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/* | |
https://forums.unrealengine.com/t/ramas-extra-blueprint-nodes-for-ue5-no-c-required/231476 | |
*/ | |
... | |
/** | |
I highly recommend that your Texture Render Target Format be "RTF RGB8 SRGB" both so it is compatible, and so it looks the same as in-game | |
<3 Rama. | |
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... | |
struct FLinearColor | |
{ | |
union | |
{ | |
struct | |
{ float R, G, B, A; }; | |
}; | |