Created
October 4, 2016 17:16
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var drawCanvas = function() { | |
var time, | |
mouse = {x: 0, y: 0}; | |
var Star = function(ctx, width, height) { | |
this.ctx = ctx; | |
this.height = height; | |
this.width = width; | |
Math.random() > height / width * .5 | |
? (this.x = parseInt(Math.random() * width)) && (this.y = 0) | |
: (this.y = parseInt(Math.random() * height)) && (this.x = width); | |
this.z = Math.random() * 0.8 + 0.2; // range: 0.2 - 1.0 | |
this.speed = this.z * 0.9 + 0.1; // range: 0.1 - 1.0 | |
this.angle = Math.random() * 0.4 + 0.8; // range: 0.9 - 1.1 | |
this.draw(); | |
}; | |
Star.prototype = { | |
draw: function() { with(this) { | |
x -= speed * angle; | |
y += speed * (2 - angle); | |
ctx.strokeStyle = getColor(); | |
ctx.beginPath(); | |
ctx.moveTo(x, y); | |
ctx.lineTo(mouse.x, mouse.y); | |
ctx.stroke(); | |
} }, | |
getColor: function() { with(this) { | |
var color = parseInt(z * 255); | |
return 'rgb(' + [parseInt(color * time * .3), parseInt(color * (1 - time)), color].join(',') + ')'; | |
} } | |
}; | |
var Animator = function(el) { | |
this.el = el; | |
this.ctx = el.getContext('2d'); | |
this.width = el.width; | |
this.height = el.height; | |
this.cx = this.width / 2; | |
this.cy = this.height / 2; | |
this.stars = []; | |
this.draw(); | |
}; | |
Animator.prototype = { | |
draw: function() { with(this) { | |
time = .5 + .5 * Math.sin(Date.now() / 2000); | |
if (stars.length < 3 || Math.random() > 0.995 && stars.length < 10) { | |
stars.push(new Star(ctx, width, height)); | |
} | |
drawStars(); | |
window.requestAnimationFrame(draw.bind(this)); | |
} }, | |
drawStars: function() { with(this) { | |
var starsToDelete = []; | |
stars.forEach(function(star, i) { | |
star.draw(); | |
if (star.x < 0 || star.y > height) starsToDelete.push(i); | |
}); | |
starsToDelete.forEach(function(i) { | |
stars.splice(i, 1); | |
}); | |
} } | |
}; | |
var canvas = document.getElementById('canvas'); | |
$(window).resize(function() { | |
canvas.width = $(this).width(); | |
canvas.height = $(this).height(); | |
}).trigger('resize'); | |
var direction = 0; | |
var interval = window.setInterval(function() { | |
switch (direction) { | |
case 0: | |
mouse.y += 5; | |
if (mouse.y >= canvas.height) direction++; | |
break; | |
case 1: | |
mouse.x += 5; | |
if (mouse.x >= canvas.width) direction++; | |
break; | |
case 2: | |
mouse.y -= 5; | |
if (mouse.y <= 0) direction++; | |
break; | |
case 3: | |
mouse.x -= 5; | |
if (mouse.x <= 0) direction++; | |
break; | |
default: | |
window.onmousemove = function(event) { | |
mouse.x = event.clientX; | |
mouse.y = event.clientY + $(window).scrollTop(); | |
}; | |
clearInterval(interval); | |
break; | |
} | |
}, 5); | |
var animator = new Animator(canvas); | |
} |
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