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@bryanstrader
Created March 4, 2017 20:53
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Create UIColor from Hex (Swift 3)
import UIKit
extension UIColor {
convenience init(hex: String, alpha: CGFloat = 1) {
assert(hex[hex.startIndex] == "#", "Expected hex string of format #RRGGBB")
let scanner = Scanner(string: hex)
scanner.scanLocation = 1 // skip #
var rgb: UInt32 = 0
scanner.scanHexInt32(&rgb)
self.init(
red: CGFloat((rgb & 0xFF0000) >> 16)/255.0,
green: CGFloat((rgb & 0xFF00) >> 8)/255.0,
blue: CGFloat((rgb & 0xFF) )/255.0,
alpha: alpha)
}
}
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