Skip to content

Instantly share code, notes, and snippets.

@bitjockey42
Last active August 29, 2015 14:25
Show Gist options
  • Save bitjockey42/d66744cd3f0614a06b30 to your computer and use it in GitHub Desktop.
Save bitjockey42/d66744cd3f0614a06b30 to your computer and use it in GitHub Desktop.
Vertex GTK theme fix for cinnamon windows

The vertex is a fantastic GTK3/2 theme. However, on HiDPI displays running Cinnamon Desktop, the metacity/muffin theme looks pretty wonky.

This fixes that; just do this:

After installing the vertex theme, drop metacity-theme-3.xml into /usr/share/themes/Vertex/metacity-1 or ~/.themes/Vertex/metacity-1 if you installed it locally.

<?xml version="1.0"?>
<metacity_theme>
<info>
<name>Vertex</name>
<author>horst3180</author>
<copyright>horst3180</copyright>
<date>2014</date>
<description>Vertex Metacity theme</description>
</info>
<!-- meaningfull constants -->
<constant name="C_border_focused" value="blend/gtk:bg[NORMAL]/gtk:bg[NORMAL]/0.7" />
<constant name="C_border_unfocused" value="blend/gtk:bg[NORMAL]/gtk:bg[NORMAL]/0.8" />
<constant name="C_title_focused" value="gtk:custom(wm_title,#3c3c3e)" />
<constant name="C_title_focused_hilight" value="gtk:custom(wm_title_highlight,#ffffff)" />
<constant name="C_title_focused_hilight_dark" value="gtk:custom(wm_title_highlight_dark,#f7f7f7)" />
<constant name="C_title_unfocused" value="gtk:custom(wm_unfocused_title,#868686)" />
<constant name="C_titlebar_bg_a" value="gtk:custom(metacity_bg_a,#f7f7f7)" />
<constant name="C_titlebar_bg_b" value="gtk:custom(metacity_bg_b,#f3f3f5)" />
<constant name="C_titlebar_bg_highlight" value="shade/gtk:custom(metacity_bg_a,#f7f7f7)/1.4" />
<!-- geometries -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="3" rounded_top_right="3">
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="10" right="10" top="3" bottom="3"/>
<border name="button_border" left="6" right="6" top="0" bottom="0"/>
<distance name="button_width" value="17"/>
<distance name="button_height" value="15"/>
</frame_geometry>
<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="3" rounded_top_right="3" parent="normal">
</frame_geometry>
<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<distance name="title_vertical_pad" value="3"/> <!--
This needs to be 1 less then the
title_vertical_pad on normal state
or you'll have bigger buttons -->
</frame_geometry>
<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="3" parent="normal">
<distance name="right_width" value="1" />
</frame_geometry>
<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="3" rounded_top_right="false" parent="normal">
<distance name="left_width" value="1" />
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="0" rounded_top_right="0">
<distance name="title_vertical_pad" value="7"/>
<border name="title_border" left="10" right="10" top="0" bottom="1"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="small_unfocused" parent="small">
</frame_geometry>
<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
<distance name="left_width" value="1" />
<distance name="right_width" value="1" />
<distance name="bottom_height" value="1" />
<border name="title_border" left="10" right="10" top="0" bottom="0" />
<border name="button_border" left="3" right="3" top="0" bottom="0"/>
<distance name="title_vertical_pad" value="1" />
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="title_vertical_pad" value="0" />
<border name="title_border" left="10" right="10" top="0" bottom="0" />
<border name="button_border" left="3" right="3" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="3" rounded_top_right="3" parent="small">
<distance name="title_vertical_pad" value="5"/>
</frame_geometry>
<!--chromium save dialog-->
<frame_geometry name="attached" title_scale="small" has_title="false" hide_buttons="true" rounded_top_left="3" rounded_top_right="3" rounded_bottom_left="0" rounded_bottom_right="0" parent="normal">
<distance name="title_vertical_pad" value="0"/>
<distance name="bottom_height" value="1"/>
<distance name="left_width" value="1"/>
<distance name="right_width" value="1"/>
</frame_geometry>
<!-- drawing operations -->
<!-- title -->
<draw_ops name="title_focused">
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2))"
y="(0 `max` ((height - title_height) / 2)) + 2"
color="C_title_focused_hilight" />
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2))"
y="(0 `max` ((height - title_height) / 2))"
color="C_title_focused_hilight_dark" />
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2))"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_focused" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
y="(0 `max` ((height - title_height) / 2)) + 2"
ellipsize_width="width"
color="C_title_focused_hilight" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
y="(0 `max` ((height - title_height) / 2))"
ellipsize_width="width"
color="C_title_focused_hilight_dark" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
y="(0 `max` ((height - title_height) / 2)) + 1"
ellipsize_width="width"
color="C_title_focused" />
</draw_ops>
<draw_ops name="title_unfocused">
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2))"
y="(0 `max` ((height - title_height) / 2)) + 2"
color="C_title_focused_hilight" />
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2))"
y="(0 `max` ((height - title_height) / 2))"
color="C_title_focused_hilight_dark" />
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2))"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_unfocused" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
y="(0 `max` ((height - title_height) / 2)) + 2"
ellipsize_width="width"
color="C_title_focused_hilight" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
y="(0 `max` ((height - title_height) / 2))"
ellipsize_width="width"
color="C_title_focused_hilight_dark" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
y="(0 `max` ((height - title_height) / 2)) + 1"
ellipsize_width="width"
color="C_title_unfocused" />
</draw_ops>
<!-- window decorations -->
<draw_ops name="entire_background_focused">
<rectangle color="C_border_focused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="entire_background_unfocused">
<include name="entire_background_focused" />
</draw_ops>
<draw_ops name="titlebar_focused">
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="C_titlebar_bg_a" />
<color value="C_titlebar_bg_b" />
</gradient>
<tint color="C_titlebar_bg_highlight" alpha="1.0" x="3" y="1" width="width-6" height="1"/>
<arc color="C_border_focused" x="0" y="0" width="6" height="6" start_angle="270" extent_angle="90"/>
<arc color="C_border_focused" x="width-7" y="0" width="6" height="6" start_angle="0" extent_angle="90"/>
<arc color="C_titlebar_bg_highlight" x="0" y="1" width="6" height="6" start_angle="0" extent_angle="-60"/>
<arc color="C_titlebar_bg_highlight" x="width-8" y="1" width="6" height="6" start_angle="0" extent_angle="60"/>
</draw_ops>
<draw_ops name="titlebar_unfocused">
<include name="titlebar_focused" />
</draw_ops>
<draw_ops name="titlebar_max">
<gradient type="vertical" x="0" y="1" width="width" height="height">
<color value="C_titlebar_bg_a" />
<color value="C_titlebar_bg_b" />
</gradient>
<tint color="C_titlebar_bg_highlight" alpha="1.0" x="0" y="0" width="width" height="1"/>
</draw_ops>
<draw_ops name="titlebar_small_focused">
<rectangle color="C_titlebar_bg_b" x="1" y="1" width="width-2" height="height" filled="true" />
<tint color="C_titlebar_bg_highlight" alpha="1.0" x="1" y="1" width="width-2" height="1"/>
</draw_ops>
<draw_ops name="titlebar_small_unfocused">
<include name="titlebar_small_focused" />
</draw_ops>
<draw_ops name="border_focused">
<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>
<draw_ops name="border_unfocused">
<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>
<!--close-->
<draw_ops name="close_focused">
<image filename="close.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="close_focused_pressed">
<image filename="close_pressed.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="close_focused_prelight">
<image filename="close_prelight.svg" x="0" y="0" width="width" height="height" />
</draw_ops>
<draw_ops name="close_unfocused">
<image filename="close_unfocused.svg" x="0" y="0" width="width" height="height" />
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<image filename="close_prelight.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<image filename="close_pressed.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<!--maximize-->
<draw_ops name="maximize_focused">
<image filename="max.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<image filename="max_pressed.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<image filename="max_prelight.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="maximize_unfocused">
<image filename="max_unfocused.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<image filename="max_prelight.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<image filename="max_pressed.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<!--minimize-->
<draw_ops name="minimize_focused">
<image filename="min.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<image filename="min_pressed.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="min_prelight.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="minimize_unfocused">
<image filename="min_unfocused.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<image filename="min_prelight.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<image filename="min_pressed.svg" x="0" y="0" width="width" height="height"/>
</draw_ops>
<!--Todo-->
<draw_ops name="menu_focused"></draw_ops>
<draw_ops name="menu_focused_pressed"></draw_ops>
<draw_ops name="menu_unfocused"></draw_ops>
<draw_ops name="menu_unfocused_prelight"></draw_ops>
<draw_ops name="menu_unfocused_pressed"></draw_ops>
<draw_ops name="shade_focused"></draw_ops>
<draw_ops name="shade_focused_pressed"></draw_ops>
<draw_ops name="shade_unfocused"></draw_ops>
<draw_ops name="shade_unfocused_prelight"></draw_ops>
<draw_ops name="shade_unfocused_pressed"></draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_focused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_focused" geometry="small">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_small_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_unfocused" geometry="small_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="titlebar" draw_ops="titlebar_small_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_focused" geometry="border">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_unfocused" geometry="border">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="borderless" geometry="borderless">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="attached_focused" geometry="attached">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="attached_unfocused" geometry="attached">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_left_focused" geometry="tiled_left">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_left_unfocused" geometry="tiled_left">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_right_focused" geometry="tiled_right">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_right_unfocused" geometry="tiled_right">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- frame style sets -->
<frame_style_set name="normal_style_set">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_max_focused"/>
<frame focus="no" state="maximized" style="normal_max_unfocused"/>
<frame focus="yes" state="shaded" style="normal_focused"/>
<frame focus="no" state="shaded" style="normal_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
<frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/>
<frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/>
<frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/>
<frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/>
<frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
<frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
<frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
<frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
</frame_style_set>
<frame_style_set name="dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="dialog_focused"/>
<frame focus="no" state="shaded" style="dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="modal_dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="modal_dialog_focused"/>
<frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="utility_style_set">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="utility_focused"/>
<frame focus="no" state="shaded" style="utility_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="border_style_set">
<frame focus="yes" state="normal" resize="both" style="border_focused"/>
<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
<frame focus="yes" state="maximized" style="borderless"/>
<frame focus="no" state="maximized" style="borderless"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="attached_style_set">
<frame focus="yes" state="normal" resize="both" style="attached_focused"/>
<frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<!-- windows -->
<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
</metacity_theme>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment