Skip to content

Instantly share code, notes, and snippets.

View byteandahalf's full-sized avatar

Byteandahalf byteandahalf

View GitHub Profile
@byteandahalf
byteandahalf / Main.cpp
Last active November 16, 2015 21:23 — forked from Khristian-kun/Main.cpp
Override Lava Bucket
#include <string>
class TextureUVCoordinateSet;
struct Item {
void** vtable; // 0
static void initItems();
static TextureUVCoordinateSet getTextureUVCoordinateSet(const std::string&, int);
static Item* mItems[512];
#pragma once
#include "TextureUVCoordinateSet.h"
class TickingTexture {
public:
// this is the complete struct
// void** vtable;
// this seems like it determines the area of the atlas to be animated