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@broccolini
Created May 21, 2013 02:28
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A list of pixel art tools that work on both Mac and PC for potential use in coder dojo game dev course
  • RagePixel: an extension for Unity for editing or animating pixel art (will test if looks like we're going to use Unity)
  • Aseprite: opensource crossplatform, can import sprite sheets, but the UI is so hidious I couldn't stand using it for more than a minute. Here is a tutorial if anyone wants a go http://jessefreeman.com/articles/designing-retro-games-for-windows-8/
  • Pickle: basic but easy to use, can import single images and export sprite sheets, seems like a good option (unless we need to import whole sprite sheets)
  • Spriter: designed for modular animating, probably too complex for the class, only quickly played with it but found it not very noob friendly
  • ProMotion: looks a bit too involved but has lots of animation features

#Must

  • Work on both OSX and Windows
  • Have free version or trial period long enough for the course
  • Import an image
  • Export a sprite sheet
  • Have some sort of actual pixel size preview while editing
  • Copy and paste between frames

#Nice to have

  • Can import sprite sheet
  • Multiple pixel selection
  • Animation preview
  • Frame to frame preview (i.e. onion skin)
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