Created
November 27, 2015 13:28
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simple object pool
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#include <memory> | |
#include <vector> | |
#include <functional> | |
#include <iostream> | |
template <class T> | |
class SimpleObjectPool | |
{ | |
public: | |
using DeleterType = std::function<void(T*)>; | |
void add(std::unique_ptr<T> t) | |
{ | |
pool_.push_back(std::move(t)); | |
} | |
std::shared_ptr<T> get() | |
{ | |
if (pool_.empty()) | |
{ | |
throw std::logic_error("no more object"); | |
} | |
auto pin = std::unique_ptr<T>(std::move(pool_.back())); | |
pool_.pop_back(); | |
return std::shared_ptr<T>(pin.release(), [this](T* t) | |
{ | |
pool_.push_back(std::unique_ptr<T>(t)); | |
}); | |
} | |
bool empty() const | |
{ | |
return pool_.empty(); | |
} | |
size_t size() const | |
{ | |
return pool_.size(); | |
} | |
private: | |
std::vector<std::unique_ptr<T>> pool_; | |
}; | |
struct A | |
{ | |
A(){ std::cout << "A ctor" << std::endl; } | |
~A(){ std::cout << "A dtor" << std::endl; } | |
}; | |
//test code | |
void test_object_pool() | |
{ | |
SimpleObjectPool<A> p; | |
p.add(std::unique_ptr<A>(new A())); | |
p.add(std::unique_ptr<A>(new A())); | |
{ | |
auto t = p.get(); | |
p.get(); | |
} | |
{ | |
p.get(); | |
p.get(); | |
} | |
std::cout << p.size() << std::endl; | |
} | |
int main() | |
{ | |
test_object_pool(); | |
return 0; | |
} |
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