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Alright, so I built a terrain with some noise, then scattered some boxes around the geometry. I viewed some of these tutorials:

I want to follow this one up, they don't animate a number to change the geometry nodes, they are using an empty object to make the geometry nodes appear and disappear. I still don't know how to animate the seed of my geometry nodes.

I used this video to figure out how to get indirect illumination with the Eevee real-time renderer:

Node Wrangler was recommended by one of the youtubers. Helps with node management.

Everyone speaks highly of this guy, but I haven't seen anything of him yet.

I followed this tutorial to understand how to scatter objects without having to use Gscatter (a paid plugin).

I used this tutorial to create the terrain.

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