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July 3, 2018 20:23
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Pixi JS hello world
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import * as PIXI from 'pixi.js'; | |
/** | |
* CONSOLE HELLO WORLD | |
* nb : also rendered with new PIXI.Application() | |
*/ | |
// let type = 'WebGL'; | |
// if (!PIXI.utils.isWebGLSupported()){ | |
// type = 'canvas'; | |
// } | |
// PIXI.utils.sayHello(type); | |
/** | |
* APPLICATION | |
*/ | |
let app = new PIXI.Application({ | |
width: 256, | |
height: 256, | |
// antialias: true, | |
// transparent: true, | |
// resolution: 1, | |
// backgroundColor: 0x061639, | |
// forceCanvas: true, | |
}); | |
/** | |
* RENDERER | |
* Used to update the renderer after creation. | |
*/ | |
// app.renderer.backgroundColor = 0x061639; | |
// Resize canvas | |
app.renderer.autoResize = true; | |
app.renderer.resize(512, 512); | |
// Resize canvas to fill the entire window | |
// app.renderer.view.style.position = 'absolute'; | |
// app.renderer.view.style.display = 'block'; | |
app.renderer.autoResize = true; | |
app.renderer.resize(window.innerWidth, window.innerHeight); | |
console.log('renderer dimensions : ' + | |
app.renderer.view.width + ', ' + | |
app.renderer.view.height | |
); | |
// Add the canvas to the DOM | |
document.body.appendChild(app.view); | |
/** | |
* SPRITES | |
* - load image | |
* - convert to texture | |
* - create sprite | |
* - display by adding it to the stage (main/root container) | |
*/ | |
// Load multiple images | |
// PIXI.loader | |
// .add([ | |
// 'img/cat.png', | |
// 'img/cat2.png', | |
// ]) | |
// .load(setup); | |
PIXI.loader | |
.add('img/cat.png') | |
// .add('img/cat2.png') | |
.load(setup); | |
/** | |
* Callback function run when an image is loaded. | |
* Create a sprite from texture and add it to the stage. | |
*/ | |
function setup() { | |
let catSprite = new PIXI.Sprite( | |
PIXI.loader.resources['img/cat.png'].texture | |
); | |
app.stage.addChild(catSprite); | |
} | |
// Hide or remove a sprite | |
// catSprite.visible = false; | |
// app.stage.removeChild(catSprite); |
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