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@brothermechanic
Created September 8, 2020 16:12
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bullet.patch
--- a/intern/rigidbody/rb_bullet_api.cpp
+++ b/intern/rigidbody/rb_bullet_api.cpp
@@ -55,17 +55,17 @@
#include "RBI_api.h"
-#include "btBulletDynamicsCommon.h"
+#include "bullet/btBulletDynamicsCommon.h"
-#include "LinearMath/btConvexHullComputer.h"
-#include "LinearMath/btMatrix3x3.h"
-#include "LinearMath/btScalar.h"
-#include "LinearMath/btTransform.h"
-#include "LinearMath/btVector3.h"
+#include "bullet/LinearMath/btConvexHullComputer.h"
+#include "bullet/LinearMath/btMatrix3x3.h"
+#include "bullet/LinearMath/btScalar.h"
+#include "bullet/LinearMath/btTransform.h"
+#include "bullet/LinearMath/btVector3.h"
-#include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h"
-#include "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h"
-#include "BulletCollision/Gimpact/btGImpactShape.h"
+#include "bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h"
+#include "bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h"
+#include "bullet/BulletCollision/Gimpact/btGImpactShape.h"
struct rbDynamicsWorld {
btDiscreteDynamicsWorld *dynamicsWorld;
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