Created
April 18, 2019 10:11
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wheels legs parachutes
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Firespitter FSwheel | |
https://github.com/snjo/Firespitter/blob/master/Firespitter/wheel/FSwheel.cs | |
BDAnimationModules FSwheel | |
https://github.com/BahamutoD/BDAnimationModules/blob/master/BDAnimationModules/FSwheel/FSBDwheel.cs | |
BDAnimationModules BDAdjustableLandingGear.cs | |
https://github.com/BahamutoD/BDAnimationModules/blob/master/BDAnimationModules/BDAdjustableLandingGear.cs | |
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Better crew assignment checks modules to assign engineers of min level for repairs | |
https://github.com/KSPSnark/BetterCrewAssignment/blob/master/files/BetterCrewAssignment.cfg | |
leg level 2 <- may be obsolete | |
wheel level 3 | |
FilterExtension lists some different mod modules in its "landing" category that are worth investigating | |
https://github.com/Crzyrndm/FilterExtension/blob/master/GameData/000_FilterExtensions%20Configs/SubCategories_Landing.cfg | |
- BDAdjustableLandingGear: bd armory | |
- FSwheel: firespitter | |
- ModuleWheelBase, ModuleWheelMotor, ModuleWheelLock : stock | |
- ModuleWheelLock: stock | |
- FSanimateGeneric / title=leg : legs using firespitter animation? | |
- ModuleTrack, TrackWheel, KFModuleWheel <- kerbal foundries? | |
- ModuleParachute | |
- RealChuteModule | |
- RealChuteFAR | |
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