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@bshea5
bshea5 / cloudSettings
Last active October 21, 2021 21:00
Visual Studio Code Settings Sync Gist
{"lastUpload":"2021-10-21T20:59:37.381Z","extensionVersion":"v3.4.3"}
@bshea5
bshea5 / toonTex_ps.glsl
Created May 29, 2015 01:23
my first toon shader
varying vec3 vNormal;
varying vec3 vVertex;
uniform sampler2D tex;
void main(void)
{
vec4 materialColor = gl_FrontMaterial.diffuse;
vec4 silhouetteColor = vec4(0.0, 0.0, 0.0, 1.0);
vec4 texture = texture2D(tex,gl_TexCoord[0].st);