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@cacheleocode
Created November 20, 2017 21:46
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Android - Loop Lottie animation with delay in between
package com.example.domingl.lottietest;
import android.animation.Animator;
import android.animation.Animator.AnimatorListener;
import android.os.Handler;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import com.airbnb.lottie.LottieAnimationView;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Lottie Animation
final LottieAnimationView animationViewRemote = (LottieAnimationView) findViewById(R.id.animation_view_remote);
animationViewRemote.setAnimation("remote.json");
animationViewRemote.loop(false);
animationViewRemote.playAnimation();
// handler
final Handler handler = new Handler();
animationViewRemote.addAnimatorListener(new AnimatorListener() {
@Override
public void onAnimationStart(Animator animator) {
animationViewRemote.pauseAnimation();
handler.postDelayed(new Runnable() {
@Override
public void run() {
// do something after 1.5s
animationViewRemote.playAnimation();
}
}, 1500);
}
@Override
public void onAnimationEnd(Animator animator) {
handler.postDelayed(new Runnable() {
@Override
public void run() {
// do something after 1.5s
animationViewRemote.playAnimation();
}
}, 1500);
}
@Override
public void onAnimationCancel(Animator animator) {
}
@Override
public void onAnimationRepeat(Animator animator) {
}
});
}
}
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