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July 10, 2015 20:16
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Tic-Tac-Toe
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h1 Tic-Tac-Toe | |
.tic-tac-toe-wrapper | |
.tic-tac-toe-board | |
button.square | |
button.square | |
button.square | |
button.square | |
button.square | |
button.square | |
button.square | |
button.square | |
button.square | |
.tic-tac-toe-action | |
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// Resources | |
// http://markdalgleish.com/2011/03/self-executing-anonymous-functions/ | |
// https://www.youtube.com/watch?v=vdxW69sIIFo | |
var Display = function(displayElement) { | |
var display = displayElement; | |
function setText (message) { | |
display.innerText = message | |
} | |
return {setMessage: setText}; | |
}; | |
// If it is 0, its valid. | |
function isValid (btn) { | |
return btn.innerText.length === 0; | |
} | |
function setMark (btn, players, playerTurn) { | |
console.log(btn); | |
console.log(players); | |
console.log(playerTurn); | |
btn.innerText = players[playerTurn]; | |
} | |
function isBoardFull(squares) { | |
for (var i = 0; i < squares.length; i++) { | |
if (squares[i].innerText.length === 0) { | |
return false; | |
} | |
} | |
// Board is full | |
return true; | |
} | |
function checkForWinner (squares, players, playerTurn) { | |
// If row is all player's current turn | |
if (squares[0].innerText == players[playerTurn] && | |
squares[1].innerText == players[playerTurn] && | |
squares[2].innerText == players[playerTurn]) { | |
console.log('A WIN'); | |
return true; | |
} | |
if (squares[3].innerText == players[playerTurn] && | |
squares[4].innerText == players[playerTurn] && | |
squares[5].innerText == players[playerTurn]) { | |
console.log('B WIN'); | |
return true; | |
} | |
if (squares[6].innerText == players[playerTurn] && | |
squares[7].innerText == players[playerTurn] && | |
squares[8].innerText == players[playerTurn]) { | |
console.log('C WIN'); | |
return true; | |
} | |
if (squares[0].innerText == players[playerTurn] && | |
squares[3].innerText == players[playerTurn] && | |
squares[6].innerText == players[playerTurn]) { | |
console.log('D WIN'); | |
return true; | |
} | |
if (squares[1].innerText == players[playerTurn] && | |
squares[4].innerText == players[playerTurn] && | |
squares[7].innerText == players[playerTurn]) { | |
console.log('E WIN'); | |
return true; | |
} | |
if (squares[2].innerText == players[playerTurn] && | |
squares[5].innerText == players[playerTurn] && | |
squares[8].innerText == players[playerTurn]) { | |
console.log('F WIN'); | |
return true; | |
} | |
if (squares[0].innerText == players[playerTurn] && | |
squares[4].innerText == players[playerTurn] && | |
squares[8].innerText == players[playerTurn]) { | |
console.log('G WIN'); | |
return true; | |
} | |
if (squares[2].innerText == players[playerTurn] && | |
squares[4].innerText == players[playerTurn] && | |
squares[6].innerText == players[playerTurn]) { | |
console.log('H WIN'); | |
return true; | |
} | |
} | |
(function ticTacToe () { | |
var squares = document.querySelectorAll(".square"); | |
var players = ["X", "O"]; | |
var playerTurn = 0; | |
var gameOver = false; | |
var display = new Display(document.querySelector(".tic-tac-toe-action")); | |
display.setMessage("Game on. Player " + players[playerTurn] + ", you should go, dude."); | |
for (var i = 0; i < squares.length; i++) { | |
squares[i].addEventListener("click", function() { | |
if (gameOver) { | |
// Tell the user the game is over | |
return; | |
} | |
if (!isValid(this)) { | |
display.setMessage("You can't make that move.") | |
} else { | |
setMark(this, players, playerTurn); | |
gameOver = checkForWinner(squares, players, playerTurn); | |
// Game is over (someone one) | |
if (gameOver) { | |
display.setMessage("Player " + players[playerTurn] + " wins!"); | |
return; | |
} | |
// Game is over (draw) | |
if (isBoardFull(squares)) { | |
display.setMessage("Draw!"); | |
} | |
// Game is not over yet. Keep playing | |
playerTurn++; | |
if (playerTurn > 1) { | |
playerTurn = 0; | |
} | |
display.setMessage("Player " + players[playerTurn]) | |
} | |
}) | |
} | |
})(); | |
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@import 'lesshat'; | |
/* Color vars */ | |
@fever: #e34c37; | |
@frozen-LIGHT: #efefef; | |
@frozen: #cccccc; | |
@white: #ffffff; | |
body { | |
background: #4a4a4a; | |
border-top: 2px solid solid; | |
font-family: 'Source Sans Pro', sans-serif; | |
padding: 40px; | |
} | |
h1 { | |
color: @white; | |
font-weight: 300; | |
text-align: center; | |
} | |
.tic-tac-toe-action { | |
color: @white; | |
overflow: hidden; | |
padding-top: 20px; | |
text-align: center; | |
} | |
.tic-tac-toe-wrapper { | |
margin: 0 auto; | |
max-width: 600px; | |
} | |
.tic-tac-toe-board { | |
width: 100%; | |
margin: 20px auto; | |
overflow: hidden; | |
.square { | |
background: @frozen-LIGHT; | |
border: 1px solid @frozen; | |
box-shadow: 1px 1px 1px #333; | |
color: #4a4a4a; | |
float: left; | |
font-family: 'Source Sans Pro', sans-serif; | |
font-size: 125px; | |
font-weight: 300; | |
width: 33.33333%; | |
height: 200px; | |
text-align: center; | |
} | |
} |
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<link href="//maxcdn.bootstrapcdn.com/bootstrap/3.3.4/css/bootstrap.min.css" rel="stylesheet" /> | |
<link href="//fonts.googleapis.com/css?family=Source+Sans+Pro" rel="stylesheet" /> |
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