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static PyObject* | |
surf_blit_list (PyObject* self, PyObject* args) | |
{ | |
SDL_Surface *src, *dest = PySurface_AsSurface (self); | |
GAME_Rect *src_rect, temp; | |
PyObject *srcobject, *argrect = NULL; | |
SDL_Rect dest_rect, sdlsrc_rect; | |
int result; | |
int dx, dy; | |
int sx, sy; | |
int the_args = 0; | |
int loop, size; | |
PyObject *list; | |
PyObject *inner_list; | |
PyObject *pos; | |
if (!PyArg_ParseTuple (args, "O", &list)) | |
return NULL; | |
if (!PySequence_Check (list)) | |
return RAISE (PyExc_TypeError, | |
"Argument must be a sequence of rectstyle objects."); | |
size = PySequence_Length (list); /*warning, size could be -1 on error?*/ | |
if (size < 1) { | |
if (size < 0) { | |
/*Error.*/ | |
return NULL; | |
} | |
/*Empty list: nothing to be done.*/ | |
Py_RETURN_NONE; | |
} | |
for (loop = 0; loop < size; ++loop) | |
{ | |
inner_list = PySequence_GetItem (list, loop); | |
src = PySequence_GetItem (inner_list, 0); | |
pos = PySequence_GetItem (inner_list, 1); | |
if ((src_rect = GameRect_FromObject (pos, &temp))) { | |
dx = src_rect->x; | |
dy = src_rect->y; | |
} | |
else if (TwoIntsFromObj (pos, &sx, &sy)) { | |
dx = sx; | |
dy = sy; | |
} | |
temp.x = temp.y = 0; | |
temp.w = src->w; | |
temp.h = src->h; | |
src_rect = &temp; | |
dest_rect.x = (short) dx; | |
dest_rect.y = (short) dy; | |
dest_rect.w = (unsigned short) src_rect->w; | |
dest_rect.h = (unsigned short) src_rect->h; | |
sdlsrc_rect.x = (short) src_rect->x; | |
sdlsrc_rect.y = (short) src_rect->y; | |
sdlsrc_rect.w = (unsigned short) src_rect->w; | |
sdlsrc_rect.h = (unsigned short) src_rect->h; | |
result = PySurface_Blit (self, src, &dest_rect, &sdlsrc_rect, 0); | |
} | |
Py_RETURN_NONE; | |
} |
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