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// iOS 11 之后的方法,来自: https: // www.appcoda.com/rounded-corners-uiview/ | |
// layerMaxXMaxYCorner – lower right corner | |
// layerMaxXMinYCorner – top right corner | |
// layerMinXMaxYCorner – lower left corner | |
// layerMinXMinYCorner – top left corner | |
func roundCorners(cornerRadius: Double) { | |
self.layer.cornerRadius = CGFloat(cornerRadius) | |
self.clipsToBounds = true | |
self.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner] | |
} | |
// iOS 11 之前的方法 | |
extension UIView { | |
func roundCorners(corners: UIRectCorner, radius: CGFloat) { | |
let path = UIBezierPath(roundedRect: bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius)) | |
let mask = CAShapeLayer() | |
mask.path = path.cgPath | |
layer.mask = mask | |
} | |
} | |
// Use it like this | |
view.roundCorners(corners: [.topLeft, .topRight], radius: 20) | |
// 注意:当 View 改变大小的时候,mask 不会变化,需要手动改变 | |
class View: UIView { | |
override func layoutSubviews() { | |
super.layoutSubviews() | |
roundCorners(corners: [.topLeft, .topRight], radius: 20) | |
} | |
} | |
class ViewController: UIViewController { | |
override func viewDidLayoutSubviews() { | |
super.viewDidLayoutSubviews() | |
yourView.roundCorners(corners: [.topLeft, .topRight], radius: 20) | |
} | |
} |
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