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@bjjb
Created June 28, 2018 16:57
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A Common-Lisp solution to Uncle Bob's Bowling Game kata
; A functional solution to Uncle Bob's Bowling Game
; https://programmingpraxis.com/2009/08/11/uncle-bobs-bowling-game-kata/
(defun strike? (roll)
(and roll
(= 10 (first roll))))
(defun spare? (roll)
(and roll
(rest roll)
(= 10 (+ (first roll) (second roll)))))
(defun bonus? (roll)
(and (third roll)
(or (strike? roll)
(spare? roll))))
(defun bonus (roll)
(if (bonus? roll)
(or (third roll) 0)
0))
(defun score-frame (frame)
(if frame
(+ (or (first frame) 0)
(or (second frame) 0)
(bonus frame))
0))
(defun score-game (game)
(if game
(+ (score-frame game)
(if (strike? game)
(score-game (rest game))
(score-game (rest (rest game)))))
0))
(assert (strike? '(10)))
(assert (strike? '(10 10)))
(assert (not (strike? '(4))))
(assert (not (strike? '(9 10))))
(assert (spare? '(1 9)))
(assert (spare? '(2 8 1)))
(assert (not (spare? '(1))))
(assert (not (spare? '(1 7 1))))
(assert (= 0 (score-frame '())))
(assert (= 0 (score-frame '(0))))
(assert (= 0 (score-frame '(0 0))))
(assert (= 1 (score-frame '(0 1))))
(assert (= 1 (score-frame '(0 1 0))))
(assert (= 10 (score-frame '(9 1 0))))
(assert (= 11 (score-frame '(9 1 1))))
(assert (= 20 (score-frame '(9 1 10))))
(assert (= 20 (score-frame '(9 1 10 10))))
(assert (= 10 (score-frame '(10))))
(assert (= 19 (score-frame '(10 8 1))))
(assert (= 20 (score-frame '(10 10))))
(assert (= 21 (score-frame '(10 10 1))))
(assert (= 30 (score-frame '(10 10 10))))
(assert (= 30 (score-frame '(10 10 10 10))))
(assert (= 10 (score-game '(1 1 1 1 1 1 1 1 1 1))))
(assert (= 21 (score-game '(10 1 1 1 1 1 1 1 1 1))))
(assert (= 22 (score-game '(10 1 1 1 1 1 1 1 1 1 1))))
(assert (= 30 (score-game '(9 1 10 0))))
(assert (= 300 (score-game '(10 10 10 10 10 10 10 10 10 10 10))))
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bjjb commented Jun 28, 2018

Ruby version is here.

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