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@bloodmc
Last active April 26, 2016 20:32
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max collisions config
entity-collisions {
# If enabled, newly discovered entities/blocks will be added to this config with a default value.
auto-populate=false
# Default max collisions used for all entities/blocks unless overidden.
defaults {
blocks=8
entities=8
}
# Max amount of entities any given entity or block can collide with. This improves performance when there are more than 8 entities on top of eachother such as a 1x1 spawn pen. Set to 0 to disable.
max-entities-within-aabb=8
# Per-mod overrides. Refer to the minecraft default mod for example.
mods {
minecraft {
blocks {
"detector_rail"=1
"heavy_weighted_pressure_plate"=141
"light_weighted_pressure_plate"=15
"mob_spawner"=-1
"stone_pressure_plate"=1
"wooden_pressure_plate"=1
}
# Default max collisions used for all entities/blocks unless overidden.
defaults {
blocks=8
entities=8
}
# Set to false if you want mod to ignore entity collision rules.
enabled=true
entities {
bat=8
chicken=8
complexpart=8
cow=8
creeper=8
endercrystal=8
enderdragon=8
item=8
minecartchest=8
pig=8
player=8
rabbit=8
sheep=8
skeleton=8
spider=8
squid=8
thrownpotion=-1
zombie=8
}
}
thaumcraft {
blocks {}
# Default max collisions used for all entities/blocks unless overidden.
defaults {
blocks=8
entities=8
}
# Set to false if you want mod to ignore entity collision rules.
enabled=true
entities {
auranode=8
}
}
}
}
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