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Chaos Game -- 3 Dimensions: Shiny app at http://www.statistics.calpoly.edu/shiny
Chaos Game in 3 Dimensions Shiny App
Base R code created by Jimmy Doi
Shiny app files created by Jimmy Doi
Cal Poly Statistics Dept Shiny Series
http://statistics.calpoly.edu/shiny
Title: Chaos Game -- 3 Dimensions
Author: Jimmy Doi
AuthorUrl: http://www.calpoly.edu/~jdoi
License: MIT
DisplayMode: Normal
Tags: Chaos game, fractal, random
Type: Shiny
The MIT License (MIT)
Copyright (c) 2015 Jimmy Doi
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
# ----------------------------------------
# App Title: Chaos Game -- 3 Dimensions
# Author: Jimmy Doi
# ----------------------------------------
###################################################################
# Tetrahedron
###################################################################
tetra.gen <- function(wt){
weight <- wt
len <- 50000
# loci matrix to contain all endpoints
loci <- matrix(NA,ncol=4,nrow=4)
loci[1,] <- c(1,1,0,-1/sqrt(2))
loci[2,] <- c(2,-1,0,-1/sqrt(2))
loci[3,] <- c(3,0,1,1/sqrt(2))
loci[4,] <- c(4,0,-1,1/sqrt(2))
# vertices contains all random vertex points
vertices <- runif(len)
vertices[which(vertices>3/4)]<- 4
vertices[which(2/4<vertices & vertices<=3/4)]<- 3
vertices[which(1/4<vertices & vertices<=2/4)]<- 2
vertices[which(vertices<=1/4)]<- 1
coords <- matrix(NA,ncol=4,nrow=(len+1))
coords[1,] <- c(runif(1),runif(1)*sqrt(3)/2,runif(1)*sqrt(6)/3,0)
for (i in 1:len){
row <- i+1
spot <- which(loci[,1]==vertices[i])
x <- loci[spot,2]
y <- loci[spot,3]
z <- loci[spot,4]
x.new <- weight*x + (1-weight)*coords[i,1]
y.new <- weight*y + (1-weight)*coords[i,2]
z.new <- weight*z + (1-weight)*coords[i,3]
coords[row,]<-c(x.new,y.new,z.new,0)
}
for (i in 1:(len+1)){
d1 <- sqrt((coords[i,1]-loci[1,2])**2 + (coords[i,2]-loci[1,3])**2 + (coords[i,3]-loci[1,4])**2)
d2 <- sqrt((coords[i,1]-loci[2,2])**2 + (coords[i,2]-loci[2,3])**2 + (coords[i,3]-loci[2,4])**2)
d3 <- sqrt((coords[i,1]-loci[3,2])**2 + (coords[i,2]-loci[3,3])**2 + (coords[i,3]-loci[3,4])**2)
d4 <- sqrt((coords[i,1]-loci[4,2])**2 + (coords[i,2]-loci[4,3])**2 + (coords[i,3]-loci[4,4])**2)
if (min(d1,d2,d3,d4)==d1) coords[i,4]<-1
if (min(d1,d2,d3,d4)==d2) coords[i,4]<-2
if (min(d1,d2,d3,d4)==d3) coords[i,4]<-3
if (min(d1,d2,d3,d4)==d4) coords[i,4]<-4
}
return(list(loci,vertices,coords))
}
###################################################################
# Cube
###################################################################
cube.gen <- function(wt){
weight <- wt
len <- 50000
# loci matrix to contain all endpoints
loci <- matrix(NA,ncol=4,nrow=20)
loci[1,] <- c(1,0,0,0)
loci[2,] <- c(2,.5,0,0)
loci[3,] <- c(3,1,0,0)
loci[4,] <- c(4,1,.5,0)
loci[5,] <- c(5,1,1,0)
loci[6,] <- c(6,.5,1,0)
loci[7,] <- c(7,0,1,0)
loci[8,] <- c(8,0,.5,0)
loci[9,] <- c(9,1,0,.5)
loci[10,] <- c(10,0,0,.5)
loci[11,] <- c(11,0,1,.5)
loci[12,] <- c(12,1,1,.5)
loci[13,] <- c(13,0,0,1)
loci[14,] <- c(14,.5,0,1)
loci[15,] <- c(15,1,0,1)
loci[16,] <- c(16,1,.5,1)
loci[17,] <- c(17,1,1,1)
loci[18,] <- c(18,.5,1,1)
loci[19,] <- c(19,0,1,1)
loci[20,] <- c(20,0,.5,1)
# vertices contains all random vertex points
vertices <- runif(len)
vertices[which(vertices>19/20)]<- 20
vertices[which(18/20<vertices & vertices<=19/20)]<- 19
vertices[which(17/20<vertices & vertices<=18/20)]<- 18
vertices[which(16/20<vertices & vertices<=17/20)]<- 17
vertices[which(15/20<vertices & vertices<=16/20)]<- 16
vertices[which(14/20<vertices & vertices<=15/20)]<- 15
vertices[which(13/20<vertices & vertices<=14/20)]<- 14
vertices[which(12/20<vertices & vertices<=13/20)]<- 13
vertices[which(11/20<vertices & vertices<=12/20)]<- 12
vertices[which(10/20<vertices & vertices<=11/20)]<- 11
vertices[which(9/20<vertices & vertices<= 10/20)]<- 10
vertices[which(8/20<vertices & vertices<= 9/20)]<- 9
vertices[which(7/20<vertices & vertices<= 8/20)]<- 8
vertices[which(6/20<vertices & vertices<= 7/20)]<- 7
vertices[which(5/20<vertices & vertices<= 6/20)]<- 6
vertices[which(4/20<vertices & vertices<= 5/20)]<- 5
vertices[which(3/20<vertices & vertices<= 4/20)]<- 4
vertices[which(2/20<vertices & vertices<= 3/20)]<- 3
vertices[which(1/20<vertices & vertices<= 2/20)]<- 2
vertices[which(vertices<=1/20)]<- 1
coords <- matrix(NA,ncol=4,nrow=(len+1))
coords[1,] <- c(runif(1),runif(1),runif(1),0)
for (i in 1:len){
row <- i+1
spot <- which(loci[,1]==vertices[i])
x <- loci[spot,2]
y <- loci[spot,3]
z <- loci[spot,4]
x.new <- weight*x + (1-weight)*coords[i,1]
y.new <- weight*y + (1-weight)*coords[i,2]
z.new <- weight*z + (1-weight)*coords[i,3]
coords[row,]<-c(x.new,y.new,z.new,0)
}
for (i in 1:(len+1)){
d1 <- sqrt((coords[i,1]-loci[1,2])**2 + (coords[i,2]- loci[1,3])**2 + (coords[i,3]- loci[1,4])**2)
d2 <- sqrt((coords[i,1]-loci[2,2])**2 + (coords[i,2]- loci[2,3])**2 + (coords[i,3]- loci[2,4])**2)
d3 <- sqrt((coords[i,1]-loci[3,2])**2 + (coords[i,2]- loci[3,3])**2 + (coords[i,3]- loci[3,4])**2)
d4 <- sqrt((coords[i,1]-loci[4,2])**2 + (coords[i,2]- loci[4,3])**2 + (coords[i,3]- loci[4,4])**2)
d5 <- sqrt((coords[i,1]-loci[5,2])**2 + (coords[i,2]- loci[5,3])**2 + (coords[i,3]- loci[5,4])**2)
d6 <- sqrt((coords[i,1]-loci[6,2])**2 + (coords[i,2]- loci[6,3])**2 + (coords[i,3]- loci[6,4])**2)
d7 <- sqrt((coords[i,1]-loci[7,2])**2 + (coords[i,2]- loci[7,3])**2 + (coords[i,3]- loci[7,4])**2)
d8 <- sqrt((coords[i,1]-loci[8,2])**2 + (coords[i,2]- loci[8,3])**2 + (coords[i,3]- loci[8,4])**2)
d9 <- sqrt((coords[i,1]-loci[9,2])**2 + (coords[i,2]- loci[9,3])**2 + (coords[i,3]- loci[9,4])**2)
d10<- sqrt((coords[i,1]-loci[10,2])**2 + (coords[i,2]-loci[10,3])**2 + (coords[i,3]-loci[10,4])**2)
d11<- sqrt((coords[i,1]-loci[11,2])**2 + (coords[i,2]-loci[11,3])**2 + (coords[i,3]-loci[11,4])**2)
d12<- sqrt((coords[i,1]-loci[12,2])**2 + (coords[i,2]-loci[12,3])**2 + (coords[i,3]-loci[12,4])**2)
d13<- sqrt((coords[i,1]-loci[13,2])**2 + (coords[i,2]-loci[13,3])**2 + (coords[i,3]-loci[13,4])**2)
d14<- sqrt((coords[i,1]-loci[14,2])**2 + (coords[i,2]-loci[14,3])**2 + (coords[i,3]-loci[14,4])**2)
d15<- sqrt((coords[i,1]-loci[15,2])**2 + (coords[i,2]-loci[15,3])**2 + (coords[i,3]-loci[15,4])**2)
d16<- sqrt((coords[i,1]-loci[16,2])**2 + (coords[i,2]-loci[16,3])**2 + (coords[i,3]-loci[16,4])**2)
d17<- sqrt((coords[i,1]-loci[17,2])**2 + (coords[i,2]-loci[17,3])**2 + (coords[i,3]-loci[17,4])**2)
d18<- sqrt((coords[i,1]-loci[18,2])**2 + (coords[i,2]-loci[18,3])**2 + (coords[i,3]-loci[18,4])**2)
d19<- sqrt((coords[i,1]-loci[19,2])**2 + (coords[i,2]-loci[19,3])**2 + (coords[i,3]-loci[19,4])**2)
d20<- sqrt((coords[i,1]-loci[20,2])**2 + (coords[i,2]-loci[20,3])**2 + (coords[i,3]-loci[20,4])**2)
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d1) coords[i,4]<-1
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d2) coords[i,4]<-2
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d3) coords[i,4]<-3
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d4) coords[i,4]<-4
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d5) coords[i,4]<-5
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d6) coords[i,4]<-6
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d7) coords[i,4]<-7
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d8) coords[i,4]<-8
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d9) coords[i,4]<-9
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d10) coords[i,4]<-10
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d11) coords[i,4]<-11
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d12) coords[i,4]<-12
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d13) coords[i,4]<-13
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d14) coords[i,4]<-14
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d15) coords[i,4]<-15
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d16) coords[i,4]<-16
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d17) coords[i,4]<-17
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d18) coords[i,4]<-18
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d19) coords[i,4]<-19
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d20) coords[i,4]<-20
}
return(list(loci,vertices,coords))
}
###################################################################
# Dodecahedron
###################################################################
dodec.gen <- function(wt){
weight <- wt
len <- 50000
# loci matrix to contain all endpoints
loci <- matrix(NA,ncol=4,nrow=20)
psi <- (1+sqrt(5))/2
loci[1,] <- c(1,1,-1,1)
loci[2,] <- c(2,1,1,-1)
loci[3,] <- c(3,psi,0,-1/psi)
loci[4,] <- c(4,1,1,1)
loci[5,] <- c(5,-1,1,1)
loci[6,] <- c(6,-1,1,-1)
loci[7,] <- c(7,1/psi,psi,0)
loci[8,] <- c(8,0,1/psi,psi)
loci[9,] <- c(9,-psi,0,-1/psi)
loci[10,] <- c(10,0,-1/psi,-psi)
loci[11,] <- c(11,0,-1/psi,psi)
loci[12,] <- c(12,0,1/psi,-psi)
loci[13,] <- c(13,-1/psi,psi,0)
loci[14,] <- c(14,-psi,0,1/psi)
loci[15,] <- c(15,-1,-1,1)
loci[16,] <- c(16,-1/psi,-psi,0)
loci[17,] <- c(17,psi,0,1/psi)
loci[18,] <- c(18,1,-1,-1)
loci[19,] <- c(19,1/psi,-psi,0)
loci[20,] <- c(20,-1,-1,-1)
# vertices contains all random vertex points
vertices <- runif(len)
vertices[which(vertices>19/20)]<- 20
vertices[which(18/20<vertices & vertices<=19/20)]<- 19
vertices[which(17/20<vertices & vertices<=18/20)]<- 18
vertices[which(16/20<vertices & vertices<=17/20)]<- 17
vertices[which(15/20<vertices & vertices<=16/20)]<- 16
vertices[which(14/20<vertices & vertices<=15/20)]<- 15
vertices[which(13/20<vertices & vertices<=14/20)]<- 14
vertices[which(12/20<vertices & vertices<=13/20)]<- 13
vertices[which(11/20<vertices & vertices<=12/20)]<- 12
vertices[which(10/20<vertices & vertices<=11/20)]<- 11
vertices[which(9/20<vertices & vertices<= 10/20)]<- 10
vertices[which(8/20<vertices & vertices<= 9/20)]<- 9
vertices[which(7/20<vertices & vertices<= 8/20)]<- 8
vertices[which(6/20<vertices & vertices<= 7/20)]<- 7
vertices[which(5/20<vertices & vertices<= 6/20)]<- 6
vertices[which(4/20<vertices & vertices<= 5/20)]<- 5
vertices[which(3/20<vertices & vertices<= 4/20)]<- 4
vertices[which(2/20<vertices & vertices<= 3/20)]<- 3
vertices[which(1/20<vertices & vertices<= 2/20)]<- 2
vertices[which(vertices<=1/20)]<- 1
coords <- matrix(NA,ncol=4,nrow=(len+1))
coords[1,] <- c(runif(1),runif(1),runif(1),0)
for (i in 1:len){
row <- i+1
spot <- which(loci[,1]==vertices[i])
x <- loci[spot,2]
y <- loci[spot,3]
z <- loci[spot,4]
x.new <- weight*x + (1-weight)*coords[i,1]
y.new <- weight*y + (1-weight)*coords[i,2]
z.new <- weight*z + (1-weight)*coords[i,3]
coords[row,]<-c(x.new,y.new,z.new,0)
}
for (i in 1:(len+1)){
d1 <- sqrt((coords[i,1]-loci[1,2])**2 + (coords[i,2]- loci[1,3])**2 + (coords[i,3]- loci[1,4])**2)
d2 <- sqrt((coords[i,1]-loci[2,2])**2 + (coords[i,2]- loci[2,3])**2 + (coords[i,3]- loci[2,4])**2)
d3 <- sqrt((coords[i,1]-loci[3,2])**2 + (coords[i,2]- loci[3,3])**2 + (coords[i,3]- loci[3,4])**2)
d4 <- sqrt((coords[i,1]-loci[4,2])**2 + (coords[i,2]- loci[4,3])**2 + (coords[i,3]- loci[4,4])**2)
d5 <- sqrt((coords[i,1]-loci[5,2])**2 + (coords[i,2]- loci[5,3])**2 + (coords[i,3]- loci[5,4])**2)
d6 <- sqrt((coords[i,1]-loci[6,2])**2 + (coords[i,2]- loci[6,3])**2 + (coords[i,3]- loci[6,4])**2)
d7 <- sqrt((coords[i,1]-loci[7,2])**2 + (coords[i,2]- loci[7,3])**2 + (coords[i,3]- loci[7,4])**2)
d8 <- sqrt((coords[i,1]-loci[8,2])**2 + (coords[i,2]- loci[8,3])**2 + (coords[i,3]- loci[8,4])**2)
d9 <- sqrt((coords[i,1]-loci[9,2])**2 + (coords[i,2]- loci[9,3])**2 + (coords[i,3]- loci[9,4])**2)
d10<- sqrt((coords[i,1]-loci[10,2])**2 + (coords[i,2]-loci[10,3])**2 + (coords[i,3]-loci[10,4])**2)
d11<- sqrt((coords[i,1]-loci[11,2])**2 + (coords[i,2]-loci[11,3])**2 + (coords[i,3]-loci[11,4])**2)
d12<- sqrt((coords[i,1]-loci[12,2])**2 + (coords[i,2]-loci[12,3])**2 + (coords[i,3]-loci[12,4])**2)
d13<- sqrt((coords[i,1]-loci[13,2])**2 + (coords[i,2]-loci[13,3])**2 + (coords[i,3]-loci[13,4])**2)
d14<- sqrt((coords[i,1]-loci[14,2])**2 + (coords[i,2]-loci[14,3])**2 + (coords[i,3]-loci[14,4])**2)
d15<- sqrt((coords[i,1]-loci[15,2])**2 + (coords[i,2]-loci[15,3])**2 + (coords[i,3]-loci[15,4])**2)
d16<- sqrt((coords[i,1]-loci[16,2])**2 + (coords[i,2]-loci[16,3])**2 + (coords[i,3]-loci[16,4])**2)
d17<- sqrt((coords[i,1]-loci[17,2])**2 + (coords[i,2]-loci[17,3])**2 + (coords[i,3]-loci[17,4])**2)
d18<- sqrt((coords[i,1]-loci[18,2])**2 + (coords[i,2]-loci[18,3])**2 + (coords[i,3]-loci[18,4])**2)
d19<- sqrt((coords[i,1]-loci[19,2])**2 + (coords[i,2]-loci[19,3])**2 + (coords[i,3]-loci[19,4])**2)
d20<- sqrt((coords[i,1]-loci[20,2])**2 + (coords[i,2]-loci[20,3])**2 + (coords[i,3]-loci[20,4])**2)
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d1) coords[i,4]<-1
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d2) coords[i,4]<-2
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d3) coords[i,4]<-3
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d4) coords[i,4]<-4
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d5) coords[i,4]<-5
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d6) coords[i,4]<-6
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d7) coords[i,4]<-7
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d8) coords[i,4]<-8
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d9) coords[i,4]<-9
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d10) coords[i,4]<-10
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d11) coords[i,4]<-11
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d12) coords[i,4]<-12
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d13) coords[i,4]<-13
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d14) coords[i,4]<-14
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d15) coords[i,4]<-15
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d16) coords[i,4]<-16
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d17) coords[i,4]<-17
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d18) coords[i,4]<-18
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d19) coords[i,4]<-19
if (min(d1,d2,d3,d4,d5,d6,d7,d8,d9,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20)==d20) coords[i,4]<-20
}
return(list(loci,vertices,coords))
}
##############################################################################
# Shiny Server Contents
##############################################################################
shinyServer(function(input, output, session) {
updateButton(session, "gen", style = "primary", size = "default", disabled = FALSE)
all.list <- reactive({
withProgress(message = 'Generating Coordinates', style = 'notification', value = 1, {
if (input$shape == "tetra") {
return(tetra.gen(input$dist.tetra*(input$gen>-1)))
}
if (input$shape == "cube") {
return(cube.gen(input$dist.cube*(input$gen>-1)))
}
if (input$shape == "dodec") {
return(dodec.gen(input$dist.dodec*(input$gen>-1)))
}
}) #CLOSE withProgress
})
output$sctPlot <- renderRglwidget({
withProgress(message = 'Please wait up to 15 seconds', style = 'notification', value = 1, {
try(rgl.close())
withProgress(message = 'Generating Plot', style = 'notification', value = 1, {
loci <- all.list()[[1]]
vertices <- all.list()[[2]]
coords <- all.list()[[3]]
if (max(coords[,4]==4)) {
set1 <- coords[coords[,4]==1,1:3]
set2 <- coords[coords[,4]==2,1:3]
set3 <- coords[coords[,4]==3,1:3]
set4 <- coords[coords[,4]==4,1:3]
col1 <- brewer.pal(n = 12, name = "Paired")[2]
col2 <- brewer.pal(n = 12, name = "Paired")[4]
col3 <- brewer.pal(n = 12, name = "Paired")[8]
col4 <- brewer.pal(n = 12, name = "Paired")[10]
points3d(set1[1:round(nrow(set1)*(input$pts/100),0),1],
set1[1:round(nrow(set1)*(input$pts/100),0),2],
set1[1:round(nrow(set1)*(input$pts/100),0),3],
size = 1.25,col=col1)
points3d(set2[1:round(nrow(set2)*(input$pts/100),0),1],
set2[1:round(nrow(set2)*(input$pts/100),0),2],
set2[1:round(nrow(set2)*(input$pts/100),0),3],
size = 1.25,col=col2)
points3d(set3[1:round(nrow(set3)*(input$pts/100),0),1],
set3[1:round(nrow(set3)*(input$pts/100),0),2],
set3[1:round(nrow(set3)*(input$pts/100),0),3],
size = 1.25,col=col3)
points3d(set4[1:round(nrow(set4)*(input$pts/100),0),1],
set4[1:round(nrow(set4)*(input$pts/100),0),2],
set4[1:round(nrow(set4)*(input$pts/100),0),3],
size = 1.25,col=col4)
}
if (max(coords[,4]==20)) {
set1 <- coords[coords[,4]==1,1:3]
set2 <- coords[coords[,4]==2,1:3]
set3 <- coords[coords[,4]==3,1:3]
set4 <- coords[coords[,4]==4,1:3]
set5 <- coords[coords[,4]==5,1:3]
set6 <- coords[coords[,4]==6,1:3]
set7 <- coords[coords[,4]==7,1:3]
set8 <- coords[coords[,4]==8,1:3]
set9 <- coords[coords[,4]==9,1:3]
set10<- coords[coords[,4]==10,1:3]
set11<- coords[coords[,4]==11,1:3]
set12<- coords[coords[,4]==12,1:3]
set13<- coords[coords[,4]==13,1:3]
set14<- coords[coords[,4]==14,1:3]
set15<- coords[coords[,4]==15,1:3]
set16<- coords[coords[,4]==16,1:3]
set17<- coords[coords[,4]==17,1:3]
set18<- coords[coords[,4]==18,1:3]
set19<- coords[coords[,4]==19,1:3]
set20<- coords[coords[,4]==20,1:3]
col1 <- brewer.pal(n = 12, name = "Paired")[2] #dark blue
col2 <- brewer.pal(n = 12, name = "Paired")[4] #dark green
col3 <- brewer.pal(n = 12, name = "Paired")[6] #red
col4 <- brewer.pal(n = 12, name = "Paired")[8] #orange
col5 <- brewer.pal(n = 11, name = "RdBu")[11] #DarkBl
col6 <- brewer.pal(n = 12, name = "Paired")[12] #brown
col7 <- brewer.pal(n = 8, name = "Dark2")[8] #grey
col8 <- brewer.pal(n = 8, name = "Accent")[6] #dark pink
col20 <- col8
col19 <- col7
col18 <- col6
col17 <- col5
col16 <- col4
col15 <- col3
col14 <- col2
col13 <- col1
col12 <- brewer.pal(n = 11, name = "BrBG")[9] #SoftBl
col9 <- brewer.pal(n = 11, name = "RdBu")[11] #DarkBl
col11 <- brewer.pal(n = 11, name = "PiYG")[1] #Maroon
col10 <- brewer.pal(n = 11, name = "PiYG")[11] #DarkGrn
points3d(set1[1:round(nrow(set1)*(input$pts/100),0),1],
set1[1:round(nrow(set1)*(input$pts/100),0),2],
set1[1:round(nrow(set1)*(input$pts/100),0),3],
size = 1.25,col=col1)
points3d(set2[1:round(nrow(set2)*(input$pts/100),0),1],
set2[1:round(nrow(set2)*(input$pts/100),0),2],
set2[1:round(nrow(set2)*(input$pts/100),0),3],
size = 1.25,col=col2)
points3d(set3[1:round(nrow(set3)*(input$pts/100),0),1],
set3[1:round(nrow(set3)*(input$pts/100),0),2],
set3[1:round(nrow(set3)*(input$pts/100),0),3],
size = 1.25,col=col3)
points3d(set4[1:round(nrow(set4)*(input$pts/100),0),1],
set4[1:round(nrow(set4)*(input$pts/100),0),2],
set4[1:round(nrow(set4)*(input$pts/100),0),3],
size = 1.25,col=col4)
points3d(set5[1:round(nrow(set5)*(input$pts/100),0),1],
set5[1:round(nrow(set5)*(input$pts/100),0),2],
set5[1:round(nrow(set5)*(input$pts/100),0),3],
size = 1.25,col=col5)
points3d(set6[1:round(nrow(set6)*(input$pts/100),0),1],
set6[1:round(nrow(set6)*(input$pts/100),0),2],
set6[1:round(nrow(set6)*(input$pts/100),0),3],
size = 1.25,col=col6)
points3d(set7[1:round(nrow(set7)*(input$pts/100),0),1],
set7[1:round(nrow(set7)*(input$pts/100),0),2],
set7[1:round(nrow(set7)*(input$pts/100),0),3],
size = 1.25,col=col7)
points3d(set8[1:round(nrow(set8)*(input$pts/100),0),1],
set8[1:round(nrow(set8)*(input$pts/100),0),2],
set8[1:round(nrow(set8)*(input$pts/100),0),3],
size = 1.25,col=col8)
points3d(set9[1:round(nrow(set9)*(input$pts/100),0),1],
set9[1:round(nrow(set9)*(input$pts/100),0),2],
set9[1:round(nrow(set9)*(input$pts/100),0),3],
size = 1.25,col=col9)
points3d(set10[1:round(nrow(set10)*(input$pts/100),0),1],
set10[1:round(nrow(set10)*(input$pts/100),0),2],
set10[1:round(nrow(set10)*(input$pts/100),0),3],
size = 1.25,col=col10)
points3d(set11[1:round(nrow(set11)*(input$pts/100),0),1],
set11[1:round(nrow(set11)*(input$pts/100),0),2],
set11[1:round(nrow(set11)*(input$pts/100),0),3],
size = 1.25,col=col11)
points3d(set12[1:round(nrow(set12)*(input$pts/100),0),1],
set12[1:round(nrow(set12)*(input$pts/100),0),2],
set12[1:round(nrow(set12)*(input$pts/100),0),3],
size = 1.25,col=col12)
points3d(set13[1:round(nrow(set13)*(input$pts/100),0),1],
set13[1:round(nrow(set13)*(input$pts/100),0),2],
set13[1:round(nrow(set13)*(input$pts/100),0),3],
size = 1.25,col=col13)
points3d(set14[1:round(nrow(set14)*(input$pts/100),0),1],
set14[1:round(nrow(set14)*(input$pts/100),0),2],
set14[1:round(nrow(set14)*(input$pts/100),0),3],
size = 1.25,col=col14)
points3d(set15[1:round(nrow(set15)*(input$pts/100),0),1],
set15[1:round(nrow(set15)*(input$pts/100),0),2],
set15[1:round(nrow(set15)*(input$pts/100),0),3],
size = 1.25,col=col15)
points3d(set16[1:round(nrow(set16)*(input$pts/100),0),1],
set16[1:round(nrow(set16)*(input$pts/100),0),2],
set16[1:round(nrow(set16)*(input$pts/100),0),3],
size = 1.25,col=col16)
points3d(set17[1:round(nrow(set17)*(input$pts/100),0),1],
set17[1:round(nrow(set17)*(input$pts/100),0),2],
set17[1:round(nrow(set17)*(input$pts/100),0),3],
size = 1.25,col=col17)
points3d(set18[1:round(nrow(set18)*(input$pts/100),0),1],
set18[1:round(nrow(set18)*(input$pts/100),0),2],
set18[1:round(nrow(set18)*(input$pts/100),0),3],
size = 1.25,col=col18)
points3d(set19[1:round(nrow(set19)*(input$pts/100),0),1],
set19[1:round(nrow(set19)*(input$pts/100),0),2],
set19[1:round(nrow(set19)*(input$pts/100),0),3],
size = 1.25,col=col19)
points3d(set20[1:round(nrow(set20)*(input$pts/100),0),1],
set20[1:round(nrow(set20)*(input$pts/100),0),2],
set20[1:round(nrow(set20)*(input$pts/100),0),3],
size = 1.25,col=col20)
}
points3d(loci[,2],loci[,3],loci[,4], size=6,col="red")
rglwidget()
}) #Close withProgress
}) #Close withProgress
})
})
# ----------------------------------------
# App Title: Chaos Game -- 3 Dimensions
# Author: Jimmy Doi
# ----------------------------------------
options(rgl.useNULL=TRUE)
if (!require("shiny")) install.packages("shiny")
if (!require("shinyBS")) install.packages("shinyBS")
if (!require("shinyRGL")) install.packages("shinyRGL")
if (!require("devtools")) install.packages("devtools")
if (!require("RColorBrewer")) install.packages("RColorBrewer")
if (!require("rgl")) install.packages("rgl")
if (!require("rglwidget")) install.packages("rglwidget")
library(shiny)
library(shinyBS)
library(shinyRGL)
library(rgl)
library(rglwidget)
shinyUI(fluidPage(
h3("Chaos Game: Three Dimensions"),
div("Note: Please adjust width of browser if only one column is visible.",br(),
span(HTML("<a href='http://shiny.stat.calpoly.edu/ChaosGame2D' style='color: #DC143C'
target='_blank'>[Click here for another Shiny app on the Chaos Game]</a>")),
style = "font-size: 9pt;color:teal"),br(),
p("In the 3 dimensional version of the ", HTML("<a href='http://mathworld.wolfram.com/ChaosGame.html'>
Chaos Game</a>"),
"we start with a regular polyhedron and mark selected
points which will typically be the vertices. These points will be called",
tags$i("endpoints"), "and will be marked with red squares. The game begins by randomly choosing a
starting point and one of the endpoints.
Mark a new point at a fixed distance ratio from the starting point to the endpoint (e.g.,
halfway to the endpoint). Select another endpoint at random and,
with the most recently created point, repeat the process to generate the next point
and continue. By applying the right distance ratio the resulting set of points can converge
to a beautiful image known as a", HTML("<i>fractal</i>."),"For each polyhedron the required
distance ratio to yield a fractal will be provided,
but try different settings to see what other patterns may arise!"
),
br(),
# Sidebar with a slider input for number of points
sidebarPanel(
tags$head(tags$link(rel = "icon", type = "image/x-icon", href =
"https://webresource.its.calpoly.edu/cpwebtemplate/5.0.1/common/images_html/favicon.ico")),
tags$title("Chaos Game -- 3 Dimensions"),
selectizeInput('shape', h5('Shape'), choices = list(
"Three Dimensions" = c(`Tetrahedron` = 'tetra',
`Cube` = 'cube',
`Dodecahedron` = 'dodec')
), selected = 'tetra'),br(),
conditionalPanel(
condition = "input.shape=='tetra'",
sliderInput("dist.tetra",
label = h5("Distance ratio to endpoint:"),
min = 0.01, max = .99, value = .50, step=.01),
div("For", tags$b("Tetrahedron"), "default value is 0.50",
style = "font-size: 9.5pt;color:teal",align="left")
),
conditionalPanel(
condition = "input.shape=='cube'",
sliderInput("dist.cube",
label = h5("Distance ratio to endpoint:"),
min = 0.01, max = .99, value = .67, step=.01),
div("For", tags$b("Cube"), "default value is 0.67 (2/3)",
style = "font-size: 9.5pt;color:teal",align="left")
),
conditionalPanel(
condition = "input.shape=='dodec'",
sliderInput("dist.dodec",
label = h5("Distance ratio to endpoint:"),
min = 0.01, max = .99, value = .72, step=.01),
div("For", tags$b("Dodecahedron"), "default value is 0.72",
style = "font-size: 9.5pt;color:teal",align="left")
),
br(),br(),
sliderInput("pts",
label = h5("Percentage of sequence:"),
min = 10,
max = 100,
step = 10,
value = 100),br(),
# div(bsActionButton("gen", label = "Randomize"),align="right"),
div(bsButton("gen", label = "Randomize"),align="right"),
div("Click", tags$b("Randomize")," to re-randomize outcomes based on current settings.",
style = "font-size: 9.5pt;color:teal",align="right"),br(),
br(), br(), br(), br(),
div("Shiny app by",
a(href="http://statweb.calpoly.edu/jdoi/",target="_blank",
"Jimmy Doi"),align="right", style = "font-size: 8pt"),
div("Base R code by",
a(href="http://statweb.calpoly.edu/jdoi/",target="_blank",
"Jimmy Doi"),align="right", style = "font-size: 8pt"),
div("Shiny source files:",
a(href="https://gist.github.com/calpolystat/1d63ae1c5c5e3a4a5969",
target="_blank","GitHub Gist"),align="right", style = "font-size: 8pt"),
div(a(href="http://www.statistics.calpoly.edu/shiny",target="_blank",
"Cal Poly Statistics Dept Shiny Series"),align="right", style = "font-size: 8pt")
),
# Show the generated 3d scatterplot
mainPanel(
rglwidgetOutput("sctPlot"),
div(HTML("<hr style='height: 2px; color: #BDBDBD; background-color: #D9D9D9; border: none; align:center'>"),
p(tags$b("NOTE:"), "In the image above all points nearest a particular vertex/endpoint are shown in a common color.
Rotate the image by clicking your mouse within the plot and dragging the cursor. Also, use
the scroll wheel of the mouse to zoom in/out of the image. Set the sequence percentage to 100%
and slightly zoom out to improve image resolution.",align="center"),align="center"),br(),br(),
p("For a better understanding of the chaos game, please",
HTML("<a href='https://calpolystat.shinyapps.io/ChaosGame2D'
target='_blank'>click here</a>"),"to access the 2 dimensional version of the app. Use the animation in the 'Initial Sequence'
plot to see a step-by-step progression of the game."
,align="center")
)
) #fluidPage
) #shinyUI
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