Created
August 30, 2013 06:58
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【Unity】GUITextureを真ん中で表示する方法2つ ref: http://qiita.com/shori0917/items/2f302bb8badb5e6d5ffe
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void Start () { | |
background = GetComponent<GUITexture>().texture; | |
} | |
void OnGUI(){ | |
GUI.DrawTexture(new Rect(Screen.width / 2 - 128, Screen.height / 2 - 128, background.width, | |
background.width), background); | |
} |
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