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Created October 7, 2015 11:49
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bl_info = {
"name" : "Select Mode Pie Menu",
"author" : "Stan Pancakes",
"version" : (0, 1, 0),
"blender" : (2, 72, 0),
"description" : "Custom Pie Menus",
"category" : "3D View",}
import bpy
class SelectModeCombined(bpy.types.Operator):
bl_label = "Combined Select Mode"
bl_idname = "edit.mesh_select_mode_combined"
bl_options = {'INTERNAL'}
mode = bpy.props.BoolVectorProperty(size=3)
def execute(self, context):
context.tool_settings.mesh_select_mode[:] = self.mode
return {'FINISHED'}
class MeshSelectMode(bpy.types.Menu):
bl_label = "Select Mode"
bl_idname = "edit.mesh_select_mode"
def draw(self, context):
layout = self.layout
pie = layout.menu_pie()
# left
pie.operator("edit.mesh_select_mode_combined", text='Vertex', icon='VERTEXSEL').mode=(True, False, False)
# right
pie.operator("edit.mesh_select_mode_combined", text='Face', icon='FACESEL').mode=(False, False, True)
# bottom
pie.operator("edit.mesh_select_mode_combined", text='All', icon='UV_FACESEL').mode=(True, True, True)
# top
pie.operator("edit.mesh_select_mode_combined", text='Edge', icon='EDGESEL').mode=(False, True, False)
# topleft
pie.operator("edit.mesh_select_mode_combined", text='Vertex & Edge', icon='UV_EDGESEL').mode=(True, True, False)
# topright
pie.operator("edit.mesh_select_mode_combined", text='Edge & Face', icon='SPACE2').mode=(False, True, True)
# bottomleft
pie.prop(context.space_data, "use_occlude_geometry", text='Limit to Visible')
# bottomright
pie.operator("edit.mesh_select_mode_combined", text='Vertex & Face', icon='LOOPSEL').mode=(True, False, True)
def register():
bpy.utils.register_class(SelectModeCombined)
bpy.utils.register_class(MeshSelectMode)
def unregister():
bpy.utils.unregister_class(MeshSelectMode)
bpy.utils.unregister_class(SelectModeCombined)
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