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Marmalade Preprocessor definitions
#ifndef I3D_OS_S3E
# define I3D_OS_S3E 1
#endif
#ifndef I3D_PLATFORM_S3E
# define I3D_PLATFORM_S3E 1
#endif
#ifndef IW_APP_NAME
# define IW_APP_NAME "angelscript"
#endif
#ifndef IW_APP_VERSION
# define IW_APP_VERSION "1.0"
#endif
#ifndef IW_DEBUG
# define IW_DEBUG 1
#endif
#ifndef IW_MKF_ANGELSCRIPT
# define IW_MKF_ANGELSCRIPT 1
#endif
#ifndef IW_PLATFORM_S3E
# define IW_PLATFORM_S3E 1
#endif
#ifndef IW_SDK
# define IW_SDK 1
#endif
#ifndef S3E_INCLUDE_LEGACY
# define S3E_INCLUDE_LEGACY 1
#endif
#ifndef __S3E__
# define __S3E__ 1
#endif
/* including "extra_body" specified by the mkb plugin */
#undef win32
#ifndef unix
#define unix
#endif
#ifndef __unix
#define __unix
#endif
/*
#ifndef _REENTRANT
#define _REENTRANT
#endif
*/
#if !defined I3D_ARCH_ARM && !defined I3D_ARCH_X86 && !defined I3D_ARCH_AMD64 && !defined I3D_ARCH_MIPS && !defined I3D_ARCH_PS3 && !defined I3D_ARCH_X360 && !defined I3D_ARCH_PSP
#if defined __ARMCC_VERSION || defined __ARMC__ || defined __arm__
#define I3D_ARCH_ARM
#elif defined __mipsel || defined __MIPSEL
#define I3D_ARCH_MIPS
#elif defined __amd64
#define I3D_ARCH_AMD64
#else
#define I3D_ARCH_X86
#endif
#endif
#if defined I3D_ARCH_X86 && !defined __i386__
#define __i386__
#endif
#if defined I3D_ARCH_ARM && !defined __ARM__
#define __ARM__
#endif
#if defined __cplusplus && defined _MSC_VER && _MSC_VER < 1400 && !defined IW_WCHAR_T_DEFINED
// wchar_t is a builtin in C++ .. but not for MSVC <= 2003
typedef unsigned short wchar_t;
#define IW_WCHAR_T_DEFINED
#endif
#ifdef _MSC_VER
#pragma warning (disable: 4786)
#endif
#undef _WIN32
#undef WIN32
#undef __linux__
#undef __linux
#undef linux
#if !defined I3D_ARCH_ARM && !defined I3D_ARCH_X86 && !defined I3D_ARCH_PS3 && !defined I3D_ARCH_X360
#if defined __ARMCC_VERSION || defined __arm__
#define I3D_ARCH_ARM
#else
#define I3D_ARCH_X86
#define I3D_ARCH_I386
#endif
#endif
#if defined I3D_ARCH_X86 && !defined __i386__
#define __i386__
#endif
#if defined I3D_ARCH_ARM && !defined __ARM__
#define __ARM__
#endif
/* including files from specified in the mkb "preinclude" option */
#include "/Users/braden/.../angelscript-marmalade/preinclude.h"
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