- RagePixel: an extension for Unity for editing or animating pixel art (will test if looks like we're going to use Unity)
- Aseprite: opensource crossplatform, can import sprite sheets, but the UI is so hidious I couldn't stand using it for more than a minute. Here is a tutorial if anyone wants a go http://jessefreeman.com/articles/designing-retro-games-for-windows-8/
- Pickle: basic but easy to use, can import single images and export sprite sheets, seems like a good option (unless we need to import whole sprite sheets)
- Spriter: designed for modular animating, probably too complex for the class, only quickly played with it but found it not very noob friendly
- ProMotion: looks a bit too involved but has lots of animation features
Created
May 21, 2013 02:28
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A list of pixel art tools that work on both Mac and PC for potential use in coder dojo game dev course
#Must
- Work on both OSX and Windows
- Have free version or trial period long enough for the course
- Import an image
- Export a sprite sheet
- Have some sort of actual pixel size preview while editing
- Copy and paste between frames
#Nice to have
- Can import sprite sheet
- Multiple pixel selection
- Animation preview
- Frame to frame preview (i.e. onion skin)
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