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max collisions config
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entity-collisions { | |
# If enabled, newly discovered entities/blocks will be added to this config with a default value. | |
auto-populate=false | |
# Default max collisions used for all entities/blocks unless overidden. | |
defaults { | |
blocks=8 | |
entities=8 | |
} | |
# Max amount of entities any given entity or block can collide with. This improves performance when there are more than 8 entities on top of eachother such as a 1x1 spawn pen. Set to 0 to disable. | |
max-entities-within-aabb=8 | |
# Per-mod overrides. Refer to the minecraft default mod for example. | |
mods { | |
minecraft { | |
blocks { | |
"detector_rail"=1 | |
"heavy_weighted_pressure_plate"=141 | |
"light_weighted_pressure_plate"=15 | |
"mob_spawner"=-1 | |
"stone_pressure_plate"=1 | |
"wooden_pressure_plate"=1 | |
} | |
# Default max collisions used for all entities/blocks unless overidden. | |
defaults { | |
blocks=8 | |
entities=8 | |
} | |
# Set to false if you want mod to ignore entity collision rules. | |
enabled=true | |
entities { | |
bat=8 | |
chicken=8 | |
complexpart=8 | |
cow=8 | |
creeper=8 | |
endercrystal=8 | |
enderdragon=8 | |
item=8 | |
minecartchest=8 | |
pig=8 | |
player=8 | |
rabbit=8 | |
sheep=8 | |
skeleton=8 | |
spider=8 | |
squid=8 | |
thrownpotion=-1 | |
zombie=8 | |
} | |
} | |
thaumcraft { | |
blocks {} | |
# Default max collisions used for all entities/blocks unless overidden. | |
defaults { | |
blocks=8 | |
entities=8 | |
} | |
# Set to false if you want mod to ignore entity collision rules. | |
enabled=true | |
entities { | |
auranode=8 | |
} | |
} | |
} | |
} |
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