Created
May 17, 2015 18:20
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<!doctype html> | |
<html> | |
<head> | |
<title> Learn to Code Securely – Code Example </title> | |
<style> | |
div#mp3_player { | |
width: 500px; | |
height: 60px; | |
background: #000; | |
padding: 5px; | |
margin: 50px auto; | |
} | |
div#mp3_player > div > audio { | |
width: 500px; | |
background: #000; | |
float: left; | |
} | |
div#mp3_player > canvas { | |
width: 500px; | |
height: 30px; | |
background: #002D3C; | |
float: left; | |
} | |
</style> | |
<script> | |
// Create a new instance of an audio object and adjust some of its properties | |
var audio = new Audio(); | |
audio.src = 'song.mp3'; // Download any mp3 file and change this line to reflect the new filename | |
audio.controls = true; | |
audio.loop = true; | |
audio.autoplay = true; | |
// Establish all variables that your Analyser will use | |
var canvas, ctx, source, context, analyser, fbc_array, bars, bar_x, bar_width, bar_height; | |
// Initialize the MP3 player after the page loads all of its HTML into the window | |
window.addEventListener('load', initMp3Player, false); | |
function initMp3Player() { | |
document.getElementById('audio_box').appendChild(audio); | |
context = new webkitAudioContext(); // AudioContext object instance | |
analyser = context.createAnalyser(); // AnalyserNode method | |
canvas = document.getElementById('analyser_render'); | |
ctx = canvas.getContext('2d'); | |
// Re-route audio playback into the processing graph of the AudioContext | |
source = context.createMediaElementSource(audio); | |
source.connect(analyser); | |
analyser.connect(context.destination); | |
frameLooper(); | |
} | |
// frameLooper() animates any style of graphics you wish to the audio frequency | |
// Looping at the default frame rate that the browser provides(approx. 60 FPS) | |
function frameLooper() { | |
window.webkitRequestAnimationFrame(frameLooper); | |
fbc_array = new Uint8Array(analyser.frequencyBinCount); | |
analyser.getByteFrequencyData(fbc_array); | |
ctx.clearRect(0, 0, canvas.width, canvas.height); // Clear the canvas | |
ctx.fillStyle = '#00CCFF'; // Color of the bars | |
bars = 100; | |
for (var i = 0; i < bars; i++) { | |
bar_x = i * 3; | |
bar_width = 2; | |
bar_height = -(fbc_array[i] / 2); | |
ctx.fillRect(bar_x, canvas.height, bar_width, bar_height); | |
} | |
} | |
</script> | |
</head> | |
<body> | |
<h3>From: Hacking News & Tutorials</h3> | |
<div id="mp3_player"> | |
<div id="audio_box"></div> | |
<canvas id="analyser_render"></canvas> | |
</div> | |
</body> | |
</html> |
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