Created
November 13, 2019 05:51
-
-
Save botamochi6277/44d2b9dd06b6e394d767ca74f9df8abc to your computer and use it in GitHub Desktop.
Blender Plot3D
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# This script is based on the following discussion. | |
# https://blenderartists.org/t/how-do-i-create-a-simple-curve-in-python/477260/5 | |
import bpy | |
import numpy as np | |
import math | |
import mathutils | |
def Lissajous(t, a=1, b=2, delta=0): | |
x = np.cos(a * t) | |
y = np.sin(b * t + delta) | |
return (x, y) | |
def makeSpline(cu, typ, points): | |
spline = cu.splines.new(typ) | |
npoints = len(points) | |
if typ == 'BEZIER' or typ == 'BSPLINE': | |
spline.bezier_points.add(npoints - 1) | |
for (n, pt) in enumerate(points): | |
bez = spline.bezier_points[n] | |
(bez.co, bez.handle1, bez.handle1_type, | |
bez.handle2, bez.handle2_type) = pt | |
else: | |
spline.points.add(npoints - 1) # One point already exists? | |
for (n, pt) in enumerate(points): | |
spline.points[n].co = pt | |
return | |
cu = bpy.data.curves.new("MyCurve", "CURVE") | |
ob = bpy.data.objects.new("MyCurveObject", cu) | |
bpy.context.scene.collection.objects.link(ob) | |
ps = [] | |
for t in np.linspace(0, 2.0 * np.pi, endpoint=True): | |
x, y = Lissajous(t, a=1, b=2) | |
ps.append((x, y, np.sin(t), 1)) | |
print(ps) | |
# scn = bpy.context.scene | |
# scn.objects.link(ob) | |
# scn.objects.active = ob | |
cu.dimensions = "3D" | |
# makeSpline(cu, "NURBS", [(0, 0, 0, 1), (0, 0, 1, 1), | |
# (0, 1, 1, 1), (1, 4, 1, 1)]) | |
makeSpline(cu, "NURBS", ps) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment