Created
November 28, 2015 18:52
-
-
Save bobelev/46949edad725c15f6825 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
sv_cheats 1 | |
mp_autoteambalance 0 | |
mp_limitteams 0 | |
bot_dont_shoot 1 | |
god | |
bot_difficulty 3 | |
mp_spawnprotectiontime 0 | |
mp_respawn_immunitytime 0 | |
mp_maxrounds 100 | |
sv_infinite_ammo 1 | |
mp_respawn_on_death_ct 1 | |
mp_warmup_end | |
mp_t_default_primary weapon_ak47 // Automatically gives you an M4A4 after the cfg is executed | |
mp_t_default_secondary weapon_glock // Automatically gives you a P250 after the cfg is executed | |
mp_ct_default_primary "weapon_m4a1_silencer" // No primary weapon for the bots | |
mp_ct_default_secondary "weapon_hkp2000" // No secondary weapon for the bots | |
mp_death_drop_defuser 0 // These 3 commands prevent grenades, defuse kits and weapons being dropped | |
mp_death_drop_grenade 0 // when someone dies. This will prevent countless pistols and defuse kits lying | |
mp_death_drop_gun 0 // around after playing some minutes and thus won't take a toll on your performance | |
ammo_grenade_limit_default 1 // These 4 commands will give you one grenade of each grenade type, | |
ammo_grenade_limit_flashbang 1 // but because sv_infinite_ammo 1 is set, you'll actually have unlimited | |
ammo_grenade_limit_total 10 // grenades, in case you want to use them. | |
mp_t_default_grenades "weapon_hegrenade weapon_smokegrenade weapon_flashbang weapon_molotov weapon_decoy" | |
mp_ct_default_grenades "weapon_hegrenade weapon_smokegrenade weapon_flashbang weapon_molotov weapon_decoy" | |
mp_autoteambalance 0 // Disables autoteambalance, so bots aren't switched to your team | |
mp_limitteams 0 // Disables limit players per team, so 10 bots on the other team are possible | |
mp_randomspawn 1 // Bots will spawn all over the map, not just at CT spawn | |
mp_randomspawn_los 1 // Will not spawn bots in any spawn point you can currently see | |
mp_do_warmup_offine 0 // Deactivates warmup period in your Offline with Bots match | |
mp_do_warmup_period 0 // Deactivates warmup period at the beginning of the match | |
mp_respawn_on_death_ct 1 // CT's (Bots) will respawn after dying | |
mp_respawn_on_death_t 1 // T's (You) will respawn after dying | |
mp_roundtime_defuse 60 // 1 hour roundtime on defusal maps | |
mp_roundtime_hostage 60 // 1 hour roundtime on hostage maps | |
mp_roundtime 60 // 1 hour roundtime on other maps | |
mp_freezetime 0 // Disables freezetime at beginning of round | |
mp_respawn_immunitytime 0 // Makes Bots attackable right after respawning | |
mp_give_player_c4 0 // Will disable bombs being given to T's | |
bot_kick // Kicks all bots from the match, so there are no bots on your team | |
bot_join_team CT // Bots will only join the CT team | |
bot_dont_shoot 1 // Bots will not attack | |
bot_knives_only // Bots will only be equipped with a knife | |
mp_restartgame 3 // Restarts the match 3 seconds after the cfg was executed |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment