Last active
February 12, 2024 19:03
-
-
Save blazejhanzel/70b61927dab217d18018c7dfff289cc2 to your computer and use it in GitHub Desktop.
Tool for displaying current number of lines in every script hold in "Assets/Scripts/" directory.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using UnityEditor; | |
using UnityEngine; | |
/// <summary> | |
/// Tool for displaying current number of lines in every script hold in "Assets/Scripts/" directory. | |
/// </summary> | |
public class LineCounter : EditorWindow | |
{ | |
[SerializeField] | |
private bool autoRefresh = true; | |
private Vector2 scrollPosition = Vector2.zero; | |
private List<(string, int)> filesAndLines = new(); | |
private int totalLines; | |
private int totalFiles; | |
#region Unity events | |
[MenuItem("Tools/Line Counter")] | |
private static void ShowWindow() | |
{ | |
var window = GetWindow<LineCounter>(); | |
window.titleContent = new GUIContent("Line Counter"); | |
window.Show(); | |
} | |
private void Awake() | |
{ | |
if (autoRefresh) | |
{ | |
UpdateStats(); | |
} | |
} | |
private void OnProjectChange() | |
{ | |
if (autoRefresh) | |
{ | |
UpdateStats(); | |
} | |
} | |
private void OnGUI() | |
{ | |
if (GUILayout.Button("Refresh")) | |
{ | |
UpdateStats(); | |
} | |
autoRefresh = EditorGUILayout.ToggleLeft("Auto refresh (can impact performance)", autoRefresh); | |
GUILayout.Label($"Total: {totalLines} lines in {totalFiles} files", new GUIStyle | |
{ | |
fontStyle = FontStyle.Bold, | |
margin = new RectOffset(5, 5, 5, 5) | |
}); | |
scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition, | |
GUILayout.ExpandHeight(true), GUILayout.ExpandWidth(true)); | |
foreach (var tuple in filesAndLines) | |
{ | |
GUILayout.Label($"{tuple.Item1}: {tuple.Item2}"); | |
} | |
EditorGUILayout.EndScrollView(); | |
} | |
#endregion | |
private void UpdateStats() | |
{ | |
var scriptFiles = new DirectoryInfo(Application.dataPath + "/Scripts") | |
.GetFiles("*.cs", SearchOption.AllDirectories); | |
filesAndLines.Clear(); | |
totalLines = 0; | |
totalFiles = scriptFiles.Length; | |
foreach (var scriptFile in scriptFiles) | |
{ | |
var numLines = File.ReadAllLines(scriptFile.FullName).Length; | |
filesAndLines.Add((scriptFile.Name, numLines)); | |
totalLines += numLines; | |
} | |
filesAndLines = filesAndLines.OrderByDescending(tuple => tuple.Item2).ToList(); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment