Created
November 28, 2014 14:49
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Upload app to iTunesConnect
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#!/bin/bash | |
set -ex | |
# Based on other gist, fixed issue with typo and added argument for APP_ID. | |
# Your username and password should be set as environment variable $ITUNESCONNECT_LOGIN and $ITUNESCONNECT_PASSWORD | |
# This scripts allows you to upload a binary to the iTunes Connect Store and do it for a specific app_id | |
# Because when you have multiple apps in status for download, xcodebuild upload will complain that multiple apps are in wait status | |
# Requires application loader to be installed | |
# See https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/SubmittingTheApp.html | |
# Itunes Connect username & password | |
if [ $# -lt 2 ]; then | |
echo 'Usage: upload_itunes_connect.sh APP_ID IPK_FILE' | |
exit 1 | |
fi | |
APP_ID=$1 | |
IPA_FILE=$2 | |
IPA_FILENAME=$(basename $IPA_FILE) | |
MD5=$(md5 -q $IPA_FILE) | |
BYTESIZE=$(stat -f "%z" $IPA_FILE) | |
TRANSPORTER_HOME=`xcode-select --print-path`/../Applications/Application\ Loader.app/Contents/MacOS/itms/bin | |
TEMPDIR=/tmp/itsmp | |
# Remove previous temp | |
test -d ${TEMPDIR} && rm -rf ${TEMPDIR} | |
mkdir ${TEMPDIR} | |
mkdir ${TEMPDIR}/mybundle.itmsp | |
# You can see this debug info when you manually do an app upload with the Application Loader | |
# It's when you click activity | |
cat <<EOM > ${TEMPDIR}/mybundle.itmsp/metadata.xml | |
<?xml version="1.0" encoding="UTF-8"?> | |
<package version="software4.7" xmlns="http://apple.com/itunes/importer"> | |
<software_assets apple_id="$APP_ID"> | |
<asset type="bundle"> | |
<data_file> | |
<file_name>$IPA_FILENAME</file_name> | |
<checksum type="md5">$MD5</checksum> | |
<size>$BYTESIZE</size> | |
</data_file> | |
</asset> | |
</software_assets> | |
</package> | |
EOM | |
cp ${IPA_FILE} $TEMPDIR/mybundle.itmsp/${IPA_FILENAME} | |
"${TRANSPORTER_HOME}/iTMSTransporter" -m upload -f ${TEMPDIR} -u "$ITUNESCONNECT_LOGIN" -p "$ITUNESCONNECT_PASSWORD" -v detailed |
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