Menu Project >
"Project" Properties >
Configuration - Debug >
Platform - Win32 or x64 >
Configuration Properties >
C/C++ >
General >
Additional Include Directories >
D:\SFML-2.5.1\include
Preprocessor >
Preprocessor Definitions >
SFML_STATIC;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
or
SFML_STATIC;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
Linker >
General >
Additional Library Directories >
D:\SFML-2.5.1\lib
Input >
Additional Dependencies >
opengl32.lib;freetype.lib;winmm.lib;gdi32.lib;sfml-graphics-s-d.lib;sfml-window-s-d.lib;sfml-system-s-d.lib;%(AdditionalDependencies)
Last active
October 13, 2022 01:27
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SFML Visual Studio Configurations
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