Last active
December 24, 2023 07:18
-
-
Save byValle/b81391dcb2edaef9c651132ab3f123a9 to your computer and use it in GitHub Desktop.
RGB color from light K temperature - Port to C++ for Unreal Engine of https://tannerhelland.com/2012/09/18/convert-temperature-rgb-algorithm-code.html
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//Temperature input in Kelvin valid in the range 1000 K to 40000 K. White light = 6500K | |
int Temperature = 6500; | |
//Temperature divided by 100 for calculations | |
float KtoRGB_Temperature = Temperature / 100; | |
//RGB components | |
float KtoRGB_Red; | |
float KtoRGB_Green; | |
float KtoRGB_Blue; | |
//Final result as an RGB Linear Color | |
FLinearColor KtoRGB; | |
//RED | |
if (KtoRGB_Temperature <= 66) | |
{ | |
KtoRGB_Red = 255; | |
} | |
else | |
{ | |
KtoRGB_Red = 329.698727446 * pow(KtoRGB_Temperature - 60, -0.1332047592); | |
} | |
if (KtoRGB_Red < 0) | |
{ | |
KtoRGB_Red = 0; | |
} | |
if (KtoRGB_Red > 255) | |
{ | |
KtoRGB_Red = 255; | |
} | |
//GREEN | |
if (KtoRGB_Temperature <= 66) | |
{ | |
KtoRGB_Green = 99.4708025861 * log(KtoRGB_Temperature) - 161.1195681661; | |
} | |
else | |
{ | |
KtoRGB_Green = 288.1221695283 * pow(KtoRGB_Temperature - 60, -0.0755148492); | |
} | |
if (KtoRGB_Green < 0) | |
{ | |
KtoRGB_Green = 0; | |
} | |
if (KtoRGB_Green > 255) | |
{ | |
KtoRGB_Green = 255; | |
} | |
//BLUE | |
if (KtoRGB_Temperature >= 66) | |
{ | |
KtoRGB_Blue = 255; | |
} | |
else | |
{ | |
if (KtoRGB_Temperature <= 19) | |
{ | |
KtoRGB_Blue = 0; | |
} | |
else | |
{ | |
KtoRGB_Blue = 138.5177312231 * log(KtoRGB_Temperature - 10) - 305.0447927307; | |
} | |
} | |
if (KtoRGB_Blue < 0) | |
{ | |
KtoRGB_Blue = 0; | |
} | |
if (KtoRGB_Blue > 255) | |
{ | |
KtoRGB_Blue = 255; | |
} | |
//FINAL RESULT AS FLINEARCOLOR 0-1 | |
KtoRGB = FLinearColor(KtoRGB_Red / 255, KtoRGB_Green / 255, KtoRGB_Blue / 255, 1.0f); | |
//Kelvin Temperature to RGB | Credit to Tanner Helland for the base algorithm | |
//Port to C++ for Unreal Engine by Jorge Valle Hurtado - byValle |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment