Last active
April 19, 2026 18:01
-
-
Save bryc/20588f955b730b981db4 to your computer and use it in GitHub Desktop.
C Code Snippets Archive #1 (old note: 2016 NOTE: USE fscanf() in future C projects)
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <stdio.h> | |
| #include <stdint.h> | |
| int main(void) | |
| { | |
| uint64_t A1, A2, A3=0x13108B3C1, T0, T1, T2, T3, T4=0, T5, T6, T7, T8, T9, S1, V0, AT, S3; | |
| int i; | |
| unsigned char bytes[28] = { | |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, | |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, | |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, | |
| 0xFF, 0xFF, 0xFF, 0xFF | |
| }; | |
| for (i = 0; i < sizeof(bytes); i++) | |
| { | |
| T8 = bytes[i]; // LBU | |
| T5 = A3 & 0xFFFFFFFF; // LW | |
| T9 = S1 & 0x000F; | |
| T0 = T8 << T9; | |
| T4 = A3 >> 32 ; // LW | |
| T7 = T0 + T5; | |
| T2 = T0 >> 0x1F; | |
| // After JAL | |
| A3 = (T4 << 32 ) + T7; // LD | |
| A2 = A3 << (0x1F + 32); | |
| A1 = A3 << 0x1F; | |
| A2 = A2 >> 0x1F; | |
| A1 = A1 >> (0x0 + 32); | |
| A3 = A3 << (0xC + 32); | |
| A2 = A2 | A1; | |
| A3 = A3 >> (0x0 + 32); | |
| A2 = A2 ^ A3; | |
| A3 = A2 >> 0x14; | |
| A3 = A3 & 0xFFF; | |
| A3 = A3 ^ A2; | |
| // After JR | |
| V0 = A3 & 0xFFFFFFFF; | |
| S1 += 0x7; | |
| // After BNE | |
| S3 = S3 ^ V0; | |
| } | |
| for (i = sizeof(bytes)-1; i >= 0; i--) | |
| { | |
| T1 = bytes[i]; // LBU | |
| T3 = A3 & 0xFFFFFFFF; // LW | |
| T8 = S1 & 0x000F; | |
| T9 = T1 << T8; | |
| T2 = A3 >> 32 ; // LW | |
| T5 = T9 + T3; | |
| T0 = T9 >> 0x1F; | |
| // After JAL | |
| A3 = (T2 << 32) + T5; // LD | |
| A2 = A3 << (0x1F + 32); | |
| A1 = A3 << 0x1F; | |
| A2 = A2 >> 0x1F; | |
| A1 = A1 >> (0x0 + 32); | |
| A3 = A3 << (0xC + 32); | |
| A2 = A2 | A1; | |
| A3 = A3 >> (0x0 + 32); | |
| A2 = A2 ^ A3; | |
| A3 = A2 >> 0x14; | |
| A3 = A3 & 0xFFF; | |
| A3 = A3 ^ A2; | |
| // After JR | |
| V0 = A3 & 0xFFFFFFFF; | |
| S1 += 0x3; | |
| // After BNE | |
| S3 = S3 ^ V0; | |
| } | |
| printf("Checksum: %lX\n", S3); | |
| return 0; | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include<stdio.h> | |
| main() | |
| { | |
| unsigned char data[] = { | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00 | |
| }; | |
| int i; | |
| unsigned long long A3 = 0x13108B3C1, A2, S1=0, S3=0; | |
| for (i = 0; i < sizeof(data); i++) | |
| { | |
| A3 += data[i] << (S1 & 0x0F); | |
| A2 = A3<<0x3F>>0x1F | A3>>1 ^ A3<<0x2C>>0x20; | |
| A3 = A2 >> 0x14 & 0xFFF ^ A2; | |
| S3 ^= A3; | |
| S1 += 7; | |
| } | |
| for ( i-= 1; i >= 0 ; i--) | |
| { | |
| A3 += data[i] << (S1 & 0x0F); | |
| A2 = A3<<0x3F>>0x1F | A3>>1 ^ A3<<0x2C>>0x20; | |
| A3 = A2 >> 0x14 & 0xFFF ^ A2; | |
| S3 ^= A3; | |
| S1 += 3; | |
| } | |
| printf("\n---\n%X",S3); | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <stdio.h> | |
| #include <stdint.h> | |
| int main(void) { | |
| uint64_t A1, A2, A3=0x13108B3C1, S1=0, S3=0; | |
| int i; | |
| unsigned char bytes[28] = { | |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, | |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, | |
| 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, | |
| 0xFF, 0xFF, 0xFF, 0xFF | |
| }; | |
| for (i = 0; i < 28; i++) { | |
| A3 = (A3 & 0x100000000) + (bytes[i] << (S1 & 15)) + (A3 & 0xFFFFFFFF); | |
| A2 = A3 << 32 | A3 >> 1; | |
| A3 = A3 << 44 >> 32; | |
| A2 = A2 ^ A3; | |
| A3 = A2 >> 20 & 0xFFF ^ A2; | |
| S3 = S3 ^ A3 & 0xFFFFFFFF; | |
| S1 += 0x7; | |
| } | |
| for (i = i - 1; i >= 0; i--) { | |
| A3 = (A3 & 0x100000000) + (bytes[i] << (S1 & 15)) + (A3 & 0xFFFFFFFF); | |
| A2 = A3 << 32 | A3 >> 1; | |
| A3 = A3 << 44 >> 32; | |
| A2 = A2 ^ A3; | |
| A3 = A2 >> 20 & 0xFFF ^ A2; | |
| S3 = S3 ^ A3 & 0xFFFFFFFF; | |
| S1 += 0x3; | |
| } | |
| printf("Checksum: %lX\n", S3); | |
| return 0; | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <stdio.h> | |
| unsigned long long value = 0x13108B3C1; | |
| unsigned long long value2 = 0; | |
| unsigned long long checksum = 0; | |
| unsigned int carry = 1; | |
| int bp = 0; | |
| int sd = 0; | |
| unsigned char data[] = { | |
| 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, | |
| 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x0C | |
| }; | |
| int algo(void) | |
| { | |
| value = (value & 0x1FFFFFFFF) + (data[bp] << (sd & 0x0F)); | |
| //value &= 0x1FFFFFFFF; | |
| value2 = (value >> 1 | value << 32) ^ (value << 44) >> 32; | |
| carry = value & 0x01; | |
| value = value2 ^ (value2 >> 20) & 0x0FFF; | |
| checksum = value ^ checksum; | |
| } | |
| int main(void) | |
| { | |
| for(; bp < sizeof(data); bp++, sd += 7) | |
| algo(); | |
| bp--; | |
| for(; bp >= 0; bp--, sd += 3) | |
| algo(); | |
| printf("%08X", checksum); | |
| return 0; | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <stdio.h> | |
| unsigned char arr[] = { | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 | |
| }; | |
| main() | |
| { | |
| unsigned int a = 0x3108B3C1; | |
| unsigned int t = 1; | |
| unsigned int b = 0; | |
| unsigned int bt = 0; | |
| long chk = 0; | |
| int i = 0, c = 0; | |
| for(i = 0; i < sizeof(arr); i++, c += 7) | |
| { | |
| a += arr[i] << (c & 0xF); | |
| b = (a >> 1 | t << 31) ^ (a & 0xFFFFF) << 12;t = a & 1; | |
| a = (b >> 20) & 0xFFF ^ b; | |
| chk = a ^ chk; | |
| } | |
| bt = chk; | |
| for(i--; i >= 0; i--, c += 3) | |
| { | |
| a += arr[i] << (c & 0xF); | |
| b = (a >> 1 | t << 31) ^ (a & 0xFFFFF) << 12;t = a & 1; | |
| a = (b >> 20) & 0xFFF ^ b; | |
| chk = a ^ chk; | |
| } | |
| printf("---\n%lX\n", chk); | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include<stdio.h> | |
| main() | |
| { | |
| unsigned char data[] = { | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00 | |
| }; | |
| int i; | |
| unsigned long long A3 = 0x13108B3C1, A2, S1=0, S3=0; | |
| for (i = 0; i < sizeof(data); i++) | |
| { | |
| A3 += data[i] << (S1 & 0x0F); | |
| A2 = A3<<0x3F>>0x1F | A3>>1 ^ A3<<0x2C>>0x20; | |
| A3 = A2 >> 0x14 & 0xFFF ^ A2; | |
| S3 ^= A3; | |
| S1 += 7; | |
| } | |
| for ( i-= 1; i >= 0 ; i--) | |
| { | |
| A3 += data[i] << (S1 & 0x0F); | |
| A2 = A3<<0x3F>>0x1F | A3>>1 ^ A3<<0x2C>>0x20; | |
| A3 = A2 >> 0x14 & 0xFFF ^ A2; | |
| S3 ^= A3; | |
| S1 += 3; | |
| } | |
| printf("\n---\n%X",S3); | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <stdio.h> | |
| #include <stdint.h> | |
| #define NUMBYTES 28 | |
| int main(void) | |
| { | |
| uint64_t A1, A2, A3=0x13108B3C1, T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, S1=0, S3=0, V0, AT; | |
| int i; | |
| unsigned char bytes[NUMBYTES] = { | |
| 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 0x00, 0x00, 0x00, 0x00 | |
| }; | |
| for (i = 0; i < NUMBYTES; i++) | |
| { | |
| T8 = bytes[i]; // LBU | |
| T5 = A3 & 0xFFFFFFFF; // LW | |
| T9 = S1 & 0x000F; | |
| T0 = T8 << T9; | |
| T4 = A3 >> 32 ; // LW | |
| T7 = T0 + T5; | |
| T2 = T0 >> 0x1F; | |
| if (T7 < T5){ AT = 1; } else { AT = 0; } | |
| T6 = AT + T2; | |
| T6 = T6 + T4; | |
| // After JAL | |
| A3 = (T6 << 32 ) + T7; // LD | |
| A2 = A3 << (0x1F + 32); | |
| A1 = A3 << 0x1F; | |
| A2 = A2 >> 0x1F; | |
| A1 = A1 >> (0x0 + 32); | |
| A3 = A3 << (0xC + 32); | |
| A2 = A2 | A1; | |
| A3 = A3 >> (0x0 + 32); | |
| A2 = A2 ^ A3; | |
| A3 = A2 >> 0x14; | |
| A3 = A3 & 0xFFF; | |
| A3 = A3 ^ A2; | |
| V0 = A3 << (0x0 + 32); | |
| // After JR | |
| V0 = V0 >> (0x0 + 32); | |
| S1 += 0x7; | |
| // After BNE | |
| S3 = S3 ^ V0; | |
| } | |
| for (i = NUMBYTES - 1; i >= 0; i--) | |
| { | |
| T1 = bytes[i]; // LBU | |
| T3 = A3 & 0xFFFFFFFF; // LW | |
| T8 = S1 & 0x000F; | |
| T9 = T1 << T8; | |
| T2 = A3 >> 32 ; // LW | |
| T5 = T9 + T3; | |
| T0 = T9 >> 0x1F; | |
| if (T5 < T3){ AT = 1; } else { AT = 0; } | |
| T4 = AT + T0; | |
| T4 = T4 + T2; | |
| // After JAL | |
| A3 = (T4 << 32) + T5; // LD | |
| A2 = A3 << (0x1F + 32); | |
| A1 = A3 << 0x1F; | |
| A2 = A2 >> 0x1F; | |
| A1 = A1 >> (0x0 + 32); | |
| A3 = A3 << (0xC + 32); | |
| A2 = A2 | A1; | |
| A3 = A3 >> (0x0 + 32); | |
| A2 = A2 ^ A3; | |
| A3 = A2 >> 0x14; | |
| A3 = A3 & 0xFFF; | |
| A3 = A3 ^ A2; | |
| V0 = A3 << (0x0 + 32); | |
| // After JR | |
| V0 = V0 >> (0x0 + 32); | |
| S1 += 0x3; | |
| // After BNE | |
| S3 = S3 ^ V0; | |
| } | |
| printf("Checksum: %lX\n", S3); | |
| return 0; | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <stdio.h> | |
| #ifdef __unix__ | |
| # include <unistd.h> | |
| #elif defined _WIN32 | |
| # include <windows.h> | |
| #define sleep(x) Sleep(1000 * x) | |
| #endif | |
| int main(int argc, char **argv) | |
| { | |
| while(1){ | |
| FILE *stream = fopen(argv[1], "rb"); | |
| unsigned char buffer[512]; | |
| fread(buffer, 1, 512, stream); | |
| int i; | |
| for (i = 0; i < 512; i++) | |
| { | |
| printf("%.2X ", buffer[i]); | |
| if (i % 16 == 15) | |
| { | |
| printf("\n"); | |
| } | |
| } | |
| sleep(100); | |
| system("cls"); | |
| } | |
| getchar(); | |
| return 0; | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <stdio.h> | |
| int main( int argc, char *argv[] ) | |
| { | |
| while(1){ | |
| system("cls"); | |
| FILE *file = fopen( argv[1], "r" ); | |
| int x; | |
| int i; | |
| i = 0; | |
| while ( ( x = fgetc( file ) ) != EOF ) | |
| { | |
| if(i==16){ i=0; printf( "\n" ); } | |
| printf( "%02x ", x ); | |
| i++; | |
| } | |
| fclose( file ); | |
| } | |
| printf( "\n" ); | |
| system( "pause" ); | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <windows.h> | |
| int main(int argc, char **argv) | |
| { | |
| while(1) | |
| { | |
| FILE *stream = fopen(argv[1], "rb"); | |
| unsigned char buffer[2048]; | |
| fread(buffer, 1, 2048, stream); | |
| int i; | |
| for (i = 0; i < 2048; i++) | |
| { | |
| printf("%.2X ", buffer[i]); | |
| if (i % 26 == 25) | |
| { | |
| printf("\n"); | |
| } | |
| } | |
| Sleep(500); | |
| system("cls"); | |
| } | |
| return 0; | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <windows.h> | |
| /* Declare Windows procedure */ | |
| LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM); | |
| /* Make the class name into a global variable */ | |
| char szClassName[ ] = "CodeBlocksWindowsApp"; | |
| int WINAPI WinMain (HINSTANCE hThisInstance, | |
| HINSTANCE hPrevInstance, | |
| LPSTR lpszArgument, | |
| int nCmdShow) | |
| { | |
| HWND hwnd; /* This is the handle for our window */ | |
| MSG messages; /* Here messages to the application are saved */ | |
| WNDCLASSEX wincl; /* Data structure for the windowclass */ | |
| /* The Window structure */ | |
| wincl.hInstance = hThisInstance; | |
| wincl.lpszClassName = szClassName; | |
| wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */ | |
| wincl.style = CS_DBLCLKS; /* Catch double-clicks */ | |
| wincl.cbSize = sizeof (WNDCLASSEX); | |
| /* Use default icon and mouse-pointer */ | |
| wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION); | |
| wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION); | |
| wincl.hCursor = LoadCursor (NULL, IDC_ARROW); | |
| wincl.lpszMenuName = NULL; /* No menu */ | |
| wincl.cbClsExtra = 0; /* No extra bytes after the window class */ | |
| wincl.cbWndExtra = 0; /* structure or the window instance */ | |
| /* Use Windows's default colour as the background of the window */ | |
| wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND; | |
| /* Register the window class, and if it fails quit the program */ | |
| if (!RegisterClassEx (&wincl)) | |
| return 0; | |
| /* The class is registered, let's create the program*/ | |
| hwnd = CreateWindowEx ( | |
| 0, /* Extended possibilites for variation */ | |
| szClassName, /* Classname */ | |
| "Code::Blocks Template Windows App", /* Title Text */ | |
| WS_OVERLAPPEDWINDOW, /* default window */ | |
| CW_USEDEFAULT, /* Windows decides the position */ | |
| CW_USEDEFAULT, /* where the window ends up on the screen */ | |
| 544, /* The programs width */ | |
| 375, /* and height in pixels */ | |
| HWND_DESKTOP, /* The window is a child-window to desktop */ | |
| NULL, /* No menu */ | |
| hThisInstance, /* Program Instance handler */ | |
| NULL /* No Window Creation data */ | |
| ); | |
| /* Make the window visible on the screen */ | |
| ShowWindow (hwnd, nCmdShow); | |
| /* Run the message loop. It will run until GetMessage() returns 0 */ | |
| while (GetMessage (&messages, NULL, 0, 0)) | |
| { | |
| /* Translate virtual-key messages into character messages */ | |
| TranslateMessage(&messages); | |
| /* Send message to WindowProcedure */ | |
| DispatchMessage(&messages); | |
| } | |
| /* The program return-value is 0 - The value that PostQuitMessage() gave */ | |
| return messages.wParam; | |
| } | |
| /* This function is called by the Windows function DispatchMessage() */ | |
| LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) | |
| { | |
| switch (message) /* handle the messages */ | |
| { | |
| case WM_DESTROY: | |
| PostQuitMessage (0); /* send a WM_QUIT to the message queue */ | |
| break; | |
| default: /* for messages that we don't deal with */ | |
| return DefWindowProc (hwnd, message, wParam, lParam); | |
| } | |
| return 0; | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <windows.h> | |
| char glpszText[1024]; | |
| LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); | |
| int APIENTRY WinMain(HINSTANCE hInstance, | |
| HINSTANCE hPrevInstance, | |
| LPSTR lpCmdLine, | |
| int nCmdShow) | |
| { | |
| sprintf(glpszText, | |
| "Hello World\nGetCommandLine(): [%s]\n" | |
| "WinMain lpCmdLine: [%s]\n", | |
| lpCmdLine, GetCommandLine() ); | |
| WNDCLASSEX wcex; | |
| wcex.cbSize = sizeof(wcex); | |
| wcex.style = CS_HREDRAW | CS_VREDRAW; | |
| wcex.lpfnWndProc = WndProc; | |
| wcex.cbClsExtra = 0; | |
| wcex.cbWndExtra = 0; | |
| wcex.hInstance = hInstance; | |
| wcex.hIcon = LoadIcon(NULL, IDI_APPLICATION); | |
| wcex.hCursor = LoadCursor(NULL, IDC_ARROW); | |
| wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); | |
| wcex.lpszMenuName = NULL; | |
| wcex.lpszClassName = "HELLO"; | |
| wcex.hIconSm = NULL; | |
| if (!RegisterClassEx(&wcex)) | |
| return FALSE; | |
| HWND hWnd; | |
| hWnd = CreateWindow("HELLO", "Hello", WS_OVERLAPPEDWINDOW, | |
| CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL); | |
| if (!hWnd) | |
| return FALSE; | |
| ShowWindow(hWnd, nCmdShow); | |
| UpdateWindow(hWnd); | |
| MSG msg; | |
| while (GetMessage(&msg, NULL, 0, 0)) | |
| { | |
| TranslateMessage(&msg); | |
| DispatchMessage(&msg); | |
| } | |
| return msg.wParam; | |
| } | |
| LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) | |
| { | |
| PAINTSTRUCT ps; | |
| HDC hdc; | |
| switch (message) | |
| { | |
| case WM_PAINT: | |
| hdc = BeginPaint(hWnd, &ps); | |
| RECT rt; | |
| GetClientRect(hWnd, &rt); | |
| DrawText(hdc, glpszText, strlen(glpszText), &rt, DT_TOP | DT_LEFT); | |
| EndPaint(hWnd, &ps); | |
| break; | |
| case WM_DESTROY: | |
| PostQuitMessage(0); | |
| break; | |
| default: | |
| return DefWindowProc(hWnd, message, wParam, lParam); | |
| } | |
| return 0; | |
| } |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment