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diff -urN a/angular-soundmanager2.js b/angular-soundmanager2.js | |
--- a/angular-soundmanager2.js 2020-05-26 21:48:08.087450000 +0800 | |
+++ b/angular-soundmanager2.js 2020-05-26 21:43:44.671350400 +0800 | |
@@ -6360,7 +6360,6 @@ | |
multiShot: false, // let sounds "restart" or "chorus" when played multiple times.. | |
multiShotEvents: false, // allow events (onfinish()) to fire for each shot, if supported. | |
onid3: null, // callback function for "ID3 data is added/available" | |
- onload: null, // callback function for "load finished" | |
onstop: null, // callback for "user stop" | |
onfailure: 'nextTrack', // callback function for when playing fails | |
onpause: null, // callback for "pause" | |
@@ -6409,6 +6408,19 @@ | |
} | |
$rootScope.$broadcast('track:id', currentTrack); | |
} | |
+ }, | |
+ onload: function(success) { | |
+ if(success == false) { | |
+ soundManager._writeDebug(this.id + " load failed, play next."); | |
+ //get your angular app | |
+ var elem = angular.element(document.querySelector('[ng-app]')); | |
+ //get the injector. | |
+ var injector = elem.injector(); | |
+ //get the service. | |
+ var angularPlayer = injector.get('angularPlayer'); | |
+ // repeat current track | |
+ angularPlayer.nextTrack(); | |
+ } | |
} | |
} | |
}); |
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