | |
blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); | |
var tz = threshold(values0); | |
// Convert number of thresholds into uniform thresholds. | |
if (!Array.isArray(tz)) { | |
var stop = max(values0); | |
tz = tickStep(0, stop, tz); | |
tz = range(0, Math.floor(stop / tz) * tz, tz); | |
tz.shift(); | |
} | |
return contours() | |
.thresholds(tz) | |
.size([n, m]) | |
(values0) | |
.map(transform); | |
} | |
function transform(geometry) { | |
geometry.value *= Math.pow(2, -2 * k); // Density in points per square pixel. | |
geometry.coordinates.forEach(transformPolygon); | |
return geometry; | |
} | |
function transformPolygon(coordinates) { | |
coordinates.forEach(transformRing); | |
} | |
function transformRing(coordinates) { | |
coordinates.forEach(transformPoint); | |
} | |
// TODO Optimize. | |
function transformPoint(coordinates) { | |
coordinates[0] = coordinates[0] * Math.pow(2, k) - o; | |
coordinates[1] = coordinates[1] * Math.pow(2, k) - o; | |
} | |
function resize() { | |
o = r * 3; | |
n = (dx + o * 2) >> k; | |
m = (dy + o * 2) >> k; | |
return density; | |
} | |
density.x = function(_) { | |
return arguments.length ? (x = typeof _ === "function" ? _ : constant$13(+_), density) : x; | |
}; | |
density.y = function(_) { | |
return arguments.length ? (y = typeof _ === "function" ? _ : constant$13(+_), density) : y; | |
}; | |
density.size = function(_) { | |
if (!arguments.length) return [dx, dy]; | |
var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]); | |
if (!(_0 >= 0) && !(_0 >= 0)) throw new Error("invalid size"); | |
return dx = _0, dy = _1, resize(); | |
}; | |
density.cellSize = function(_) { | |
if (!arguments.length) return 1 << k; | |
if (!((_ = +_) >= 1)) throw new Error("invalid cell size"); | |
return k = Math.floor(Math.log(_) / Math.LN2), resize(); | |
}; | |
density.thresholds = function(_) { | |
return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant$13(slice$6.call(_)) : constant$13(_), density) : threshold; | |
}; | |
density.bandwidth = function(_) { | |
if (!arguments.length) return Math.sqrt(r * (r + 1)); | |
if (!((_ = +_) >= 0)) throw new Error("invalid bandwidth"); | |
return r = Math.round((Math.sqrt(4 * _ * _ + 1) - 1) / 2), resize(); | |
}; | |
return density; | |
}; | |
var translateSelection = function(xy) { | |
return this.attr('transform', function(d,i) { | |
return 'translate('+[typeof xy == 'function' ? xy.call(this, d,i) : xy]+')'; | |
}); | |
}; | |
var parseAttributes = function(name) { | |
if (typeof name === "string") { | |
var attr = {}, | |
parts = name.split(/([\.#])/g), p; | |
name = parts.shift(); | |
while ((p = parts.shift())) { | |
if (p == '.') attr['class'] = attr['class'] ? attr['class'] + ' ' + parts.shift() : parts.shift(); | |
else if (p == '#') attr.id = parts.shift(); | |
} | |
return {tag: name, attr: attr}; | |
} | |
return name; | |
}; | |
var append = function(name) { | |
var n = parseAttributes(name), s; | |
name = creator(n.tag); | |
s = this.select(function() { | |
return this.appendChild(name.apply(this, arguments)); | |
}); | |
//attrs not provided by default in v4 | |
for (var key in n.attr) { s.attr(key, n.attr[key]); } | |
return s; | |
}; | |
function constantNull$1() { | |
return null; | |
} | |
var insert = function(name, before) { | |
var n = parseAttributes(name), | |
create = creator(n.tag), | |
select$$1 = before == null ? constantNull$1 : typeof before === "function" ? before : selector(before); | |
var s = this.select(function() { | |
return this.insertBefore(create.apply(this, arguments), select$$1.apply(this, arguments) || null); | |
}); | |
//attrs not provided by default in v4 | |
for (var key in n.attr) { s.attr(key, n.attr[key]); } | |
return s; | |
}; | |
var parent = function() { | |
var parents = []; | |
return this.filter(function() { | |
if (parents.indexOf(this.parentNode) > -1) return false; | |
parents.push(this.parentNode); | |
return true; | |
}).select(function() { | |
return this.parentNode; | |
}); | |
}; | |
var selectAppend = function(name) { | |
var select$$1 = selector(name), | |
n = parseAttributes(name), s; | |
name = creator(n.tag); | |
s = this.select(function() { | |
return select$$1.apply(this, arguments) || | |
this.appendChild(name.apply(this, arguments)); | |
}); | |
//attrs not provided by default in v4 | |
for (var key in n.attr) { s.attr(key, n.attr[key]); } | |
return s; | |
}; | |
var tspans = function(lines, lh) { | |
return this.selectAll('tspan') | |
.data(function(d) { | |
return (typeof(lines) == 'function' ? lines(d) : lines) | |
.map(function(l) { | |
return { line: l, parent: d }; | |
}); | |
}) | |
.enter() | |
.append('tspan') | |
.text(function(d) { return d.line; }) | |
.attr('x', 0) | |
.attr('dy', function(d, i) { return i ? (typeof(lh) == 'function' ? lh(d.parent, d.line, i) : lh) || 15 : 0; }); | |
}; | |
var appendMany = function(data, name){ | |
return this.selectAll(null).data(data).enter().append(name); | |
}; | |
var at = function(name, value) { | |
if (typeof(name) == 'object'){ | |
for (var key in name){ | |
this.attr(key.replace(/([a-z\d])([A-Z])/g, '$1-$2').toLowerCase(), name[key]); | |
} | |
return this; | |
} else{ | |
return arguments.length == 1 ? this.attr(name) : this.attr(name, value); | |
} | |
}; | |
function f(){ | |
var functions = arguments; | |
//convert all string arguments into field accessors | |
var i = 0, l = functions.length; | |
while (i < l) { | |
if (typeof(functions[i]) === 'string' || typeof(functions[i]) === 'number'){ | |
functions[i] = (function(str){ return function(d){ return d[str]; }; })(functions[i]); | |
} | |
i++; | |
} | |
//return composition of functions | |
return function(d) { | |
var i=0, l = functions.length; | |
while (i++ < l) d = functions[i-1].call(this, d); | |
return d; | |
}; | |
} | |
f.not = function(d){ return !d; }; | |
f.run = function(d){ return d(); }; | |
f.objToFn = function(obj, defaultVal){ | |
if (arguments.length == 1) defaultVal = undefined; | |
return function(str){ | |
return typeof(obj[str]) !== undefined ? obj[str] : defaultVal; | |
}; | |
}; | |
var st = function(name, value) { | |
if (typeof(name) == 'object'){ | |
for (var key in name){ | |
addStyle(this, key, name[key]); | |
} | |
return this; | |
} else { | |
return arguments.length == 1 ? this.style(name) : addStyle(this, name, value); | |
} | |
function addStyle(sel, style, value){ | |
style = style.replace(/([a-z\d])([A-Z])/g, '$1-$2').toLowerCase(); | |
var pxStyles = 'top left bottom right padding-top padding-left padding-bottom padding-right border-top b-width border-left-width border-botto-width m border-right-width margin-top margin-left margin-bottom margin-right font-size width height stroke-width line-height margin padding border max-width min-width'; | |
if (~pxStyles.indexOf(style) ){ | |
sel.style(style, typeof value == 'function' ? f(value, addPx) : addPx(value)); | |
} else{ | |
sel.style(style, value); | |
} | |
return sel; | |
} | |
function addPx(d){ return d.match ? d : d + 'px'; } | |
}; | |
// while this might not be reprentative for all fonts, it is | |
// still better than assuming every character has the same width | |
// (set monospace=true if you want to bypass this) | |
var CHAR_W = { | |
A:7,a:7,B:8,b:7,C:8,c:6,D:9,d:7,E:7,e:7,F:7,f:4,G:9,g:7,H:9,h:7,I:3,i:3,J:5,j:3,K:8,k:6,L:7,l:3,M:11, | |
m:11,N:9,n:7,O:9,o:7,P:8,p:7,Q:9,q:7,R:8,r:4,S:8,s:6,T:7,t:4,U:9,u:7,V:7,v:6,W:11,w:9,X:7,x:6,Y:7,y:6,Z:7,z:5, | |
'.':2,',':2,':':2,';':2 | |
}; | |
var wordwrap = function(line, maxCharactersPerLine, minCharactersPerLine, monospace) { | |
var l, lines = [], w = [], words = [], w1, maxChars, minChars, maxLineW, minLineW; | |
w1 = line.split(' '); | |
w1.forEach(function(s, i) { | |
var w2 = s.split('-'); | |
if (w2.length > 1) { | |
w2.forEach(function(t, j) { | |
w.push(t + (j < w2.length - 1 ? '-' : '')); | |
}); | |
} else { | |
w.push(s + (i < w1.length - 1 ? ' ' : '')); | |
} | |
}); | |
maxChars = maxCharactersPerLine || 40; | |
minChars = minCharactersPerLine || Math.max(3, Math.min(maxChars * 0.5, 0.75 * w.map(word_len).sort(num_asc)[Math.round(w.length / 2)])); | |
maxLineW = maxChars * CHAR_W.a; | |
minLineW = minChars * CHAR_W.a; | |
l = 0; | |
w.forEach(function(d) { | |
var ww = sum(d.split('').map(char_w)); | |
if (l + ww > maxLineW && l > minLineW) { | |
lines.push(words.join('')); | |
words.length = 0; | |
l = 0; | |
} | |
l += ww; | |
return words.push(d); | |
}); | |
if (words.length) { | |
lines.push(words.join('')); | |
} | |
return lines.filter(function(d) { | |
return d !== ''; | |
}); | |
function char_w(c) { return !monospace && CHAR_W[c] || CHAR_W.a; } | |
function word_len(d) { return d.length; } | |
function num_asc(a, b) { return a - b; } | |
}; | |
var ascendingKey = function(key) { | |
return typeof key == 'function' ? function (a, b) { | |
return key(a) < key(b) ? -1 : key(a) > key(b) ? 1 : key(a) >= key(b) ? 0 : NaN; | |
} : function (a, b) { | |
return a[key] < b[key] ? -1 : a[key] > b[key] ? 1 : a[key] >= b[key] ? 0 : NaN; | |
}; | |
}; | |
var descendingKey = function(key) { | |
return typeof key == 'function' ? function (a, b) { | |
return key(b) < key(a) ? -1 : key(b) > key(a) ? 1 : key(b) >= key(a) ? 0 : NaN; | |
} : function (a, b) { | |
return b[key] < a[key] ? -1 : b[key] > a[key] ? 1 : b[key] >= a[key] ? 0 : NaN; | |
}; | |
}; | |
var conventions = function(c){ | |
c = c || {}; | |
c.margin = c.margin || {top: 20, right: 20, bottom: 20, left: 20} | |
;['top', 'right', 'bottom', 'left'].forEach(function(d){ | |
if (!c.margin[d] && c.margin[d] != 0) c.margin[d] = 20 ; | |
}); | |
c.width = c.width || c.totalWidth - c.margin.left - c.margin.right || 900; | |
c.height = c.height || c.totalHeight - c.margin.top - c.margin.bottom || 460; | |
c.totalWidth = c.width + c.margin.left + c.margin.right; | |
c.totalHeight = c.height + c.margin.top + c.margin.bottom; | |
c.parentSel = c.parentSel || select('body'); | |
c.rootsvg = c.parentSel.append('svg'); | |
c.svg = c.rootsvg | |
.attr('width', c.totalWidth) | |
.attr('height', c.totalHeight) | |
.append('g') | |
.attr('transform', 'translate(' + c.margin.left + ',' + c.margin.top + ')'); | |
c.x = c.x || linear$2().range([0, c.width]); | |
c.y = c.y || linear$2().range([c.height, 0]); | |
c.xAxis = c.xAxis || axisBottom().scale(c.x); | |
c.yAxis = c.yAxis || axisLeft().scale(c.y); | |
c.drawAxis = function(){ | |
c.svg.append('g') | |
.attr('class', 'x axis') | |
.attr('transform', 'translate(0,' + c.height + ')') | |
.call(c.xAxis); | |
c.svg.append('g') | |
.attr('class', 'y axis') | |
.call(c.yAxis); | |
}; | |
return c; | |
}; | |
var attachTooltip = function(sel, tooltipSel, fieldFns){ | |
if (!sel.size()) return; | |
tooltipSel = tooltipSel || select('.tooltip'); | |
sel | |
.on('mouseover.attachTooltip', ttDisplay) | |
.on('mousemove.attachTooltip', ttMove) | |
.on('mouseout.attachTooltip', ttHide) | |
.on('click.attachTooltip', function(d){ console.log(d); }); | |
var d = sel.datum(); | |
fieldFns = fieldFns || d3keys(d) | |
.filter(function(str){ | |
return (typeof d[str] != 'object') && (d[str] != 'array'); | |
}) | |
.map(function(str){ | |
return function(d){ return str + ': <b>' + d[str] + '</b>'; }; | |
}); | |
function ttDisplay(d){ | |
tooltipSel | |
.classed('tooltip-hidden', false) | |
.html('') | |
.appendMany(fieldFns, 'div') | |
.html(function(fn){ return fn(d); }); | |
select(this).classed('tooltipped', true); | |
} | |
function ttMove(d){ | |
var tt = tooltipSel; | |
if (!tt.size()) return; | |
var e = exports.event, | |
x = e.clientX, | |
y = e.clientY, | |
n = tt.node(), | |
nBB = n.getBoundingClientRect(), | |
doctop = (window.scrollY)? window.scrollY : (document.documentElement && document.documentElement.scrollTop)? document.documentElement.scrollTop : document.body.scrollTop, | |
topPos = y+doctop-nBB.height-18; | |
tt.style('top', (topPos < 0 ? 18 + y : topPos)+'px'); | |
tt.style('left', Math.min(Math.max(20, (x-nBB.width/2)), window.innerWidth - nBB.width - 20)+'px'); | |
} | |
function ttHide(d){ | |
tooltipSel.classed('tooltip-hidden', true); | |
selectAll('.tooltipped').classed('tooltipped', false); | |
} | |
}; | |
var loadData = function(){ | |
var q = queue(); | |
var args = [].slice.call(arguments); | |
var files = args.slice(0, args.length - 1); | |
var cb = args[args.length - 1]; | |
files.forEach(function(d){ | |
var type = d.split('.').reverse()[0]; | |
var loadFn = {csv: csv$1, tsv: tsv$1, json: json}[type]; | |
if (!loadFn) return cb(new Error('Invalid type', d)); | |
q.defer(loadFn, d) ; | |
}); | |
q.awaitAll(cb); | |
}; | |
var nestBy = function(array, key){ | |
return nest().key(key).entries(array).map(function(d){ | |
d.values.key = d.key; | |
return d.values; | |
}); | |
}; | |
var round = function(n, p) { | |
return p ? Math.round(n * (p = Math.pow(10, p))) / p : Math.round(n); | |
}; | |
// Clips the specified subject polygon to the specified clip polygon; | |
// requires the clip polygon to be counterclockwise and convex. | |
// https://en.wikipedia.org/wiki/Sutherland–Hodgman_algorithm | |
var polygonClip = function(clip, subject) { | |
var input, | |
closed = polygonClosed(subject), | |
i = -1, | |
n = clip.length - polygonClosed(clip), | |
j, | |
m, | |
a = clip[n - 1], | |
b, | |
c, | |
d; | |
while (++i < n) { | |
input = subject.slice(); | |
subject.length = 0; | |
b = clip[i]; | |
c = input[(m = input.length - closed) - 1]; | |
j = -1; | |
while (++j < m) { | |
d = input[j]; | |
if (polygonInside(d, a, b)) { | |
if (!polygonInside(c, a, b)) { | |
subject.push(polygonIntersect(c, d, a, b)); | |
} | |
subject.push(d); | |
} else if (polygonInside(c, a, b)) { | |
subject.push(polygonIntersect(c, d, a, b)); | |
} | |
c = d; | |
} | |
if (closed) subject.push(subject[0]); | |
a = b; | |
} | |
return subject; | |
}; | |
function polygonInside(p, a, b) { | |
return (b[0] - a[0]) * (p[1] - a[1]) < (b[1] - a[1]) * (p[0] - a[0]); | |
} | |
// Intersect two infinite lines cd and ab. | |
function polygonIntersect(c, d, a, b) { | |
var x1 = c[0], x3 = a[0], x21 = d[0] - x1, x43 = b[0] - x3, | |
y1 = c[1], y3 = a[1], y21 = d[1] - y1, y43 = b[1] - y3, | |
ua = (x43 * (y1 - y3) - y43 * (x1 - x3)) / (y43 * x21 - x43 * y21); | |
return [x1 + ua * x21, y1 + ua * y21]; | |
} | |
// Returns true if the polygon is closed. | |
function polygonClosed(coordinates) { | |
var a = coordinates[0], | |
b = coordinates[coordinates.length - 1]; | |
return !(a[0] - b[0] || a[1] - b[1]); | |
} | |
selection.prototype.translate = translateSelection; | |
transition.prototype.translate = translateSelection; | |
selection.prototype.append = append; | |
selection.prototype.insert = insert; | |
selection.prototype.parent = parent; | |
selection.prototype.selectAppend = selectAppend; | |
selection.prototype.tspans = tspans; | |
selection.prototype.appendMany = appendMany; | |
selection.prototype.at = at; | |
selection.prototype.st = st; | |
transition.prototype.at = at; | |
transition.prototype.st = st; | |
selection.prototype.prop = selection.prototype.property; | |
var abs$2 = Math.abs; | |
var atan$1 = Math.atan; | |
var atan2$2 = Math.atan2; | |
var cos$3 = Math.cos; | |
var floor$1 = Math.floor; | |
var max$3 = Math.max; | |
var min$2 = Math.min; | |
var sin$3 = Math.sin; | |
var epsilon$5 = 1e-6; | |
var epsilon2$3 = 1e-12; | |
var pi$5 = Math.PI; | |
var halfPi$4 = pi$5 / 2; | |
var degrees$2 = 180 / pi$5; | |
var radians$1 = pi$5 / 180; | |
function asin$2(x) { | |
return x > 1 ? halfPi$4 : x < -1 ? -halfPi$4 : Math.asin(x); | |
} | |
function acos$2(x) { | |
return x > 1 ? 0 : x < -1 ? pi$5 : Math.acos(x); | |
} | |
function sqrt$3(x) { | |
return x > 0 ? Math.sqrt(x) : 0; | |
} | |
var ginzburgPolyconicRaw = function(a, b, c, d, e, f, g, h) { | |
if (arguments.length < 8) h = 0; | |
function forward(lambda, phi) { | |
if (!phi) return [a * lambda / pi$5, 0]; | |
var phi2 = phi * phi, | |
xB = a + phi2 * (b + phi2 * (c + phi2 * d)), | |
yB = phi * (e - 1 + phi2 * (f - h + phi2 * g)), | |
m = (xB * xB + yB * yB) / (2 * yB), | |
alpha = lambda * asin$2(xB / m) / pi$5; | |
return [m * sin$3(alpha), phi * (1 + phi2 * h) + m * (1 - cos$3(alpha))]; | |
} | |
forward.invert = function(x, y) { | |
var lambda = pi$5 * x / a, | |
phi = y, | |
deltaLambda, deltaPhi, i = 50; | |
do { | |
var phi2 = phi * phi, | |
xB = a + phi2 * (b + phi2 * (c + phi2 * d)), | |
yB = phi * (e - 1 + phi2 * (f - h + phi2 * g)), | |
p = xB * xB + yB * yB, | |
q = 2 * yB, | |
m = p / q, | |
m2 = m * m, | |
dAlphadLambda = asin$2(xB / m) / pi$5, | |
alpha = lambda * dAlphadLambda, | |
xB2 = xB * xB, | |
dxBdPhi = (2 * b + phi2 * (4 * c + phi2 * 6 * d)) * phi, | |
dyBdPhi = e + phi2 * (3 * f + phi2 * 5 * g), | |
dpdPhi = 2 * (xB * dxBdPhi + yB * (dyBdPhi - 1)), | |
dqdPhi = 2 * (dyBdPhi - 1), | |
dmdPhi = (dpdPhi * q - p * dqdPhi) / (q * q), | |
cosAlpha = cos$3(alpha), | |
sinAlpha = sin$3(alpha), | |
mcosAlpha = m * cosAlpha, | |
msinAlpha = m * sinAlpha, | |
dAlphadPhi = ((lambda / pi$5) * (1 / sqrt$3(1 - xB2 / m2)) * (dxBdPhi * m - xB * dmdPhi)) / m2, | |
fx = msinAlpha - x, | |
fy = phi * (1 + phi2 * h) + m - mcosAlpha - y, | |
deltaxDeltaPhi = dmdPhi * sinAlpha + mcosAlpha * dAlphadPhi, | |
deltaxDeltaLambda = mcosAlpha * dAlphadLambda, | |
deltayDeltaPhi = 1 + dmdPhi - (dmdPhi * cosAlpha - msinAlpha * dAlphadPhi), | |
deltayDeltaLambda = msinAlpha * dAlphadLambda, | |
denominator = deltaxDeltaPhi * deltayDeltaLambda - deltayDeltaPhi * deltaxDeltaLambda; | |
if (!denominator) break; | |
lambda -= deltaLambda = (fy * deltaxDeltaPhi - fx * deltayDeltaPhi) / denominator; | |
phi -= deltaPhi = (fx * deltayDeltaLambda - fy * deltaxDeltaLambda) / denominator; | |
} while ((abs$2(deltaLambda) > epsilon$5 || abs$2(deltaPhi) > epsilon$5) && --i > 0); | |
return [lambda, phi]; | |
}; | |
return forward; | |
}; | |
var ginzburg4Raw = ginzburgPolyconicRaw(2.8284, -1.6988, 0.75432, -0.18071, 1.76003, -0.38914, 0.042555); | |
var ginzburg5Raw = ginzburgPolyconicRaw(2.583819, -0.835827, 0.170354, -0.038094, 1.543313, -0.411435,0.082742); | |
var ginzburg6Raw = ginzburgPolyconicRaw(5 / 6 * pi$5, -0.62636, -0.0344, 0, 1.3493, -0.05524, 0, 0.045); | |
var ginzburg9Raw = ginzburgPolyconicRaw(2.6516, -0.76534, 0.19123, -0.047094, 1.36289, -0.13965,0.031762); | |
// Returns [sn, cn, dn](u + iv|m). | |
// Returns [sn, cn, dn, ph](u|m). | |
// Calculate F(phi+iPsi|m). | |
// See Abramowitz and Stegun, 17.4.11. | |
// Calculate F(phi|m) where m = k² = sin²α. | |
// See Abramowitz and Stegun, 17.6.7. | |
function interpolateLine(coordinates, m) { | |
var i = -1, | |
n = coordinates.length, | |
p0 = coordinates[0], | |
p1, | |
dx, | |
dy, | |
resampled = []; | |
while (++i < n) { | |
p1 = coordinates[i]; | |
dx = (p1[0] - p0[0]) / m; | |
dy = (p1[1] - p0[1]) / m; | |
for (var j = 0; j < m; ++j) resampled.push([p0[0] + j * dx, p0[1] + j * dy]); | |
p0 = p1; | |
} | |
resampled.push(p1); | |
return resampled; | |
} | |
function naturalEarthRaw(lambda, phi) { | |
var phi2 = phi * phi, phi4 = phi2 * phi2; | |
return [ | |
lambda * (0.8707 - 0.131979 * phi2 + phi4 * (-0.013791 + phi4 * (0.003971 * phi2 - 0.001529 * phi4))), | |
phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) | |
]; | |
} | |
naturalEarthRaw.invert = function(x, y) { | |
var phi = y, i = 25, delta; | |
do { | |
var phi2 = phi * phi, phi4 = phi2 * phi2; | |
phi -= delta = (phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) - y) / | |
(1.007226 + phi2 * (0.015085 * 3 + phi4 * (-0.044475 * 7 + 0.028874 * 9 * phi2 - 0.005916 * 11 * phi4))); | |
} while (abs$2(delta) > epsilon$5 && --i > 0); | |
return [ | |
x / (0.8707 + (phi2 = phi * phi) * (-0.131979 + phi2 * (-0.013791 + phi2 * phi2 * phi2 * (0.003971 - 0.001529 * phi2)))), | |
phi | |
]; | |
}; | |
var naturalEarth = function() { | |
return projection(naturalEarthRaw) | |
.scale(175.295); | |
}; | |
// Note: 6-element arrays are used to denote the 3x3 affine transform matrix: | |
// [a, b, c, | |
// d, e, f, | |
// 0, 0, 1] - this redundant row is left out. | |
// Transform matrix for [a0, a1] -> [b0, b1]. | |
// Inverts a transform matrix. | |
// Multiplies two 3x2 matrices. | |
// Creates a polyhedral projection. | |
// * root: a spanning tree of polygon faces. Nodes are automatically | |
// augmented with a transform matrix. | |
// * face: a function that returns the appropriate node for a given {lambda, phi} | |
// point (radians). | |
// * r: rotation angle for final polyhedral net. Defaults to -pi / 6 (for | |
// butterflies). | |
function outline(stream, node, parent) { | |
var point, | |
edges = node.edges, | |
n = edges.length, | |
edge, | |
multiPoint = {type: "MultiPoint", coordinates: node.face}, | |
notPoles = node.face.filter(function(d) { return abs$2(d[1]) !== 90; }), | |
b = bounds({type: "MultiPoint", coordinates: notPoles}), | |
inside = false, | |
j = -1, | |
dx = b[1][0] - b[0][0]; | |
// TODO | |
var c = dx === 180 || dx === 360 | |
? [(b[0][0] + b[1][0]) / 2, (b[0][1] + b[1][1]) / 2] | |
: centroid(multiPoint); | |
// First find the shared edge… | |
if (parent) while (++j < n) { | |
if (edges[j] === parent) break; | |
} | |
++j; | |
for (var i = 0; i < n; ++i) { | |
edge = edges[(i + j) % n]; | |
if (Array.isArray(edge)) { | |
if (!inside) { | |
stream.point((point = interpolate$1(edge[0], c)(epsilon$5))[0], point[1]); | |
inside = true; | |
} | |
stream.point((point = interpolate$1(edge[1], c)(epsilon$5))[0], point[1]); | |
} else { | |
inside = false; | |
if (edge !== parent) outline(stream, edge, node); | |
} | |
} | |
} | |
// TODO generate on-the-fly to avoid external modification. | |
var octahedron = [ | |
[0, 90], | |
[-90, 0], [0, 0], [90, 0], [180, 0], | |
[0, -90] | |
]; | |
[ | |
[0, 2, 1], | |
[0, 3, 2], | |
[5, 1, 2], | |
[5, 2, 3], | |
[0, 1, 4], | |
[0, 4, 3], | |
[5, 4, 1], | |
[5, 3, 4] | |
].map(function(face) { | |
return face.map(function(i) { | |
return octahedron[i]; | |
}); | |
}); | |
var points = []; | |
var lines = []; | |
var K = [ | |
[0.9986, -0.062], | |
[1.0000, 0.0000], | |
[0.9986, 0.0620], | |
[0.9954, 0.1240], | |
[0.9900, 0.1860], | |
[0.9822, 0.2480], | |
[0.9730, 0.3100], | |
[0.9600, 0.3720], | |
[0.9427, 0.4340], | |
[0.9216, 0.4958], | |
[0.8962, 0.5571], | |
[0.8679, 0.6176], | |
[0.8350, 0.6769], | |
[0.7986, 0.7346], | |
[0.7597, 0.7903], | |
[0.7186, 0.8435], | |
[0.6732, 0.8936], | |
[0.6213, 0.9394], | |
[0.5722, 0.9761], | |
[0.5322, 1.0000] | |
]; | |
K.forEach(function(d) { | |
d[1] *= 1.0144; | |
}); | |
function satelliteVerticalRaw(P) { | |
function forward(lambda, phi) { | |
var cosPhi = cos$3(phi), | |
k = (P - 1) / (P - cosPhi * cos$3(lambda)); | |
return [ | |
k * cosPhi * sin$3(lambda), | |
k * sin$3(phi) | |
]; | |
} | |
forward.invert = function(x, y) { | |
var rho2 = x * x + y * y, | |
rho = sqrt$3(rho2), | |
sinc = (P - sqrt$3(1 - rho2 * (P + 1) / (P - 1))) / ((P - 1) / rho + rho / (P - 1)); | |
return [ | |
atan2$2(x * sinc, rho * sqrt$3(1 - sinc * sinc)), | |
rho ? asin$2(y * sinc / rho) : 0 | |
]; | |
}; | |
return forward; | |
} | |
function satelliteRaw(P, omega) { | |
var vertical = satelliteVerticalRaw(P); | |
if (!omega) return vertical; | |
var cosOmega = cos$3(omega), | |
sinOmega = sin$3(omega); | |
function forward(lambda, phi) { | |
var coordinates = vertical(lambda, phi), | |
y = coordinates[1], | |
A = y * sinOmega / (P - 1) + cosOmega; | |
return [ | |
coordinates[0] * cosOmega / A, | |
y / A | |
]; | |
} | |
forward.invert = function(x, y) { | |
var k = (P - 1) / (P - 1 - y * sinOmega); | |
return vertical.invert(k * x, k * y * cosOmega); | |
}; | |
return forward; | |
} | |
var satellite = function() { | |
var distance = 2, | |
omega = 0, | |
m = projectionMutator(satelliteRaw), | |
p = m(distance, omega); | |
// As a multiple of radius. | |
p.distance = function(_) { | |
if (!arguments.length) return distance; | |
return m(distance = +_, omega); | |
}; | |
p.tilt = function(_) { | |
if (!arguments.length) return omega * degrees$2; | |
return m(distance, omega = _ * radians$1); | |
}; | |
return p | |
.scale(432.147) | |
.clipAngle(acos$2(1 / distance) * degrees$2 - 1e-6); | |
}; | |
var epsilon$6 = 1e-4; | |
var epsilonInverse = 1e4; | |
var x0$5 = -180; | |
var x0e = x0$5 + epsilon$6; | |
var x1$1 = 180; | |
var x1e = x1$1 - epsilon$6; | |
var y0$5 = -90; | |
var y0e = y0$5 + epsilon$6; | |
var y1$1 = 90; | |
var y1e = y1$1 - epsilon$6; | |
function quantize$3(x) { | |
return Math.floor(x * epsilonInverse) / epsilonInverse; | |
} | |
function normalizePoint(y) { | |
return y === y0$5 || y === y1$1 | |
? [0, y] // pole | |
: [x0$5, quantize$3(y)]; // antimeridian | |
} | |
function clampPoint(p) { | |
if (p[0] <= x0e) p[0] = x0$5; | |
else if (p[0] >= x1e) p[0] = x1$1; | |
if (p[1] <= y0e) p[1] = y0$5; | |
else if (p[1] >= y1e) p[1] = y1$1; | |
} | |
function clampPoints(points) { | |
points.forEach(clampPoint); | |
} | |
// For each ring, detect where it crosses the antimeridian or pole. | |
function extractFragments(polygon, fragments) { | |
for (var j = 0, m = polygon.length; j < m; ++j) { | |
var ring = polygon[j]; | |
ring.polygon = polygon; | |
// By default, assume that this ring doesn’t need any stitching. | |
fragments.push(ring); | |
for (var i = 0, n = ring.length; i < n; ++i) { | |
var point = ring[i], | |
x = point[0], | |
y = point[1]; | |
// If this is an antimeridian or polar point… | |
if (x <= x0e || x >= x1e || y <= y0e || y >= y1e) { | |
clampPoint(point); | |
// Advance through any antimeridian or polar points… | |
for (var k = i + 1; k < n; ++k) { | |
var pointk = ring[k], | |
xk = pointk[0], | |
yk = pointk[1]; | |
if (xk > x0e && xk < x1e && yk > y0e && yk < y1e) break; | |
} | |
// If this was just a single antimeridian or polar point, | |
// we don’t need to cut this ring into a fragment; | |
// we can just leave it as-is. | |
if (k === i + 1) continue; | |
// Otherwise, if this is not the first point in the ring, | |
// cut the current fragment so that it ends at the current point. | |
// The current point is also normalized for later joining. | |
if (i) { | |
var fragmentBefore = ring.slice(0, i + 1); | |
fragmentBefore.polygon = polygon; | |
fragmentBefore[fragmentBefore.length - 1] = normalizePoint(y); | |
fragments[fragments.length - 1] = fragmentBefore; | |
} | |
// If the ring started with an antimeridian fragment, | |
// we can ignore that fragment entirely. | |
else fragments.pop(); | |
// If the remainder of the ring is an antimeridian fragment, | |
// move on to the next ring. | |
if (k >= n) break; | |
// Otherwise, add the remaining ring fragment and continue. | |
fragments.push(ring = ring.slice(k - 1)); | |
ring[0] = normalizePoint(ring[0][1]); | |
ring.polygon = polygon; | |
i = -1; | |
n = ring.length; | |
} | |
} | |
} | |
polygon.length = 0; | |
} | |
// Now stitch the fragments back together into rings. | |
// TODO remove empty polygons. | |
function stitchFragments(fragments) { | |
var i, n = fragments.length; | |
// To connect the fragments start-to-end, create a simple index by end. | |
var fragmentByStart = {}, | |
fragmentByEnd = {}, | |
fragment, | |
start, | |
startFragment, | |
end, | |
endFragment; | |
// For each fragment… | |
for (i = 0; i < n; ++i) { | |
fragment = fragments[i]; | |
start = fragment[0]; | |
end = fragment[fragment.length - 1]; | |
// If this fragment is closed, add it as a standalone ring. | |
if (start[0] === end[0] && start[1] === end[1]) { | |
fragment.polygon.push(fragment); | |
fragments[i] = null; | |
continue; | |
} | |
fragment.index = i; | |
fragmentByStart[start] = fragmentByEnd[end] = fragment; | |
} | |
// For each open fragment… | |
for (i = 0; i < n; ++i) { | |
fragment = fragments[i]; | |
if (fragment) { | |
start = fragment[0]; | |
end = fragment[fragment.length - 1]; | |
startFragment = fragmentByEnd[start]; | |
endFragment = fragmentByStart[end]; | |
delete fragmentByStart[start]; | |
delete fragmentByEnd[end]; | |
// If this fragment is closed, add it as a standalone ring. | |
if (start[0] === end[0] && start[1] === end[1]) { | |
fragment.polygon.push(fragment); | |
continue; | |
} | |
if (startFragment) { | |
delete fragmentByEnd[start]; | |
delete fragmentByStart[startFragment[0]]; | |
startFragment.pop(); // drop the shared coordinate | |
fragments[startFragment.index] = null; | |
fragment = startFragment.concat(fragment); | |
fragment.polygon = startFragment.polygon; | |
if (startFragment === endFragment) { | |
// Connect both ends to this single fragment to create a ring. | |
fragment.polygon.push(fragment); | |
} else { | |
fragment.index = n++; | |
fragments.push(fragmentByStart[fragment[0]] = fragmentByEnd[fragment[fragment.length - 1]] = fragment); | |
} | |
} else if (endFragment) { | |
delete fragmentByStart[end]; | |
delete fragmentByEnd[endFragment[endFragment.length - 1]]; | |
fragment.pop(); // drop the shared coordinate | |
fragment = fragment.concat(endFragment); | |
fragment.polygon = endFragment.polygon; | |
fragment.index = n++; | |
fragments[endFragment.index] = null; | |
fragments.push(fragmentByStart[fragment[0]] = fragmentByEnd[fragment[fragment.length - 1]] = fragment); | |
} else { | |
fragment.push(fragment[0]); // close ring | |
fragment.polygon.push(fragment); | |
} | |
} | |
} | |
} | |
function stitchGeometry(o) { | |
if (!o) return; | |
var fragments, i, n; | |
switch (o.type) { | |
case "GeometryCollection": { | |
o.geometries.forEach(stitchGeometry); | |
return; | |
} | |
case "Point": { | |
clampPoint(o.coordinates); | |
break; | |
} | |
case "MultiPoint": | |
case "LineString": { | |
clampPoints(o.coordinates); | |
break; | |
} | |
case "MultiLineString": { | |
o.coordinates.forEach(clampPoints); | |
break; | |
} | |
case "Polygon": { | |
extractFragments(o.coordinates, fragments = []); | |
break; | |
} | |
case "MultiPolygon": { | |
fragments = [], i = -1, n = o.coordinates.length; | |
while (++i < n) extractFragments(o.coordinates[i], fragments); | |
break; | |
} | |
default: return; | |
} | |
stitchFragments(fragments); | |
} | |
// Compute the origin as the midpoint of the two reference points. | |
// Rotate one of the reference points by the origin. | |
// Apply the spherical law of sines to compute gamma rotation. | |
// TODO clip to ellipse | |
// export * from "graph-scroll" | |
exports.geoNaturalEarth = naturalEarth; | |
exports.geoSatellite = satellite; | |
exports.version = version; | |
exports.bisect = bisectRight; | |
exports.bisectRight = bisectRight; | |
exports.bisectLeft = bisectLeft; | |
exports.ascending = ascending; | |
exports.bisector = bisector; | |
exports.cross = cross; | |
exports.descending = descending; | |
exports.deviation = deviation; | |
exports.extent = extent; | |
exports.histogram = histogram; | |
exports.thresholdFreedmanDiaconis = freedmanDiaconis; | |
exports.thresholdScott = scott; | |
exports.thresholdSturges = thresholdSturges; | |
exports.max = max; | |
exports.mean = mean; | |
exports.median = median; | |
exports.merge = merge; | |
exports.min = min; | |
exports.pairs = pairs; | |
exports.permute = permute; | |
exports.quantile = threshold; | |
exports.range = range; | |
exports.scan = scan; | |
exports.shuffle = shuffle; | |
exports.sum = sum; | |
exports.ticks = ticks; | |
exports.tickStep = tickStep; | |
exports.transpose = transpose; | |
exports.variance = variance; | |
exports.zip = zip; | |
exports.axisTop = axisTop; | |
exports.axisRight = axisRight; | |
exports.axisBottom = axisBottom; | |
exports.axisLeft = axisLeft; | |
exports.brush = brush; | |
exports.brushX = brushX; | |
exports.brushY = brushY; | |
exports.brushSelection = brushSelection; | |
exports.chord = chord; | |
exports.ribbon = ribbon; | |
exports.nest = nest; | |
exports.set = set$2; | |
exports.map = map$1; | |
exports.keys = d3keys; | |
exports.values = values; | |
exports.entries = entries; | |
exports.color = color; | |
exports.rgb = rgb; | |
exports.hsl = hsl; | |
exports.lab = lab; | |
exports.hcl = hcl; | |
exports.cubehelix = cubehelix; | |
exports.dispatch = dispatch; | |
exports.drag = drag; | |
exports.dragDisable = dragDisable; | |
exports.dragEnable = yesdrag; | |
exports.dsvFormat = dsv; | |
exports.csvParse = csvParse; | |
exports.csvParseRows = csvParseRows; | |
exports.csvFormat = csvFormat; | |
exports.csvFormatRows = csvFormatRows; | |
exports.tsvParse = tsvParse; | |
exports.tsvParseRows = tsvParseRows; | |
exports.tsvFormat = tsvFormat; | |
exports.tsvFormatRows = tsvFormatRows; | |
exports.easeLinear = linear$1; | |
exports.easeQuad = quadInOut; | |
exports.easeQuadIn = quadIn; | |
exports.easeQuadOut = quadOut; | |
exports.easeQuadInOut = quadInOut; | |
exports.easeCubic = cubicInOut; | |
exports.easeCubicIn = cubicIn; | |
exports.easeCubicOut = cubicOut; | |
exports.easeCubicInOut = cubicInOut; | |
exports.easePoly = polyInOut; | |
exports.easePolyIn = polyIn; | |
exports.easePolyOut = polyOut; | |
exports.easePolyInOut = polyInOut; | |
exports.easeSin = sinInOut; | |
exports.easeSinIn = sinIn; | |
exports.easeSinOut = sinOut; | |
exports.easeSinInOut = sinInOut; | |
exports.easeExp = expInOut; | |
exports.easeExpIn = expIn; | |
exports.easeExpOut = expOut; | |
exports.easeExpInOut = expInOut; | |
exports.easeCircle = circleInOut; | |
exports.easeCircleIn = circleIn; | |
exports.easeCircleOut = circleOut; | |
exports.easeCircleInOut = circleInOut; | |
exports.easeBounce = bounceOut; | |
exports.easeBounceIn = bounceIn; | |
exports.easeBounceOut = bounceOut; | |
exports.easeBounceInOut = bounceInOut; | |
exports.easeBack = backInOut; | |
exports.easeBackIn = backIn; | |
exports.easeBackOut = backOut; | |
exports.easeBackInOut = backInOut; | |
exports.easeElastic = elasticOut; | |
exports.easeElasticIn = elasticIn; | |
exports.easeElasticOut = elasticOut; | |
exports.easeElasticInOut = elasticInOut; | |
exports.forceCenter = center$1; | |
exports.forceCollide = collide; | |
exports.forceLink = link; | |
exports.forceManyBody = manyBody; | |
exports.forceSimulation = simulation; | |
exports.forceX = x$2; | |
exports.forceY = y$2; | |
exports.formatDefaultLocale = defaultLocale; | |
exports.formatLocale = formatLocale; | |
exports.formatSpecifier = formatSpecifier; | |
exports.precisionFixed = precisionFixed; | |
exports.precisionPrefix = precisionPrefix; | |
exports.precisionRound = precisionRound; | |
exports.geoArea = area; | |
exports.geoBounds = bounds; | |
exports.geoCentroid = centroid; | |
exports.geoCircle = geoCircle; | |
exports.geoClipExtent = extent$1; | |
exports.geoContains = contains; | |
exports.geoDistance = distance; | |
exports.geoGraticule = graticule; | |
exports.geoGraticule10 = graticule10; | |
exports.geoInterpolate = interpolate$1; | |
exports.geoLength = length$1; | |
exports.geoPath = index$1; | |
exports.geoAlbers = albers; | |
exports.geoAlbersUsa = albersUsa; | |
exports.geoAzimuthalEqualArea = azimuthalEqualArea; | |
exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw; | |
exports.geoAzimuthalEquidistant = azimuthalEquidistant; | |
exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw; | |
exports.geoConicConformal = conicConformal; | |
exports.geoConicConformalRaw = conicConformalRaw; | |
exports.geoConicEqualArea = conicEqualArea; | |
exports.geoConicEqualAreaRaw = conicEqualAreaRaw; | |
exports.geoConicEquidistant = conicEquidistant; | |
exports.geoConicEquidistantRaw = conicEquidistantRaw; | |
exports.geoEquirectangular = geoEquirectangular; | |
exports.geoEquirectangularRaw = equirectangularRaw; | |
exports.geoGnomonic = gnomonic; | |
exports.geoGnomonicRaw = gnomonicRaw; | |
exports.geoIdentity = identity$5; | |
exports.geoProjection = projection; | |
exports.geoProjectionMutator = projectionMutator; | |
exports.geoMercator = mercator; | |
exports.geoMercatorRaw = mercatorRaw; | |
exports.geoOrthographic = geoOrthographic; | |
exports.geoOrthographicRaw = orthographicRaw; | |
exports.geoStereographic = stereographic; | |
exports.geoStereographicRaw = stereographicRaw; | |
exports.geoTransverseMercator = transverseMercator; | |
exports.geoTransverseMercatorRaw = transverseMercatorRaw; | |
exports.geoRotation = rotation; | |
exports.geoStream = geoStream; | |
exports.geoTransform = transform; | |
exports.cluster = cluster; | |
exports.hierarchy = hierarchy; | |
exports.pack = index$2; | |
exports.packSiblings = siblings; | |
exports.packEnclose = enclose; | |
exports.partition = partition; | |
exports.stratify = stratify; | |
exports.tree = tree; | |
exports.treemap = index$3; | |
exports.treemapBinary = binary; | |
exports.treemapDice = treemapDice; | |
exports.treemapSlice = treemapSlice; | |
exports.treemapSliceDice = sliceDice; | |
exports.treemapSquarify = squarify; | |
exports.treemapResquarify = resquarify; | |
exports.interpolate = interpolateValue; | |
exports.interpolateArray = array$1; | |
exports.interpolateBasis = basis$1; | |
exports.interpolateBasisClosed = basisClosed; | |
exports.interpolateDate = date; | |
exports.interpolateNumber = reinterpolate; | |
exports.interpolateObject = object; | |
exports.interpolateRound = interpolateRound; | |
exports.interpolateString = interpolateString; | |
exports.interpolateTransformCss = interpolateTransformCss; | |
exports.interpolateTransformSvg = interpolateTransformSvg; | |
exports.interpolateZoom = interpolateZoom; | |
exports.interpolateRgb = interpolateRgb; | |
exports.interpolateRgbBasis = rgbBasis; | |
exports.interpolateRgbBasisClosed = rgbBasisClosed; | |
exports.interpolateHsl = hsl$2; | |
exports.interpolateHslLong = hslLong; | |
exports.interpolateLab = lab$1; | |
exports.interpolateHcl = hcl$2; | |
exports.interpolateHclLong = hclLong; | |
exports.interpolateCubehelix = cubehelix$2; | |
exports.interpolateCubehelixLong = cubehelixLong; | |
exports.quantize = quantize; | |
exports.path = path; | |
exports.polygonArea = area$1; | |
exports.polygonCentroid = centroid$1; | |
exports.polygonHull = hull; | |
exports.polygonContains = contains$1; | |
exports.polygonLength = length$2; | |
exports.quadtree = quadtree; | |
exports.queue = queue; | |
exports.randomUniform = uniform; | |
exports.randomNormal = normal; | |
exports.randomLogNormal = logNormal; | |
exports.randomBates = bates; | |
exports.randomIrwinHall = irwinHall; | |
exports.randomExponential = exponential$1; | |
exports.request = request; | |
exports.html = html; | |
exports.json = json; | |
exports.text = text; | |
exports.xml = xml; | |
exports.csv = csv$1; | |
exports.tsv = tsv$1; | |
exports.scaleBand = band; | |
exports.scalePoint = point$1; | |
exports.scaleIdentity = identity$6; | |
exports.scaleLinear = linear$2; | |
exports.scaleLog = log$1; | |
exports.scaleOrdinal = ordinal; | |
exports.scaleImplicit = implicit; | |
exports.scalePow = pow$1; | |
exports.scaleSqrt = sqrt$1; | |
exports.scaleQuantile = quantile$$1; | |
exports.scaleQuantize = quantize$1; | |
exports.scaleThreshold = threshold$1; | |
exports.scaleTime = time; | |
exports.scaleUtc = utcTime; | |
exports.schemeCategory10 = category10; | |
exports.schemeCategory20b = category20b; | |
exports.schemeCategory20c = category20c; | |
exports.schemeCategory20 = category20; | |
exports.interpolateCubehelixDefault = cubehelix$3; | |
exports.interpolateRainbow = rainbow$1; | |
exports.interpolateWarm = warm; | |
exports.interpolateCool = cool; | |
exports.interpolateViridis = viridis; | |
exports.interpolateMagma = magma; | |
exports.interpolateInferno = inferno; | |
exports.interpolatePlasma = plasma; | |
exports.scaleSequential = sequential; | |
exports.creator = creator; | |
exports.local = local$1; | |
exports.matcher = matcher$1; | |
exports.mouse = mouse; | |
exports.namespace = namespace; | |
exports.namespaces = namespaces; | |
exports.select = select; | |
exports.selectAll = selectAll; | |
exports.selection = selection; | |
exports.selector = selector; | |
exports.selectorAll = selectorAll; | |
exports.touch = touch; | |
exports.touches = touches; | |
exports.window = window$1; | |
exports.customEvent = customEvent; | |
exports.arc = arc; | |
exports.area = area$2; | |
exports.line = line; | |
exports.pie = pie; | |
exports.radialArea = radialArea; | |
exports.radialLine = radialLine$1; | |
exports.symbol = symbol; | |
exports.symbols = symbols; | |
exports.symbolCircle = circle$1; | |
exports.symbolCross = cross$2; | |
exports.symbolDiamond = diamond; | |
exports.symbolSquare = square; | |
exports.symbolStar = star; | |
exports.symbolTriangle = triangle; | |
exports.symbolWye = wye; | |
exports.curveBasisClosed = basisClosed$1; | |
exports.curveBasisOpen = basisOpen; | |
exports.curveBasis = basis$2; | |
exports.curveBundle = bundle; | |
exports.curveCardinalClosed = cardinalClosed; | |
exports.curveCardinalOpen = cardinalOpen; | |
exports.curveCardinal = cardinal; | |
exports.curveCatmullRomClosed = catmullRomClosed; | |
exports.curveCatmullRomOpen = catmullRomOpen; | |
exports.curveCatmullRom = catmullRom; | |
exports.curveLinearClosed = linearClosed; | |
exports.curveLinear = curveLinear; | |
exports.curveMonotoneX = monotoneX; | |
exports.curveMonotoneY = monotoneY; | |
exports.curveNatural = natural; | |
exports.curveStep = step; | |
exports.curveStepAfter = stepAfter; | |
exports.curveStepBefore = stepBefore; | |
exports.stack = stack; | |
exports.stackOffsetExpand = expand; | |
exports.stackOffsetNone = none$1; | |
exports.stackOffsetSilhouette = silhouette; | |
exports.stackOffsetWiggle = wiggle; | |
exports.stackOrderAscending = ascending$2; | |
exports.stackOrderDescending = descending$2; | |
exports.stackOrderInsideOut = insideOut; | |
exports.stackOrderNone = none$2; | |
exports.stackOrderReverse = reverse; | |
exports.timeInterval = newInterval; | |
exports.timeMillisecond = millisecond; | |
exports.timeMilliseconds = milliseconds; | |
exports.utcMillisecond = millisecond; | |
exports.utcMilliseconds = milliseconds; | |
exports.timeSecond = second; | |
exports.timeSeconds = seconds; | |
exports.utcSecond = second; | |
exports.utcSeconds = seconds; | |
exports.timeMinute = minute; | |
exports.timeMinutes = minutes; | |
exports.timeHour = hour; | |
exports.timeHours = hours; | |
exports.timeDay = day; | |
exports.timeDays = days; | |
exports.timeWeek = sunday; | |
exports.timeWeeks = sundays; | |
exports.timeSunday = sunday; | |
exports.timeSundays = sundays; | |
exports.timeMonday = monday; | |
exports.timeMondays = mondays; | |
exports.timeTuesday = tuesday; | |
exports.timeTuesdays = tuesdays; | |
exports.timeWednesday = wednesday; | |
exports.timeWednesdays = wednesdays; | |
exports.timeThursday = thursday; | |
exports.timeThursdays = thursdays; | |
exports.timeFriday = friday; | |
exports.timeFridays = fridays; | |
exports.timeSaturday = saturday; | |
exports.timeSaturdays = saturdays; | |
exports.timeMonth = month; | |
exports.timeMonths = months; | |
exports.timeYear = year; | |
exports.timeYears = years; | |
exports.utcMinute = utcMinute; | |
exports.utcMinutes = utcMinutes; | |
exports.utcHour = utcHour; | |
exports.utcHours = utcHours; | |
exports.utcDay = utcDay; | |
exports.utcDays = utcDays; | |
exports.utcWeek = utcSunday; | |
exports.utcWeeks = utcSundays; | |
exports.utcSunday = utcSunday; | |
exports.utcSundays = utcSundays; | |
exports.utcMonday = utcMonday; | |
exports.utcMondays = utcMondays; | |
exports.utcTuesday = utcTuesday; | |
exports.utcTuesdays = utcTuesdays; | |
exports.utcWednesday = utcWednesday; | |
exports.utcWednesdays = utcWednesdays; | |
exports.utcThursday = utcThursday; | |
exports.utcThursdays = utcThursdays; | |
exports.utcFriday = utcFriday; | |
exports.utcFridays = utcFridays; | |
exports.utcSaturday = utcSaturday; | |
exports.utcSaturdays = utcSaturdays; | |
exports.utcMonth = utcMonth; | |
exports.utcMonths = utcMonths; | |
exports.utcYear = utcYear; | |
exports.utcYears = utcYears; | |
exports.timeFormatDefaultLocale = defaultLocale$1; | |
exports.timeFormatLocale = formatLocale$1; | |
exports.isoFormat = formatIso; | |
exports.isoParse = parseIso; | |
exports.now = now; | |
exports.timer = timer; | |
exports.timerFlush = timerFlush; | |
exports.timeout = timeout$1; | |
exports.interval = interval$1; | |
exports.transition = transition; | |
exports.active = active; | |
exports.interrupt = interrupt; | |
exports.voronoi = voronoi; | |
exports.zoom = zoom; | |
exports.zoomTransform = transform$1; | |
exports.zoomIdentity = identity$8; | |
exports.contours = contours; | |
exports.contourDensity = density; | |
exports.wordwrap = wordwrap; | |
exports.parseAttributes = parseAttributes; | |
exports.f = f; | |
exports.ascendingKey = ascendingKey; | |
exports.descendingKey = descendingKey; | |
exports.conventions = conventions; | |
exports.attachTooltip = attachTooltip; | |
exports.loadData = loadData; | |
exports.nestBy = nestBy; | |
exports.round = round; | |
exports.polygonClip = polygonClip; | |
Object.defineProperty(exports, '__esModule', { value: true }); | |
}))); |
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<!DOCTYPE html> | |
<meta charset='utf-8'> | |
<link rel="stylesheet" type="text/css" href="style.css"> | |
<body> | |
<div class='g-cyber-map'></div> | |
</body> | |
<script src='d3v4.js'></script> | |
<script src='topojson.js'></script> | |
<script src='script.js'></script> |
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�PNG | |