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April 21, 2014 22:01
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ue4editor fail
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Building UE4Editor... | |
Performing 4 Actions (4 parallel jobs) | |
[3/4] [compile] clang++ Module.ShaderFormatOpenGL.cpp | |
[1/4] [compile] clang++ Module.UnrealEd.1_of_21.cpp | |
[2/4] [compile] clang++ Module.MeshUtilities.cpp | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1042,6) : error: use of undeclared identifier 'HSF_PixelShader'; did you mean 'RRT_PixelShader'? | |
case HSF_PixelShader: | |
^~~~~~~~~~~~~~~ | |
RRT_PixelShader | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1148,25) : note: 'RRT_PixelShader' declared here | |
ENUM_RHI_RESOURCE_TYPES(DECLARE_RESOURCETYPE_ENUM) | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1124,1) : note: expanded from macro 'ENUM_RHI_RESOURCE_TYPES' | |
EnumerationMacro(PixelShader,None) \ | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1147,51) : note: expanded from macro 'DECLARE_RESOURCETYPE_ENUM' | |
#define DECLARE_RESOURCETYPE_ENUM(Type,ParentType) RRT_##Type, | |
^ | |
<scratch space>(157,0) : note: expanded from here | |
RRT_PixelShader | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1046,6) : error: use of undeclared identifier 'HSF_VertexShader'; did you mean 'RRT_VertexShader'? | |
case HSF_VertexShader: | |
^~~~~~~~~~~~~~~~ | |
RRT_VertexShader | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1148,25) : note: 'RRT_VertexShader' declared here | |
ENUM_RHI_RESOURCE_TYPES(DECLARE_RESOURCETYPE_ENUM) | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1121,1) : note: expanded from macro 'ENUM_RHI_RESOURCE_TYPES' | |
EnumerationMacro(VertexShader,None) \ | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1147,51) : note: expanded from macro 'DECLARE_RESOURCETYPE_ENUM' | |
#define DECLARE_RESOURCETYPE_ENUM(Type,ParentType) RRT_##Type, | |
^ | |
<scratch space>(154,0) : note: expanded from here | |
RRT_VertexShader | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1306,7) : error: use of undeclared identifier 'HSF_PixelShader'; did you mean 'RRT_PixelShader'? | |
case HSF_PixelShader: | |
^~~~~~~~~~~~~~~ | |
RRT_PixelShader | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1148,25) : note: 'RRT_PixelShader' declared here | |
ENUM_RHI_RESOURCE_TYPES(DECLARE_RESOURCETYPE_ENUM) | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1124,1) : note: expanded from macro 'ENUM_RHI_RESOURCE_TYPES' | |
EnumerationMacro(PixelShader,None) \ | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1147,51) : note: expanded from macro 'DECLARE_RESOURCETYPE_ENUM' | |
#define DECLARE_RESOURCETYPE_ENUM(Type,ParentType) RRT_##Type, | |
^ | |
<scratch space>(157,0) : note: expanded from here | |
RRT_PixelShader | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1310,7) : error: use of undeclared identifier 'HSF_VertexShader'; did you mean 'RRT_VertexShader'? | |
case HSF_VertexShader: | |
^~~~~~~~~~~~~~~~ | |
RRT_VertexShader | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1148,25) : note: 'RRT_VertexShader' declared here | |
ENUM_RHI_RESOURCE_TYPES(DECLARE_RESOURCETYPE_ENUM) | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1121,1) : note: expanded from macro 'ENUM_RHI_RESOURCE_TYPES' | |
EnumerationMacro(VertexShader,None) \ | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1147,51) : note: expanded from macro 'DECLARE_RESOURCETYPE_ENUM' | |
#define DECLARE_RESOURCETYPE_ENUM(Type,ParentType) RRT_##Type, | |
^ | |
<scratch space>(154,0) : note: expanded from here | |
RRT_VertexShader | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1314,7) : error: use of undeclared identifier 'HSF_HullShader'; did you mean 'RRT_HullShader'? | |
case HSF_HullShader: | |
^~~~~~~~~~~~~~ | |
RRT_HullShader | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1148,25) : note: 'RRT_HullShader' declared here | |
ENUM_RHI_RESOURCE_TYPES(DECLARE_RESOURCETYPE_ENUM) | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1122,1) : note: expanded from macro 'ENUM_RHI_RESOURCE_TYPES' | |
EnumerationMacro(HullShader,None) \ | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1147,51) : note: expanded from macro 'DECLARE_RESOURCETYPE_ENUM' | |
#define DECLARE_RESOURCETYPE_ENUM(Type,ParentType) RRT_##Type, | |
^ | |
<scratch space>(155,0) : note: expanded from here | |
RRT_HullShader | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1318,7) : error: use of undeclared identifier 'HSF_DomainShader'; did you mean 'RRT_DomainShader'? | |
case HSF_DomainShader: | |
^~~~~~~~~~~~~~~~ | |
RRT_DomainShader | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1148,25) : note: 'RRT_DomainShader' declared here | |
ENUM_RHI_RESOURCE_TYPES(DECLARE_RESOURCETYPE_ENUM) | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1123,1) : note: expanded from macro 'ENUM_RHI_RESOURCE_TYPES' | |
EnumerationMacro(DomainShader,None) \ | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1147,51) : note: expanded from macro 'DECLARE_RESOURCETYPE_ENUM' | |
#define DECLARE_RESOURCETYPE_ENUM(Type,ParentType) RRT_##Type, | |
^ | |
<scratch space>(156,0) : note: expanded from here | |
RRT_DomainShader | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1321,7) : error: use of undeclared identifier 'HSF_ComputeShader'; did you mean 'RRT_ComputeShader'? | |
case HSF_ComputeShader: | |
^~~~~~~~~~~~~~~~~ | |
RRT_ComputeShader | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1148,25) : note: 'RRT_ComputeShader' declared here | |
ENUM_RHI_RESOURCE_TYPES(DECLARE_RESOURCETYPE_ENUM) | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1126,1) : note: expanded from macro 'ENUM_RHI_RESOURCE_TYPES' | |
EnumerationMacro(ComputeShader,None) \ | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1147,51) : note: expanded from macro 'DECLARE_RESOURCETYPE_ENUM' | |
#define DECLARE_RESOURCETYPE_ENUM(Type,ParentType) RRT_##Type, | |
^ | |
<scratch space>(159,0) : note: expanded from here | |
RRT_ComputeShader | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1325,7) : error: use of undeclared identifier 'HSF_GeometryShader'; did you mean 'RRT_GeometryShader'? | |
case HSF_GeometryShader: | |
^~~~~~~~~~~~~~~~~~ | |
RRT_GeometryShader | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1148,25) : note: 'RRT_GeometryShader' declared here | |
ENUM_RHI_RESOURCE_TYPES(DECLARE_RESOURCETYPE_ENUM) | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1125,1) : note: expanded from macro 'ENUM_RHI_RESOURCE_TYPES' | |
EnumerationMacro(GeometryShader,None) \ | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1147,51) : note: expanded from macro 'DECLARE_RESOURCETYPE_ENUM' | |
#define DECLARE_RESOURCETYPE_ENUM(Type,ParentType) RRT_##Type, | |
^ | |
<scratch space>(158,0) : note: expanded from here | |
RRT_GeometryShader | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1380,41) : error: use of undeclared identifier 'HCT_InvalidTarget'; did you mean 'HLSLCC_InvalidTarget'? | |
EHlslCompileTarget HlslCompilerTarget = HCT_InvalidTarget; | |
^~~~~~~~~~~~~~~~~ | |
HLSLCC_InvalidTarget | |
ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc.h(82,1) : note: 'HLSLCC_InvalidTarget' declared here | |
HLSLCC_InvalidTarget, | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1386,24) : error: use of undeclared identifier 'HCT_FeatureLevelSM5' | |
HlslCompilerTarget = HCT_FeatureLevelSM5; | |
^ | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1392,24) : error: use of undeclared identifier 'HCT_FeatureLevelSM4' | |
HlslCompilerTarget = HCT_FeatureLevelSM4; | |
^ | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1399,24) : error: use of undeclared identifier 'HCT_FeatureLevelSM4' | |
HlslCompilerTarget = HCT_FeatureLevelSM4; | |
^ | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1406,24) : error: use of undeclared identifier 'HCT_FeatureLevelES2' | |
HlslCompilerTarget = HCT_FeatureLevelES2; | |
^ | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1414,24) : error: use of undeclared identifier 'HCT_FeatureLevelES2' | |
HlslCompilerTarget = HCT_FeatureLevelES2; | |
^ | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1421,24) : error: use of undeclared identifier 'HCT_FeatureLevelES2' | |
HlslCompilerTarget = HCT_FeatureLevelES2; | |
^ | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1428,24) : error: use of undeclared identifier 'HCT_FeatureLevelSM4' | |
HlslCompilerTarget = HCT_FeatureLevelSM4; | |
^ | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1446,3) : error: use of undeclared identifier 'HSF_VertexShader'; did you mean 'RRT_VertexShader'? | |
HSF_VertexShader, | |
^~~~~~~~~~~~~~~~ | |
RRT_VertexShader | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1148,25) : note: 'RRT_VertexShader' declared here | |
ENUM_RHI_RESOURCE_TYPES(DECLARE_RESOURCETYPE_ENUM) | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1121,1) : note: expanded from macro 'ENUM_RHI_RESOURCE_TYPES' | |
EnumerationMacro(VertexShader,None) \ | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1147,51) : note: expanded from macro 'DECLARE_RESOURCETYPE_ENUM' | |
#define DECLARE_RESOURCETYPE_ENUM(Type,ParentType) RRT_##Type, | |
^ | |
<scratch space>(154,0) : note: expanded from here | |
RRT_VertexShader | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1447,25) : error: use of undeclared identifier 'HSF_HullShader'; did you mean 'RRT_HullShader'? | |
Version == GLSL_430 ? HSF_HullShader : HSF_InvalidFrequency, | |
^~~~~~~~~~~~~~ | |
RRT_HullShader | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1148,25) : note: 'RRT_HullShader' declared here | |
ENUM_RHI_RESOURCE_TYPES(DECLARE_RESOURCETYPE_ENUM) | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1122,1) : note: expanded from macro 'ENUM_RHI_RESOURCE_TYPES' | |
EnumerationMacro(HullShader,None) \ | |
^ | |
Runtime/ShaderCore/Public/../../RHI/Public/RHI.h(1147,51) : note: expanded from macro 'DECLARE_RESOURCETYPE_ENUM' | |
#define DECLARE_RESOURCETYPE_ENUM(Type,ParentType) RRT_##Type, | |
^ | |
<scratch space>(155,0) : note: expanded from here | |
RRT_HullShader | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2: | |
/home/jppm/projects/ue4/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp(1447,42) : error: use of undeclared identifier 'HSF_InvalidFrequency'; did you mean 'HLSLCC_InvalidFrequency'? | |
Version == GLSL_430 ? HSF_HullShader : HSF_InvalidFrequency, | |
^~~~~~~~~~~~~~~~~~~~ | |
HLSLCC_InvalidFrequency | |
ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc.h(30,1) : note: 'HLSLCC_InvalidFrequency' declared here | |
HLSLCC_InvalidFrequency = -1 | |
^ | |
fatal error: too many errors emitted, stopping now [-ferror-limit=] | |
20 errors generated. | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/UnrealEd/Module.UnrealEd.1_of_21.cpp:17: | |
In file included from /home/jppm/projects/ue4/Engine/Source/Editor/UnrealEd/Private/ConvexDecompTool.cpp:8: | |
In file included from /home/jppm/projects/ue4/Engine/Source/ThirdParty/HACD/HACD_1.0/public/HACD.h:5: | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(284,23) : error: expected ';' after top level declarator | |
typedef signed __int64 HaI64; | |
^ | |
; | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(293,18) : error: typedef redefinition with different types ('unsigned int' vs 'int') | |
typedef unsigned __int64 HaU64; | |
^ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(284,16) : note: previous definition is here | |
typedef signed __int64 HaI64; | |
^ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(293,25) : error: expected ';' after top level declarator | |
typedef unsigned __int64 HaU64; | |
^ | |
; | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(315,10) : error: no member named '_aligned_malloc' in the global namespace | |
return ::_aligned_malloc(size,alignment); | |
~~^ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(363,3) : error: no type named '_aligned_free' in the global namespace | |
HACD_FREE(p); | |
^~~~~~~~~~~~ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(320,23) : note: expanded from macro 'HACD_FREE' | |
#define HACD_FREE(x) ::_aligned_free(x) | |
~~^ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(368,3) : error: no type named '_aligned_free' in the global namespace | |
HACD_FREE(p); | |
^~~~~~~~~~~~ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(320,23) : note: expanded from macro 'HACD_FREE' | |
#define HACD_FREE(x) ::_aligned_free(x) | |
~~^ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(377,3) : error: no type named '_aligned_free' in the global namespace | |
HACD_FREE(p); | |
^~~~~~~~~~~~ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(320,23) : note: expanded from macro 'HACD_FREE' | |
#define HACD_FREE(x) ::_aligned_free(x) | |
~~^ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(386,3) : error: no type named '_aligned_free' in the global namespace | |
HACD_FREE(p); | |
^~~~~~~~~~~~ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(320,23) : note: expanded from macro 'HACD_FREE' | |
#define HACD_FREE(x) ::_aligned_free(x) | |
~~^ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(407,8) : error: unknown type name 'HaU64'; did you mean 'HaF64'? | |
typedef HaU64 HaSizeT; | |
^~~~~ | |
HaF64 | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(300,19) : note: 'HaF64' declared here | |
typedef double HaF64; | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/UnrealEd/Module.UnrealEd.1_of_21.cpp:17: | |
In file included from /home/jppm/projects/ue4/Engine/Source/Editor/UnrealEd/Private/ConvexDecompTool.cpp:8: | |
In file included from /home/jppm/projects/ue4/Engine/Source/ThirdParty/HACD/HACD_1.0/public/HACD.h:5: | |
In file included from ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h:418: | |
ThirdParty/HACD/HACD_1.0/public/PxVector.h(491,3) : error: no type named '_aligned_free' in the global namespace | |
HACD_FREE(mem); | |
^~~~~~~~~~~~~~ | |
ThirdParty/HACD/HACD_1.0/public/PlatformConfigHACD.h(320,23) : note: expanded from macro 'HACD_FREE' | |
#define HACD_FREE(x) ::_aligned_free(x) | |
~~^ | |
10 errors generated. | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/MeshUtilities/Module.MeshUtilities.cpp:2: | |
In file included from /home/jppm/projects/ue4/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:10: | |
In file included from /home/jppm/projects/ue4/Engine/Source/ThirdParty/nvtesslib/inc/nvtess.h:153: | |
In file included from /usr/lib/gcc/x86_64-linux-gnu/4.8/../../../../include/c++/4.8/backward/hash_map:60: | |
/usr/lib/gcc/x86_64-linux-gnu/4.8/../../../../include/c++/4.8/backward/backward_warning.h(32,1) : error: This file includes at least one deprecated or antiquated header which may be removed without further notice at a future date. Please use a non-deprecated interface with equivalent functionality instead. For a listing of replacement headers and interfaces, consult the file backward_warning.h. To disable this warning use -Wno-deprecated. [-Werror,-W#warnings] | |
#warning \ | |
^ | |
In file included from /home/jppm/projects/ue4/Engine/Intermediate/Build/Linux/UE4Editor/Debug/MeshUtilities/Module.MeshUtilities.cpp:2: | |
In file included from /home/jppm/projects/ue4/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp:10: | |
/home/jppm/projects/ue4/Engine/Source/ThirdParty/nvtesslib/inc/nvtess.h(331,17) : error: use of undeclared identifier 'stdext' | |
return 31337 * stdext::hash_value(v3.x) + 13 * stdext::hash_value(v3.y) + 3 * stdext::hash_value(v3.z); | |
^ | |
/home/jppm/projects/ue4/Engine/Source/ThirdParty/nvtesslib/inc/nvtess.h(331,49) : error: use of undeclared identifier 'stdext' | |
return 31337 * stdext::hash_value(v3.x) + 13 * stdext::hash_value(v3.y) + 3 * stdext::hash_value(v3.z); | |
^ | |
/home/jppm/projects/ue4/Engine/Source/ThirdParty/nvtesslib/inc/nvtess.h(331,80) : error: use of undeclared identifier 'stdext' | |
return 31337 * stdext::hash_value(v3.x) + 13 * stdext::hash_value(v3.y) + 3 * stdext::hash_value(v3.z); | |
^ | |
4 errors generated. | |
-------- End Detailed Actions Stats ----------------------------------------------------------- | |
ERROR: UBT ERROR: Failed to produce item: /home/jppm/projects/ue4/UE4Editor/Binaries/Linux/UE4Editor-Linux-Debug | |
Cumulative action seconds (4 processors): 0.00 building projects, 18.59 compiling, 0.00 creating app bundles, 0.00 generating debug info, 0.00 linking, 0.00 other | |
UBT execution time: 18.79 seconds | |
make: *** [UE4Editor] Error 1 |
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