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// dllmain.cpp : Defines the entry point for the DLL application. | |
#include <Windows.h> | |
typedef void(__cdecl* _Function1)(); | |
_Function1 Func1; | |
typedef void(__cdecl* _Function2)(const char* str); | |
_Function2 Func2; | |
DWORD WINAPI MainThread(LPVOID param) | |
{ | |
//Ep kieu (uintptr_t). Vi cai dll nay duoc goi trong chuong trinh luon --> NULL | |
//No se tra ve address cua model dang goi cai dll này | |
uintptr_t modelBase = (uintptr_t)GetModuleHandle(NULL); | |
Func1 = (_Function1)(modelBase + 0x12370); | |
Func2 = (_Function2)(modelBase + 0x123F0); | |
//loop until we press "END" key | |
while (!GetAsyncKeyState(VK_END)) | |
{ | |
if (GetAsyncKeyState(VK_NUMPAD2) & 1) | |
{ | |
Func1(); | |
} | |
if (GetAsyncKeyState(VK_NUMPAD3) & 1) | |
{ | |
Func2("I'm a mother fucker hacker"); | |
} | |
} | |
//Free memory | |
FreeLibraryAndExitThread((HMODULE)param, 0); | |
return 0; | |
} | |
BOOL WINAPI DllMain( HMODULE hModule, DWORD dwReason, LPVOID lpReserved ) | |
{ | |
switch (dwReason) | |
{ | |
case DLL_PROCESS_ATTACH: | |
CreateThread(0, 0, MainThread, hModule, 0, 0); | |
break; | |
} | |
return TRUE; | |
} | |
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