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@cake-pie
Created April 18, 2019 10:11
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wheels legs parachutes
Firespitter FSwheel
https://github.com/snjo/Firespitter/blob/master/Firespitter/wheel/FSwheel.cs
BDAnimationModules FSwheel
https://github.com/BahamutoD/BDAnimationModules/blob/master/BDAnimationModules/FSwheel/FSBDwheel.cs
BDAnimationModules BDAdjustableLandingGear.cs
https://github.com/BahamutoD/BDAnimationModules/blob/master/BDAnimationModules/BDAdjustableLandingGear.cs
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Better crew assignment checks modules to assign engineers of min level for repairs
https://github.com/KSPSnark/BetterCrewAssignment/blob/master/files/BetterCrewAssignment.cfg
leg level 2 <- may be obsolete
wheel level 3
FilterExtension lists some different mod modules in its "landing" category that are worth investigating
https://github.com/Crzyrndm/FilterExtension/blob/master/GameData/000_FilterExtensions%20Configs/SubCategories_Landing.cfg
- BDAdjustableLandingGear: bd armory
- FSwheel: firespitter
- ModuleWheelBase, ModuleWheelMotor, ModuleWheelLock : stock
- ModuleWheelLock: stock
- FSanimateGeneric / title=leg : legs using firespitter animation?
- ModuleTrack, TrackWheel, KFModuleWheel <- kerbal foundries?
- ModuleParachute
- RealChuteModule
- RealChuteFAR
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