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Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Laptop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz
CPU Family: 0x6
(define (ZHRL-minilang-interp expr) (top-interp
`{{lam {Object}
{begin
{Object <- {lam {} {lam {mesg} "NO METHODS"}}}
{{lam {Empty}
{begin {Empty <- {lam {}
{{lam {parent}
{lam {mesg}
{if {equal? mesg "length"}
{lam {this} 0}
import FileSystem
import CSV
# Path to file
if {arguments}.size() == 0
print("Usage: blz csv_to_json [filename]")
exit(1)
end
csv_contents = open({arguments}[0]).read_all()
Mono path[0] = 'C:/Users/blazi/Downloads/DiceDefendersTesting_v0.5/DiceDefendersTesting_v0.5_Data/Managed'
Mono config path = 'C:/Users/blazi/Downloads/DiceDefendersTesting_v0.5/DiceDefendersTesting_v0.5_Data/Mono/etc'
PlayerConnection initialized from C:/Users/blazi/Downloads/DiceDefendersTesting_v0.5/DiceDefendersTesting_v0.5_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55088
Multi-casting "[IP] 192.168.99.1 [Port] 55088 [Flags] 2 [Guid] 255318560 [EditorId] 4233851138 [Version] 1048832 [Id] WindowsPlayer(Alex-Laptop) [Debug] 0" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55088]
PlayerConnection already initialized - listening to [0.0.0.0:55088]
Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
GfxDevice: creating device client; threaded=1
Direct3D:
pows = []
for i in range(1,100):
pows.append(2 ** i)
def collatz(x):
x = x * 3
x = x + 1
while x % 2 == 0:
x = x/ 2
return x
pows = []
for i in range(1,100):
pows.append(2 ** i)
def collatz(x):
x = x * 3
x = x + 1
while x % 2 == 0:
x = x/ 2
return x
void setup(){
fullScreen();
textSize(32);
}
class Particle{
public PVector pos, vel;
public boolean goingDown = false;
public Particle(PVector p, PVector v){
pos = p;