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callumcodes / keybase.md
Created June 17, 2017 08:39
keybase.md

Keybase proof

I hereby claim:

  • I am callumcodes on github.
  • I am callumt (https://keybase.io/callumt) on keybase.
  • I have a public key ASBimDAW69lpNxSdQDjiXUbeFOOUP_UaSnATm7yReos7HQo

To claim this, I am signing this object:

@callumcodes
callumcodes / fizzbuzz.vim
Created May 17, 2017 14:00
Adds a fizzbuzz method to vim.
:function Fizzbuzz(number)
for i in range(1, a:number)
if i % 3 && i % 5 == 0
echo "FizzBuzz"
elseif i % 5 == 0
echo "Buzz"
elseif i % 3 == 0
echo "Fizz"
else
echo i
@callumcodes
callumcodes / 7000 words.md
Created December 8, 2016 15:10
For Andrea

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Mauris eu leo massa. Nunc ac leo sit amet quam auctor ultrices et vel ipsum. Vivamus dictum nibh purus, ut vulputate erat iaculis ac. Praesent dui magna, faucibus eu nisi ac, aliquam interdum dolor. Curabi

@callumcodes
callumcodes / jenkins-build-widget
Last active June 14, 2016 15:37
jenkins-build-widget
jenkins-build-widget
@callumcodes
callumcodes / sweets-game-spec.md
Last active April 22, 2016 10:03
A programming exercise

Sweets Game

This exercise is to implement a text-based computer game with an AI opponent.

Game Scenario

There is a pile of 15 sweets. Starting with the human, each player takes turns removing sweets from the pile. A player can take 1-5 sweets on their turn. The player who takes the last sweet from the pile is the loser.

Notes

  • The AI opponent makes random moves until there is 6 or less sweets
  • At 6 or less sweets the AI must try and win the game
### Keybase proof
I hereby claim:
* I am dspork on github.
* I am callumt (https://keybase.io/callumt) on keybase.
* I have a public key whose fingerprint is 164C D05E 7561 5328 D7BF 322A D3D3 5119 571D 14AE
To claim this, I am signing this object: